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'''Enchanting''' is a powerful skill which is divided into the following sections within the skill page:
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Enchanting is a powerful skill, which is divided into
  
*Scrollcrafting - used to create enchantment scrolls.
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* Scrollcrafting - used to create enchantment scrolls
*Enchanting - used to apply enchantment scrolls.
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* Enchanting - used to apply enchantment scrolls
*Augmenting - used to improve gear stats.
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* Augmenting - used to improve gear stats
  
 +
<br />
  
 +
== Enchanting ==
 +
[[File:Enchanting UI.jpg|thumb|Enchanting UI]]
 +
Enchanting allows you to use your enchantment scrolls to give your item new properties.
 +
 +
This process has a 100% success rate and can not fail. Applying new scrolls to an item with an existing enchantment, overwrites the old one.
 +
 +
Not all enchantments can be applied to all equipment; enchantments exclusively related to farming, for example, can only be applied to a hoe. In addition, only a single type of enchantment can be applied to any piece of gear at any time; a helm's enchantment slots cannot have some attributed to reckless and others attributed to protection.
 +
 +
Different tiers of equipment can hold different amounts on enchantments; from bronze with only a single slot, to stygian with six. Exceedingly rare items such as the Moss Maul can hold up to eight enchantments. To see how many slots any given item has, check the [[Equipment]] page.
 +
<br />
 +
==Augmenting==
 +
[[File:Augmenting UI.jpg|thumb|Augmenting UI]]
 +
<blockquote>'''WARNING: If you fail to augment an item, it will be destroyed!'''</blockquote>Augmenting allows you to increase the base stats of a piece of gear. This process has a chance to fail. If it succeeds, the base stats of the item will increase by a small amount. If not, it will be destroyed.
 +
 +
An item can be augmented any number of times. However, the chance to fail will increase with each level of augmenting. It is recommended to stop augmenting once the fail chance gets too high for comfort.
 +
 +
Exactly which stats are improved depends on the item. Augmenting bronze armor, for example, increases all stats by 0.5 per level, while augmenting pickaxes increases their mining speed (effective level) bonus. To see a full augmentation bonus list, check the [[Equipment]] page.
 +
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Augmenting an item has a material cost. This is generally about 10% of the item's crafting cost, but it varies from item to item.
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 +
<br />
 
==Scrollcrafting==
 
==Scrollcrafting==
Enchantment scrolls are created via scrollcrafting using a [[scroll]], [[silver]], and a variety of runes. Enchantment scrolls can be applied to a piece of gear to provide passive buffs/effects.
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[[File:Scrollcrafting UI.jpg|thumb|Scrollcrafting UI]]
 +
Enchantment scrolls are created through scrollcrafting; applying an amount of silver and a variety of runes in combination to achieve a certain effect. Enchantment scrolls can then be applied to a piece of gear.
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<br />
 +
==List of Enchantments==
 +
{| class="wikitable sortable mw-collapsible mw-collapsed"
  
You can filter the list of craftable scrolls by applicable gear type by clicking on the various gear icons in the textbox at the top of the Scrollcrafting page.
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|+
 
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!'''Scroll'''
===List of Enchantments===
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!'''slot'''
{| class="wikitable sortable mw-collapsible mw-collapsed hover-highlight"
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!'''Level'''
!{{img|Scrollcrafting|40}}Scroll
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!'''Silver'''
!Area Affected
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!'''Amt 1'''
! width="200"|Slot
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!'''Rune 1'''
!Level
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!'''Amt 2'''
!Exp
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!'''Rune 2'''
! width="50" |Silver Amount
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!'''Amt 3'''
! width="50" |Rune Amount
+
!'''Rune 3'''
!Runes
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!'''Amt 4'''
! class="unsortable" style="width: 300px" |Effect per scroll
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!'''Rune 4'''
 +
!'''Amt 5'''
 +
!'''Rune 5'''
 +
!'''Effect'''
 
|-
 
|-
|{{img|Scroll of the Shrimp Lord|60|word=1}}
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|Scroll of the Shrimp Lord
|[[Cooking]]
 
 
|Gloves, Boots
 
|Gloves, Boots
| style="text-align:center;" |1
+
|1
| style="text-align:center;" |80
+
|100
| style="text-align:center;" |100
+
|10
| style="text-align:center;" |10
+
|Air rune
|Air, Water, Chaos, Nature
+
|10
|Gain a 5% chance per [[Cooking]] action to gain one [[Raw Shrimp]].
+
|Water rune
 +
|10
 +
|Chaos rune
 +
|10
 +
|Nature rune
 +
|0
 +
| -
 +
|Gain 5% chance to find shrimps in any food you cook.
 
|-
 
|-
|{{img|Scroll of Overly Well Done|60|word=1}}
+
|Scroll of Weakening
|[[Cooking]]
+
|Helm, Body, Legs
|Ladle
+
|4
| style="text-align:center;" |2
+
|100
| style="text-align:center;" |120
+
|20
| style="text-align:center;" |100
+
|Air rune
| style="text-align:center;" |10
+
|20
|Water, Fire, Earth
+
|Fire rune
|Increases chance to burn food and reduces burn XP penalty (caps at no penalty) while cooking by 20%
+
|20
|-
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|Nature rune
|{{img|Scroll of Weakening|60|word=1}}
+
|0
|[[Combat]] [[Equipment]]
+
| -
|Helm, Body, Legs, Weapon, Shield
+
|0
| style="text-align:center;" |4
+
| -
| style="text-align:center;" |300
+
|Decreases the level requirements of the item by 5.
| style="text-align:center;" |100
 
| style="text-align:center;" |20
 
|Air, Fire, Mind
 
|Decreases the level requirements of the item by 1.
 
 
|-
 
|-
|{{img|Scroll of Pyromancy|60|word=1}}
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|Scroll of Pyromancy
|[[Cooking]], [[Smithing]]
 
 
|Ring, Necklace
 
|Ring, Necklace
| style="text-align:center;" |7
+
|7
| style="text-align:center;" |600
+
|100
| style="text-align:center;" |100
+
|30
| style="text-align:center;" |30
+
|Fire rune
|Fire, Water, Nature
+
|30
|Use 5% less heat when [[Cooking]] and [[Smithing]]. Caps at 80% reduction.
+
|Water rune
 +
|30
 +
|Nature rune
 +
|0
 +
| -
 +
|0
 +
| -
 +
|Use 10% less heat when cooking and smithing.
 
|-
 
|-
|{{img|Scroll of Healing|60|word=1}}
+
|Scroll of Healing
|[[Combat]]
+
|Shield
|Shield, Combat-Talisman
+
|10
| style="text-align:center;" |10
+
|200
| style="text-align:center;" |700
+
|30
| style="text-align:center;" |200
+
|Blood rune
| style="text-align:center;" |30
+
|30
|Blood, Nature, Cosmic
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|Nature rune
|Passive heal per tick is increased by 20%, healing from food is increased by 10%.
+
|30
 +
|Cosmic rune
 +
|0
 +
| -
 +
|0
 +
| -
 +
|Boost your health regen rate.
 
|-
 
|-
|{{img|Scroll of Overhealing|60|word=1}}
+
|Scroll of Overhealing
|[[Combat]]
 
 
|Weapon
 
|Weapon
| style="text-align:center;" |11
+
|11
| style="text-align:center;" |700
+
|200
| style="text-align:center;" |200
+
|30
| style="text-align:center;" |30
+
|Air rune
|Air, Water, Death
+
|30
 +
|Water rune
 +
|30
 +
|Death rune
 +
|0
 +
| -
 +
|0
 +
| -
 
|Heal for 1% of overkill damage on a target.
 
|Heal for 1% of overkill damage on a target.
 
