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{{Incomplete|[[Refactor]] March 02, 2023}}[[File:Exploring the screen.png|thumb|668x368px|Use the icons to easily change which activity you are viewing.|alt=Image Guide]]
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[[File:Exploring the screen.png|thumb|668x368px|Use the icons to easily change which activity you are viewing.|alt=Image Guide]]
 
The '''Getting Started''' guide is intended to help both new and returning players.
 
The '''Getting Started''' guide is intended to help both new and returning players.
  
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*A set of [[Equipment#Armor|runite armor]]
 
*A set of [[Equipment#Armor|runite armor]]
*Skill levels roughly averaging 50‒60
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*Skill levels roughly averaging 50 - 60
  
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<br />
 
==Things to Consider==
 
==Things to Consider==
 
This section will cover subjects including the player's account and official rules.
 
This section will cover subjects including the player's account and official rules.
===Game Rules===
 
[[Rules]]
 
  
All players must follow the rules of the game. Certain things are not allowed, and can result in your account being muted, suspended, or permanently banned from play:
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===Ironman Mode===
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Released on 11th December 2020 [https://www.reddit.com/r/Idlescape/comments/kb6ewt/update_11_december_2020_v08_ironman/ v0.8]<blockquote>The information on this page is based on '''non-ironman gameplay'''. While still very useful to start off, some advice may not apply!</blockquote>Ironman mode accounts have unique restrictions and special capabilities:  
  
*Any form of automation or botting is NOT allowed. This applies to the use, creation, or distribution of both bots and automation devices. Discussions about botting is also not permitted.
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*'''Trading''' - cannot trade with other players.
*Scripts for quality of life improvements may be allowed, but for safety check with Boohi through in-game chat or Discord for a timely response and approval.
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*'''Ironman-only Chat''' - all ironmen have their own chat channel that cannot be accessed by regular players, but can still chat in the general channel.
*Alt-trading, specifically having multiple accounts that trade between each other is NOT allowed. Players are only allowed to own a single account!
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*'''Chat Total Level''' - total levels displayed in chat for ironmen is greyed out to differentiate them from regular players.
*Trading any items from outside of Idlescape for items inside Idlescape is against the rules and will result in a trade ban for both players.
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*'''Multi-logging''' - players can use both their regular account and ironman account at the same time in different browser tabs.
*Follow the [[Rules#Chat Guidelines|chat rules]]!
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*'''Server-wide Broadcasts''' - the first time an ironman reaches a special achievement, (e.g. first to level 50 farming) a server-wide message is sent to congratulate them in both general and the ironman chat channels.
 +
*'''Ironman-only Hiscores''' - a special hiscores page where the highest level ironmen are ranked.
  
===Staff & Moderators===
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''This mode is '''not''' recommended for new players to the game.''
[[FAQ#Current Staff Members|Current Staff Members]]
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<!-- {| class="wikitable"
 
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|+Ironman Guides
Tasks of people within a role are not set in stone, but in general developers create the game system and code, and moderators keep chat in normal and help players out with small problems. Community contributors help develop and test new parts of the game on a voluntary basis. Artists create the artwork for the game.
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!Guide
 
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!Author
To open a ticket for assistance, you can do so in game from the "Send Feedback" feature in game, or via the [https://discord.gg/kFpscRm Discord channel] #create-ticket.
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!Details
 
+
|-
==Ironman Mode==
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|[[Ironman Combat Tips and Tricks]]
 
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|Khazu
:''Note: The information on this page is based on '''non-ironman gameplay'''. While still very useful to start off, some advice may not apply!''
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|A combat tips and tricks specific to IMs
 
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|}
Released on 11 December 2020 [https://www.reddit.com/r/Idlescape/comments/kb6ewt/update_11_december_2020_v08_ironman/ v0.8].
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-->
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===Game Rules===
 +
<blockquote>''Main article: [[Rules]]''</blockquote>All players must follow the rules of the game. Certain things are not allowed, and can result in your account being muted, suspended, or permanently banned from play:
  
[[Ironman]] mode characters have unique restrictions and special capabilities:
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#Any form of automation or botting is NOT allowed. This applies to the use, creation, or distribution of both bots and automation devices. Discussions about botting is also not permitted.
 +
#Scripts for quality of life improvements may be allowed, but for safety check with Boohi through in-game chat or Discord for a timely response and approval.
 +
#Alt-trading, specifically having multiple accounts that trade between each other is NOT allowed. Players are only allowed to own a single account!
 +
#Trading any items from outside of Idlescape for items inside Idlescape is against the rules and will result in a trade ban for both players.
 +
#Follow [[Rules#Chat Guidelines|chat rules]]!
  
*'''Trading''': cannot trade with other players.
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===Admins===
*'''Ironman-only Chat''': all ironmen have their own chat channel that cannot be accessed by regular players, but can still chat in the general channel.
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Currently there is one [[FAQ#Current Staff Members:|admin]] in Idlescape:
*'''Chat Total Level''': total levels displayed in chat for ironmen is greyed out to differentiate them from regular players.
 
*'''Multi-logging''': players can use both their regular character and ironman chracter at the same time in different browser tabs.
 
*'''Server-wide Broadcasts''': the first time an ironman reaches a special achievement, (e.g. first to level 50 farming) a server-wide message is sent to congratulate them in both general and the ironman chat channels.
 
*'''Ironman-only Hiscores''': a special hiscores page where the highest level ironmen are ranked.
 
  
''This mode is '''not''' recommended for new players to the game.''
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*<img src="https://idlescape.com/images/chaticons/chat-icon-boohi.png" alt="Creator" height="23" width="23"> [[User:Boohi|Boohi]]
  
With the release of Ironman mode came several [[Alternate Playstyles]], all based around the mode.
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===Moderators===
 +
[[FAQ#Current Staff Members:|Moderators]] are players chosen specifically by Idlescape [[FAQ#Current Staff Members:|admins]] for their commitment to the community. They are denoted in-game by a silver chat crown (<img src="https://idlescape.com/images/chaticons/chat-icon-mod.png" alt="" height="23" width="23">). These moderators have special privileges, and can mute rule-breakers.
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<br />
  
 
==Gameplay==
 
==Gameplay==
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===Action Queue===
 
===Action Queue===
In Idlescape, players can only perform '''one''' action at a time; for example, [[mining]] and [[foraging]] simultaneously is not possible.
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In Idlescape, players can only perform '''one''' action at a time. I.e. [[mining]] and [[foraging]] simultaneously is not possible.
  
The exceptions are: [[farming]], [[enchanting]] and [[crafting]]. These can be done at the same time while training other skills.
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The exceptions are: [[farming]], [[enchanting]], [[Enchanting#Augmenting|augmenting]], and [[crafting]]. These can be done at the same time while training other skills.
  
