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{{Incomplete|[[Refactor]] March 02, 2023}}
 
'''Enchanting''' is a powerful skill which is divided into the following sections within the skill page:
 
'''Enchanting''' is a powerful skill which is divided into the following sections within the skill page:
  
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===List of Enchantments===
 
===List of Enchantments===
 
{| class="wikitable sortable mw-collapsible mw-collapsed hover-highlight"
 
{| class="wikitable sortable mw-collapsible mw-collapsed hover-highlight"
!{{img|Scrollcrafting|40}}Scroll
+
!{{img|Scrollcrafting|60}}Scroll
 
!Area Affected
 
!Area Affected
! width="200"|Slot
+
! width="300" |Slot
 
!Level
 
!Level
 
!Exp
 
!Exp
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! width="50" |Rune Amount
 
! width="50" |Rune Amount
 
!Runes
 
!Runes
! class="unsortable" style="width: 300px" |Effect per scroll
+
! class="unsortable" style="width: 210px" |Effect per scroll
 
|-
 
|-
 
|{{img|Scroll of the Shrimp Lord|60|word=1}}
 
|{{img|Scroll of the Shrimp Lord|60|word=1}}
 
|[[Cooking]]
 
|[[Cooking]]
|Gloves, Boots
+
|Ladle
 
| style="text-align:center;" |1
 
| style="text-align:center;" |1
 
| style="text-align:center;" |80
 
| style="text-align:center;" |80
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| style="text-align:center;" |10
 
| style="text-align:center;" |10
 
|Air, Water, Chaos, Nature
 
|Air, Water, Chaos, Nature
|Gain a 5% chance per [[Cooking]] action to gain one [[Raw Shrimp]].
+
|Gain a 5% chance per [[cooking]] action to gain one [[Raw Shrimp]].
 
|-
 
|-
 
|{{img|Scroll of Overly Well Done|60|word=1}}
 
|{{img|Scroll of Overly Well Done|60|word=1}}
 
|[[Cooking]]
 
|[[Cooking]]
|Ladle
+
|Gloves, Boots
 
| style="text-align:center;" |2
 
| style="text-align:center;" |2
 
| style="text-align:center;" |120
 
| style="text-align:center;" |120
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| style="text-align:center;" |30
 
| style="text-align:center;" |30
 
|Fire, Water, Nature
 
|Fire, Water, Nature
|Use 5% less heat when [[Cooking]] and [[Smithing]]. Caps at 80% reduction.
+
|Use 10% less heat when [[Cooking]] and [[smithing]].
 
|-
 
|-
 
|{{img|Scroll of Healing|60|word=1}}
 
|{{img|Scroll of Healing|60|word=1}}
 
|[[Combat]]
 
|[[Combat]]
|Shield, Combat-Talisman
+
|Shield
 
| style="text-align:center;" |10
 
| style="text-align:center;" |10
 
| style="text-align:center;" |700
 
| style="text-align:center;" |700
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| style="text-align:center;" |30
 
| style="text-align:center;" |30
 
|Air, Water, Blood
 
|Air, Water, Blood
|Gain a 2% chance to get a seed back when harvesting.
+
|Gain a 1% chance to get a seed back when harvesting.
 
|-
 
|-
 
|{{img|Scroll of Reinforcement|60|word=1}}
 
|{{img|Scroll of Reinforcement|60|word=1}}
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| style="text-align:center;" |30
 
| style="text-align:center;" |30
 
|Death, Chaos, Mind
 
|Death, Chaos, Mind
|Increases agility by 12.
+
|Increases agility by 12
 
|-
 
|-
 
|{{img|Scroll of Pungent Bait|60|word=1}}
 
|{{img|Scroll of Pungent Bait|60|word=1}}
 
|[[Fishing]]
 
