Editing Template:Enchantments
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List of useful [[Enchanting#List of Enchantments|Enchantments]]. | List of useful [[Enchanting#List of Enchantments|Enchantments]]. | ||
− | + | {{#ifexpr: ( {{#ifeq:{{{1}}}|Gloves|1|0}}+{{#ifeq:{{{1}}}|Boots|1|0}} )>0| | |
− | + | <table class="wikitable sortable hover-highlight jquery-tablesorter mw-collapsible mw-collapsed"> | |
− | + | <tr> | |
− | + | <th class="unsortable" style="text-align: center;" width="50"><img src="https://idlescape.com/images/enchanting/enchanted_scroll.png" alt="Scrollcrafting" width="50" height="50"></th> | |
− | + | <th class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Scroll</th> | |
− | + | <th class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Slot</th> | |
− | + | <th class="headerSort headerSortUp" tabindex="0" role="columnheader button" title="Sort descending">Level</th> | |
− | + | <th class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending" width="50">Silver Amount</th> | |
− | + | <th class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending" width="50">Rune Amount</th> | |
− | + | <th class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Runes</th> | |
− | + | <th class="unsortable">Effect per scroll</th> | |
− | + | </tr> | |
− | + | |<table class="wikitable sortable hover-highlight jquery-tablesorter mw-collapsible"> | |
− | + | <tr> | |
− | + | <th class="unsortable" style="text-align: center;" width="50"><img src="https://idlescape.com/images/enchanting/enchanted_scroll.png" alt="Scrollcrafting" width="50" height="50"></th> | |
− | + | <th class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Scroll</th> | |
− | + | <th class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Slot</th> | |
− | + | <th class="headerSort headerSortUp" tabindex="0" role="columnheader button" title="Sort descending">Level</th> | |
− | + | <th class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending" width="50">Silver Amount</th> | |
− | + | <th class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending" width="50">Rune Amount</th> | |
− | + | <th class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Runes</th> | |
− | + | <th class="unsortable">Effect per scroll</th> | |
− | </ | + | </tr> |
− | <table class="wikitable sortable hover-highlight jquery-tablesorter mw-collapsible | + | }} |
− | < | ||
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− | </tr> | ||
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{{#ifexpr: ( {{#ifeq:{{{1}}}|Shield|1|0}}+{{#ifeq:{{{1}}}|Weapon|1|0}}+{{#ifeq:{{{1}}}|Helm|1|0}} | {{#ifexpr: ( {{#ifeq:{{{1}}}|Shield|1|0}}+{{#ifeq:{{{1}}}|Weapon|1|0}}+{{#ifeq:{{{1}}}|Helm|1|0}} | ||
+{{#ifeq:{{{1}}}|Body|1|0}}+{{#ifeq:{{{1}}}|Chest|1|0}}+{{#ifeq:{{{1}}}|Legs|1|0}}+{{#ifeq:{{{1}}}|Combat|1|0}} )>0| | +{{#ifeq:{{{1}}}|Body|1|0}}+{{#ifeq:{{{1}}}|Chest|1|0}}+{{#ifeq:{{{1}}}|Legs|1|0}}+{{#ifeq:{{{1}}}|Combat|1|0}} )>0| | ||
− | <tr> | + | <tr> |
− | + | <td class="it-data-input"><img src="https://idlescape.com/images/enchanting/scroll_of_weakening.png" width="50"></td> | |
− | + | <td class="it-data-input">[[Scroll of Weakening]]</td> | |
