Difference between revisions of "Ability Book"

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|<center>Magic
 
|<center>Magic
 
|Release a hellish wave of sulfuric flames to destroy nearly everything in its wake. Magic of this scale may destroy the entire enemy party, but the incredibly long incantation time leaves the caster wide open to counter attacks.
 
|Release a hellish wave of sulfuric flames to destroy nearly everything in its wake. Magic of this scale may destroy the entire enemy party, but the incredibly long incantation time leaves the caster wide open to counter attacks.
|RFI
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|[[Barrow's Cache]]
 
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|{{img|Armor Rend|25|25|word=1}}
 
|{{img|Armor Rend|25|25|word=1}}
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|<center>Magic
 
|<center>Magic
 
|Launch a magically hardened ice into your opponent to deal an impressive amount of piercing and ice damage.
 
|Launch a magically hardened ice into your opponent to deal an impressive amount of piercing and ice damage.
|RFI
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|[[Barrow's Cache]]
 
|-
 
|-
 
|{{img|Icy Shell|25|25|word=1}}
 
|{{img|Icy Shell|25|25|word=1}}
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|<center>Defense
 
|<center>Defense
 
|Actually, you're probably closer to just a little translucent, but if you claim to be invisible to sound cooler, that's okay too.
 
|Actually, you're probably closer to just a little translucent, but if you claim to be invisible to sound cooler, that's okay too.
|RFI
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|[[Barrow's Cache]]
 
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|-
 
|{{img|Retreating Shot|25|25|word=1}}
 
|{{img|Retreating Shot|25|25|word=1}}
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|<center>Magic
 
|<center>Magic
 
|Harness a ball of fire to throw at your enemies. Not a good idea to play catch with.
 
|Harness a ball of fire to throw at your enemies. Not a good idea to play catch with.
|RFI
+
|[[Barrow's Cache]]
 
|-
 
|-
 
|{{img|Flamethrower|25|25|word=1}}
 
|{{img|Flamethrower|25|25|word=1}}
 
|<center>Magic
 
|<center>Magic
 
|Fire an intense gout of flame!
 
|Fire an intense gout of flame!
|RFI
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|[[Barrow's Cache]]
 
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|-
 
|{{img|Slash|25|25|word=1}}
 
|{{img|Slash|25|25|word=1}}
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RFI: Requires further information
 
RFI: Requires further information
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 +
Consider all drop locations as requiring further citation.

Revision as of 13:42, 11 September 2023

Ability Book
Gold500,000
Heat25,000

Ability Books are special consumable items that drop primarily from dungeons and elite challenges, with some exceptions. By consuming them, or ‘learning’ an ability, the user is capable to use that ability permanently in any ability rotation they create, regardless of their equipped loadout.

There are currently 23 abilities that can be learned from ability books, including abilities for all three combat styles, defensive abilities and team support abilities.

Book Icon/Name Style Description Drop Location
Acid Splash Acid Splash
Magic
Splash an enemy with acid, heavily reducing their defenses. Fallen Academy
Acid Wave Acid Wave
Magic
Splash your enemies with acid, heavily reducing their defenses. Fallen Academy
Apocalyptic Ritual Apocalyptic Ritual
Magic
Release a hellish wave of sulfuric flames to destroy nearly everything in its wake. Magic of this scale may destroy the entire enemy party, but the incredibly long incantation time leaves the caster wide open to counter attacks. Barrow's Cache
Armor Rend Armor Rend
Melee
Tear at the enemy armor, reducing its effectiveness. RFI
Artillery Artillery
Range
Fire a barrage of explosive projectiles into the midst of your enemies, allowing you to deal an extreme amount of damage to multiple targets. RFI
Bandage Friendly Bandage Friendly
Defense
Bandage the lowest HP member of your party to heal them for 300 health over 15 seconds. RFI
Camouflage Camouflage
Defense
Wait, where did you go? Makes you harder to hit but does not inherently decrease your threat generation. RFI
Deadshot Stance Deadshot Stance
Range
Focus your entire being into striking true; massively decreases your ability to dodge attacks but increases your range damage output. Drains quickly. RFI
Defend Ally Defend Ally
Defense
Increase the defenses of an ally at the expense of your own. RFI
Ice Shard Ice Shard
Magic
Launch a magically hardened ice into your opponent to deal an impressive amount of piercing and ice damage. Barrow's Cache
Icy Shell Icy Shell
Defense
Temporarily encase yourself in a shell of magical ice, increasing protection, resistance, and defensive ice affinity at the cost of agility. Melts very quickly! RFI
Invisibility Invisibility
Defense
Actually, you're probably closer to just a little translucent, but if you claim to be invisible to sound cooler, that's okay too. Barrow's Cache
Retreating Shot Retreating Shot
Range
Fire a distraction shot and retreat from the frontline temporarily, significantly reducing your threat. RFI
Set Traps Set Traps
Defense
Sets a trap that significantly reduces agility of an enemy if they are hit by it. RFI
Triple Shot Triple Shot
Range
Quickly fire up to three arrows at the enemy party! Inherently incredibly inaccurate. RFI
Taunt Taunt
Defense
Taunts the enemy, significantly increasing your threat level. RFI
Impale Impale
Melee
An impaling attack that can hit up to 2 enemies at once. RFI
Stab Stab
Melee
Use the tip of your weapon to stab your target. RFI
Cleave Cleave
Melee
Let loose a mighty swing to strike up to two enemies at once! Due to having to cleave through two enemies, this attack deals slightly less damage than a single target attack. RFI
Crush Crush
Melee
Use the weight of your weapon to crush your target. RFI
Fire Ball Fire Ball
Magic
Harness a ball of fire to throw at your enemies. Not a good idea to play catch with. Barrow's Cache
Flamethrower Flamethrower
Magic
Fire an intense gout of flame! Barrow's Cache
Slash Slash
Melee
Use the blade of your weapon to slash at your target. RFI

RFI: Requires further information

Consider all drop locations as requiring further citation.