|-
 
|-
|{{img|Scroll of Cultivation|60|word=1}}
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|Scroll of Cultivation
|[[Farming]]
 
 
|Hoe
 
|Hoe
| style="text-align:center;" |12
+
|12
| style="text-align:center;" |800
+
|200
| style="text-align:center;" |200
+
|30
| style="text-align:center;" |30
+
|Air rune
|Air, Water, Blood
+
|30
|Gain a 2% chance to get a seed back when harvesting.
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|Water rune
 +
|30
 +
|Blood rune
 +
|0
 +
| -
 +
|0
 +
| -
 +
|Gain a 1% chance to get your seed back when harvesting.
 
|-
 
|-
|{{img|Scroll of Reinforcement|60|word=1}}
+
|Scroll of Reinforcement
|[[Combat]]
 
 
|Helm, Body, Legs
 
|Helm, Body, Legs
| style="text-align:center;" |13
+
|13
| style="text-align:center;" |800
+
|200
| style="text-align:center;" |200
+
|30
| style="text-align:center;" |30
+
|Death rune
|Death, Chaos, Mind
+
|30
|Increases agility by 12.
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|Chaos rune
 +
|30
 +
|Mind rune
 +
|0
 +
| -
 +
|0
 +
| -
 +
|Decreases enemy's accuracy by 5%.
 
|-
 
|-
|{{img|Scroll of Pungent Bait|60|word=1}}
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|Scroll of Destructive Testing
|[[Fishing]]
+
|Pickaxe
|Tacklebox, Fishing Set
+
|16
| style="text-align:center;" |14
+
|200
| style="text-align:center;" |850
+
|30
| style="text-align:center;" |200
+
|Earth rune
| style="text-align:center;" |30
+
|30
|Nature, Water
+
|Fire rune
|Increase bait power by 3.
+
|30
 +
|Chaos rune
 +
|30
 +
|Mind rune
 +
|0
 +
| -
 +
|Destroys junk drops when mined, granting 5 mining experience each.
 
|-
 
|-
|{{img|Scroll of Destructive Testing|60|word=1}}
+
|Scroll of Nature
|[[Mining]]
+
|Hatchet
|Pickaxe, Mining Set
+
|19
| style="text-align:center;" |16
+
|300
| style="text-align:center;" |900
+
|30
| style="text-align:center;" |200
+
|Earth rune
| style="text-align:center;" |30
+
|30
|Earth, Fire, Chaos, Mind
+
|Water rune
|[[Sand]], [[Stone]] and [[Clay]] mined will be destroyed and provide 5 mining experience per piece. Scholar rolls first and does not stack.
+
|30
 +
|Nature rune
 +
|30
 +
|Cosmic rune
 +
|0
 +
| -
 +
|Gain 5% chance to collect bonus logs while foraging.
 
|-
 
|-
|{{img|Scroll of Nature|60|word=1}}
+
|Scroll of Root Digging
|[[Foraging]]
 
 
|Hatchet
 
|Hatchet
| style="text-align:center;" |19
+
|22
| style="text-align:center;" |1000
+
|300
| style="text-align:center;" |300
+
|30
| style="text-align:center;" |30
+
|Earth rune
|Earth, Water, Nature, Cosmic
+
|30
|Access hidden tree nodes and greatly increase your chance to find a tree related node while [[Foraging]].
+
|Nature rune
|-
+
|30
|{{img|Scroll of Root Digging|60|word=1}}
+
|Cosmic rune
|[[Foraging]]
+
|0
|Hatchet, Foraging Set
+
| -
| style="text-align:center;" |22
+
|0
| style="text-align:center;" |1000
+
| -
| style="text-align:center;" |300
+
|Gain a chance to find gems while foraging.
| style="text-align:center;" |30
 
|Earth, Nature, Cosmic
 
|Gain a chance to find gems while [[Foraging]]. Stronger enchantments are stronger chances. Has a 10% chance to consume an [[Earth Rune]] on success. Attempts to pull rune from your stockpile then ammo pouch if none found.
 
|-
 
|{{img|Scroll of Reinforced Line|60|word=1}}
 
|[[Fishing]]
 
|Tacklebox, Fishing Set
 
| style="text-align:center;" |23
 
| style="text-align:center;" |1250
 
| style="text-align:center;" |300
 
| style="text-align:center;" |40
 
|Water, Earth
 
|Increases reel power by 3.
 
|-
 
|{{img|Scroll of the Prospector|60|word=1}}
 
|[[Mining]]
 
|Pickaxe, Mining Set
 
| style="text-align:center;" |25
 
| style="text-align:center;" |1500
 
| style="text-align:center;" |300
 
| style="text-align:center;" |40
 
|Air, Fire, Cosmic
 
|Increase your chance to find gems or silver while gathering by 50%. Has a 10% chance to consume an [[Earth Rune]] on success. Attempts to pull the rune from your stockpile then ammo pouch if none found.
 
|-
 
|{{img|Scroll of Taunting|60|word=1}}
 
|[[Combat]]
 
|Helm, Body, Legs, Shield, Shield, Combat-talisman
 
| style="text-align:center;" |26
 
| style="text-align:center;" |1600
 
| style="text-align:center;" |400
 
| style="text-align:center;" |40
 
|Chaos, Blood, Earth
 
|Increases your threat by 20%.
 
|-
 
|{{img|Scroll of Accuracy|60|word=1}}
 
|[[Combat]]
 
|Weapon
 
| style="text-align:center;" |28
 
| style="text-align:center;" |1600
 
| style="text-align:center;" |400
 
| style="text-align:center;" |40
 
|Blood, Death, Mind
 
|Increases accuracy for all 3 styles by 3% multiplicativey.
 
 
|-
 
|-
|{{img|Scroll of Endless Ammo|60|word=1}}
+
|Scroll of the Prospector
|[[Combat]]
+
|Pickaxe
|Cape, Weapon
+
|25
| style="text-align:center;" |29
+
|300
| style="text-align:center;" |1650
+
|40
| style="text-align:center;" |400
+
|Air rune
| style="text-align:center;" |40
+
|40
|Mind, Nature, Chaos
+
|Fire rune
|Gain a 17% chance to not consume ammo (resulting in 20% more uses from each ammo piece on average). Works on ranged projectiles, melee whetstones, and magic charms.
+
|40
 +
|Cosmic rune
 +
|0
 +
| -
 +
|0
 +
| -
 +
|Increases your chance to find gems while mining by a mysterious amount.
 
|-
 
|-
|{{img|Scroll of Seed Harvesting|60|word=1}}
+
|Scroll of Accuracy
|[[Combat]]
 
 
|Weapon
 
|Weapon
| style="text-align:center;" |30
+
|28
| style="text-align:center;" |1650
+
|400
| style="text-align:center;" |400
+
|40
| style="text-align:center;" |40
+
|Blood rune
|Nature, Blood, Earth
+
|40
|Access hidden seed nodes and greatly increase your chance to find a seed related node while [[Foraging]].
+
|Death rune
|-
+
|40
|{{img|Scroll of Protection|60|word=1}}
+
|Mind rune
|[[Combat]]
+
|0
|Helm, Body, Legs
+
| -
| style="text-align:center;" |31
+
|0
| style="text-align:center;" |1700
+
| -
| style="text-align:center;" |400
+
|Increases your accuracy by 5%.
| style="text-align:center;" |40
 
|Air, Earth, Cosmic
 
|Increases protection by 10.
 
 
|-
 
|-
|{{img|Scroll of Resistance|60|word=1}}
+
|Scroll of Protection
|[[Combat]]
 
 
|Helm, Body, Legs
 
|Helm, Body, Legs
| style="text-align:center;" |32
+
|31
| style="text-align:center;" |1750
+
|400
| style="text-align:center;" |400
+
|40
| style="text-align:center;" |40
+
|Air rune
|Cosmic, Fire, Air
+
|40
|Increases resistance by 10.
+
|Earth rune
 +
|40
 +
|Cosmic rune
 +
|0
 +
| -
 +
|0
 +
| -
 +
|Reduces all damage taken by 4%.
 
