Difference between revisions of "Bandage Friendly"

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(Created page with "'''Bandage Friendly''' is an ability that is used to heal your allies. It will heal the teammate with the lowest health in your party for 300hp over 15 seconds. {{Infobox Abil...")
 
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'''Bandage Friendly''' is an ability that is used to heal your allies. It will heal the teammate with the lowest health in your party for 300hp over 15 seconds.
 
 
{{Infobox Ability
 
{{Infobox Ability
 
|title = Bandage Friendly
 
|title = Bandage Friendly
|image = /images/combat/ability_icons/heal.png
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|source = [[Ability Book]]
|source =
 
 
|atk-type = Melee
 
|atk-type = Melee
 
|atk-speed = 1.25
 
|atk-speed = 1.25
 
|cooldown = 30s
 
|cooldown = 30s
|target = Party Member With Lowest HP
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|target = Lowest H P
 
|description = Bandage the lowest HP member of your party to heal them for 300 health over 15 seconds.
 
|description = Bandage the lowest HP member of your party to heal them for 300 health over 15 seconds.
 
|accuracy =
 
|accuracy =
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|ammo4 =
 
|ammo4 =
 
}}
 
}}
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'''Bandage Friendly''' is an ability that is used to heal your allies. It will heal the teammate with the lowest health in your party for 300hp over 15 seconds.
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This ability is the primary ability when fighting in a duo zone with a mercenary. Generally, you find the difficulty closest to 15 that you can keep your mercenary alive using this ability.
 
This ability is the primary ability when fighting in a duo zone with a mercenary. Generally, you find the difficulty closest to 15 that you can keep your mercenary alive using this ability.
 
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Latest revision as of 17:59, 4 September 2023

Bandage Friendly
Bandage Friendly
SourceAbility Book
Attack StyleMelee
Attack Speed1.25 x weapon attack speed
Cooldown30s
Max targets1
TargetLowest H P
Stats
Damage
Accuracy
Melee: 1x
Melee: 1x
Description
Bandage the lowest HP member of your party to heal them for 300 health over 15 seconds.

Bandage Friendly is an ability that is used to heal your allies. It will heal the teammate with the lowest health in your party for 300hp over 15 seconds.

This ability is the primary ability when fighting in a duo zone with a mercenary. Generally, you find the difficulty closest to 15 that you can keep your mercenary alive using this ability.

See Also[edit | edit source]