 
===Offline Progression===
 
===Offline Progression===
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===Skills===
 
===Skills===
Players have access to 13 skills, split up into four categories: combat, gathering, production, and magic. For more information on each skill, see their respective articles.
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Players have access to 13 skills, split up into four categories; combat, gathering, production, and magic. For more information on each skill see their respective article.
  
 
{| class="wikitable align-center-1"
 
{| class="wikitable align-center-1"
 
! colspan="3" |Combat skills
 
! colspan="3" |Combat skills
 
|-
 
|-
|<img src="https://play.idlescape.com/images/combat/attack_icon.png" alt="" height="35" width="35">
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|<img src="https://idlescape.com/images/combat/attack_icon.png" alt="" height="35" width="35">
 
|[[Combat#Attack|Attack]]
 
|[[Combat#Attack|Attack]]
 
|Determines how accurate the player is.
 
|Determines how accurate the player is.
 
|-
 
|-
|<img src="https://play.idlescape.com/images/combat/strength_icon.png" alt="" height="35" width="35">
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|<img src="https://idlescape.com/images/combat/strength_icon.png" alt="" height="35" width="35">
 
|[[Combat#Strength|Strength]]
 
|[[Combat#Strength|Strength]]
 
|Determines a player's maximum hit, calculated alongside their strength bonuses.
 
|Determines a player's maximum hit, calculated alongside their strength bonuses.
 
|-
 
|-
|<img src="https://play.idlescape.com/images/combat/defense_icon.png" alt="" height="35" width="35">
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|<img src="https://idlescape.com/images/combat/defense_icon.png" alt="" height="35" width="35">
 
|[[Combat#Defense|Defense]]
 
|[[Combat#Defense|Defense]]
 
|Decreases the chance of being hit.
 
|Decreases the chance of being hit.
 
|-
 
|-
|<img src="https://play.idlescape.com/images/combat/constitution_icon.png" alt="" height="35" width="35">
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|<img src="https://idlescape.com/images/combat/constitution_icon.png" alt="" height="35" width="35">
 
|[[Combat#Constitution|Constitution]]
 
|[[Combat#Constitution|Constitution]]
|Increases Health/HP.
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|Allows players to sustain more damage.
 
|-
 
|-
 
! colspan="3" |Gathering Skills
 
! colspan="3" |Gathering Skills
 
|-
 
|-
|<img src="https://play.idlescape.com/images/mining/iron_pickaxe.png" alt="" height="35" width="35">
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|<img src="https://idlescape.com/images/mining/iron_pickaxe.png" alt="" height="35" width="35">
 
|[[Mining]]
 
|[[Mining]]
 
|Used to gather ores and other materials from different locations.
 
|Used to gather ores and other materials from different locations.
 
|-
 
|-
|<img src="https://play.idlescape.com/images/fishing/fishing_logo.png" alt="" height="35" width="35">
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|<img src="https://idlescape.com/images/farming/farming_icon.png" alt="" height="35" width="35">
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|[[Farming]]
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|Used to plant and harvest seeds.
 +
|-
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|<img src="https://idlescape.com/images/fishing/fishing_logo.png" alt="" height="35" width="35">
 
|[[Fishing]]
 
|[[Fishing]]
 
|Allows players to catch fish.
 
|Allows players to catch fish.
 
|-
 
|-
|<img src="https://play.idlescape.com/images/foraging/foraging_icon.png" alt="" height="35" width="35">
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|<img src="https://idlescape.com/images/foraging/foraging_icon.png" alt="" height="35" width="35">
 
|[[Foraging]]
 
|[[Foraging]]
 
|Allows players to gather logs, seeds, and cooking ingredients.
 
|Allows players to gather logs, seeds, and cooking ingredients.
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! colspan="3" |Production Skills
 
! colspan="3" |Production Skills
 
|-
 
|-
|<img src="https://play.idlescape.com/images/smithing/smithing_icon.png" alt="" height="35" width="35">
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|<img src="https://idlescape.com/images/smithing/smithing_icon.png" alt="" height="35" width="35">
 
|[[Smithing]]
 
|[[Smithing]]
 
|Allows players to smelt ores into bars.
 
|Allows players to smelt ores into bars.
 
|-
 
|-
|<img src="https://play.idlescape.com/images/farming/farming_icon.png" alt="" height="35" width="35">
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|<img src="https://idlescape.com/images/cooking/cooking_icon.png" alt="" height="35" width="35">
|[[Farming]]
 
|Used to plant and harvest seeds.
 
|-
 
|<img src="https://play.idlescape.com/images/cooking/cooking_icon.png" alt="" height="35" width="35">
 
 
|[[Cooking]]
 
|[[Cooking]]
 
|Allows players to turn their ingredients into meals with different effects and/or for healing during combat.
 
|Allows players to turn their ingredients into meals with different effects and/or for healing during combat.
 
|-
 
|-
|<img src="https://play.idlescape.com/images/ui/crafting_icon.png" alt="" height="35" width="35">
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|<img src="https://idlescape.com/images/ui/crafting_icon.png" alt="" height="35" width="35">
 
|[[Crafting]]
 
|[[Crafting]]
|Allows players to create items & [[equipment]].
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|Allows players to create [[equipment]].
 
|-
 
|-
 
! colspan="3" |Magic Skills
 
! colspan="3" |Magic Skills
 
|-
 
|-
|<img src="https://play.idlescape.com/images/runecrafting/RuneCraftingIcon.png" alt="" height="35" width="35">
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|<img src="https://idlescape.com/images/runecrafting/RuneCraftingIcon.png" alt="" height="35" width="35">
 
|[[Runecrafting]]
 
|[[Runecrafting]]
 
|Allows players to make [[Runecrafting#Runes|runes]] using rune essence.
 
|Allows players to make [[Runecrafting#Runes|runes]] using rune essence.
 
|-
 
|-
|<img src="https://play.idlescape.com/images/enchanting/enchanting_logo.png" alt="" height="35" width="35">
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|<img src="https://idlescape.com/images/enchanting/enchanting_logo.png" alt="" height="35" width="35">
 
|[[Enchanting]]
 
|[[Enchanting]]
 
|The enchanting skill is divided into the following:
 
|The enchanting skill is divided into the following:
 