− | + | <td class="it-data-input">Helm, Body,<br>Legs, Weapon,<br>Shield</td> | |
− | + | <td class="it-data-input" style="text-align:center;">4</td> | |
− | + | <td class="it-data-input" style="text-align:center;">100</td> | |
− | + | <td class="it-data-input" style="text-align:center;">20</td> | |
− | + | <td class="it-data-input">Air, Fire, Mind</td> | |
− | </tr> | + | <td class="it-data-input">Decreases the level requirements of the item by '''5'''.</td> |
+ | </tr> | ||
}}{{#ifexpr: ( {{#ifeq:{{{1}}}|Shield|1|0}}+{{#ifeq:{{{1}}}|Combat-Amulet|1|0}}+{{#ifeq:{{{1}}}|Combat-Talisman|1|0}}+{{#ifeq:{{{1}}}|Combat|1|0}} )>0| | }}{{#ifexpr: ( {{#ifeq:{{{1}}}|Shield|1|0}}+{{#ifeq:{{{1}}}|Combat-Amulet|1|0}}+{{#ifeq:{{{1}}}|Combat-Talisman|1|0}}+{{#ifeq:{{{1}}}|Combat|1|0}} )>0| | ||
− | <tr> | + | <tr> |
− | + | <td class="it-data-input"><img src="https://idlescape.com/images/enchanting/scroll_of_healing.png" width="50"></td> | |
− | + | <td class="it-data-input">[[Scroll of Healing]]</td> | |
− | + | <td class="it-data-input">Shield,<br> Combat-Amulet</td> | |
− | + | <td class="it-data-input" style="text-align:center;">10</td> | |
− | + | <td class="it-data-input" style="text-align:center;">200</td> | |
− | + | <td class="it-data-input" style="text-align:center;">30</td> | |
− | + | <td class="it-data-input">Blood, Nature, Cosmic</td> | |
− | </tr> | + | <td class="it-data-input">Passive healing is increased by '''0.5''' health per minute.</td> |
− | <tr> | + | </tr> |
− | + | <tr> | |
− | + | <td class="it-data-input"><img src="https://idlescape.com/images/enchanting/scroll_of_fortitude.png" width="50"></td> | |
− | + | <td class="it-data-input">[[Scroll of Fortitude]]</td> | |
− | + | <td class="it-data-input">Shield,<br> Combat-Amulet</td> | |
− | + | <td class="it-data-input" style="text-align:center;">-</td> | |
− | + | <td class="it-data-input" style="text-align:center;">-</td> | |
− | + | <td class="it-data-input" style="text-align:center;">-</td> | |
− | </tr> | + | <td class="it-data-input" style="text-align:center;">-</td> |
+ | <td class="it-data-input">Increases max health by '''4.5'''.</td> | ||
+ | </tr> | ||
}}{{#ifexpr: ( {{#ifeq:{{{1}}}|Shield|1|0}}+{{#ifeq:{{{1}}}|Combat|1|0}} )>0| | }}{{#ifexpr: ( {{#ifeq:{{{1}}}|Shield|1|0}}+{{#ifeq:{{{1}}}|Combat|1|0}} )>0| | ||
− | <tr> | + | <tr> |
− | + | <td class="it-data-input"><img src="https://idlescape.com/images/enchanting/scroll_of_force.png" width="50"></td> | |
− | + | <td class="it-data-input">[[Scroll of Force]]</td> | |
− | + | <td class="it-data-input">Shield</td> | |
− | + | <td class="it-data-input" style="text-align:center;">79</td> | |
− | + | <td class="it-data-input" style="text-align:center;">900</td> | |
− | + | <td class="it-data-input" style="text-align:center;">80</td> | |
− | + | <td class="it-data-input">Blood, Death, Chaos</td> | |
− | + | <td class="it-data-input">Gain '''10%''' of the shield's average melee defense as accuracy. The shield no longer provides any defensive bonuses.</td> | |
− | + | </tr> | |
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− | </tr> | ||
}}{{#ifexpr: ( {{#ifeq:{{{1}}}|Weapon|1|0}}+{{#ifeq:{{{1}}}|Combat|1|0}} )>0| | }}{{#ifexpr: ( {{#ifeq:{{{1}}}|Weapon|1|0}}+{{#ifeq:{{{1}}}|Combat|1|0}} )>0| | ||