|[[Fishing]]
|Tacklebox, Fishing Set
+
|Tacklebox
 
| style="text-align:center;" |14
 
| style="text-align:center;" |14
 
| style="text-align:center;" |850
 
| style="text-align:center;" |850
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|{{img|Scroll of Destructive Testing|60|word=1}}
 
|{{img|Scroll of Destructive Testing|60|word=1}}
 
|[[Mining]]
 
|[[Mining]]
|Pickaxe, Mining Set
+
|Pickaxe
 
| style="text-align:center;" |16
 
| style="text-align:center;" |16
 
| style="text-align:center;" |900
 
| style="text-align:center;" |900
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| style="text-align:center;" |30
 
| style="text-align:center;" |30
 
|Earth, Fire, Chaos, Mind
 
|Earth, Fire, Chaos, Mind
|[[Sand]], [[Stone]] and [[Clay]] mined will be destroyed and provide 5 mining experience per piece. Scholar rolls first and does not stack.
+
|[[Sand]], [[Stone]] and [[Clay]] mined will be destroyed and provide 5 mining experience per piece.
 
|-
 
|-
 
|{{img|Scroll of Nature|60|word=1}}
 
|{{img|Scroll of Nature|60|word=1}}
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| style="text-align:center;" |30
 
| style="text-align:center;" |30
 
|Earth, Water, Nature, Cosmic
 
|Earth, Water, Nature, Cosmic
|Access hidden tree nodes and greatly increase your chance to find a tree related node while [[Foraging]].
+
|Gain a 5% chance to generate a random log or branch every [[foraging]] action.
 
|-
 
|-
 
|{{img|Scroll of Root Digging|60|word=1}}
 
|{{img|Scroll of Root Digging|60|word=1}}
 
|[[Foraging]]
 
|[[Foraging]]
|Hatchet, Foraging Set
+
|Hatchet
 
| style="text-align:center;" |22
 
| style="text-align:center;" |22
 
| style="text-align:center;" |1000
 
| style="text-align:center;" |1000
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| style="text-align:center;" |30
 
| style="text-align:center;" |30
 
|Earth, Nature, Cosmic
 
|Earth, Nature, Cosmic
|Gain a chance to find gems while [[Foraging]]. Stronger enchantments are stronger chances. Has a 10% chance to consume an [[Earth Rune]] on success. Attempts to pull rune from your stockpile then ammo pouch if none found.
+
|Gain a chance to find gems while [[foraging]].
 
|-
 
|-
 
|{{img|Scroll of Reinforced Line|60|word=1}}
 
|{{img|Scroll of Reinforced Line|60|word=1}}
 
|[[Fishing]]
 
|[[Fishing]]
|Tacklebox, Fishing Set
+
|Tacklebox
 
| style="text-align:center;" |23
 
| style="text-align:center;" |23
 
| style="text-align:center;" |1250
 
| style="text-align:center;" |1250
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| style="text-align:center;" |40
 
| style="text-align:center;" |40
 
|Water, Earth
 
|Water, Earth
|Increases reel power by 3.
+
|Increase reel power by 3.
 
|-
 
|-
 
|{{img|Scroll of the Prospector|60|word=1}}
 
|{{img|Scroll of the Prospector|60|word=1}}
 
|[[Mining]]
 
|[[Mining]]
|Pickaxe, Mining Set
+
|Pickaxe
 
| style="text-align:center;" |25
 
| style="text-align:center;" |25
 
| style="text-align:center;" |1500
 
| style="text-align:center;" |1500
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| style="text-align:center;" |40
 
| style="text-align:center;" |40
 
|Air, Fire, Cosmic
 
|Air, Fire, Cosmic
|Increase your chance to find gems or silver while gathering by 50%. Has a 10% chance to consume an [[Earth Rune]] on success. Attempts to pull the rune from your stockpile then ammo pouch if none found.
+
|Increases your chance to find gems while mining by a mysterious amount.
 
|-
 
|-
 
|{{img|Scroll of Taunting|60|word=1}}
 
|{{img|Scroll of Taunting|60|word=1}}
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| style="text-align:center;" |40
 
| style="text-align:center;" |40
 
|Cosmic, Water, Earth
 
|Cosmic, Water, Earth
|Increase bonus rarity by 2 and decreases bait and reel power by the same amount. Increases chance to find known rare nodes.
+
|Increase bonus rarity by 2 and decreases bait and reel power by the same amount.
 
|-
 
|-
 
|{{img|Scroll of Refining|60|word=1}}
 
|{{img|Scroll of Refining|60|word=1}}
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| style="text-align:center;" |40
 
| style="text-align:center;" |40
 
|Air, Earth, Fire, Cosmic
 
|Air, Earth, Fire, Cosmic
|Gain a mysterious chance to find gems and other rare materials while [[Smithing]]. Each forge is designed to extract different materials. The rarest of materials requires the hottest of forges and highest tier ores to be smelted.
+
|Gain a chance to find gems while [[smithing]].
 
|-
 
|-
 
|{{img|Scroll of Rune Reserves|60|word=1}}
 
|{{img|Scroll of Rune Reserves|60|word=1}}
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| style="text-align:center;" |50
 
| style="text-align:center;" |50
 
|Earth, Nature, Cosmic
 
|Earth, Nature, Cosmic
|Gain a fixed 10% chance per harvested plant to get 2000 Gold Coins.
+
|Gain a fixed 10% chance per harvested plant to get 1000 Gold Coins.
 
|-
 
|-
 
|{{img|Scroll of Wealth|60|word=1}}
 
|{{img|Scroll of Wealth|60|word=1}}
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| style="text-align:center;" |50
 
| style="text-align:center;" |50
 
|Nature, Mind, Cosmic
 
|Nature, Mind, Cosmic
|Automatically sell resources for 20% more gold than their vendor value. Does not affect [[Crafting]] or stack with Scholar.
+
|Automatically sell resources for 20% more gold than their vendor value.
 
|-
 
|-
 
|{{img|Scroll of Metallurgy|60|word=1}}
 
|{{img|Scroll of Metallurgy|60|word=1}}
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|{{img|Scroll of Cooking|60|word=1}}
 
|{{img|Scroll of Cooking|60|word=1}}
 
|[[Cooking]]
 
|[[Cooking]]
|Gloves, Boots, Ladle
+
|Gloves, Boots
 
| style="text-align:center;" |40
 
| style="text-align:center;" |40
 
| style="text-align:center;" |2400
 
| style="text-align:center;" |2400
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| style="text-align:center;" |50
 
| style="text-align:center;" |50
 
|Earth, Fire, Water
 
|Earth, Fire, Water
|Decreases chance to burn food while [[Cooking]] by 4%.
+
|Decreases chance to burn food while [[cooking]] by 4%.
 
|-
 
|-
 
|{{img|Scroll of Archaeology|60|word=1}}
 
|{{img|Scroll of Archaeology|60|word=1}}
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|{{img|Scroll of Runecrafting|60|word=1}}
 
|{{img|Scroll of Runecrafting|60|word=1}}
 
|[[Runecrafting]]
 
|[[Runecrafting]]
|Gloves, Boots, Chisel
+
|Gloves, Boots
 
| style="text-align:center;" |43
 
| style="text-align:center;" |43
 
| style="text-align:center;" |2500
 
| style="text-align:center;" |2500
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| style="text-align:center;" |50
 
| style="text-align:center;" |50
 
|Nature, Mind, Cosmic
 
|Nature, Mind, Cosmic
|Reduces essence used in [[Runecrafting]] by 5%.
+
|Reduces essence used in [[runecrafting]] by 5%.
 
|-
 
|-
 
|{{img|Scroll of Inferno|60|word=1}}
 
|{{img|Scroll of Inferno|60|word=1}}
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| style="text-align:center;" |50
 
| style="text-align:center;" |50
 
|Earth, Fire, Chaos
 
|Earth, Fire, Chaos
|Gain a 4% chance per [[Smithing]]/[[Cooking]] action to complete another [[Smithing]]/[[Cooking]] action. Caps at 80% strength and 5 consecutive procs.
+
|Gain a 5% chance per [[smithing]] action to complete another smithing action.
 
|-
 
|-
 
|{{img|Scroll of Bait Preservation|60|word=1}}
 
|{{img|Scroll of Bait Preservation|60|word=1}}
 
|[[Fishing]]
 
|[[Fishing]]
|Tacklebox, Fishing Set
+
|Tacklebox
 
| style="text-align:center;" |47
 
| style="text-align:center;" |47
 
| style="text-align:center;" |2800
 
| style="text-align:center;" |2800
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|-
 
|-
 
|{{img|Scroll of the Soul Wisdom|60|word=1}}
 
|{{img|Scroll of the Soul Wisdom|60|word=1}}
|All Skills*
+
|All Skills
 
|Ring, Necklace, Weapon, Shield, Helm, Body, Legs, Gloves, Boots, Cape, Arrows, Pickaxe, Hatchet, Hoe, Tacklebox, Tongs, Tome, Ladle, Combat-Talisman, Chisel
 
|Ring, Necklace, Weapon, Shield, Helm, Body, Legs, Gloves, Boots, Cape, Arrows, Pickaxe, Hatchet, Hoe, Tacklebox, Tongs, Tome, Ladle, Combat-Talisman, Chisel
 
| style="text-align:center;" |48
 
| style="text-align:center;" |48
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| style="text-align:center;" |60
 
| style="text-align:center;" |60
 
|Air, Water, Nature, Cosmic
 
|Air, Water, Nature, Cosmic
|Increase your chance to gain [[chests]] as well as convert standard chests to their greater variants while gathering by 20%.
+
|Increase your chance to gain [[chests]] while gathering by 20%.
 
|-
 
|-
 
|{{img|Scroll of the Fiber Finder|60|word=1}}
 
|{{img|Scroll of the Fiber Finder|60|word=1}}
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| style="text-align:center;" |60
 
| style="text-align:center;" |60
 
|Nature, Mind
 
|Nature, Mind
|Gain a 20% chance to not consume a buff stack (resulting in 25% more uses from a buff on average).
+
|Grants 10% more buff stacks from consumables.
 
|-
 
|-
 
|{{img|Scroll of Essence Concentration|60|word=1}}
 
|{{img|Scroll of Essence Concentration|60|word=1}}
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|{{img|Scroll of Embers|60|word=1}}
 
|{{img|Scroll of Embers|60|word=1}}
 
|[[Foraging]]
 
|[[Foraging]]
|Hatchet, Foraging Set
+
|Hatchet
 
| style="text-align:center;" |61
 
| style="text-align:center;" |61
 
| style="text-align:center;" |4200
 
| style="text-align:center;" |4200
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| style="text-align:center;" |70
 
| style="text-align:center;" |70
 
|Fire, Nature
 
|Fire, Nature
|Gain a 10% chance to additionally gain the heat from a burnable when gathering it without burning the item.
+
|Gain a 10% chance to instantly burn Logs and Branches for double heat every [[foraging]] action.
 
|-
 
|-
 
|{{img|Scroll of Gathering|60|word=1}}
 
|{{img|Scroll of Gathering|60|word=1}}
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| style="text-align:center;" |70
 
| style="text-align:center;" |70
 
|Earth, Fire, Water, Mind, Cosmic
 
|Earth, Fire, Water, Mind, Cosmic
|Gain a 10% chance to find an extra resource while gathering. There is a 15% chance that a [[Nature Rune]] is consumed when it procs. Attempts to pull the rune from your stockpile then ammo pouch if none found.
+
|Gain a 10% chance to find an extra resource while gathering.
 