+
{| class="wikitable"
*[[Enchanting#Scrollcrafting|Scrollcrafting]] allows players to create enchantment scrolls.
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|[[Enchanting#Scrollcrafting|Scrollcrafting]]
*[[Enchanting#Enchanting|Enchanting]] allows players to apply enchantment scrolls.
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|Allows players to create enchantment scrolls.
*[[Enchanting#Augmenting|Augmenting]] allows players to improve equipment stats.
+
|-
 +
|[[Enchanting#Enchanting|Enchanting]]
 +
|Allows players to apply enchantment scrolls.
 +
|-
 +
|[[Enchanting#Augmenting|Augmenting]]
 +
|Allows players to improve equipment stats.
 +
|}
 
|}
 
|}
 +
<br />
 
==Combat==
 
==Combat==
  
 
===Combat Experience===
 
===Combat Experience===
Players gain combat skill experience
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Players gain combat skill experience when dealing damage; 2 experience in the selected combat skill and 1 experience in Constitution per damage dealt. When fighting in a balanced stance, each skill gains 2/3 of an experience per point of damage.  
{| class="wikitable align-center-1"
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[[File:Combat_stance_v2.png|alt=|border|thumb|259x259px|Stance Example]]
! colspan="2" |Combat experience
+
 
|-
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===Combat Stance===
|Constitution
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Players have 4 different settings to gain combat experience, either by selecting a single skill or by gaining equal amount of experience in all three at the same time, you can chose this in the combat interface by clicking on the crossed sword tab on the left side of the screen, the player need to be in combat for this to be shown.
|Constitution now scales separately from HP. Generally speaking you take your Constitution level * 7.5 to get your HP and add on your stamina bonus to get your max HP. It gets XP from getting hit or mitigating damage taken. Constitution affects your magical resistance.
 
|-
 
|Attack
 
|Attack is the accuracy of all your attacks. It gets XP from successfully hitting things.
 
|-
 
|Strength
 
|Strength is your ability to deal melee damage. It gets XP from damaging things.
 
|-
 
|Defense
 
|Defense is your physical protection. It gets XP from getting hit or mitigating damage taken.
 
|-
 
|Magic
 
|Magic is your ability to deal magic damage. It gets XP from damaging things.
 
|-
 
|Range
 
|Range is your ability to deal range damage. It gets XP from damaging things.
 
|}
 
----
 
----'''<big>ALL INFORMATION BELOW THIS LINE HAS NOT BEEN UPDATED AFTER REFACTOR, PLEASE MOVE IT FURTHER DOWN WHEN YOU UPDATE THE GUIDE.</big>'''
 
----
 
----
 
  
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<br />
  
 
===Equipment Stats===
 
===Equipment Stats===
Equipped gear has bonuses that impact combat; the higher the level, the better the bonus.
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Equipped gear have bonuses that impact combat, the higher the level, the better the bonus.
  
*'''Accuracy bonuses''' increase the chance of landing a hit.
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*'''Accuracy bonuses''' - improve the chance of landing a hit.
*'''Strength bonuses''' increase the max hit.
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*'''Strength bonuses''' - a higher strength bonus increases the max hit.
*'''Defense bonuses''' increase the chance to dodge an attack.
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*'''Defense bonuses''' - increase the chance to dodge an attack.
  
 
===Death===
 
===Death===
Death occurs when a player's [[Combat#Constitution|Hitpoints]] reach zero. The preceding action will be cancelled and the player returns to idling.
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Death occurs when a player's [[Hitpoints]] reach zero. The preceding action will be cancelled and the player returns to idling.
 
Health slowly regenerates on its own. Dying will not result in the loss of items, experience, gold, etc.
 
Health slowly regenerates on its own. Dying will not result in the loss of items, experience, gold, etc.
 +
<br />
  
 
==New Character Guide==
 
==New Character Guide==
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Following these steps will take 12 to 24 hours and leave you in a position to make millions of gold per day to fund your exploration of the game.
 
Following these steps will take 12 to 24 hours and leave you in a position to make millions of gold per day to fund your exploration of the game.
  
#'''[[Foraging|Forage]]''' in the [[Grasslands]] until you collect 30 [[log]]s.
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*'''[[Foraging|Forage]]''' in the [[Grasslands]] until you collect 30 [[Log|logs]].
#'''[[Mining|Mine]]''' in the [[Clay Pit]] until level 10, then switch to mining in the [[City Outskirts]] until you collect 60 [[Tin Ore|tin ore]], 60 [[Copper Ore|copper ore]], and 6 [[coal]].
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*'''[[Mining|Mine]]''' in the [[Clay Pit]] until level 10, then switch to mining in the [[City Outskirts]] until you collect 60 [[Tin Ore|tin ore]], 60 [[Copper Ore|copper ore]], and 6 [[coal]].
#'''[[Smithing|Smith]]''' your tin and copper ore into [[Bronze Bar|bronze bars]] using the [[heat]] from burning the 6 coal.
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*'''[[Smithing|Smith]]''' your tin and copper ore into [[Bronze Bar|bronze bars]] using the [[heat]] from burning the 6 coal.
#'''[[Crafting|Craft]]''' 1 [[Bronze Daggers|bronze daggers]], and as much fertilizer as possible (click the 4 above the ingredient list), and this will get you to level 2 crafting. Then craft 1 [[Bronze Pickaxe|bronze pickaxe]]. Equip the set of daggers and the pickaxe.
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*'''[[Crafting|Craft]]''' 1 [[Bronze Daggers|bronze daggers]], and as much fertilizer as possible (click the 4 above the ingredient list), and this will get you to level 2 crafting. Then craft 1 [[Bronze Pickaxe|bronze pickaxe]]. Equip the set of daggers and the pickaxe.
#'''Mine''' in the City Outskirts until level 20, then switch to mining in the '''Village'''.
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*'''Mine''' in the City Outskirts until level 20, then switch to mining in the '''Village'''.
#'''AFK''' for several hours/overnight. Your goal here is to collect [[Iron Ore|iron ore]], [[Chests|geodes]], and [[gem]]s to sell on the marketplace for a total of around 2.5‒3 million gold (Marketplace is based on supply and demand, prices can fluctuate greatly).
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*'''AFK''' for several hours/overnight. Your goal here is to collect [[Iron Ore|iron ore]], [[Chests|geodes]], and [[Gem|gems]] to sell on the marketplace for a total of around 2.5 - 3 million gold (Marketplace is based on supply and demand, prices can fluctuate greatly).
#'''Buy a [[Runite Pickaxe]]''' on the marketplace, which normally cost 3 million gold or less. (Marketplace is based on supply and demand, prices can fluctuate greatly), don't enchant this pick until you have augmented or bought a +5/+10. A more extensive guide on enchants are found later in this guide: [[Getting Started#Mining|Mining]]
+
*'''Buy a [[Runite Pickaxe]]''' on the marketplace, which normally cost 3 million gold or less. (Marketplace is based on supply and demand, prices can fluctuate greatly)
  
 
Note that the runite pickaxe requires mining level 50, which you should have by the time you get the gold required, if not, mine in the [[Desert]] or the [[Underground]] until you do. Once you have your pickaxe you can always keep mining for a solid source of income.  
 
Note that the runite pickaxe requires mining level 50, which you should have by the time you get the gold required, if not, mine in the [[Desert]] or the [[Underground]] until you do. Once you have your pickaxe you can always keep mining for a solid source of income.  
  
Market prices fluctuate but [[Iron Ore|iron ore]], [[Mithril Ore|mithril ore]], [[Runite Ore|runite ore]], and [[silver]] have been in demand and good profit for a long time.  
+
Market prices fluctuate but iron ore, mithril ore, runite ore, and silver have been in demand and good profit for a long time.
 +
 
 +
The Village and the [[Volcano]] are common places to mine for these ores.
  
Mining zones [[Village]] and [[Volcano]] are common places to mine for these ores.
+
<br />
  
 
==Taking Your Next Steps==
 
==Taking Your Next Steps==
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This equipment is very useful in the long term and is well worth getting for any skill.
 
This equipment is very useful in the long term and is well worth getting for any skill.
  
*[[Black Opal Necklace|Black opal necklace]]/[[Black Opal Ring|ring]] with [[Scroll of Gathering|gathering]]/[[Scroll of Haste|haste]] enchantments.
+
*[[Black Opal Necklace|Black opal necklace]]/[[Black Opal Ring|ring]] with [[Scroll_of_Gathering|gathering]]/[[Scroll_of_Haste|haste]] enchantments.
*[[Obsidian Boots]] with the [[Scroll of Naturalist|naturalist]] enchantment.
+
*[[Obsidian Boots]] with the [[Scroll_of_Naturalist|naturalist]] enchantment.
  
 
===Skills===
 
===Skills===
 
====Mining====
 
====Mining====
  
[[Mining]] is essential for [[smithing]] and a good source of profit for the average player.
+
*'''Why?''' [[Mining]] is essential for [[smithing]] and a good source of profit for the average player.
 
+
*'''Items to consider:'''  
'''Items to consider:'''  
+
**Runite pickaxe with the [[Scroll of Superheating|Superheat]] enchantment. Ideally you want to buy a highly augmented (+5 to +10) version of this pickaxe '''before''' you enchant it with superheating as those scrolls are expensive, and you may not upgrade your pick again for a long time.
 
+
*'''Popular zones:'''  
*Runite pickaxe with the [[Scroll of Superheating|Superheat]] enchantment. Ideally you want to buy a highly augmented (+5 to +10) version of this pickaxe '''before''' you enchant it with superheating as those scrolls are expensive, and you might not upgrade your pick again for a long time.
+
**'''[[Village]]:'''  
 
+
***Drops large quantities of iron ore that is used by high level players to level up their [[enchanting]] skill via [[augmenting]] obsidian equipment.
'''Popular zones:'''  
+
**'''[[Volcano]]:'''
 
+
***High experience rates as well as popular ingredients such as [[Runite Ore|runite ore]], [[Mithril Ore|mithril ore]], and [[silver]]
*'''[[Village]]:''' Drops large quantities of iron ore that is used by high level players to level up their [[enchanting]] skill via [[augmenting]] obsidian equipment.
+
***Only one item currently doesn't have a use; [[stone]]. However even stone will sell on the market for more than the vendor/NPC value
*'''[[Volcano]]:''' Gives high experience rates as well as popular ingredients such as [[Runite Ore|runite ore]], [[Mithril Ore|mithril ore]], and [[silver]]. Only one item currently doesn't have a use; [[stone]]. However even stone will sell on the market for more than the vendor/NPC value.
+
**'''[[Deep Pit]]:'''
*'''[[Deep Pit]]:''' The last and highest level mining zone. This location has monsters you will have to fight occasionally in order to mine there, but is also the only location where you can get [[Stygian Ore|stygian ore]]. Runite equipment is recommend to fight the [[Greater Demon|greater demons]] that you will encounter here. If you die while mining here you will go into idling and be locked out of the zone for 15 minutes.
+
***The last and highest level mining zone. This location has monsters you will have to fight occasionally in order to mine there, but is also the only location where you can get [[Stygian Ore|stygian ore]]. Runite equipment is recommend to fight the [[Greater Demon|greater demons]] that you will encounter here. If you die while mining here you will go into idling and be locked out of the zone for 15 minutes.
 
 
====Foraging====
 
 
 
[[Foraging]] is essential for [[farming]], and a good source of [[cooking]] ingredients.
 
 
 
'''Items to consider:'''
 
 
 
*[[Runite Hatchet]] with the [[Scroll of Root Digging|root digging]] enchantment.
 
 
 
'''Popular zones:'''
 
 
 
*'''[[Fungal Grotto]]:''' [[Potato Seed|Potato]] and [[Mushroom Spore|mushroom spores]] as well as a large variety of tree seeds make this a popular location for farming experience, cooking ingredients, and money-making via selling seeds and ingredients on the market.
 
*'''[[The Tangle]]:''' Great source of [[log]]s and [[chili Pepper|chili pepper]], also the best source of crafting experience while foraging available. [[Branch]]es and [[log]]s are a good source of crafting experience by crafting them into [[ashes]]. Be careful when burning them for heat as you may be better off selling them on the market and buying something else with a better heat to gold ratio.
 
*'''[[Misty Marsh]]:''' Slightly less logs per hour when compared to The Tangle, but a great source of [[Pumpkin Seed|pumpkin seeds]].
 
*'''[[Haunted Woods]]:''' The second best crafting experience rates after The Tangle, but a great way to get high level seeds for farming experience.
 
*'''[[Living Forest]]:''' The last and highest level foraging zone. Similar to the Deep Pit for mining, this location has monsters you will have to fight often. The [[Spriggan]]s that spawn here are harder to defeat than the greater demons from the Deep Pit, so slightly better gear is recommended to forage here.
 
 
 
====Fishing====
 
 
 
[[Fishing]] is useful source for ingredients used in [[cooking]] and is a great source for end-game food.
 
 
 
'''Items to consider:'''
 
 
 
*Fishing is using a node system, which allows the player to find nodes, which in turn allows the player to gather a lot of different fish from a single zone. A node could be explained as a mini-zone within a zone.
 
*To get started with fishing the player doesn't require anything, but it is strongly recommended that the player has a minimum of a low-tier [[:Category:Tacklebox|tacklebox]] ([[Novice Tacklebox]] or [[Basic Tacklebox]]) and a pair of boots or gloves enchanted with [[Fishing (Enchantment)]].
 
