City Outskirts

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Drop Frequency

Name Level Experience Gold Value Copper Tin Iron Gold Mithril Addy Runite Clay Stone Sand Silver Coal Slate Stygian Salt
City Outskirts 10 1-15 1-20 30 30 5         10 10 10   5    

Note that these numbers represent a frequency, that's why they sometimes add up to more than 100 in total.
To get percentage values you need to do (frequency / totalFrequency) * 100, i.e. Clay in Desert: (3 / 106) * 100 = 2.83%