− | <tr> | + | <tr> |
− | + | <td class="it-data-input"><img src="https://idlescape.com/images/enchanting/scroll_of_overhealing.png" width="50"></td> | |
− | + | <td class="it-data-input">[[Scroll of Overhealing]]</td> | |
− | + | <td class="it-data-input">Weapon</td> | |
− | + | <td class="it-data-input" style="text-align:center;">11</td> | |
− | + | <td class="it-data-input" style="text-align:center;">200</td> | |
− | + | <td class="it-data-input" style="text-align:center;">30</td> | |
− | + | <td class="it-data-input">Air, Water, Death</td> | |
− | </tr> | + | <td class="it-data-input">Heal for '''1'''% of overkill damage on a target.</td> |
− | <tr> | + | </tr> |
− | + | <tr> | |
− | + | <td class="it-data-input"><img src="https://idlescape.com/images/enchanting/scroll_of_accuracy.png" width="50"></td> | |
− | + | <td class="it-data-input">[[Scroll of Accuracy]]</td> | |
− | + | <td class="it-data-input">Weapon</td> | |
− | + | <td class="it-data-input" style="text-align:center;">28</td> | |
− | + | <td class="it-data-input" style="text-align:center;">400</td> | |
− | + | <td class="it-data-input" style="text-align:center;">40</td> | |
− | + | <td class="it-data-input">Blood, Death, Mind</td> | |
− | + | <td class="it-data-input">Increase the players accuracy bonus '''5'''%.</td> | |
− | + | </tr> | |
− | + | <tr> | |
− | + | <td class="it-data-input"><img src="https://idlescape.com/images/enchanting/scroll_of_critical_strike.png" width="50"></td> | |
− | + | <td class="it-data-input">[[Scroll of Critical Strike]]</td> | |
− | + | <td class="it-data-input">Weapon</td> | |
− | + | <td class="it-data-input" style="text-align:center;">52</td> | |
− | + | <td class="it-data-input" style="text-align:center;">600</td> | |
− | </tr> | + | <td class="it-data-input" style="text-align:center;">60</td> |
− | <tr> | + | <td class="it-data-input">Blood, Death, Chaos, Cosmic</td> |
− | + | <td class="it-data-input">Gain a '''5'''% chance on hit to critically strike, dealing 130% damage.</td> | |
− | + | </tr> | |
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− | </tr> | ||
}}{{#ifexpr: ( {{#ifeq:{{{1}}}|Helm|1|0}}+{{#ifeq:{{{1}}}|Body|1|0}}+{{#ifeq:{{{1}}}|Legs|1|0}}+{{#ifeq:{{{1}}}|Chest|1|0}}+{{#ifeq:{{{1}}}|Combat|1|0}} )>0| | }}{{#ifexpr: ( {{#ifeq:{{{1}}}|Helm|1|0}}+{{#ifeq:{{{1}}}|Body|1|0}}+{{#ifeq:{{{1}}}|Legs|1|0}}+{{#ifeq:{{{1}}}|Chest|1|0}}+{{#ifeq:{{{1}}}|Combat|1|0}} )>0| | ||
− | <tr> | + | <tr> |
− | + | <td class="it-data-input"><img src="https://idlescape.com/images/enchanting/scroll_of_reinforcement.png" width="50"></td> | |
− | + | <td class="it-data-input">[[Scroll of Reinforcement]]</td> | |
− | + | <td class="it-data-input">Helm, Body,<br>Legs</td> | |
− | + | <td class="it-data-input" style="text-align:center;">13</td> | |
− | + | <td class="it-data-input" style="text-align:center;">200</td> | |
− | + | <td class="it-data-input" style="text-align:center;">30</td> | |
− | + | <td class="it-data-input">Death, Chaos, Mind</td> | |
− | </tr> | + | <td class="it-data-input">Reduce the enemy's chance to hit by '''5'''%.</td> |
− | <tr> | + | </tr> |
− | + | <tr> | |
