Editing Getting Started

Jump to navigation Jump to search

Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.

Latest revision Your text
Line 52: Line 52:
 
In Idlescape, players can only perform '''one''' action at a time; for example, [[mining]] and [[foraging]] simultaneously is not possible.
 
In Idlescape, players can only perform '''one''' action at a time; for example, [[mining]] and [[foraging]] simultaneously is not possible.
  
The exceptions are: [[farming]], [[enchanting]] and [[crafting]]. These can be done at the same time while training other skills.
+
The exceptions are: [[farming]], [[enchanting]], [[Enchanting#Augmenting|augmenting]], and [[crafting]]. These can be done at the same time while training other skills.
  
 
===Offline Progression===
 
===Offline Progression===
Line 128: Line 128:
  
 
===Combat Experience===
 
===Combat Experience===
Players gain combat skill experience
+
Players gain combat skill experience when dealing damage; 2 experience in the selected combat skill and 1 experience in Constitution per damage dealt. When fighting in a balanced stance, each skill gains 2/3 of an experience per point of damage.  
{| class="wikitable align-center-1"
+
[[File:Combat_stance_v2.png|alt=|border|thumb|259x259px|Stance Example]]
! colspan="2" |Combat experience
 
|-
 
|Constitution
 
|Constitution now scales separately from HP. Generally speaking you take your Constitution level * 7.5 to get your HP and add on your stamina bonus to get your max HP. It gets XP from getting hit or mitigating damage taken. Constitution affects your magical resistance.
 
|-
 
|Attack
 
|Attack is the accuracy of all your attacks. It gets XP from successfully hitting things.
 
|-
 
|Strength
 
|Strength is your ability to deal melee damage. It gets XP from damaging things.
 
|-
 
|Defense
 
|Defense is your physical protection. It gets XP from getting hit or mitigating damage taken.
 
|-
 
|Magic
 
|Magic is your ability to deal magic damage. It gets XP from damaging things.
 
|-
 
|Range
 
|Range is your ability to deal range damage. It gets XP from damaging things.
 
|}
 
----
 
----'''<big>ALL INFORMATION BELOW THIS LINE HAS NOT BEEN UPDATED AFTER REFACTOR, PLEASE MOVE IT FURTHER DOWN WHEN YOU UPDATE THE GUIDE.</big>'''
 
----
 
----
 
  
 +
===Combat Stance===
 +
Players have 4 different settings to gain combat experience, either by selecting a single skill or by gaining equal amount of experience in all three at the same time, players can choose this in the combat interface by clicking on the crossed sword tab on the left side of the screen, the player needs to be in combat for this to be shown.
  
 
===Equipment Stats===
 
===Equipment Stats===

Please note that all contributions to Idlescape Wiki may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see IdleScape Wiki:Copyrights for details). Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)

Templates used on this page: