Difference between revisions of "Module:Infobox Item"

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Line 2: Line 2:
  
 
local data_module_names = {
 
local data_module_names = {
itemData = 'Module:Items/data'
+
item = 'Module:Items/data',
 +
enchantment = 'Module:Enchantment/data'
 
}
 
}
 
local loaded_data_modules = {}
 
local loaded_data_modules = {}
  
function p.loadItem (name, data_type)  
+
function p.loadData (data_type)  
 
local module_name = data_module_names[data_type]
 
local module_name = data_module_names[data_type]
 
if loaded_data_modules[module_name] == nil then
 
if loaded_data_modules[module_name] == nil then
 
loaded_data_modules[module_name] = mw.loadData(module_name)
 
loaded_data_modules[module_name] = mw.loadData(module_name)
 
end
 
end
+
for key, item in pairs(loaded_data_modules[module_name]) do
+
return loaded_data_modules[module_name]
if name == item["name"] then
+
end
 +
 
 +
function p.findItem (name)
 +
for key, item in pairs(p.loadData("item")) do
 +
if name == item['name'] then
 
return item
 
return item
 
end
 
end
 
end
 
end
 
 
return 0
 
return 0
 +
end
 +
 +
function p.getEnchantmentName (id)
 +
return p.loadData("enchantment")[tostring(id)]['name']
 +
end
 +
 +
function p.getItemName (id)
 +
return p.loadData("item")[tostring(id)]['name']
 
end
 
end
  
 
function p.addSeparator(num)
 
function p.addSeparator(num)
return tostring(num):reverse():gsub("(%d%d%d)","%1,"):gsub(",(%-?)$","%1"):reverse()
+
return tostring(tonumber(num)):reverse():gsub("(%d%d%d)","%1,"):gsub(",(%-?)$","%1"):reverse()
 
end
 
end
  
Line 49: Line 61:
 
local infobox = ""
 
local infobox = ""
 
 
item = p.loadItem (name, 'itemData')
+
item = p.findItem (name)
 
infobox = p.createInfobox(item)
 
infobox = p.createInfobox(item)
 
return infobox
 
return infobox
Line 57: Line 69:
 
local s = "{{Infobox Item\n"
 
local s = "{{Infobox Item\n"
 
local url = ""
 
local url = ""
s = s .. "|title = {{PAGENAME}}\n"
+
s = s .. "|title=" .. item['name'] .. "\n"
 
 
if item["itemIcon"] then
+
if item['itemIcon'] then
url = item["itemIcon"]
+
url = item['itemIcon']
 
else
 
else
url = item["itemImage"]
+
url = item['itemImage']
 
end
 
end
s = s .. "|image =" .. p.fullUrl(url) .. "\n"
+
s = s .. "|image=" .. p.fullUrl(url) .. "\n"
 
 
if item["value"] then
+
if item['value'] then
s = s .. "|gold =" .. p.addSeparator(tonumber(item["value"])) .. "\n"
+
s = s .. "|gold=" .. p.addSeparator(item['value']) .. "\n"
 
end
 
end
 
 
if item["craftable"] then
+
if item['craftable'] then
s = s .. "|source = [[Crafting]]\n"
+
s = s .. "|source=[[Crafting]]\n"
 
end
 
end
 
 
if item["requiredLevel"] then
+
if item['requiredLevel'] then
 
s = s .. "|level-req ="
 
s = s .. "|level-req ="
for skill, level in pairs(item["requiredLevel"]) do
+
for skill, level in pairs(item['requiredLevel']) do
s = s .. level .. " " .. skill .. "\n"
+
s = s .. level .. " " .. skill .. "<br>"
 
end
 
end
 +
s = s:sub(1,s:len()-4) .. "\n"
 
end
 
end
 
 
if item["heat"] then
+
if item['heat'] then
s = s .. "|heat =" .. p.addSeparator(tonumber(item["heat"])) .. "\n"
+
s = s .. "|heat=" .. p.addSeparator(item['heat']) .. "\n"
 
end
 
end
 
 
if item["size"] then
+
if item['augmentationCost'] then
s = s .. "|food-size =" .. item["size"] .. "\n"
+
s = s .. "|aug-bonus="
 +
for key, bonus in pairs(item['equipmentStats']['augmentationBonus']) do
 +
s = s .. "+" .. bonus.value .. " "
 +
s = s .. bonus.stat:sub(bonus.stat:find('%.')+1,bonus.stat:len()) .. "<br>"
 +
end
 +
 +
s = s .. "|aug-cost="
 +
for key, cost in pairs(item['augmentationCost']) do
 +
s = s .. cost .. " "
 +
s = s .. "{{img|" .. p.getItemName(key) .."}}" .. "<br>"
 +
end
 +
s = s:sub(1,s:len()-4) .. "\n"
 
end
 
end
 
 
if item["ingredientTags"] then
+
if item['size'] then
s = s .. "|food-cat ="
+
s = s .. "|food-size=" .. item['size'] .. "\n"
for key, tag in pairs(item["ingredientTags"]) do
+
end
s = s .. tag .. "\n"
+
 +
if item['ingredientTags'] then
 +
s = s .. "|food-cat="
 +
for key, tag in pairs(item['ingredientTags']) do
 +
s = s .. tag .. "<br>"
 
end
 
end
 +
s = s:sub(1,s:len()-4) .. "\n"
 