− | + | <td class="it-data-input"><img src="https://idlescape.com/images/enchanting/scroll_of_reinforcement.png" width="50"></td> | |
− | + | <td class="it-data-input">[[Scroll of Protection]]</td> | |
− | + | <td class="it-data-input">Helm, Body,<br>Legs</td> | |
− | + | <td class="it-data-input" style="text-align:center;">31</td> | |
− | + | <td class="it-data-input" style="text-align:center;">400</td> | |
− | + | <td class="it-data-input" style="text-align:center;">40</td> | |
− | + | <td class="it-data-input">Air, Earth, Cosmic</td> | |
− | + | <td class="it-data-input">Reduces all damage taken by '''4'''%.</td> | |
− | + | </tr> | |
− | + | <tr> | |
− | + | <td class="it-data-input"><img src="https://idlescape.com/images/enchanting/scroll_of_recklessness.png" width="50"></td> | |
− | + | <td class="it-data-input">[[Scroll of Recklessness]]</td> | |
− | + | <td class="it-data-input">Helm, Body,<br>Legs</td> | |
− | + | <td class="it-data-input" style="text-align:center;">81</td> | |
− | + | <td class="it-data-input" style="text-align:center;">1000</td> | |
− | </tr> | + | <td class="it-data-input" style="text-align:center;">80</td> |
− | <tr> | + | <td class="it-data-input">Blood, Death, Chaos</td> |
− | + | <td class="it-data-input">Increases outgoing damage by '''1'''.</td> | |
− | + | </tr> | |
− | |||
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− | </tr> | ||
}}{{#ifexpr: ( {{#ifeq:{{{1}}}|Body|1|0}}+{{#ifeq:{{{1}}}|Legs|1|0}}+{{#ifeq:{{{1}}}|Chest|1|0}}+{{#ifeq:{{{1}}}|Combat|1|0}} )>0| | }}{{#ifexpr: ( {{#ifeq:{{{1}}}|Body|1|0}}+{{#ifeq:{{{1}}}|Legs|1|0}}+{{#ifeq:{{{1}}}|Chest|1|0}}+{{#ifeq:{{{1}}}|Combat|1|0}} )>0| | ||
− | <tr> | + | <tr> |
− | + | <td class="it-data-input"><img src="https://idlescape.com/images/enchanting/scroll_of_patience.png" width="50"></td> | |
− | + | <td class="it-data-input">[[Scroll of Patience]]</td> | |
− | + | <td class="it-data-input">Body, Legs</td> | |
− | + | <td class="it-data-input" style="text-align:center;">82</td> | |
− | + | <td class="it-data-input" style="text-align:center;">1000</td> | |
− | + | <td class="it-data-input" style="text-align:center;">80</td> | |
− | + | <td class="it-data-input">Air, Water, Death</td> | |
− | + | <td class="it-data-input">Increases the efficiency of slower attacks.</td> | |
− | + | </tr> | |
− | + | }}{{#ifexpr: ( {{#ifeq:{{{1}}}|Gloves|1|0}}+{{#ifeq:{{{1}}}|Boots|1|0}} )>0| | |
− | + | <tr> | |
− | + | <td class="it-data-input"><img src="https://idlescape.com/images/enchanting/scroll_of_chances_v2.png" width="50"></td> | |
− | + | <td class="it-data-input">[[Scroll of Chances]]</td> | |
− | + | <td class="it-data-input">Gloves, Boots | |
− | + | <td class="it-data-input" style="text-align:center;">70</td> | |
− | + | <td class="it-data-input" style="text-align:center;">800</td> | |
− | </tr> | + | <td class="it-data-input" style="text-align:center;">70</td> |
− | }}{{#ifexpr: ( {{#ifeq:{{{1}}}|Gloves|1|0}}+{{#ifeq:{{{1}}}|Boots | + | <td class="it-data-input">Nature, Mind, Cosmic</td> |
− | <tr> | + | <td class="it-data-input">Increased chance of augmentation by '''1'''%.</td> |
− | + | </tr> | |
− | |||
− | |||
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− | |||
− | |||
− | |||