 
 
'''Popular zones:'''
 
 
 
*Like all gathering skills the end-game zones often gives the best gold per hour, but as marketplace prices fluctuate a lot and different ingredients are in demand the player can choose their own zone to farm, it is best to level in a zone were the player have a good node find and gather length.
 
*Lower tier fish such as [[Raw Shrimp|shrimp]] and [[Raw Anchovy|anchovies]] are a great source of early cooking experience as well as food for early-game combat.
 
*Cooking 1‒5 fish with a 1 or more shrimp will provide Seared Fish with the [[Scroll of the Shrimp Lord|shrimp lord]] buff, which gives a chance to gain free shrimp when cooking any food.
 
 
 
====Smithing====
 
 
 
[[Smithing]] is highly useful for [[crafting]] and can eventually be a decent source of income.
 
 
 
'''Items to consider:'''
 
 
 
*Obsidian boots with the [[Scroll of Inferno|inferno]] enchantment.
 
*Black opal ring/necklace with the [[Scroll of Pyromancy|pyromancy]] and [[Scroll of Wealth|wealth]] enchantments.
 
*[[Crest of Chaos]], end-game helmet used to increase your effective smithing level.
 
*Rune gloves with the [[Scroll of Efficiency|efficiency]] enchantment.
 
 
 
'''Popular Ores:'''
 
 
 
*'''[[Iron Ore]]:''' Very high experience rates until you get to runite ore. When smelted into bars, they are used in large quantities by high-level players.
 
*'''[[Mithril Ore]]:''' When smelted into bars, they are used in large quantities by high-level players.
 
*'''[[Runite Ore|Runite]] and [[Stygian Ore]]:''' High experience rates. Used in many of the top tier items in the game.
 
 
 
If you have an opal ring/necklace with the [[Scroll of Wealth|wealth]] enchantment, you can often find runite, adamantite, and sometimes gold ore at a low enough price that if you buy the ore and smelt it, you can make profit by smithing ores into bars. For example, if you have [[Scroll of Wealth|wealth]]x5:
 
 
 
#Purchase 15 runite ore at 1,000 gold each and smelt them into a runite bar.
 
#Wealth procs when the bar finishes, causing the bar to automatically sell at 18,000GP, twice the vendor price of 9,000.
 
#30‒50 seconds will earn you 3,000 gold and some decent experience.
 
 
 
Note this is less money than you can make elsewhere in the game, but it is very passive and steady income that lets you level smithing fairly quickly through the higher levels.
 
 
 
====Cooking====
 
  
[[Cooking]] is useful for [[combat]] as well as creating food to buff other activities in the game.
+
<br />
  
'''Items to consider:'''
+
===Foraging===
  
*Obsidian boots with the [[Scroll of Cooking|cooking]] enchantment.
+
*'''Why?''' [[Foraging]] is essential for [[farming]], and a good source of [[cooking]] ingredients.
*An augmented [[ladle]].
+
*'''Items to consider:'''
*Black opal ring/necklace with the [[Scroll of Haste|haste]] and [[Scroll of Pyromancy|pyromancy]] enchantments.
+
**[[Runite Hatchet]] with the [[Scroll of Root Digging|root digging]] enchantment.
*Black opal ring/necklace with the [[Scroll of the Scholar|scholar]] enchantment.
+
*'''Popular zones:'''
 +
**'''[[Fungal Grotto]]:'''
 +
***[[Potato Seed|Potato]] and [[Mushroom Spore|mushroom spores]] as well as a large variety of tree seeds make this a popular location for farming experience, cooking ingredients, and money-making via selling seeds and ingredients on the market.
 +
**'''[[The Tangle]]:'''
 +
***Great source of [[Log|logs]] and [[chili Pepper|chili pepper]], also the best source of crafting experience while foraging available.
 +
***[[Branch|Branches]] and [[Log|logs]] are a good source of crafting experience by crafting them into [[ashes]]. Be careful when burning them for heat as you may be better off selling them on the market and buying something else with a better heat to gold ratio.
 +
**'''[[Misty Marsh]]:'''
 +
***Slightly less logs per hour when compared to The Tangle, but a great source of [[Pumpkin Seed|pumpkin seeds]].
 +
**'''[[Haunted Woods]]:'''
 +
***The second best crafting experience rates after The Tangle, but a great way to get high level seeds for farming experience.
 +
**'''[[Living Forest]]:'''
 +
***The last and highest level foraging zone. Similar to the Deep Pit for mining, this location has monsters you will have to fight often. The [[Spriggan|Spriggans]] that spawn here are harder to defeat than the greater demons from the Deep Pit, so slightly better gear is recommended to forage here.
  
'''Popular recipes:'''
+
<br />
  
*Cooking fish with the scholar enchant to get the highest possible experience while getting [[Fish Oil|fish oil]] which is used in crafting and quite valuable.
+
===Fishing===
*1 x [[pepper]], 1 x [[sugar]], 1 x [[salt]], 1 x [[Raw Shrimp|shrimp]].
 
*Combining 4 of the following: [[wildberry]], [[potato]], [[carrot]], [[tomato]], [[apple]], with one of the following: [[banana]], [[Chili Pepper|chili pepper]], [[sugar]].
 
*Combining any 2 meats (including fish) with any 2 veggies (usually potato) and 1 x [[ichor]].
 
  
'''Notes:'''
+
*'''Why?''' [[Fishing]] is useful source for ingredients used in [[cooking]].
 +
*'''Items to consider:'''
 +
**Fishing does not have tools like mining and foraging, instead you need a single crafted item for each of the 4 zones; a [[Fishing Net|fishing net]], [[Fly Fishing Rod|fly fishing rod]], [[cage]], and a [[harpoon]].
 +
**Obsidian boots with the naturalist enchantment.
 +
**Rune gloves with the Fishing enchant
 +
*'''Popular zones:'''
 +
**Unlike mining and foraging, once you are able to fish in the last zone- Harpoon Fishing- you should stay there to fish [[Raw Tuna|raw tuna]] and [[Raw Shark|raw sharks]].
 +
**Lower tier fish such as [[Raw Shrimp|shrimp]] and [[Raw Anchovy|anchovies]] are a great source of early cooking experience as well as food for early-game combat.
 +
**Cooking 1 - 5 fish with a 1 or more shrimp will provide Seared Fish with the [[Scroll of the Shrimp Lord|shrimp lord]] buff, which gives a chance to gain free shrimp when cooking any food.
  