end
 
end
 
 
 +
if item['cookingEnchantment'] then
 +
s = s .. "|food-buff =" .. p.getEnchantmentName(item['cookingEnchantment']) .. "\n"
 +
end
 +
 +
local farming = item['farmingStats']
 +
if farming then
 +
s = s .. "|plot-size=" .. farming['height'] .. "x" .. farming['width'] .. "\n"
 +
s = s .. "|seed-exp=" .. farming['experience'] .. "\n"
 +
s = s .. "|harvest-time=" .. farming['time'] .. " minutes\n"
 +
s = s .. "|yield="
 +
for key, yield in pairs(farming['yield']) do
 +
s = s .. yield['min'] .. "-" .. yield['max'] .. " "
 +
s = s .. p.getItemName(yield['id'])
 +
if yield['chance'] ~= 1 then
 +
s = s .. " " .. tonumber(string.format('%.2f', yield['chance'] * 100)) .. "%"
 +
end
 +
s = s .. "<br>"
 +
end
 +
s = s:sub(1,s:len()-4) .. "\n"
 +
end
 +
 +
if item['extraTooltipInfo'] then
 +
s = s .. "|tooltip=" .. item['extraTooltipInfo'] .. "\n"
 +
end
 +
 +
s = s .. "}}"
 
return s
 
return s
 
end
 
end
  
 
return p
 
return p

Revision as of 12:49, 11 September 2023


local p = {}

local data_module_names = {
	item = 'Module:Items/data',
	enchantment = 'Module:Enchantment/data'
}
local loaded_data_modules = {}

function p.loadData (data_type) 
	local module_name = data_module_names[data_type]
	if loaded_data_modules[module_name] == nil then
		loaded_data_modules[module_name] = mw.loadData(module_name)
	end
		
	return loaded_data_modules[module_name]
end

function p.findItem (name)
	for key, item in pairs(p.loadData("item")) do
		if name == item['name'] then
			return item
		end
	end
	return 0
end

function p.getEnchantmentName (id)
	return p.loadData("enchantment")[tostring(id)]['name']
end

function p.getItemName (id)
	return p.loadData("item")[tostring(id)]['name']
end

function p.addSeparator(num)
	return tostring(tonumber(num)):reverse():gsub("(%d%d%d)","%1,"):gsub(",(%-?)$","%1"):reverse()
end

function p.fullUrl(url)
	local newUrl = ""
	if url:sub(1,5) ~= "https" then
		return url
	end
	
	if url:sub(1,1) ~= "/" then
		newUrl = "/" .. url
	end
	
	newUrl = "https://www.play.idlescape.com" .. newUrl
	return newUrl
end

function p.item(frame)
	local args = frame:getParent().args
	return p._item(args)
end

function p._item(args)
	local name = args[1]
	local item = 0
	local infobox = ""
	
	item = p.findItem (name)
	infobox = p.createInfobox(item)
	return infobox
end

function p.createInfobox(item)
	local s = "{{Infobox Item\n"
	local url = ""
	s = s .. "|title=" .. item['name'] .. "\n"
	
	if item['itemIcon'] then
		url = item['itemIcon']
	else
		url = item['itemImage']
	end
	s = s .. "|image=" .. p.fullUrl(url) .. "\n"
	
	if item['value'] then
		s = s .. "|gold=" .. p.addSeparator(item['value']) .. "\n"
	end
	
	if item['craftable'] then
		s = s .. "|source=[[Crafting]]\n"
	end
	
	if item['requiredLevel'] then
		s = s .. "|level-req ="
		for skill, level in pairs(item['requiredLevel']) do
			s = s .. level .. " " .. skill .. "<br>"
		end
		s = s:sub(1,s:len()-4) .. "\n"
	end
	
	if item['heat'] then
		s = s .. "|heat=" .. p.addSeparator(item['heat']) .. "\n"
	end
	
	if item['augmentationCost'] then
		s = s .. "|aug-bonus="
		for key, bonus in pairs(item['equipmentStats']['augmentationBonus']) do
			s = s .. "+" .. bonus.value .. " "
			s = s .. bonus.stat:sub(bonus.stat:find('%.')+1,bonus.stat:len()) .. "<br>"
		end
		
		s = s .. "|aug-cost="
		for key, cost in pairs(item['augmentationCost']) do
			s = s .. cost .. " "
			s = s .. "{{img|" .. p.getItemName(key) .."}}" .. "<br>"
		end
		s = s:sub(1,s:len()-4) .. "\n"
	end
	
	if item['size'] then
		s = s .. "|food-size=" .. item['size'] .. "\n"
	end
	
	if item['ingredientTags'] then
		s = s .. "|food-cat="
		for key, tag in pairs(item['ingredientTags']) do
			s = s .. tag .. "<br>"
		end
		s = s:sub(1,s:len()-4) .. "\n"
	end	
	
	if item['cookingEnchantment'] then
		s = s .. "|food-buff =" .. p.getEnchantmentName(item['cookingEnchantment']) .. "\n"
	end
	
	local farming = item['farmingStats']
	if farming then
		s = s .. "|plot-size=" .. farming['height'] .. "x" .. farming['width'] .. "\n"
		s = s .. "|seed-exp=" .. farming['experience'] .. "\n"
		s = s .. "|harvest-time=" .. farming['time'] .. " minutes\n"
		s = s .. "|yield="
		for key, yield in pairs(farming['yield']) do
			s = s .. yield['min'] .. "-" .. yield['max'] .. " "
			s = s .. p.getItemName(yield['id'])
			if yield['chance'] ~= 1 then
				s = s .. " " .. tonumber(string.format('%.2f', yield['chance'] * 100)) .. "%"
			end
			s = s .. "<br>"
		end
		s = s:sub(1,s:len()-4) .. "\n"
	end
	
	if item['extraTooltipInfo'] then
		s = s .. "|tooltip=" .. item['extraTooltipInfo'] .. "\n"
	end
	
	s = s .. "}}"
	return s
end

return p