− | </tr> | ||
}}{{#ifexpr: ( {{#ifeq:{{{1}}}|Gloves|1|0}}+{{#ifeq:{{{1}}}|Boots|1|0}}+{{#ifeq:{{{1}}}|Crafting|1|0}} )>0| | }}{{#ifexpr: ( {{#ifeq:{{{1}}}|Gloves|1|0}}+{{#ifeq:{{{1}}}|Boots|1|0}}+{{#ifeq:{{{1}}}|Crafting|1|0}} )>0| | ||
− | <tr> | + | <tr> |
− | + | <td class="it-data-input"><img src="https://idlescape.com/images/enchanting/scroll_of_efficiency.png" width="50"></td> | |
− | + | <td class="it-data-input">[[Scroll of Crafting]]</td> | |
− | + | <td class="it-data-input">Gloves, Boots | |
− | + | <td class="it-data-input" style="text-align:center;">67</td> | |
− | + | <td class="it-data-input" style="text-align:center;">800</td> | |
− | + | <td class="it-data-input" style="text-align:center;">70</td> | |
− | + | <td class="it-data-input">Air, Nature</td> | |
− | </tr> | + | <td class="it-data-input">Each crafted item costs '''2'''% less ingredients.</td> |
+ | </tr> | ||
}}{{#ifexpr: ( {{#ifeq:{{{1}}}|Gloves|1|0}}+{{#ifeq:{{{1}}}|Boots|1|0}}+{{#ifeq:{{{1}}}|Combat|1|0}} )>0| | }}{{#ifexpr: ( {{#ifeq:{{{1}}}|Gloves|1|0}}+{{#ifeq:{{{1}}}|Boots|1|0}}+{{#ifeq:{{{1}}}|Combat|1|0}} )>0| | ||
− | <tr> | + | <tr> |
− | + | <td class="it-data-input"><img src="https://idlescape.com/images/enchanting/scroll_of_treasure_hunter.png" width="50"></td> | |
− | + | <td class="it-data-input">[[Scroll of the Treasure Hunter]]</td> | |
− | + | <td class="it-data-input">Gloves, Boots | |
− | + | <td class="it-data-input" style="text-align:center;">85</td> | |
− | + | <td class="it-data-input" style="text-align:center;">1000</td> | |
− | + | <td class="it-data-input" style="text-align:center;">80</td> | |
− | + | <td class="it-data-input">Chaos, Nature, Cosmic</td> | |
− | </tr> | + | <td class="it-data-input">Increases your chance of finding items from slain enemies by '''3'''%.</td> |
+ | </tr> | ||
}}{{#ifexpr: ( {{#ifeq:{{{1}}}|Gloves|1|0}}+{{#ifeq:{{{1}}}|Boots|1|0}}+{{#ifeq:{{{1}}}|Cooking|1|0}} )>0| | }}{{#ifexpr: ( {{#ifeq:{{{1}}}|Gloves|1|0}}+{{#ifeq:{{{1}}}|Boots|1|0}}+{{#ifeq:{{{1}}}|Cooking|1|0}} )>0| | ||
− | <tr> | + | <tr> |
− | + | <td class="it-data-input"><img src="https://idlescape.com/images/enchanting/scroll_of_the_shrimp_lord.png" width="50"></td> | |
− | + | <td class="it-data-input">[[Scroll of the Shrimp Lord]]</td> | |
− | + | <td class="it-data-input">Gloves, Boots | |
− | + | <td class="it-data-input" style="text-align:center;">1</td> | |
− | + | <td class="it-data-input" style="text-align:center;">100</td> | |
− | + | <td class="it-data-input" style="text-align:center;">10</td> | |
− | + | <td class="it-data-input">Air, Water, Chaos, Nature</td> | |
− | </tr> | + | <td class="it-data-input">Gain '''5'''% chance per cooking action to gain one [[Raw Shrimp]].</td> |
− | <tr> | + | </tr> |
− | + | <tr> | |
− | + | <td class="it-data-input"><img src="https://idlescape.com/images/enchanting/scroll_of_cooking.png" width="50"></td> | |
− | + | <td class="it-data-input">[[Scroll of Cooking]]</td> | |
− | + | <td class="it-data-input">Gloves, Boots | |
− | + | <td class="it-data-input" style="text-align:center;">40</td> | |
− | + | <td class="it-data-input" style="text-align:center;">500</td> | |
− | + | <td class="it-data-input" style="text-align:center;">50</td> | |