|-
 
|-
|{{img|Scroll of Fishing Magnetism|60|word=1}}
+
|Scroll of Refining
|[[Fishing]]
 
|Tacklebox
 
| style="text-align:center;" |33
 
| style="text-align:center;" |1750
 
| style="text-align:center;" |400
 
| style="text-align:center;" |40
 
|Cosmic, Water, Earth
 
|Increase bonus rarity by 2 and decreases bait and reel power by the same amount. Increases chance to find known rare nodes.
 
|-
 
|{{img|Scroll of Refining|60|word=1}}
 
|[[Smithing]]
 
 
|Gloves, Boots
 
|Gloves, Boots
| style="text-align:center;" |34
+
|34
| style="text-align:center;" |1800
+
|400
| style="text-align:center;" |400
+
|40
| style="text-align:center;" |40
+
|Air rune
|Air, Earth, Fire, Cosmic
+
|40
|Gain a mysterious chance to find gems and other rare materials while [[Smithing]]. Each forge is designed to extract different materials. The rarest of materials requires the hottest of forges and highest tier ores to be smelted.
+
|Earth rune
 +
|40
 +
|Fire rune
 +
|40
 +
|Cosmic rune
 +
|0
 +
| -
 +
|Gain a chance to find gems while smithing.
 
|-
 
|-
|{{img|Scroll of Rune Reserves|60|word=1}}
+
|Scroll of the Gold Digger
|[[Combat]]
 
|Cape, Weapon
 
| style="text-align:center;" |35
 
| style="text-align:center;" |2100
 
| style="text-align:center;" |500
 
| style="text-align:center;" |50
 
|Mind, Chaos, Water
 
|Gain a 33% chance to not consume runes when using abilities (resulting in 50% more ability uses for the same rune cost).
 
|-
 
|{{img|Scroll of the Gold Digger|60|word=1}}
 
|[[Farming]]
 
 
|Hoe
 
|Hoe
| style="text-align:center;" |36
+
|36
| style="text-align:center;" |2300
+
|500
| style="text-align:center;" |500
+
|50
| style="text-align:center;" |50
+
|Earth rune
|Earth, Nature, Cosmic
+
|50
|Gain a fixed 10% chance per harvested plant to get 2000 Gold Coins.
+
|Nature rune
 +
|50
 +
|Cosmic rune
 +
|0
 +
| -
 +
|0
 +
| -
 +
|Gain a chance to get up to 1000 gold coins when harvesting.
 
|-
 
|-
|{{img|Scroll of Wealth|60|word=1}}
+
|Scroll of Wealth
|Gathering and Production skills
 
 
|Ring, Necklace
 
|Ring, Necklace
| style="text-align:center;" |37
+
|37
| style="text-align:center;" |2300
+
|500
| style="text-align:center;" |500
+
|50
| style="text-align:center;" |50
+
|Nature rune
|Nature, Mind, Cosmic
+
|50
|Automatically sell resources for 20% more gold than their vendor value. Does not affect [[Crafting]] or stack with Scholar.
+
|Mind rune
 +
|50
 +
|Cosmic rune
 +
|0
 +
| -
 +
|0
 +
| -
 +
|Automatically sell resources for 20% more gold than their normal vendor value.
 
|-
 
|-
|{{img|Scroll of Metallurgy|60|word=1}}
+
|Scroll of Cooking
|[[Smithing]]
+
|Gloves, Boots
|Tongs
+
|40
| style="text-align:center;" |38
+
|500
| style="text-align:center;" |2350
+
|50
| style="text-align:center;" |500
+
|Earth rune
| style="text-align:center;" |40
+
|50
|Mind, Fire, Air
+
|Fire rune
|Increases the forge's max heat intensity by 0.5 (rounded down).
+
|50
 +
|Water rune
 +
|0
 +
| -
 +
|0
 +
| -
 +
|Decreases chance to burn food while cooking by 4%.
 
|-
 
|-
|{{img|Scroll of Engraving|60|word=1}}
+
|Scroll of Runecrafting
|[[Runecrafting]]
+
|Gloves, Boots
|Chisel
+
|43
| style="text-align:center;" |39
+
|500
| style="text-align:center;" |2400
+
|50
| style="text-align:center;" |500
+
|Nature rune
| style="text-align:center;" |50
+
|50
|Cosmic, Mind, Nature
+
|Mind rune
|Gives a 2% chance to not consume rune slates while [[Runecrafting]].
+
|50
|-
+
|Cosmic rune
|{{img|Scroll of Cooking|60|word=1}}
+
|0
|[[Cooking]]
+
| -
|Gloves, Boots, Ladle
+
|0
| style="text-align:center;" |40
+
| -
| style="text-align:center;" |2400
+
|Reduces essence used in runecrafting by 5%.
| style="text-align:center;" |500
 
| style="text-align:center;" |50
 
|Earth, Fire, Water
 
|Decreases chance to burn food while [[Cooking]] by 4%.
 
|-
 
|{{img|Scroll of Archaeology|60|word=1}}
 
|Gathering Skills
 
|Tacklebox, Fishing Set, Pickaxe, Hatchet, Mining Set, Foraging Set
 
| style="text-align:center;" |41
 
| style="text-align:center;" |2400
 
| style="text-align:center;" |500
 
| style="text-align:center;" |50
 
|Nature, Water, Earth
 
|Gives access to a secondary drop table while gathering with rewards and chances heavily scaling on enchantment strength. The best finds are only found in the hardest to reach zones!
 
|-
 
|{{img|Scroll of the Herbalist|60|word=1}}
 
|[[Foraging]]
 
|Hatchet, Foraging Set
 
| style="text-align:center;" |42
 
| style="text-align:center;" |2450
 
| style="text-align:center;" |500
 
| style="text-align:center;" |50
 
|Nature, Death, Fire
 
|Access hidden plant nodes and greatly increase your chance to find a plant related node while [[Foraging]].
 
|-
 
|{{img|Scroll of Runecrafting|60|word=1}}
 
|[[Runecrafting]]
 
|Gloves, Boots, Chisel
 
| style="text-align:center;" |43
 
| style="text-align:center;" |2500
 
| style="text-align:center;" |500
 
| style="text-align:center;" |50
 
|Nature, Mind, Cosmic
 
|Reduces essence used in [[Runecrafting]] by 5%.
 
 
|-
 
|-
|{{img|Scroll of Inferno|60|word=1}}
+
|Scroll of Inferno
|[[Smithing]]
 
 
|Gloves, Boots
 
|Gloves, Boots
| style="text-align:center;" |46
+
|46
| style="text-align:center;" |2600
+
|600
| style="text-align:center;" |600
+
|50
| style="text-align:center;" |50
+
|Earth rune
|Earth, Fire, Chaos
+
|50
|Gain a 4% chance per [[Smithing]]/[[Cooking]] action to complete another [[Smithing]]/[[Cooking]] action. Caps at 80% strength and 5 consecutive procs.
+
|Fire rune
 +
|50
 +
|Chaos rune
 +
|0
 +
| -
 +
|0
 +
| -
 +
|Gain a 5% chance to automatically smelt ores an additional time while smithing.
 
|-
 
|-
|{{img|Scroll of Bait Preservation|60|word=1}}
+
|Scroll of Naturalist
|[[Fishing]]
 
|Tacklebox, Fishing Set
 
| style="text-align:center;" |47
 
| style="text-align:center;" |2800
 
| style="text-align:center;" |600
 
| style="text-align:center;" |60
 
|Chaos, Water, Earth
 
|Increases chance to preserve bait by 4%.
 
|-
 
|{{img|Scroll of the Soul Wisdom|60|word=1}}
 
|All Skills*
 
|Ring, Necklace, Weapon, Shield, Helm, Body, Legs, Gloves, Boots, Cape, Arrows, Pickaxe, Hatchet, Hoe, Tacklebox, Tongs, Tome, Ladle, Combat-Talisman, Chisel
 
| style="text-align:center;" |48
 
| style="text-align:center;" |3000
 
| style="text-align:center;" |600
 
| style="text-align:center;" |60
 
|Cosmic, Mind, Chaos
 
|ONLY APPLIES TO THE ITEM THIS ENCHANTMENT IS ON. Increases soulbound item XP gain by 6%.
 
