Getting Started

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The Getting Started guide is intended to help both new and returning players. The guide covers a wide range of topics including; skills, money making, and some early-game meta in Idlescape.

This guide aims to assist the player from early game to the beginning of midgame. Midgame can loosely be described as the point where the player has:

  • A set of rune armour
  • A bank value of around 1,000,000 - 5,000,000
  • Skill levels roughly averaging 40-50


Things to consider

This section will cover subjects including the player's account and official rules.

Ironmade mode

Soon™.

Game Rules

Main article: Rules

All players must follow the rules of the game. Certain things are not allowed, and can result in your account being muted, suspended, or permanently banned from play:

  1. Any form of automation or botting is NOT allowed. This applies to both the use and the creation, distribution or conversation on either of a bot or automation device.
  2. Scripts for quality of life improvements may be allowed but for safety check with Fariel or Boohi through game chat or discord for a timely response and approval.
  3. Alt-trading specifically having multiple accounts that trade between each other is NOT allowed. But having alts is okay.
  4. Trading any items from outside of Idlescape for items inside Idlescape is against the rules and will result in a tradeban for both players.
  5. Follow chat rules!

Admins

Currently there are four admins in Idlescape:

Moderators

Moderators are players chosen specifically by Idlescape admins due to their commitment to the in-game community. They are denoted in-game by a silver chat crown (). These moderators have special privileges, and can mute rule-breakers.

Gameplay

This section covers mechanics and other information relating to the game itself.

Action Queue

Only one action at a time. Exceptions are: Farming, Enchanting, Augmenting and Crafting.

Offline Progession

Offline progression continues for up to 12 hours.

Skills

Players have access to 10 skills, split up into four categories: combat, gathering, production and magic. For more information on each skill see their respective article.

Combat skills
Attack Determines how accurate the player is.
Strength Determines how high of a number you can hit.
Defense Allows players to decrease the chance of being hit (does not reduce damage dealt, which is a common misconception).
Constitution Allows players to sustain more damage.
Gathering skills
Mining Used to gather ores from different locations.
Farming Used to plant and harvest seeds.
Fishing Allows players to catch fish.
Foraging Allows players to cut down trees to obtain logs, seeds and cooking ingredients.
Production skills
Smithing Allows players to smelt ores into bars.
Cooking Allows players to turn their ingredients into meals with different enchants.
Crafting Allows players to create items.
Magic skills
Runecrafting Allows players to make runes using rune essence.
Enchanting Enchanting is divided into


Combat

Combat Experience

Players gain combat skill xp when dealing damage. The normal value is 1 xp in the combat skill used per damage.

Equipment Stats

Equipped gear have bonuses that impact combat, higher-level players have access to better armour with higher bonuses.

  • Accuracy bonuses improve the chance of landing a hit.
  • Strength bonuses a higher strength bonus increases the max hit.
  • Defence bonuses increase the chance to dodge a specific attack.

Death

Death occurs when a player's Hitpoints reach zero. The preceding action will be cancelled and the player returns to idling.


Early Game

Level Foraging

  • Why: Foraging is essential for Farming and a good source for Cooking ingredients.
  • What you'll need: Nothing.
  • Considerations: Always use the best hatchet you can for your level.

Foraging is an essential skill whose drops offer a wide range of uses.

Mine and smith ores

  • Why:
  • What you'll need:
  • Considerations:

Mid Game

Kill Lesser demons in the Lava Maze

  • Why:
  • What you'll need:
  • Disadvantages:


Using the Marketplace


See also