− | </tr> | + | <td class="it-data-input">Earth, Fire, Water</td> |
− | }}{{#ifexpr: ( {{#ifeq:{{{1}}}|Gloves|1|0}}+{{#ifeq:{{{1}}}|Boots | + | <td class="it-data-input">Decreases chance to burn food while cooking by '''4'''%.</td> |
− | <tr> | + | </tr> |
− | + | }}{{#ifexpr: ( {{#ifeq:{{{1}}}|Gloves|1|0}}+{{#ifeq:{{{1}}}|Boots|1|0}}+{{#ifeq:{{{1}}}|Smithing|1|0}} )>0| | |
− | + | <tr> | |
− | + | <td class="it-data-input"><img src="https://idlescape.com/images/enchanting/scroll_of_refining.png" width="50"></td> | |
− | + | <td class="it-data-input">[[Scroll of Refining]]</td> | |
− | + | <td class="it-data-input">Gloves, Boots | |
− | + | <td class="it-data-input" style="text-align:center;">34</td> | |
− | + | <td class="it-data-input" style="text-align:center;">400</td> | |
− | + | <td class="it-data-input" style="text-align:center;">40</td> | |
− | + | <td class="it-data-input">Air, Earth, Fire, Cosmic</td> | |
− | </tr> | + | <td class="it-data-input">Gain a chance to find gems while smithing.</td> |
+ | </tr> | ||
+ | <tr> | ||
+ | <td class="it-data-input"><img src="https://idlescape.com/images/enchanting/scroll_of_inferno.png" width="50"></td> | ||
+ | <td class="it-data-input">[[Scroll of Inferno]]</td> | ||
+ | <td class="it-data-input">Gloves, Boots | ||
+ | <td class="it-data-input" style="text-align:center;">46</td> | ||
+ | <td class="it-data-input" style="text-align:center;">600</td> | ||
+ | <td class="it-data-input" style="text-align:center;">50</td> | ||
+ | <td class="it-data-input">Earth, Fire, Chaos</td> | ||
+ | <td class="it-data-input">Gain a '''5'''% chance per smithing action to complete another smithing action.</td> | ||
+ | </tr> | ||
}}{{#ifexpr: ( {{#ifeq:{{{1}}}|Gloves|1|0}}+{{#ifeq:{{{1}}}|Boots|1|0}}+{{#ifeq:{{{1}}}|Smithing|1|0}}+{{#ifeq:{{{1}}}|Cooking|1|0}} )>0| | }}{{#ifexpr: ( {{#ifeq:{{{1}}}|Gloves|1|0}}+{{#ifeq:{{{1}}}|Boots|1|0}}+{{#ifeq:{{{1}}}|Smithing|1|0}}+{{#ifeq:{{{1}}}|Cooking|1|0}} )>0| | ||
− | <tr> | + | <tr> |
− | + | <td class="it-data-input"><img src="https://idlescape.com/images/enchanting/scroll_of_efficiency.png" width="50"></td> | |
− | + | <td class="it-data-input">[[Scroll of Efficiency]]</td> | |
− | + | <td class="it-data-input">Gloves, Boots | |
− | + | <td class="it-data-input" style="text-align:center;">91</td> | |
− | + | <td class="it-data-input" style="text-align:center;">1100</td> | |
− | + | <td class="it-data-input" style="text-align:center;">90</td> | |
− | + | <td class="it-data-input">Air, Earth, Fire, Water, Nature</td> | |
− | + | <td class="it-data-input">Gain a '''1'''% chance to produce an extra item during cooking and smithing.</td> | |
− | + | </tr> | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | </tr> | ||
}}{{#ifexpr: ( {{#ifeq:{{{1}}}|Gloves|1|0}}+{{#ifeq:{{{1}}}|Boots|1|0}}+{{#ifeq:{{{1}}}|Mining|1|0}}+{{#ifeq:{{{1}}}|Foraging|1|0}}+{{#ifeq:{{{1}}}|Fishing|1|0}} )>0| | }}{{#ifexpr: ( {{#ifeq:{{{1}}}|Gloves|1|0}}+{{#ifeq:{{{1}}}|Boots|1|0}}+{{#ifeq:{{{1}}}|Mining|1|0}}+{{#ifeq:{{{1}}}|Foraging|1|0}}+{{#ifeq:{{{1}}}|Fishing|1|0}} )>0| | ||
− | <tr> | + | <tr> |
− | + | <td class="it-data-input"><img src="https://idlescape.com/images/enchanting/scroll_of_naturalist_v2.png" width="50"></td> | |