|-
 
|{{img|Scroll of Naturalist|60|word=1}}
 
|Gathering Skills
 
 
|Gloves, Boots
 
|Gloves, Boots
| style="text-align:center;" |49
+
|49
| style="text-align:center;" |3200
+
|600
| style="text-align:center;" |600
+
|60
| style="text-align:center;" |60
+
|Air rune
|Air, Water, Nature, Cosmic
+
|60
|Increase your chance to gain [[chests]] as well as convert standard chests to their greater variants while gathering by 20%.
+
|Water rune
 +
|60
 +
|Nature rune
 +
|60
 +
|Cosmic rune
 +
|0
 +
| -
 +
|Increases your chance to find chests while gathering.
 
|-
 
|-
|{{img|Scroll of the Fiber Finder|60|word=1}}
+
|Scroll of Critical Strike
|[[Fishing]]
 
|Tacklebox, Fishing Set
 
| style="text-align:center;" |50
 
| style="text-align:center;" |3300
 
| style="text-align:center;" |600
 
| style="text-align:center;" |60
 
|Mind, Water, Earth
 
|Increases chance of find aquatic fibers by 25%.
 
|-
 
|{{img|Scroll of Critical Strike|60|word=1}}
 
|[[Combat]]
 
 
|Weapon
 
|Weapon
| style="text-align:center;" |52
+
|52
| style="text-align:center;" |3300
+
|600
| style="text-align:center;" |600
+
|60
| style="text-align:center;" |60
+
|Blood rune
|Blood, Death, Chaos, Cosmic
+
|60
|Increases critical chance and damage multiplier by 2.5%.
+
|Death rune
 +
|60
 +
|Chaos rune
 +
|60
 +
|Cosmic rune
 +
|0
 +
| -
 +
|Gain a 5% chance to critically hit the enemy.
 
|-
 
|-
|{{img|Scroll of Fishing|60|word=1}}
+
|Scroll of Fishing
|[[Fishing]]
 
 
|Gloves, Boots
 
|Gloves, Boots
| style="text-align:center;" |55
+
|55
| style="text-align:center;" |3400
+
|700
| style="text-align:center;" |700
+
|60
| style="text-align:center;" |60
+
|Earth rune
|Earth, Water, Mind
+
|60
|Increases the fish catch chance by 2.5%.
+
|Water rune
 +
|60
 +
|Mind rune
 +
|0
 +
| -
 +
|0
 +
| -
 +
|Increases the fish catch chance by 5%.
 
|-
 
|-
|{{img|Scroll of Prolonging|60|word=1}}
+
|Scroll of Prolonging
|Consumables
 
 
|Gloves, Boots
 
|Gloves, Boots
| style="text-align:center;" |58
+
|58
| style="text-align:center;" |3500
+
|700
| style="text-align:center;" |700
+
|60
| style="text-align:center;" |60
+
|Nature rune
|Nature, Mind
+
|60
|Gain a 20% chance to not consume a buff stack (resulting in 25% more uses from a buff on average).
+
|Mind rune
 +
|0
 +
| -
 +
|0
 +
| -
 +
|0
 +
| -
 +
|Gain 10% more actions from items that grant actions, such as cooked food with buffs.
 
|-
 
|-
|{{img|Scroll of Essence Concentration|60|word=1}}
+
|Scroll of embers
|[[Runecrafting]]
+
|Hatchet
|Gloves, Boots, Chisel
+
|61
| style="text-align:center;" |59
+
|700
| style="text-align:center;" |4000
+
|70
| style="text-align:center;" |700
+
|Fire rune
| style="text-align:center;" |70
+
|70
|Cosmic, Mind, Chaos
+
|Nature rune
|Increases the number of runes crafted per action by 1 as well as increases essence cost by 25%.
+
|0
 +
| -
 +
|0
 +
| -
 +
|0
 +
| -
 +
|Gain a 10% chance to instantly burn logs for double heat when you find them.
 
|-
 
|-
|{{img|Scroll of Embers|60|word=1}}
+
|Scroll of Gathering
|[[Foraging]]
 
|Hatchet, Foraging Set
 
| style="text-align:center;" |61
 
| style="text-align:center;" |4200
 
| style="text-align:center;" |700
 
| style="text-align:center;" |70
 
|Fire, Nature
 
|Gain a 10% chance to additionally gain the heat from a burnable when gathering it without burning the item.
 
|-
 
|{{img|Scroll of Gathering|60|word=1}}
 
|Gather Skills
 
 
|Ring, Necklace
 
|Ring, Necklace
| style="text-align:center;" |64
+
|64
| style="text-align:center;" |4300
+
|800
| style="text-align:center;" |800
+
|70
| style="text-align:center;" |70
+
|Earth rune
|Earth, Fire, Water, Mind, Cosmic
+
|70
|Gain a 10% chance to find an extra resource while gathering. There is a 15% chance that a [[Nature Rune]] is consumed when it procs. Attempts to pull the rune from your stockpile then ammo pouch if none found.
+
|Fire rune
 +
|70
 +
|Water rune
 +
|70
 +
|Mind rune
 +
|70
 +
|Cosmic rune
 +
|Gain a 10% chance to find an extra resource while gathering.
 
|-
 
|-
|{{img|Scroll of Crafting|60|word=1}}
+
|Scroll of Crafting
|[[Crafting]]
 
 
|Gloves, Boots
 
|Gloves, Boots
| style="text-align:center;" |67
+
|67
| style="text-align:center;" |4400
+
|800
| style="text-align:center;" |800
+
|70
| style="text-align:center;" |70
+
|Air rune
|Air, Nature
+
|70
|Each crafted item costs 2% less ingredients.
+
|Nature rune
|-
+
|0
|{{img|Scroll of Fortitude|60|word=1}}
+
| -
|[[Combat]]
+
|0
|Shield, Combat-Talisman
+
| -
| style="text-align:center;" |68
+
|0
| style="text-align:center;" |4400
+
| -
| style="text-align:center;" |800
+
|Reduce crafting material costs by 2%.
| style="text-align:center;" |70
 
|Nature, Chaos, Blood
 
|Increases stamina by 10.
 
|-
 
|{{img|Scroll of Oil Spill|60|word=1}}
 
|[[Fishing]]
 
|Tacklebox
 
| style="text-align:center;" |69
 
| style="text-align:center;" |4450
 
| style="text-align:center;" |800
 
| style="text-align:center;" |70
 
|Death, Water, Earth
 
|Adds a 8% chance to try and extract fish oil from a fish based on the fish's size. There is a chance that fish oil may not be created if the fish is too small.
 
 
|-
 
|-
|{{img|Scroll of Chances|60|word=1}}
+
|Scroll of Chances
|[[Enchanting#Augmenting|Augumentation]]
 
 
|Gloves, Boots
 
|Gloves, Boots
| style="text-align:center;" |70
+
|70
| style="text-align:center;" |4500
+
|800
| style="text-align:center;" |800
+
|70
| style="text-align:center;" |70
+
|Nature rune
|Nature, Mind, Cosmic
+
|70
 +
|Mind rune
 +
|70
 +
|Cosmic rune
 +
|0
 +
| -
 +
|0
 +
| -
 
|Increase the chance of a successful augmentation by 1%.
 
|Increase the chance of a successful augmentation by 1%.
 
|-
 
|-
|{{img|Scroll of Deadliest Catch|60|word=1}}
+
|Scroll of Farming
|[[Fishing]]
 
|Tacklebox, Fishing Set
 
| style="text-align:center;" |71
 
| style="text-align:center;" |4550
 
| style="text-align:center;" |900
 
| style="text-align:center;" |70
 
|Blood, Water, Earth
 
|Increase bonuses from bait by 5% but decreases the chance of bait preservation by 5%.
 