*Your effective cooking level determines the quality of your food and how many stacks of a certain buff it will have. Every 30 levels in cooking will offer a +2 to the number of stacks on a food item. This means that expensive ingredients such as chili peppers, pumpkins, and sharks is usually a waste of money at lower levels.
+
<br />
*When prices are high you may be better off leveling other skills or looking for items such as fish which you can scholar for the oil and sell on the market.
 
  
====Combat====
+
===Smithing===
  
[[Combat]] can eventually be an incredible source of income from the general loot you obtain as well as various rare drops such as ladles and obsidian gear, and much later end-game rares from giants. It is also considered one of the most enjoyable activities in the game by many, and a place to spend your gold on long-term projects. However, it does require lots of money to buy gear.
+
*'''Why?''' [[Smithing]] is highly useful for [[crafting]] and can eventually be a decent source of income.
 +
*'''Items to consider:'''
 +
**Obsidian boots with the [[Scroll of Inferno|inferno]] enchantment.
 +
**Black opal ring/necklace with the [[Scroll of Pyromancy|pyromancy]] and [[Scroll of Wealth|wealth]] enchantments.
 +
**[[Crest of Chaos]], end-game helmet used to increase your effective smithing level.
 +
**Rune gloves with the [[Scroll of Efficiency|efficiency]] enchantment.
 +
*'''Popular Ores:'''
 +
**'''[[Iron Ore]]:'''
 +
***Very high experience rates until you get to runite ore.
 +
***When smelted into bars, they are used in large quantities by high-level players
 +
**'''[[Mithril Ore]]:'''
 +
***When smelted into bars, they are used in large quantities by high-level players.
 +
**'''[[Runite Ore|Runite]] and [[Stygian Ore]]:'''
 +
***Used in many of the top tier items in the game.
 +
***High experience rates
 +
**If you have an opal ring/necklace with the [[Scroll of Wealth|wealth]] enchantment, you can often find runite, adamantite, and sometimes gold ore at a low enough price where if you buy the ore and smelt it, you can make profit by smithing ores into bars.
 +
***Example if you have [[Scroll of Wealth|wealth]]x5:
 +
****Purchase 15 runite ore at 1,000 gold each and smelt them into a runite bar.
 +
****Wealth procs when the bar finishes, causing the bar to automatically sell at 18,000GP, twice the vendor price of 9,000.
 +
****30 - 50 secs in this case will earn you 3,000 gold and some decent experience.
 +
***Note this is less money than you can make elsewhere in the game, but it is very passive and steady income that lets you level smithing fairly quickly through the higher levels.
  
{| class="wikitable "
+
<br />
!Level range
 
!Zones
 
!What to wear
 
!Notable drops
 
!Notes
 
|-
 
|1‒20
 
|[[Farm]],<br>[[Caves]]
 
|{{clear}}
 
  
*Nothing/Bronze armor
+
===Cooking===
*Bronze daggers/bronze scimitar
 
|{{clear}}
 
  
*[[Raw Chicken]]
+
*'''Why?''' [[Cooking]] is useful for [[combat]] as well as creating food to buff other activities in the game.
*[[Raw Beef]]
+
*'''Items to consider:'''
*[[Milk]]
+
**Obsidian boots with the [[Scroll of Cooking|cooking]] enchantment.
*[[Goblin Brain]]
+
**An augmented [[ladle]].
*[[Ladle]]s
+
**Black opal ring/necklace with the [[Scroll of Haste|haste]] and [[Scroll of Pyromancy|pyromancy]] enchantments.
|{{clear}}
+
**Black opal ring/necklace with the [[Scroll of the Scholar|scholar]] enchantment.
 +
*'''Popular recipes:'''
 +
**Cooking fish with the scholar enchant to get the highest possible experience while getting [[Fish Oil|fish oil]] which is used in crafting and quite valuable.
 +
**1 x [[pepper]], 1 x [[sugar]], 1 x [[salt]], 1 x [[Raw Shrimp|shrimp]].
 +
**Combining 4 of the following: [[wildberry]], [[potato]], [[carrot]], [[tomato]], [[apple]], with one of the following: [[banana]], [[Chili Pepper|chili pepper]], [[sugar]].
 +
**Combining any 2 meats (including fish) with any 2 veggies (usually potato) and 1 x [[ichor]].
 +
*'''Notes:'''
 +
**Your effective cooking level determines the quality of your food and how many stacks of a certain buff it will have. Every 30 levels in cooking will offer a +2 to the number of stacks on a food item. This means that expensive ingredients such as chili peppers, pumpkins, and sharks is usually a waste of money at lower levels.
 +
**When prices are high you may be better off leveling other skills or looking for items such as fish which you can scholar for the oil and sell on the market.
  
*Getting bronze gear at the start will increase survivability and kill time, which will save you food.
+
<br />
*You can move on to caves quite early on, at around level 5‒10 in your combat skills.
 
*There is little gold gained in early combat.
 
*Combat can require more attention than other skills due to the fact that if you die, you end up idling doing nothing.
 
|-
 
|20‒50
 
|[[Caves]],<br>[[City]]
 
|{{clear}}
 
  
*Obsidian/Stygian boots with the [[Scroll of the Treasure Hunter|treasure hunter]] enchantment (stygian is more expensive but better)
+
===Combat===
*Obsidian armor, but substitute the obsidian helms with a [[Mithril Full Helm|mithril full helm]]
 
*[[Obsidian Daggers]]/[[Obsidian Scimitar]]
 
*If possible, you should attempt to buy inexpensive high augment versions of these items
 
|{{clear}}
 
  
*[[Goblin Brain]]
+
*'''Why?''': [[Combat]] can eventually be an incredible source of income from the general loot you obtain as well as various rare drops such as ladles and obsidian gear, and much later end-game rares from giants. It is also considered one of the most enjoyable activities in the game by many, and a place to spend your gold on long-term projects.  However, it does require lots of money to buy gear.
*[[Ladle]]s
 
*[[Runecrafting#Runes/Essence|Mind Runes]]
 
*[[Gem]]s
 
*[[Obsidian Helm]]
 
*[[Obsidian Full Helm]]
 
*[[Obsidian Greatsword]]
 
|{{clear}}
 
  
*[[Black Knight]]s in the [[City]] can be very difficult to defeat until you level up and get higher augmented obsidian gear. It's recommended to have better gear and high levels before trying to tackle them.
+
*'''Level Range 1 - 20'''
*Both encounters in City drop actual gold as well as all of the various obsidian drops, which will sell on the market or vendor well.
+
**'''Zones to fight in:'''
|-
+
***Farm/Caves
|50+
+
**'''What to wear:''':
|[[City]],<br>[[Lava Maze]]
+
***Nothing/Bronze armor
|{{clear}}
+
***Bronze daggers/bronze scimitar
 +
**'''Notable drops:'''
 +
***[[Raw Chicken]]
 +
***[[Raw Beef]]
 +
***[[Milk]]
 +
***[[Goblin Brain]]
 +
***[[Ladles]]
 +
**'''Notes:'''
 +
***Getting bronze gear at the start will increase survivability and kill time, which will save you food.
 +
***You can move on to caves quite early on, at around level 5 - 10 in your combat skills.
 +
***There is little gold gained in early combat.
 +
***Combat can require more attention than other skills due to the fact that if you die, you end up idling doing nothing.
  