− | + | <td class="it-data-input">[[Scroll of Naturalist]]</td> | |
− | + | <td class="it-data-input">Gloves, Boots | |
− | + | <td class="it-data-input" style="text-align:center;">49</td> | |
− | + | <td class="it-data-input" style="text-align:center;">600</td> | |
− | + | <td class="it-data-input" style="text-align:center;">60</td> | |
− | + | <td class="it-data-input">Air, Water, Nature, Cosmic</td> | |
− | </tr> | + | <td class="it-data-input">Increase your chance to gain chests while gathering by '''20'''%.</td> |
+ | </tr> | ||
}}{{#ifexpr: ( {{#ifeq:{{{1}}}|Gloves|1|0}}+{{#ifeq:{{{1}}}|Boots|1|0}}+{{#ifeq:{{{1}}}|Fishing|1|0}} )>0| | }}{{#ifexpr: ( {{#ifeq:{{{1}}}|Gloves|1|0}}+{{#ifeq:{{{1}}}|Boots|1|0}}+{{#ifeq:{{{1}}}|Fishing|1|0}} )>0| | ||
− | <tr> | + | <tr> |
− | + | <td class="it-data-input"><img src="https://idlescape.com/images/enchanting/scroll_of_fishing.png" width="50"></td> | |
− | + | <td class="it-data-input">[[Scroll of Fishing]]</td> | |
− | + | <td class="it-data-input">Gloves, Boots | |
− | + | <td class="it-data-input" style="text-align:center;">55</td> | |
− | + | <td class="it-data-input" style="text-align:center;">700</td> | |
− | + | <td class="it-data-input" style="text-align:center;">60</td> | |
− | + | <td class="it-data-input">Earth, Water, Mind</td> | |
− | </tr> | + | <td class="it-data-input">Increase fish catch chance by '''5'''%.</td> |
− | }}{{#ifexpr: ( {{#ifeq:{{{1}}}|Gloves|1|0}}+{{#ifeq:{{{1}}}|Boots | + | </tr> |
− | <tr> | + | }}{{#ifexpr: ( {{#ifeq:{{{1}}}|Gloves|1|0}}+{{#ifeq:{{{1}}}|Boots|1|0}}+{{#ifeq:{{{1}}}|Runecrafting|1|0}} )>0| |
− | + | <tr> | |
− | + | <td class="it-data-input"><img src="https://idlescape.com/images/enchanting/scroll_of_runecrafting.png" width="50"></td> | |
− | + | <td class="it-data-input">[[Scroll of Runecrafting]]</td> | |
− | + | <td class="it-data-input">Gloves, Boots | |
− | + | <td class="it-data-input" style="text-align:center;">43</td> | |
− | + | <td class="it-data-input" style="text-align:center;">500</td> | |
− | + | <td class="it-data-input" style="text-align:center;">50</td> | |
− | + | <td class="it-data-input">Nature, Mind, Cosmic</td> | |
− | + | <td class="it-data-input">Reduces essences used in runecrafting by '''5'''%.</td> | |
− | + | </tr> | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | </tr> | ||
}}{{#ifexpr: ( {{#ifeq:{{{1}}}|Gloves|1|0}}+{{#ifeq:{{{1}}}|Boots|1|0}}+ | }}{{#ifexpr: ( {{#ifeq:{{{1}}}|Gloves|1|0}}+{{#ifeq:{{{1}}}|Boots|1|0}}+ | ||
− | {{#ifeq:{{{1}}}|Mining|1|0}}+{{#ifeq:{{{1}}}|Foraging|1|0}}+{{#ifeq:{{{1}}}|Fishing|1|0}}+ | + | {{#ifeq:{{{1}}}|Mining|1|0}}+{{#ifeq:{{{1}}}|Foraging|1|0}}+{{#ifeq:{{{1}}}|Fishing|1|0}}+ |
− | {{#ifeq:{{{1}}}|Smithing|1|0}}+{{#ifeq:{{{1}}}|Cooking|1|0}}+{{#ifeq:{{{1}}}|Runecrafting|1|0}}+{{#ifeq:{{{1}}}|Combat|1|0}} )>0| | + | {{#ifeq:{{{1}}}|Smithing|1|0}}+{{#ifeq:{{{1}}}|Cooking|1|0}}+{{#ifeq:{{{1}}}|Runecrafting|1|0}}+{{#ifeq:{{{1}}}|Combat|1|0}} )>0| |
− | <tr> | + | <tr> |
− | + | <td class="it-data-input"><img src="https://idlescape.com/images/enchanting/scroll_of_boosting.png" width="50"></td> | |
− | + | <td class="it-data-input">[[Scroll of Prolonging]]</td> | |
