Editing Combat (Pre-Refactor)
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Max hit can be calculated with the following formula: | Max hit can be calculated with the following formula: | ||
− | <math>Max Hit= \Biggl\lfloor | + | <math>Max Hit= \Biggl\lfloor 1.3+ \frac {Strength Level}{10}+ \frac {Strength Bonus}{80}+ \frac {Strength Level \times Strength Bonus}{640} \Biggr\rfloor </math> |
Max hit from a hard-hitting monster can only be decreased with the [[Scroll of Protection]] and/or the [[Cooking#Buffs gained from food|Demon Skin]] buff. | Max hit from a hard-hitting monster can only be decreased with the [[Scroll of Protection]] and/or the [[Cooking#Buffs gained from food|Demon Skin]] buff. | ||
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===Food Buffs=== | ===Food Buffs=== | ||
− | {| class="wikitable | + | {| class="wikitable |
!Image | !Image | ||
!Enchantment | !Enchantment |