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|Level Required||40 Defense|
Adamantite Boots is mid/high-tier boots which gives medium/high defensive stats while in combat. Adamantite Boots can be acquired as drops in combat zones. They are tradable and can be bought on the marketplace.
How to Acquire
Adamantite Boots is acquired as a drop from Lesser Demons in Lava Maze and Greater Demons in Deep Pit.
List of useful Enchantments.
|Scroll||Slot||Level||Silver Amount||Rune Amount||Runes||Effect per scroll|
|Scroll of Chances||Gloves, Boots||70||800||70||Nature, Mind, Cosmic||Increased chance of augmentation by 1%.|
|Scroll of Crafting||Gloves, Boots||67||800||70||Air, Nature||Each crafted item costs 2% less ingredients.|
|Scroll of the Treasure Hunter||Gloves, Boots||85||1000||80||Chaos, Nature, Cosmic||Increases your chance of finding items from slain enemies by 3%.|
|Scroll of the Shrimp Lord||Gloves, Boots||1||100||10||Air, Water, Chaos, Nature||Gain 5% chance per cooking action to gain one Raw Shrimp.|
|Scroll of Cooking||Gloves, Boots||40||500||50||Earth, Fire, Water||Decreases chance to burn food while cooking by 4%.|
|Scroll of Refining||Gloves, Boots||34||400||40||Air, Earth, Fire, Cosmic||Gain a chance to find gems while smithing.|
|Scroll of Inferno||Gloves, Boots||46||600||50||Earth, Fire, Chaos||Gain a 5% chance per smithing/cooking action to complete another smithing/cooking action.|
|Scroll of Efficiency||Gloves, Boots||91||1100||90||Air, Earth, Fire, Water, Nature||Gain a 1% chance to produce an extra item during cooking and smithing.|
|Scroll of Naturalist||Gloves, Boots||49||600||60||Air, Water, Nature, Cosmic||Increase your chance to gain chests while gathering by 20%.|
|Scroll of Fishing||Gloves, Boots||55||700||60||Earth, Water, Mind||Increase fish catch chance by 2.5%.|
|Scroll of Runecrafting||Gloves, Boots||43||500||50||Nature, Mind, Cosmic||Reduces essences used in runecrafting by 5%.|
|Scroll of Prolonging||Gloves, Boots||58||700||60||Nature, Mind||Gain 10% more buff stacks from consumables.|
|Scroll of Enlightenment||Gloves, Boots||73||900||70||Air, Water, Chaos, Mind||Gain 1 more essence per action where essence is acquired.|