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[[File:Fishing UI.jpg|thumb|500x500px|Fishing UI]] | [[File:Fishing UI.jpg|thumb|500x500px|Fishing UI]] | ||
− | '''Fishing''' is a gathering skill that allows players to catch raw fish. These fish can then be cooked using the [[cooking]] skill. | + | '''Fishing''' is a gathering skill that allows players to catch raw fish. These fish can then be cooked using the [[Cooking|cooking]] skill.<br /> |
+ | ==General== | ||
+ | Four areas are available for aspiring fishers, each offering different fish to be caught. The time required per fishing action is always exactly 10 seconds. Each action, the player has a certain chance of successfully catching one of the fishes available at that location. This chance will start at 20% and gradually increase with increasing level, up to a maximum of 100%. Although the theoretical maximum chance in the last area is 81.3%, this can be boosted to 100% using enchantment scrolls. | ||
− | + | The caught fish can be cooked to offer hitpoint replenishment while [[Combat|fighting]] and various buffs for out of combat actions. See [[cooking|cooking]] for more information. | |
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− | The caught fish can be cooked | ||
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+ | Players have a small chance of obtaining [[Sunken Treasure|sunken treasures]]. These can be opened for gold and sometimes [[Gem|gems]]. More importantly, these treasures have a small chance of dropping [[Talisman|talismans]] used in [[Runecrafting|runecrafting]], and an even smaller chance of dropping a [[Forgotten Soul|forgotten soul]].<br /> | ||
==Equipment== | ==Equipment== | ||
− | + | Several items are necessary to be able to fish at all areas. | |
− | + | {| class="wikitable" | |
− | {| class="wikitable | ||
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|- | |- | ||
− | | | + | !|Item |
− | + | !|Use | |
− | + | !|Method of obtaining | |
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− | | | + | !|[[Fishing Net|Fishing net]] |
− | + | |Needed to be able to fish the first area | |
− | | | + | |[[Crafting]] (level 1, 150 [[Foraging|branches]]) |
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− | | | + | !|[[Fly Fishing Rod|Fly fishing rod]] |
− | | | + | |Needed to be able to fish the second area |
− | | | + | |[[Crafting]] (level 15, 200 [[Foraging|branches]] and 100 [[Foraging|logs]]) |
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− | |100 | ||
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− | | | + | !|[[Feather]] |
− | | | + | |Costs one per action in the second area |
− | | | + | |Bought from the [[Game Shop|game shop]] for 10 gold each |
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− | | | + | !|[[Cage]] |
− | + | |Needed to be able to fish the third area | |
− | + | |[[Crafting]] (level 25, 100 [[Smithing|iron bars]] and 200 [[Foraging|oak logs]]) | |
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− | | | + | !|[[Harpoon]] |
− | + | |Needed to be able to fish the fourth area | |
− | + | |[[Crafting]] (level 40, 100 [[Smithing|iron bars]] and 200 [[Foraging|willow logs]]) | |
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|} | |} | ||
− | == | + | |
− | + | ==Areas== | |
+ | The xp per hour figures are without any boosts, using only the base equipments needed to be able to fish. | ||
{| class="wikitable sortable" | {| class="wikitable sortable" | ||
|- | |- | ||
− | ! | + | !|Area |
− | ! | + | !|Level |
− | + | !|Item(s) needed | |
− | ! | + | !|Fish (level) |
− | ! | + | !|Exp/hour (level 50) |
− | ! | + | !|Exp/hour (level 80) |
− | | | + | !|Exp/hour (level 99) |
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− | | | + | !|Net fishing |
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|1 | |1 | ||
− | | | + | |[[Fishing Net|Fishing net]] |
− | |15 | + | |[[Raw Shrimp|Shrimp]] (1), [[Raw Anchovy|Anchovy]] (15) |
− | |5 | + | |4,388 |
+ | |5,400 | ||
+ | |5,400 | ||
|- | |- | ||
− | | | + | !|Fly fishing |
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|20 | |20 | ||
− | | | + | |[[Fly Fishing Rod|Fly fishing rod]] and [[Feather|feathers]] |
− | | | + | |[[Raw Trout|Trout]] (20), [[Raw Salmon|Salmon]] (35) |
+ | |12,161 | ||
+ | |21,375 | ||
+ | |22,500 | ||
|- | |- | ||
− | | | + | !|Cage fishing |
− | | | + | |40 |
− | + | |[[Cage]] | |
− | + | |[[Raw Lobster|Lobster]] (40) | |
− | + | |11,700 | |
− | + | |25,200 | |
− | + | |33,750 | |
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|- | |- | ||