|-
 
|-
 
|{{img|Scroll of Crafting|60|word=1}}
 
|{{img|Scroll of Crafting|60|word=1}}
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| style="text-align:center;" |70
 
| style="text-align:center;" |70
 
|Death, Water, Earth
 
|Death, Water, Earth
|Adds a 8% chance to try and extract fish oil from a fish based on the fish's size. There is a chance that fish oil may not be created if the fish is too small.
+
|Adds a 7.5% chance to try and extract fish oil from a fish based on the fish's size. There is a chance that fish oil may not be created if the fish is too small.
 
|-
 
|-
 
|{{img|Scroll of Chances|60|word=1}}
 
|{{img|Scroll of Chances|60|word=1}}
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|{{img|Scroll of Deadliest Catch|60|word=1}}
 
|{{img|Scroll of Deadliest Catch|60|word=1}}
 
|[[Fishing]]
 
|[[Fishing]]
|Tacklebox, Fishing Set
+
|Tacklebox
 
| style="text-align:center;" |71
 
| style="text-align:center;" |71
 
| style="text-align:center;" |4550
 
| style="text-align:center;" |4550
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| style="text-align:center;" |70
 
| style="text-align:center;" |70
 
|Earth, Water, Nature
 
|Earth, Water, Nature
|Gain a 2% chance to get double yield when harvesting.
+
|Gain a 1% chance to get double yield when harvesting.
 
|-
 
|-
 
|{{img|Scroll of Enlightenment|60|word=1}}
 
|{{img|Scroll of Enlightenment|60|word=1}}
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|Air, Water, Chaos, Mind
 
|Air, Water, Chaos, Mind
 
|Gain 1 more essence per action where essence is acquired.
 
|Gain 1 more essence per action where essence is acquired.
|-
 
|{{img|Scroll of Supercooling|60|word=1}}
 
|[[Mining]]
 
|Pickaxe, Mining Set
 
| style="text-align:center;" |76
 
| style="text-align:center;" |5400
 
| style="text-align:center;" |900
 
| style="text-align:center;" |80
 
|Earth, Fire, Cosmic
 
|Items with lower heat costs to process have an increased chance to be gathered. Has a 1% chance to consume a [[Water Rune]] every mining action. Attempts to pull from your stockpile then ammo pouch if none found.
 
 
|-
 
|-
 
|{{img|Scroll of Superheating|60|word=1}}
 
|{{img|Scroll of Superheating|60|word=1}}
 
|[[Mining]]
 
|[[Mining]]
|Pickaxe, Mining Set
+
|Pickaxe
 
| style="text-align:center;" |76
 
| style="text-align:center;" |76
 
| style="text-align:center;" |5400
 
| style="text-align:center;" |5400
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| style="text-align:center;" |80
 
| style="text-align:center;" |80
 
|Earth, Fire, Cosmic
 
|Earth, Fire, Cosmic
|Items with higher heat costs to process have an increased chance to be gathered. Has a 1% chance to consume a [[Fire Rune]] every mining action. Attempts to pull from your stockpile then ammo pouch if none found.
+
|Gain a 1% chance to instantly smelt an ore into a bar when [[mining]].
 
|-
 
|-
 
|{{img|Scroll of Force|60|word=1}}
 
|{{img|Scroll of Force|60|word=1}}
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| style="text-align:center;" |80
 
| style="text-align:center;" |80
 
|Blood, Death, Chaos
 
|Blood, Death, Chaos
|Gain 1% of your protection as strength.
+
|Gain 1% of your protection as strength
 
|-
 
|-
 
|{{img|Scroll of Recklessness|60|word=1}}
 
|{{img|Scroll of Recklessness|60|word=1}}
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| style="text-align:center;" |1000
 
| style="text-align:center;" |1000
 
| style="text-align:center;" |90
 
| style="text-align:center;" |90
|Mind, Nature, Air
+
|???
 