*[[Obsidian Boots]]/[[Stygian Boots]] with the [[Scroll of the Treasure Hunter|treasure hunter]] enchantment
+
*'''Level Range 20 - 50'''
*[[Runite Breastplate]]
+
**'''Zones to fight in:'''
*[[Runite Plate Leggings]]
+
***Caves/City
*[[Runite Full Helm]]
+
**'''What to wear:''':
*[[Runite Scimitar]] (preferably +5 or higher)
+
***Obsidian/Stygian boots with the [[Scroll of Treasure Hunter|treasure hunter]] enchantment (stygian is more expensive but better)
*[[Runite Shield]] with [[Scroll of Healing|healing]] enchantment
+
***Obsidian armor, but substitute the obsidian helms with a [[Mithril Full Helm|mithril full helm]]
|{{clear}}
+
***[[Obsidian daggers]]/[[obsidian scimitar]]
 +
***If possible, you should attempt to buy inexpensive high augment versions of these items
 +
**'''Notable drops'''
 +
***[[Goblin Brain]]
 +
***[[Ladle|Ladles]]
 +
***[[Runecrafting#Runes/Essence|Mind Runes]]
 +
***[[Gem|Gems]]
 +
***[[Obsidian Helm]]
 +
***[[Obsidian Full Helm]]
 +
***[[Obsidian Greatsword]]
 +
**'''Notes:'''
 +
***[[Black Knights]] in the [[City]] can be very difficult to defeat until you level up and get higher augmented obsidian gear. It's recommended to have better gear and high levels before trying to tackle them.
 +
***Both encounters in City drop actual gold as well as all of the various obsidian drops, which will sell on the market or vendor well.
  
*Gems
+
*'''Level range 50+'''
*[[Obsidian Helm]]
+
**'''Zones to fight in:'''
*[[Obsidian Full Helm]]
+
***[[City]]/[[Lava Maze]]
*[[Obsidian Greatsword]]
+
**'''What to wear:''':
*[[Ichor]]
+
***[[Obsidian Boots]]/[[Stygian Boots]] with the [[Scroll of Treasure Hunter|treasure hunter]] enchantment
*[[Mind Rune]]s
+
***[[Runite Breastplate]]
*[[Adamantite Boots]]
+
***[[Runite Legs]]
*[[Runite Boots]]
+
***[[Runite Full Helm]]
*[[Burnt Fish]]
+
***[[Runite Scimitar]] (preferably +5 or higher)
*[[Gold Ore]]
+
***[[Runite Shield]] with [[Scroll of Healing|healing]] enchantment
|{{clear}}
+
**'''Notable drops'''
 +
***Gems
 +
***[[Obsidian Helm]]
 +
***[[Obsidian Full Helm]]
 +
***[[Obsidian Greatsword]]
 +
***[[Ichor]]
 +
***[[Mind Runes]]
 +
***[[Adamantite boots]]
 +
***[[Runite boots]]
 +
***[[Burnt fish]]
 +
***[[Gold Ore]]
 +
**'''Notes:'''
 +
***Demons from the Lava Maze can hit fairly hard, but also tend to evade your attacks less often.
 +
***Lava Maze is a well known high-profit zone and is an ideal place to AFK.
 +
***Runite Scimitar +5 is often very cheap compared to other runite weapons due to it having the potential to transform into a rare sword ([[Zero Edge]]) when augmenting from +4 to +5, when it does not, some players will dump large amounts of the now failed +5 swords on the market for cheap.
 +
***Your next steps will be getting runite gear with augments and enchantments such as [[Scroll of Healing|healing]], [[Scroll of Critical Strike|critical strike]], [[Scroll of Reinforcement|reinforce]], [[Scroll of Protection|protection]], and [[Scroll of Recklessness|recklessness]].
 +
***At level 60 defense you can upgrade your boots from obsidian to stygian, still with the treasure hunter enchantment.
  
*Demons from the Lava Maze can hit fairly hard, but also tend to evade your attacks less often.
+
===Enchanting===
*Lava Maze is a well known high-profit zone and is an ideal place to AFK.
 
*Runite Scimitar +5 is often very cheap compared to other runite weapons due to it having the potential to transform into a rare sword ([[Zero Edge]]) when augmenting from +4 to +5, when it does not, some players will dump large amounts of the now failed +5 swords on the market for cheap.
 
*Your next steps will be getting runite gear with augments and enchantments such as [[Scroll of Healing|healing]], [[Scroll of Critical Strike|critical strike]], [[Scroll of Reinforcement|reinforce]], [[Scroll of Protection|protection]], and [[Scroll of Recklessness|recklessness]].
 
*At level 60 defense you can upgrade your boots from obsidian to stygian, still with the treasure hunter enchantment.
 
|}
 
  
====Enchanting====
+
*'''Augmenting'''
 +
**Augmenting obsidian equipment- like obsidian scimitars- is a cheap way to get enchanting experience. There is also a chance of transforming, but chances are slim and should not be used as an argument to augument until end-game. There is also a chance of it breaking, so it is a good idea to have boots or gloves with the [[Scroll of Chances|chances]] enchantment. Augmenting is also usually done with an intuition buff, due to the large amount of bonus experience gained.
 +
*'''Scrollcrafting'''
 +
**Scrollcrafting is very profitable, with an average output of 800,000GP per scroll. Scrollcrafting takes [[Scroll|scrolls]], [[runes]], and [[silver]]. It is recommended to make scrolls that you have a high chance to create.  Scrolls also take a long time to sell, so it is recommended to find a client before scrollcrafting.
 +
*'''Enchanting'''
 +
**Enchanting is a part of the enchanting skill, where you can apply scrolls to items. Enchantments do not stack over different items, and you can not have two different enchantments on the same item. You can enchant most [[equipment]], with the exception of armors such as the shrimp armor set or [[Black Knight Great Helm]]. Enchantments can't fail.
  
