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− | [[File:Combat UI v2.png|alt=|thumb|480x480px|Combat UI|link=]]'''Combat''' is a game-play mechanic where players fight enemies located within increasingly more difficult zones. A beginner's guide on combat can be found on the wiki page [[combat guide]] (outdated). | + | [[File:Combat UI v2.png|alt=|thumb|480x480px|Combat UI|link=https://idlescape.wiki/p/File:Combat_UI_v2.png]]'''Combat''' is a game-play mechanic where players fight enemies located within increasingly more difficult zones. A beginner's guide on combat can be found on the wiki page [[combat guide]] (outdated). |
There are 6 skills to level in combat; [[Combat#Constitution|constitution]], [[Combat#Attack|attack]], [[Combat#Strength|strength]], and [[Combat#Defense|defense]], [[Combat|magic]] and [[Combat#range|range]]. | There are 6 skills to level in combat; [[Combat#Constitution|constitution]], [[Combat#Attack|attack]], [[Combat#Strength|strength]], and [[Combat#Defense|defense]], [[Combat|magic]] and [[Combat#range|range]]. | ||
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==Death== | ==Death== | ||
− | Death occurs when a player's health reaches zero. The | + | Death occurs when a player's health reaches zero. The preceding action will be cancelled and the player returns to idling. |
− | + | Health slowly regenerates on its own and can be modified with the [[Scroll of Healing]]. Dying will not result in the loss of exp/items/gold etc. | |
==Skills== | ==Skills== | ||
{| class="wikitable align-center-1" | {| class="wikitable align-center-1" |