|Gives a 0.20% chance to massively boost amount gathered.
 
|Gives a 0.20% chance to massively boost amount gathered.
 
|-
 
|-
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| style="text-align:center;" |1200
 
| style="text-align:center;" |1200
 
| style="text-align:center;" |100
 
| style="text-align:center;" |100
|Mind, Fire, Earth
+
|???
 
|Reduces the amount of materials required to smelt a bar by 2%.
 
|Reduces the amount of materials required to smelt a bar by 2%.
 
|-
 
|-
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| style="text-align:center;" |90
 
| style="text-align:center;" |90
 
|Chaos, Mind, Cosmic
 
|Chaos, Mind, Cosmic
|Increases experience gained from gathering and production by 20% but destroys the item in process. Does not affect [[Crafting]] or stack with Wealth. Only active for mastery experience when a skill is at level 99.
+
|Gain 20% more experience, but no items. This does not apply to combat, farming, or crafting. Only works on Mastery experience.
 
|-
 
|-
 
|{{img|Scroll of Fertilizing|60|word=1}}
 
|{{img|Scroll of Fertilizing|60|word=1}}
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| style="text-align:center;" |90
 
| style="text-align:center;" |90
 
|Air, Earth, Water, Nature, Cosmic
 
|Air, Earth, Water, Nature, Cosmic
|Increase minimum harvest yield by 6%.
+
|Gain 1% increased harvest speed.
 
|-
 
|-
 
|{{img|Scroll of Efficiency|60|word=1}}
 
|{{img|Scroll of Efficiency|60|word=1}}
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| style="text-align:center;" |90
 
| style="text-align:center;" |90
 
|Air, Earth, Fire, Water, Nature
 
|Air, Earth, Fire, Water, Nature
|Gain a 1% chance to produce an extra item during [[Cooking]], [[Smithing]], [[Scrollcrafting]], and [[Weaving]] fibers.
+
|Gain a 1% chance to produce an extra item during [[Smithing]] and [[Cooking]].
 
|-
 
|-
 
|{{img|Scroll of Haste|60|word=1}}
 
|{{img|Scroll of Haste|60|word=1}}
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| style="text-align:center;" |100
 
| style="text-align:center;" |100
 
|Air, Chaos, Mind, Cosmic
 
|Air, Chaos, Mind, Cosmic
|Increases non-combat action speed by 4%. Caps at halving action time. Stacks with [[Empowered Haste]].
+
|Increases non-combat action speed by 4%.
 
|}
 
|}
  
<blockquote>''Entries marked with an * have a special condition to them, read scroll tool tip to find out more''</blockquote>
+
<blockquote>''Entries marked with an * has a special condition to them, read scroll tool tip to find out more''</blockquote>
 +
 
 +
===Chance to Make Scrolls===
 +
When a scroll is unlocked, the base chance of creation starts at 40%. With every level after the initial unlock, an additional 4% chance is gained. Mastery levels do '''not''' affect the percentage, which means haste scrolls will be capped at 60% success chance.
 +
 
 +
The [[Scroll of Chances]] enchantment does not increase the success chance of crafting scrolls. When the crafting of a scroll fails, all ingredients used to make it are lost.
  
 
==Notes==
 
==Notes==
Line 664: Line 660:
 
*Multiple scrolls of the same enchantment can be added to a single piece of equipment to increase its effect.
 
*Multiple scrolls of the same enchantment can be added to a single piece of equipment to increase its effect.
 
*Adding enchantments to gear will give you mind essence based on how many scrolls you add.
 
*Adding enchantments to gear will give you mind essence based on how many scrolls you add.
*See [[Skilling Efficiency#Enchanting|Skilling Efficiency]] for a table on gold to exp efficiency.
+
*See [[Skilling Efficiency#Scrollcrafting]] for a table on gold to exp efficiency.
  
 
==Enchanting==
 
==Enchanting==

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