|-
 
|{{img|Scroll of Farming|60|word=1}}
 
|[[Farming]]
 
 
|Hoe
 
|Hoe
| style="text-align:center;" |72
+
|72
| style="text-align:center;" |4600
+
|900
| style="text-align:center;" |900
+
|70
| style="text-align:center;" |70
+
|Earth rune
|Earth, Water, Nature
+
|70
|Gain a 2% chance to get double yield when harvesting.
+
|Water rune
 +
|70
 +
|Nature rune
 +
|0
 +
| -
 +
|0
 +
| -
 +
|Gain a 1% chance to get double yield when harvesting.
 
|-
 
|-
|{{img|Scroll of Enlightenment|60|word=1}}
+
|Scroll of Enlightenment
|[[Runecrafting]]
 
 
|Gloves, Boots
 
|Gloves, Boots
| style="text-align:center;" |73
+
|73
| style="text-align:center;" |4600
+
|900
| style="text-align:center;" |900
+
|70
| style="text-align:center;" |70
+
|Air rune
|Air, Water, Chaos, Mind
+
|70
|Gain 1 more essence per action where essence is acquired.
+
|Water rune
|-
+
|70
|{{img|Scroll of Supercooling|60|word=1}}
+
|Chaos rune
|[[Mining]]
+
|70
|Pickaxe, Mining Set
+
|Mind rune
| style="text-align:center;" |76
+
|0
| style="text-align:center;" |5400
+
| -
| style="text-align:center;" |900
+
|Gain 1 more essence whenever you gain essence.
| style="text-align:center;" |80
 
|Earth, Fire, Cosmic
 
|Items with lower heat costs to process have an increased chance to be gathered. Has a 1% chance to consume a [[Water Rune]] every mining action. Attempts to pull from your stockpile then ammo pouch if none found.
 
 
|-
 
|-
|{{img|Scroll of Superheating|60|word=1}}
+
|Scroll of Superheating
|[[Mining]]
+
|Pickaxe
|Pickaxe, Mining Set
+
|76
| style="text-align:center;" |76
+
|900
| style="text-align:center;" |5400
+
|80
| style="text-align:center;" |900
+
|Earth rune
| style="text-align:center;" |80
+
|80
|Earth, Fire, Cosmic
+
|Fire rune
|Items with higher heat costs to process have an increased chance to be gathered. Has a 1% chance to consume a [[Fire Rune]] every mining action. Attempts to pull from your stockpile then ammo pouch if none found.
+
|80
 +
|Cosmic rune
 +
|0
 +
| -
 +
|0
 +
| -
 +
|Gain a 1% chance to instantly smelt an ore into a bar when mining.
 
|-
 
|-
|{{img|Scroll of Force|60|word=1}}
+
|Scroll of Force
|[[Combat]], [[Equipment]]
 
 
|Shield
 
|Shield
| style="text-align:center;" |79
+
|79
| style="text-align:center;" |5500
+
|900
| style="text-align:center;" |900
+
|80
| style="text-align:center;" |80
+
|Blood rune
|Blood, Death, Chaos
+
|80
|Gain 1% of your protection as strength.
+
|Death rune
 +
|80
 +
|Chaos rune
 +
|0
 +
| -
 +
|0
 +
| -
 +
|10% of your shield's defenses are converted to offense. It no longer provides any defensive bonuses.
 
|-
 
|-
|{{img|Scroll of Recklessness|60|word=1}}
+
|Scroll of Recklessness
|[[Combat]]
 
 
|Helm, Body, Legs
 
|Helm, Body, Legs
| style="text-align:center;" |81
+
|81
| style="text-align:center;" |5600
+
|1000
| style="text-align:center;" |1000
+
|80
| style="text-align:center;" |80
+
|Blood rune
|Blood, Death, Chaos
+
|80
|Additively increases offensive magic, range and melee affinities by 2%, but reduces the respective defensive affinities by the same amount.
+
|Death rune
 +
|80
 +
|Chaos rune
 +
|0
 +
| -
 +
|0
 +
| -
 +
|Increases outgoing damage by 1.
 
|-
 
|-
|{{img|Scroll of False Equilibrium|60|word=1}}
+
|Scroll of Patience
|[[Combat]]
 
|Helm, Body, Legs
 
| style="text-align:center;" |81
 
| style="text-align:center;" |5600
 
| style="text-align:center;" |1000
 
| style="text-align:center;" |80
 
|Chaos, Death, Blood
 
|Increase maximum damage and decreases minimum damage by 1.5%.
 
|-
 
|{{img|Scroll of Patience|60|word=1}}
 
|[[Combat]]
 
 
|Body, Legs
 
|Body, Legs
| style="text-align:center;" |82
+
|82
| style="text-align:center;" |5600
+
|1000
| style="text-align:center;" |1000
+
|80
| style="text-align:center;" |80
+
|Air rune
|Air, Water, Death
+
|80
|Slower abilities and attacks receive a maximum damage bonus scaling based on attack speed. Scales off of ability speed, capping at 50% increase or decrease.
+
|Water rune
 +
|80
 +
|Death rune
 +
|0
 +
| -
 +
|0
 +
| -
 +
|Increases the efficiency of slower attacks.
 
|-
 
|-
|{{img|Scroll of Dwarven Engineering|60|word=1}}
+
|Scroll of the treasure hunter
|[[Mining]]
 
|Pickaxe, Mining Set
 
| style="text-align:center;" |83
 
| style="text-align:center;" |5600
 
| style="text-align:center;" |1000
 
| style="text-align:center;" |90
 
|Mind, Nature, Air
 
|Gives a 0.20% chance to massively boost amount gathered.
 
|-
 
|{{img|Scroll of the Master Chef|60|word=1}}
 
|[[Cooking]]
 
|Ladle
 
| style="text-align:center;" |84
 
| style="text-align:center;" |5650
 
| style="text-align:center;" |1000
 
| style="text-align:center;" |80
 
|Water, Fire, Earth
 
|Decrease chance to burn food while cooking by 4% of your effective cooking level. (level 99 * 4% = -3.96% burn chance)
 
|-
 
|{{img|Scroll of the Treasure Hunter|60|word=1}}
 
|[[Combat]]
 
 
|Gloves, Boots
 
|Gloves, Boots
| style="text-align:center;" |85
+
|85
| style="text-align:center;" |5700
+
|1000
| style="text-align:center;" |1000
+
|80
| style="text-align:center;" |80
+
|Chaos rune
|Chaos, Nature, Cosmic
+
|80
|Increases your chance of finding items from slain enemies by 3%.
+
|Nature rune
 +
|80
 +
|Cosmic rune
 +
|0
 +
| -
 +
|0
 +
| -
 +
|Increases your chances of finding rare items from slain enemies.
 
|-
 
|-
|{{img|Scroll of Pure Metals|60|word=1}}
+
|Scroll of the scholar
|[[Smithing]]
 
|Tongs
 
| style="text-align:center;" |87
 
| style="text-align:center;" |6400
 
| style="text-align:center;" |1200
 
| style="text-align:center;" |100
 
|Mind, Fire, Earth
 
|Reduces the amount of materials required to smelt a bar by 2%.
 
|-
 
|{{img|Scroll of the Scholar|60|word=1}}
 
|All Skills*
 
 
|Ring, Necklace
 
|Ring, Necklace
| style="text-align:center;" |88
+
|88
| style="text-align:center;" |6500
+
|1000
| style="text-align:center;" |1000
+
|90
| style="text-align:center;" |90
+
|Chaos rune
|Chaos, Mind, Cosmic
+
|90
|Increases experience gained from gathering and production by 20% but destroys the item in process. Does not affect [[Crafting]] or stack with Wealth. Only active for mastery experience when a skill is at level 99.
+
|Mind rune
 +
|90
 +
|Cosmic rune
 +
|0
 +
| -
 +
|0
 +
| -
 +
|Gain 20% more experience, but no items. This does not apply to combat, farming, or crafting.
 