*'''Scrollcrafting''' is very profitable, with an average output of 800,000GP per scroll. Scrollcrafting takes [[scroll]]s, [[runes]], and [[silver]]. It is recommended to make scrolls that you have a high chance to create.  Scrolls also take a long time to sell, so it is recommended to find a client before scrollcrafting.
+
<br />
*'''Enchanting''', a part of the enchanting skill, deals with applying scrolls to items. Enchantments do not stack over different items, and you can not have two different enchantments on the same item. You can enchant most [[equipment]], with the exception of armors such as the shrimp armor set or [[Black Knight Great Helm]]. Enchantments can't fail.
 
*'''Augmenting''' obsidian equipment – like obsidian scimitars – is a cheap way to get enchanting experience. There is also a chance of transforming, but chances are slim and should not be used as an argument to augument until end-game. There is also a chance of it breaking, so it is a good idea to have boots or gloves with the [[Scroll of Chances|chances]] enchantment. Augmenting is also usually done with an intuition buff, due to the large amount of bonus experience gained.
 
  
 
==Marketplace==
 
==Marketplace==
 
===Verify Your Email===
 
===Verify Your Email===
  
#Open the menu in the upper left of the screen.
+
*Open the menu in the upper left of the screen.
#Go to settings, then verify your email.
+
*Go to settings, then verify your email.
#You can now trade on the market!
+
*You can now trade on the market.
  
 
===Using the Marketplace===
 
===Using the Marketplace===
  
 
*'''Always sell your items to other players on the market.''' Do not vendor/sell to the NPC unless the item vendors for more than the offers on the marketplace, which it usually is not.
 
*'''Always sell your items to other players on the market.''' Do not vendor/sell to the NPC unless the item vendors for more than the offers on the marketplace, which it usually is not.
*'''Check the actual listings.''' When selling items, the game will show you the lowest listed price, however, players will sometimes list a small quantity of an item at well below normal market price in order to lure unsuspecting players into listing their items for too cheap.
+
*'''Check the actual listings.''' When selling items, the game will show you the lowest listed price, however, players will sometimes list a small quantity of an an item at well below normal market price in order to lure unsuspecting players into listing their items for too cheap.
*'''Stack Size is important.''' Players don't usually want to buy up 20 separate listing of iron ore with 20‒100 ore per listing if someone else has several thousand listed at similar prices.
+
*'''Stack Size is important.''' Players don't usually want to buy up 20 separate listing of iron ore with 20 - 100 ore per listing if someone else has several thousand listed at similar prices.
 
*'''Undercutting''' is a controversial topic. The amount you undercut by and on which items can make people frustrated when they are trying to sell similar items or are very invested in a specific market. This is just something you will have to feel out yourself.
 
*'''Undercutting''' is a controversial topic. The amount you undercut by and on which items can make people frustrated when they are trying to sell similar items or are very invested in a specific market. This is just something you will have to feel out yourself.
*'''Taxes:''' When you ''sell'' an item, 5% of the sale price is taken in taxes. This is to help combat inflation. Keep this in mind if trying to eke out slim profit margins, otherwise you can just ignore it.
+
*'''Taxes''' When you ''sell'' an item, 5% of the sale price is taken in taxes. This is to help combat inflation. Keep this in mind if trying to eke out slim profit margins, otherwise you can just ignore it.
 
*Items will stay posted on the market for 3 days and then they will be returned to your inventory where you can list them again if you wish.  However, if your item is fairly common and doesn't sell after 3 days, consider lowering the price.
 
*Items will stay posted on the market for 3 days and then they will be returned to your inventory where you can list them again if you wish.  However, if your item is fairly common and doesn't sell after 3 days, consider lowering the price.
 +
 +
<br />
  
 
==Tips and Tricks==
 
==Tips and Tricks==
  
 
*Burning coal is a cheap way to get heat, whereas logs can often be sold to players for more than their value in heat. Check the market for current prices on coal, logs, and pyres logs to see what the best heat to gold ratio is.
 
*Burning coal is a cheap way to get heat, whereas logs can often be sold to players for more than their value in heat. Check the market for current prices on coal, logs, and pyres logs to see what the best heat to gold ratio is.
*CTRL/CMD + left-click will link an item in chat; you can link up to 3 items per message.
+
*CTRL + left-click will link an item in chat, you can link up to 3 items per message.
 
*You can link your gold and heat in chat by CTRL-clicking the money bag and flame above your inventory.
 
*You can link your gold and heat in chat by CTRL-clicking the money bag and flame above your inventory.
*You can link your skill level by CTRL-clicking the skill.
+
*The vault is where you can store items you want kept separate. Examples of such things would be an augmented ladle for cooking, a weapon you don't have the level for, boots with various enchants you are not currently using, rare drops or crafting projects you are saving for later.
*The vault is where you can store items you want kept separate. Examples of such things might be an augmented ladle for cooking, a weapon you don't have the level for, boots with various enchants you are not currently using, rare drops, crafting projects you are saving for later, or excess blank scrolls you don't want to accidentally enchant.
 
 
*Geodes, birds nests, sunken treasures, and satchels are special chests that contain various items such as ore, seeds, runes, and talismans. Sunken treasures are the most sought after due to the extremely low chance of containing rare weapons.
 
*Geodes, birds nests, sunken treasures, and satchels are special chests that contain various items such as ore, seeds, runes, and talismans. Sunken treasures are the most sought after due to the extremely low chance of containing rare weapons.
 
*Getting a runite shield with the healing enchant will help you mine and forage in the highest tier zones as you will recover some health between encounters with the monsters there.
 
*Getting a runite shield with the healing enchant will help you mine and forage in the highest tier zones as you will recover some health between encounters with the monsters there.
Line 407: Line 396:
 
*Crafting and enchanting are often considered big money sinks, take care before trying to level them too high as you may find large amounts of money gone with nothing to show for it besides some experience.
 
*Crafting and enchanting are often considered big money sinks, take care before trying to level them too high as you may find large amounts of money gone with nothing to show for it besides some experience.
 
*It's a game, play it to have fun! If that means optimizing things in a certain way, playing the market, not trading ever, playing in non ideal ways etc., then go for it. People give advice to help you but in the end, it is you that is playing. 'If you ask for advice, you should consider taking it though.'
 
*It's a game, play it to have fun! If that means optimizing things in a certain way, playing the market, not trading ever, playing in non ideal ways etc., then go for it. People give advice to help you but in the end, it is you that is playing. 'If you ask for advice, you should consider taking it though.'
 +
 +
<br />
  
 
==See also==
 
==See also==
Line 423: Line 414:
 
**[[Enchanting]]
 
**[[Enchanting]]
 
**[[Combat]]
 
**[[Combat]]
*[[Community Shorthand]]
 
  
 
==References==
 
==References==
 
<references />
 
<references />
 
[[Category:Guides]]
 

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