− | | | + | !|Harpoon fishing |
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|50 | |50 | ||
− | + | |[[Harpoon]] | |
− | + | |[[Raw Tuna|Tuna]] (50), [[Raw Shark|Shark]] (70) | |
− | + | |9,000 | |
− | + | |27,428 | |
− | + | |40,146 | |
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|} | |} | ||
− | + | *note - this info may be out dated. As of the Mastery patch, gathering zones no longer have a level requirement for specific resources within the zone<br /> | |
− | = | + | ==Boosts== |
− | + | Several boosts can be applied to increase the fish gained and/or the experience received: | |
− | + | *[[Scroll Of Fishing|Scroll of fishing]] can enchant [[Boots|boots]] or [[Gloves|gloves]] to increase the chance of catching fish. | |
− | + | *[[Scroll Of Haste|Scroll of haste]] can enchant [[Ring|rings]] or [[Necklace|necklaces]] to increase action speed. | |
− | + | *[[Scroll Of Gathering|Scroll of gathering]] can enchant [[Ring|rings]] or [[Necklace|necklaces]] to give a chance to obtain extra resources. | |
+ | *[[Scroll Of Naturalist|Scroll of naturalist]] can enchant [[Boots|boots]] or [[Gloves|gloves]] to increase the odds of finding a [[Sunken Treasure|sunken treasure]]. | ||
+ | *[[Scroll Of The Scholar|Scroll of the scholar]] can enchant [[Ring|rings]] or [[Necklace|necklaces]] to increase the experienced gained, at the cost of not receiving items. | ||
+ | *[[Scroll Of Wealth|Scroll of wealth]] can enchant [[Ring|rings]] or [[Necklace|necklaces]] to automatically sell mined resources to the [[Game Shop|game shop]] at an increased price. | ||
− | + | The theoretical maximum xp rate per hour is 143,029, although no fish is obtained this way: | |
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− | + | *Harpoon fishing at level 99 | |
− | + | *[[Prismatic Ring|Prismatic ring]] or [[Prismatic Necklace|prismatic necklace]] with 6 [[Scroll Of Haste|haste scrolls]] (-24% action timer) | |
+ | *[[Prismatic Ring|Prismatic ring]] or [[Prismatic Necklace|prismatic necklace]] with 6 [[Scroll Of The scholar|scholar scrolls]] (+120% xp, but no items gained) | ||
+ | *[[Boots]] or [[Gloves|gloves]] (at least adamant) with at least 4 [[Scroll Of Fishing|fishing scrolls]] (+20% catch chance) | ||
− | + | The theoretical maximum amount of sharks per hour is 371, for 65,013 xp per hour: | |
− | + | *Harpoon fishing at level 99 | |
− | + | *[[Prismatic Ring|Prismatic ring]] or [[Prismatic Necklace|prismatic necklace]] with 6 [[Scroll Of Haste|haste scrolls]] (-24% action timer) | |
+ | *[[Prismatic Ring|Prismatic ring]] or [[Prismatic Necklace|prismatic necklace]] with 6 [[Scroll Of Gathering|gathering scrolls]] (+60% chance of an extra resource) | ||
+ | *[[Boots]] or [[Gloves|gloves]] (at least adamant) with at least 4 [[Scroll Of Fishing|fishing scrolls]] (+20% catch chance) | ||
− | === | + | ==Chances== |
− | + | The fishing skill is dependent on two chance-based factors: whether or not a catch succeeds, and what fish is caught when it does. | |
+ | ===Catch success chance=== | ||
+ | The base success chance for each area is 20%. For every level gained above the minimum level requirement of an area, the success chance is increased by 1.25%, rounded to one decimal place. The chance can never be higher than 100%. | ||
− | + | The two lower areas reach 100% chance by level 99. The cage fishing area caps at 93.8% and the harpoon fishing location at 81.3%. | |
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− | + | As of the new Mastery update, it is possible to raise the effective level of the fishing skill past 99, making it possible to get 100% catch rate in later zones without the fishing enchant. | |
− | + | ===Fish type caught=== | |
− | + | Some areas contain two different types of fish. Up until the level needed for the higher-tier fish, 100% of the caught fish are of the lower tier. As soon as both fish can be caught, the chance of catching lower tier fish is 80% while the higher tier fish has a 20% chance to be caught. Each level after that increases the chance for the higher tier fish by 1%, up to a maximum of 50%. Because of this, 49% of all fish caught using a harpoon at level 99 will be sharks: 20 + (99 - 70) = 49%. | |
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− | + | *Note - this is old info. As of the Mastery patch, fishing zones no longer have a level requirement for different resources. | |
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− | + | ==History== | |
− | + | The fishing skill was released on September 12th, 2019. |