|-
 
|-
|{{img|Scroll of Fertilizing|60|word=1}}
+
|Scroll of Fertilizing
|[[Farming]]
 
 
|Hoe
 
|Hoe
| style="text-align:center;" |90
+
|90
| style="text-align:center;" |6600
+
|1100
| style="text-align:center;" |1100
+
|90
| style="text-align:center;" |90
+
|Air rune
|Air, Earth, Water, Nature, Cosmic
+
|90
|Increase minimum harvest yield by 6%.
+
|Earth rune
 +
|90
 +
|Fire rune
 +
|90
 +
|Water rune
 +
|90
 +
|Nature rune
 +
|Gain 10% of the effect of fertilizer.
 
|-
 
|-
|{{img|Scroll of Efficiency|60|word=1}}
+
|Scroll of efficiency
|[[Cooking]], [[Smithing]]
 
 
|Gloves, Boots
 
|Gloves, Boots
| style="text-align:center;" |91
+
|91
| style="text-align:center;" |6600
+
|1100
| style="text-align:center;" |1100
+
|90
| style="text-align:center;" |90
+
|Air rune
|Air, Earth, Fire, Water, Nature
+
|90
|Gain a 1% chance to produce an extra item during [[Cooking]], [[Smithing]], [[Scrollcrafting]], and [[Weaving]] fibers.
+
|Earth rune
 +
|90
 +
|Fire rune
 +
|90
 +
|Water rune
 +
|90
 +
|Nature rune
 +
|Gain a 1% chance to produce an extra item during production tasks other than crafting.
 
|-
 
|-
|{{img|Scroll of Haste|60|word=1}}
+
|Scroll of haste
|All Skill except [[Combat]]
 
 
|Ring, Necklace
 
|Ring, Necklace
| style="text-align:center;" |94
+
|94
| style="text-align:center;" |7500
+
|1100
| style="text-align:center;" |1100
+
|100
| style="text-align:center;" |100
+
|Air rune
|Air, Chaos, Mind, Cosmic
+
|100
|Increases non-combat action speed by 4%. Caps at halving action time. Stacks with [[Empowered Haste]].
+
|Chaos rune
 +
|100
 +
|Mind rune
 +
|10
 +
|Cosmic rune
 +
|0
 +
| -
 +
|Increases action speed by 4%.
 
|}
 
|}
 
<blockquote>''Entries marked with an * have a special condition to them, read scroll tool tip to find out more''</blockquote>
 
 
==Notes==
 
There are some important things to keep in mind before enchanting [[equipment]]:
 
 
*Only one kind of enchantment can be active per equipment piece. Adding a new enchantment of a different type will overwrite the previous enchantment.
 
*Overwriting an enchantment '''does not''' refund the previous enchantment scroll.
 
*The same enchantments '''do not''' stack over different equipment.
 
*Multiple scrolls of the same enchantment can be added to a single piece of equipment to increase its effect.
 
*Adding enchantments to gear will give you mind essence based on how many scrolls you add.
 
*See [[Skilling Efficiency#Enchanting|Skilling Efficiency]] for a table on gold to exp efficiency.
 
 
==Enchanting==
 
[[File:Enchanting UI.png|thumb|Enchanting UI]]
 
Enchanting allows you to use your enchantment scrolls to give your item new properties.
 
 
This process has a 100% success rate and cannot fail. Applying new scrolls with a different effect to an item with an existing enchantment overwrites the old one.
 
 
Not all enchantments can be applied to all equipment; enchantments exclusively related to [[farming]], for example, can only be applied to a hoe. In addition, only a single type of enchantment can be applied to any piece of gear at any time; a helm's enchantment slots cannot have some attributed to reckless and others attributed to protection.
 
 
Different tiers of equipment have a different number of enchantment slots available; from bronze with only a single slot, to stygian with six. Exceedingly rare items, such as the [[Moss Maul|moss maul]], can hold up to eight enchantments. To see how many slots any given item has, check the [[Equipment]] page.
 
 
==Augmenting==
 
[[File:Augmenting UI.png|thumb|Augmenting UI]]
 
<blockquote>'''<big><span style="color:#ff0000;">WARNING: If you fail while augmenting an item, it will be destroyed!</span></big>'''</blockquote> Augmenting allows players to increase the base stats of a piece of gear. This process has a chance to fail. If it succeeds, the base stats of the item will increase by a small amount. If not, it will be destroyed, as will the items needed to augment the gear.
 
 
Almost all items have no limit to the number of augmentations. However, the chance of failure will progressively increase with each level of augmentation. (See the augmentation calculator on [[Useful Stuff]] for more information). It is recommended to stop augmenting once the success rate gets too low for comfort.
 
 
Exceptions to the above include the [[Ocean's Embrace]], which caps at +10 and [[Elite Scroll]]s, which cap at +20.
 
 
Exactly which stats are improved depends on the item. Augmenting bronze armor, for example, increases all defensive stats by 0.5 per augmentation level, while augmenting pickaxes increases their mining level bonus, and subsequently their mining speed. To see a full augmentation bonus list, check the [[equipment]] page.
 
 
Augmenting an item has a material cost. This is generally about 10% of the item's crafting cost, but it varies from item to item.
 
 
Augmenting chance can be increased via the [[Scroll of Chances]] enchantment. As well as through a global [[Shrine]] buff.
 
 
===List of Augment Upgrades===
 
{| class="wikitable sortable mw-collapsible mw-collapsed" style="text-align:center;"
 
! colspan="2" |<img src="https://play.idlescape.com/images/enchanting/augmenting_logo.png" alt="Augmenting"  width="42"> Source Item
 
!Chance of Transforming
 
! colspan="2" |Upgrade Result
 
|
 
|-
 
|<img src="https://play.idlescape.com/images/combat/equipment/black_med_helm_icon.png" alt="" height="42" width="42">
 
|[[Obsidian Helm]]
 
|{{?}}<br>(Any augment)
 
|<img src="https://play.idlescape.com/images/combat/equipment/gargoyle_helm_icon.png" alt="" height="42" width="42">
 
|[[Gargoyle Helm]]
 
|-
 
|<img src="https://play.idlescape.com/images/combat/equipment/black_med_helm_icon.png" alt="" height="42" width="42">
 
|[[Obsidian Helm]]
 
|0.05 (5%)<br>(From +4 to +5)
 
|<img src="https://play.idlescape.com/images/combat/equipment/crest_of_chaos_icon.png" alt="Crest of Chaos" height="42" width="42">
 
|[[Crest of Chaos]]
 
|-
 
|<img src="https://play.idlescape.com/images/combat/equipment/black_full_helm.png" alt="" height="55" width="42">
 
|[[Obsidian Full Helm]]
 
|{{?}}<br>(Any augment)
 
|<img src="https://play.idlescape.com/images/combat/equipment/black_black_knight_great_helm_icon.png" alt="" height="42" width="42">
 
|[[Black Knight Great Helm]]
 
|-
 
|<img src="https://play.idlescape.com/images/combat/equipment/black_chainbody.png" alt="" height="62" width="42">
 
|[[Obsidian Chainmail]]
 
|{{?}}<br>(Any augment)
 
|<img src="https://play.idlescape.com/images/combat/equipment/gargoyle_chain.png" alt="" height="64" width="42">
 
|[[Gargoyle Chainmail]]
 
|-
 
|<img src="https://play.idlescape.com/images/combat/equipment/black_platelegs.png" alt="" height="55" width="42">
 
|[[Obsidian Plate Leggings]]
 
|{{?}}<br>(Any augment)
 
|<img src="https://play.idlescape.com/images/combat/equipment/gargoyle_pants.png" alt="" height="52" width="42">
 
|[[Gargoyle Legs]]
 
|-
 
|<img src="https://play.idlescape.com/images/combat/equipment/black_boots_icon.png" alt="" height="34" width="42">
 
|[[Obsidian Boots]]
 
