Healing
Description | Passive healing is increased by 0.5 health per minute. |
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Scroll | |
Scroll of Healing | |
Slot | Shield (8) Combat Amulet (3) |
Source | Enchanting#Scrollcrafting |
Level | 10 |
Silver | 200 |
Rune Amount | 30 |
Rune Type | Blood, Nature, Cosmic |
Experience | 700 |
Healing increases health regeneration by 0.5 health per minute. The time between healing is decreased instead of increasing the amount healed.
Uses[edit | edit source]
Healing is the most efficient way to recover health as;
- Food requires regular topping up and buying or cooking
- Corruption is zone specific and consumes all ichor obtained in combat
- Overhealing requires a large max hit and sacrifices damage output from Critical Strike
Combine any of the above in addition to armor and other defensive enchantments for harder zones.
Formula[edit | edit source]
Number of buffs | Time to regen 1HP |
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0 | 60 seconds |
1 | 40 seconds |
2 | 30 seconds |
3 | 24 seconds |
4 | 20 seconds |
5 | 17.1 seconds |
6 | 15 seconds |
7 | 13.3 seconds |
8 | 12 seconds |
Scroll[edit | edit source]
Different equipment with the same enchantment do not stack and only the higher applies.
Scroll | Slot | Level | Silver | Rune 1 | Rune 2 | Rune 3 | |
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Scroll of Healing | Shield, Combat Amulet | 10 | 200 | 30 Blood | 30 Nature | 30 Cosmic |
Enchantments | |
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General | |
Non‑Combat | |
Gathering |
Destructive Testing • Nature • Root Digging • Prospector[?] • Naturalist • Fishing • Embers • Gathering • Superheating • Fishing Magnetism • Pungent Bait • Reinforced Line • Bait Preservation • Oil Spill • Deadliest Catch |
Production |
Shrimp Lord • Pyromancy • Cultivation • Refining • Gold Digger • Cooking • Runecrafting • Inferno • Crafting • Chances • Farming • Fertilizing • Efficiency • Master Chef |
Combat |
Weakening • Healing • Overhealing • Reinforcement • Accuracy • Protection • Critical Strike • Force • Recklessness • Patience • Treasure Hunter • Corruption • Fortitude • Aspect of Flame • Aspect of Chaos • Nimble • Demon Skin • Flame Resistance |