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The difficulty stops increasing once you either reach your maximum (which by default is 10, but can be increased by completing [[Elite Scroll|Elite Challenges]]) or you reach a value that you preset before entering the zone.
 
The difficulty stops increasing once you either reach your maximum (which by default is 10, but can be increased by completing [[Elite Scroll|Elite Challenges]]) or you reach a value that you preset before entering the zone.
  
Every 50 waves in a zone, the loadout that is associated with the zone is reloaded, which means your food will refill, every time difficulty increases, or if you have set/reached your maximum difficulty, if your loadout contains food.
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Every 50 waves, the loadout that is associated with the zone is reloaded, which means your food will refill every difficulty increase if your loadout contains food. This is extremely helpful when trying to get as high as you can.  
 
 
More information about which monsters you might encounter in each zone is found [[Monsters|here]].
 
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{| class="wikitable mw-collapsible mw-collapsed"
 
{| class="wikitable mw-collapsible mw-collapsed"
 
|+Farm
 
|+Farm
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|[[Voidtouched Giant]]
 
|[[Voidtouched Giant]]
 
|}RFI: Requires More Information
 
|}RFI: Requires More Information
-->
 
  
 
==Combat Experience==
 
==Combat Experience==

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