|{{?}}<br>(Any augment)
 
|<img src="https://play.idlescape.com/images/combat/equipment/gargoyle_boots_icon.png" alt="" height="42" width="42">
 
|[[Gargoyle Boots]]
 
|-
 
|<img src="https://play.idlescape.com/images/combat/equipment/black_scimitar_icon.png" alt="" height="63" width="42">
 
|[[Obsidian Scimitar]]
 
|{{?}}<br>(Any augment)
 
|<img src="https://play.idlescape.com/images/combat/equipment/gargoyle_falcion_icon.png" alt="" height="42" width="42">
 
|[[Gargoyle Falchion]]
 
|-
 
|<img src="https://play.idlescape.com/images/combat/equipment/black_daggers_icon.png" alt="" height="42" width="42">
 
|[[Obsidian Daggers]]
 
|{{?}}<br>(Any augment)
 
|<img src="https://play.idlescape.com/images/combat/equipment/dagger_gargoyle_icon.png" alt="" height="42" width="42">
 
|[[Gargoyle Daggers]]
 
|-
 
|<img src="https://play.idlescape.com/images/combat/equipment/black_2h_sword_icon.png" alt="" height="50" width="42">
 
|[[Obsidian Greatsword]]
 
|{{?}}<br>(Any augment)
 
|<img src="https://play.idlescape.com/images/combat/equipment/gargoyle_glaive_icon.png" alt="" height="42" width="42">
 
|[[Gargoyle Glaive]]
 
|-
 
|<img src="https://play.idlescape.com/images/combat/equipment/black_shield_icon.png" alt="" height="52" width="42">
 
|[[Obsidian Shield]]
 
|{{?}}<br>(Any augment)
 
|<img src="https://play.idlescape.com/images/combat/equipment/gargoyle_shield_1.png" alt="" height="78" width="42">
 
|[[Gargoyle Shield]]
 
|-
 
|<img src="https://play.idlescape.com/images/combat/equipment/gargoyle_glaive_icon.png" alt="" height="42" width="42">
 
|[[Gargoyle Glaive]]
 
|{{?}}<br>(Any augment)
 
|<img src="https://play.idlescape.com/images/combat/equipment/infernal_lance_icon.png" alt="" height="42" width="42">
 
|[[Infernal Lance]]
 
|-
 
|<img src="https://play.idlescape.com/images/combat/equipment/rune_scimitar_icon.png" alt="" height="63" width="42">
 
|[[Runite Scimitar]]
 
|0.05 (5%)<br>(From +4 to +5)
 
|<img src="https://play.idlescape.com/images/combat/equipment/zero_edge_icon.png" alt="" height="42" width="42">
 
|[[Zero Edge]]
 
|-
 
|<img src="https://play.idlescape.com/images/jewellery/sapphire_ring.png" alt="" height="60" width="60">
 
|[[Sapphire Ring]]
 
|{{?}}<br>(Any augment)
 
|<img src="https://play.idlescape.com/images/jewellery/emerald_ring.png" alt="" height="60" width="60">
 
|[[Emerald Ring]]
 
|-
 
|<img src="https://play.idlescape.com/images/jewellery/sapphire_necklace.png" alt="" height="60" width="60">
 
|[[Sapphire Necklace]]
 
|{{?}}<br>(Any augment)
 
|<img src="https://play.idlescape.com/images/jewellery/emerald_necklace.png" alt="" height="60" width="60">
 
|[[Emerald Necklace]]
 
|-
 
|<img src="https://play.idlescape.com/images/jewellery/emerald_ring.png" alt="" height="60" width="60">
 
|[[Emerald Ring]]
 
|{{?}}<br>(Any augment)
 
|<img src="https://play.idlescape.com/images/jewellery/ruby_ring.png" alt="" height="60" width="60">
 
|[[Ruby Ring]]
 
|-
 
|<img src="https://play.idlescape.com/images/jewellery/emerald_necklace.png" alt="" height="60" width="60">
 
|[[Emerald Necklace]]
 
|{{?}}<br>(Any augment)
 
|<img src="https://play.idlescape.com/images/jewellery/ruby_necklace.png" alt="" height="60" width="60">
 
|[[Ruby Necklace]]
 
|-
 
|<img src="https://play.idlescape.com/images/jewellery/ruby_ring.png" alt="" height="60" width="60">
 
|[[Ruby Ring]]
 
|{{?}}<br>(Any augment)
 
|<img src="https://play.idlescape.com/images/jewellery/diamond_ring.png" alt="" height="60" width="60">
 
|[[Diamond Ring]]
 
|-
 
|<img src="https://play.idlescape.com/images/jewellery/ruby_necklace.png" alt="" height="60" width="60">
 
|[[Ruby Necklace]]
 
|{{?}}<br>(Any augment)
 
|<img src="https://play.idlescape.com/images/jewellery/diamond_necklace.png" alt="" height="60" width="60">
 
|[[Diamond Necklace]]
 
|-
 
|<img src="https://play.idlescape.com/images/jewellery/diamond_ring.png" alt="" height="60" width="60">
 
|[[Diamond Ring]]
 
|{{?}}<br>(Any augment)
 
|<img src="https://play.idlescape.com/images/jewellery/black_opal_ring.png" alt="" height="60" width="60">
 
|[[Black Opal Ring]]
 
|-
 
|<img src="https://play.idlescape.com/images/jewellery/diamond_necklace.png" alt="" height="60" width="60">
 
|[[Diamond Necklace]]
 
|{{?}}<br>(Any augment)
 
|<img src="https://play.idlescape.com/images/jewellery/black_opal_necklace.png" alt="" height="60" width="60">
 
|[[Black Opal Necklace]]
 
|-
 
|<img src="https://play.idlescape.com/images/jewellery/black_opal_ring.png" alt="" height="60" width="60">
 
|[[Black Opal Ring]]
 
|{{?}}<br>(Any augment)
 
|<img src="https://play.idlescape.com/images/jewellery/prismatic_ring.png" alt="" height="60" width="60">
 
|[[Prismatic Ring]]
 
|-
 
|<img src="https://play.idlescape.com/images/jewellery/black_opal_necklace.png" alt="" height="60" width="60">
 
|[[Black Opal Necklace]]
 
|{{?}}<br>(Any augment)
 
|<img src="https://play.idlescape.com/images/jewellery/prismatic_necklace.png" alt="" height="60" width="60">
 
|[[Prismatic Necklace]]
 
|-
 
|<img src="https://play.idlescape.com/images/combat/equipment/decayed_cloak_hood.png" alt="" height="60" width="60">
 
|[[Decayed Cloak]]
 
|{{?}}<br>(Any augment)
 
|<img src="https://play.idlescape.com/images/christmas/festive_shroud.png" alt="" height="60" width="60">
 
|[[Festive Shroud]]
 
|-
 
|<img src="https://play.idlescape.com/images/misc/schfftph_fzzglgl.png" alt="" height="60" width="60">
 
|[[Shrimp]]
 
|{{?}}<br>(Any augment)
 
|<img src="https://play.idlescape.com/images/misc/schfftph_fzzglgl_kakfzz.png" alt="" height="60" width="60">
 
|[[Shrimp Ascendant]]
 
|-
 
|<img src="https://play.idlescape.com/images/misc/schfftph_fzzglgl_kakfzz.png" alt="" height="60" width="60">
 
|[[Shrimp Ascendant]]
 
|{{?}}<br>(Any augment)
 
|<img src="https://play.idlescape.com/images/misc/shrimp_bauble.png" alt="" height="60" width="60">
 
|[[Shrimp Bauble]]
 
|-
 
|<img src="https://play.idlescape.com/images/combat/equipment/titanic_gauntlet.png" alt="" height="60" width="60">
 
|[[Titanic Gauntlet]]
 
|1 (100%)<br>(From +0 to +1)
 
|<img src="https://play.idlescape.com/images/combat/equipment/awakened_world_shaper.png" alt="" height="60" width="60">
 
|[[Awakened World Shaper]]
 
|-
 
|<img src="https://play.idlescape.com/images/combat/equipment/ladle.png" alt="" height="60" width="60">
 
|Any ladle
 
|{{?}}<br>(Any augment)
 
|<img src="https://play.idlescape.com/images/combat/equipment/searing_ladle.png" alt="" height="60" width="60">
 
|[[Searing Ladle]]
 
|-
 
|{{img|bestial dagger|auto|60}}
 
|[[Bestial Dagger]]
 
|From +10 to +11
 
|{{img|empowered bestial dagger|auto|60}}
 
|[[Empowered Bestial Dagger]]
 
|-
 
|{{img|bestial defender|auto|60}}
 
|[[Bestial Defender]]
 
|From +10 to +11
 
|{{img|empowered bestial defender|auto|60}}
 
|[[Empowered Bestial Defender]]
 
|-
 
|{{img|small bag of holding|auto|60}}
 
|[[Small Bag of Holding]]
 
|From +4 to +5
 
|{{img|bag of holding|auto|60}}
 
|[[Bag of Holding]]
 
|-
 
|{{img|bag of holding|auto|60}}
 
|[[Bag of Holding]]
 
|From +9 to +10
 
|{{img|large bag of holding|auto|60}}
 
|[[Large Bag of Holding]]
 
|-
 
|{{img|forgotten anger|auto|60}}
 
|[[Forgotten Anger]]
 
|Every augment turns into
 
|{{img|forgotten sadness|auto|60}}
 
|[[Forgotten Sadness]]
 
|-
 
|{{img|forgotten sadness|auto|60}}
 
|[[Forgotten Sadness]]
 
|Every augment turns into
 
|{{img|forgotten madness|auto|60}}
 
|[[Forgotten Madness]]
 
|-
 
|{{img|forgotten madness|auto|60}}
 
|[[Forgotten Madness]]
 
|Every augment turns into
 
|{{img|forgotten anger|auto|60}}
 
|[[Forgotten Anger]]
 
|-
 
|}
 
 
===Augmenting Success Formula===
 
The chance of an augmentation succeeding is calculated by the formula:
 
 
<math>\left(\left(0.9+\frac{\sqrt{L\cdot1.5}}{200}\right)^{a}\cdot100\right)+c</math>
 
 
Where L is effective enchanting level, a is the target augmentation level, and c is level of the chances buff.
 
 
===Augment experience per tier/+===
 
 
This table is accurate for all equipment in their respective tier/amount of scroll slots.
 
 
{| class="wikitable mw-collapsible mw-collapsed hover-highlight" style="text-align:right;"
 
! "style="text-align:center;" |<img src="https://play.idlescape.com/images/enchanting/augmenting_logo.png" alt="Augmenting"  width="42">
 
! "style="text-align:center;" |Tier
 
! "style="text-align:center;" |Slots
 
! "style="text-align:center;" |0→1
 
! "style="text-align:center;" |1→2
 
! "style="text-align:center;" |2→3
 
! "style="text-align:center;" |3→4
 
! "style="text-align:center;" |4→5
 
! "style="text-align:center;" |5→6
 
! "style="text-align:center;" |6→7
 
! "style="text-align:center;" |7→8
 
! "style="text-align:center;" |8→9
 
! "style="text-align:center;" |9→10
 
! "style="text-align:center;" |
 
|-
 
! "style="text-align:center;" |<img src="https://play.idlescape.com/images/combat/equipment/bronze_med_helm_icon.png" width="42">
 
|Bronze
 
|1
 
|20
 
|57
 
|104
 
|160
 
|224
 
|294
 
|370
 
|453
 
|540
 
|632
 
|-
 
! "style="text-align:center;" |<img src="https://play.idlescape.com/images/combat/equipment/iron_med_helm_icon.png" width="42">
 
|Iron
 
|2
 
|113
 
|320
 
|588
 
|905
 
|1 265
 
|1 663
 
|2 095
 
|2 560
 
|3 055
 
|3 578
 
|-
 
! "style="text-align:center;" |<img src="https://play.idlescape.com/images/combat/equipment/black_med_helm_icon.png" width="42">
 
|Obsidian
 
|5
 
|1 118
 
|3 162
 
|5 809
 
|8 944
 
|12 500
 
|16 432
 
|20 706
 
|25 298
 
|30 187
 
|35 355
 
|-
 
! "style="text-align:center;" |<img src="https://play.idlescape.com/images/combat/equipment/mithril_med_helm_icon.png" width="42">
 
|Mithril
 
|3
 
|312
 
|882
 
|1 620
 
|2 494
 
|3 486
 
|4 582
 
|5 774
 
|7 055
 
|8 418
 
|9 859
 
|-
 
! "style="text-align:center;" |<img src="https://play.idlescape.com/images/combat/equipment/adamantite_med_helm_icon.png" width="42">
 
|Adamantite
 
|4
 
|640
 
|1 810
 
|3 326
 
|5 120
 
|7 155
 
|9 406
 
|11 853
 
|14 482
 
|17 280
 
|20 239
 
|-
 
! "style="text-align:center;" |<img src="https://play.idlescape.com/images/combat/equipment/rune_med_helm_icon.png" width="42">
 
|Runite
 
|5
 
|1 118
 
|3 162
 
|5 809
 
|8 944
 
|12 500
 
|16 432
 
|20 706
 
|25 298
 
|30 187
 
|35 355
 
|-
 
! "style="text-align:center;" |<img src="https://play.idlescape.com/images/combat/equipment/stygian_med_helm_icon.png" width="42">
 
|Stygian
 
|6
 
|1 764
 
|4 988
 
|9 164
 
|14 109
 
|19 718
 
|25 920
 
|32 663
 
|39 906
 
|47 618
 
|55 771
 
|-
 
! "style="text-align:center;" |{{img|sylvan staff|auto|42}}
 
|7 slots
 
|7
 
|2 593
 
|7 334
 
|13 473
 
|20 743
 
|28 989
 
|38 107
 
|48 020
 
|58 669
 
|70 007
 
|81 993
 
|-
 
! "style="text-align:center;" |<img src="https://play.idlescape.com/images/combat/equipment/kings_crown.png" width="42">
 
|8 slots
 
|8
 
|3 620
 
|10 240
 
|18 812
 
|28 963
 
|40 477
 
|53 209
 
|67 051
 
|81 920
 
|97 750
 
|114 487
 
|}
 
 
The experience gained from augmentation is calculated by the following formula:
 
 
<math>\bigl(Scroll\;Slots^{2.5}\bigr)*20*\bigl(Target\;Level^{1.5}\bigr)</math>
 
 
==Soulbinding==
 
To soulbind an item, you click on it in your inventory and thereafter chose the soulbind option. The item must be below augment +3, for it to be soulbound.
 
 
When you soulbind an item, the item start to get experience and levels when it is in use. You are able to augment soulbound items up to their respective item level with a 100% chance, as long as your effective enchanting level is high enough. Soulbinding therefore allows for risk-free augmentation.
 
 
Every 3 levels requires an additional base item, see the below table.
 
{| class="wikitable"
 
!Base items required
 
!Augment
 
|-
 
|1
 
|3 → 4
 
|-
 
|2
 
|6 → 7
 
|-
 
|3
 
|9 → 10
 
|-
 
|4
 
|12 → 13
 
|-
 
|5
 
|15 → 16
 
|-
 
|6
 
|18 → 19
 
|}
 
 
For every enchanting mastery level the augmentation cost decreases by 1% for soulbound items:
 
 
<math>\lceil{}Base Augmentation Cost * (1-{Mastery Level\over 100})\rceil</math>
 
 
==Changes==
 
 
*20 July - [https://www.reddit.com/r/Idlescape/comments/hua309/update_19_july_2020_v0662_ui_updates_bug_fixes/ Update v0.6.6.2] - adjusted the acquisition rate of some augmenting secrets
 
 
----
 
{{Skills}}
 

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