− | + | <td class="it-data-input">Gloves, Boots | |
− | + | <td class="it-data-input" style="text-align:center;">58</td> | |
− | + | <td class="it-data-input" style="text-align:center;">700</td> | |
− | + | <td class="it-data-input" style="text-align:center;">60</td> | |
− | + | <td class="it-data-input">Nature, Mind</td> | |
− | </tr> | + | <td class="it-data-input">Gain '''10'''% more buff stacks from consumables.</td> |
− | <tr> | + | </tr> |
− | + | <tr> | |
− | + | <td class="it-data-input"><img src="https://idlescape.com/images/enchanting/scroll_of_enlightment.png" width="50"></td> | |
− | + | <td class="it-data-input">[[Scroll of Enlightenment]]</td> | |
− | + | <td class="it-data-input">Gloves, Boots | |
− | + | <td class="it-data-input" style="text-align:center;">73</td> | |
− | + | <td class="it-data-input" style="text-align:center;">900</td> | |
− | + | <td class="it-data-input" style="text-align:center;">70</td> | |
− | </tr> | + | <td class="it-data-input">Air, Water, Chaos, Mind</td> |
+ | <td class="it-data-input">Gain '''1''' more essence per action where essence is acquired.</td> | ||
+ | </tr> | ||
}}{{#ifexpr: ( {{#ifeq:{{{1}}}|Ring|1|0}}+{{#ifeq:{{{1}}}|Necklace|1|0}}+ | }}{{#ifexpr: ( {{#ifeq:{{{1}}}|Ring|1|0}}+{{#ifeq:{{{1}}}|Necklace|1|0}}+ | ||
− | {{#ifeq:{{{1}}}|Mining|1|0}}+{{#ifeq:{{{1}}}|Foraging|1|0}}+{{#ifeq:{{{1}}}|Fishing|1|0}} )>0| | + | {{#ifeq:{{{1}}}|Mining|1|0}}+{{#ifeq:{{{1}}}|Foraging|1|0}}+{{#ifeq:{{{1}}}|Fishing|1|0}} )>0| |
− | <tr> | + | <tr> |
− | + | <td class="it-data-input"><img src="https://idlescape.com/images/enchanting/scroll_of_gathering.png" width="50"></td> | |
− | + | <td class="it-data-input">[[Scroll of Gathering]]</td> | |
− | + | <td class="it-data-input">Ring, Necklace</td> | |
− | + | <td class="it-data-input" style="text-align:center;">64</td> | |
− | + | <td class="it-data-input" style="text-align:center;">800</td> | |
− | + | <td class="it-data-input" style="text-align:center;">70</td> | |
− | + | <td class="it-data-input">Earth, Fire, Water,<br> Mind, Cosmic</td> | |
− | </tr> | + | <td class="it-data-input">Gain a '''10'''% chance to find an extra resource.</td> |
+ | </tr> | ||
}}{{#ifexpr: ( {{#ifeq:{{{1}}}|Ring|1|0}}+{{#ifeq:{{{1}}}|Necklace|1|0}}+{{#ifeq:{{{1}}}|Smithing|1|0}}+{{#ifeq:{{{1}}}|Cooking|1|0}} )>0| | }}{{#ifexpr: ( {{#ifeq:{{{1}}}|Ring|1|0}}+{{#ifeq:{{{1}}}|Necklace|1|0}}+{{#ifeq:{{{1}}}|Smithing|1|0}}+{{#ifeq:{{{1}}}|Cooking|1|0}} )>0| | ||
− | <tr> | + | <tr> |
− | + | <td class="it-data-input"><img src="https://idlescape.com/images/enchanting/scroll_of_pyromancy.png" width="50"></td> | |
− | + | <td class="it-data-input">[[Scroll of Pyromancy]]</td> | |
− | + | <td class="it-data-input">Ring, Necklace</td> | |
− | + | <td class="it-data-input" style="text-align:center;">7</td> | |
− | + | <td class="it-data-input" style="text-align:center;">100</td> | |
− | + | <td class="it-data-input" style="text-align:center;">30</td> | |
− | + | <td class="it-data-input">Fire, Water, Nature</td> | |
− | </tr> | + | <td class="it-data-input">Use '''10'''% less heat when cooking and smithing.</td> |
+ | </tr> | ||
}}{{#ifexpr: ( {{#ifeq:{{{1}}}|Ring|1|0}}+{{#ifeq:{{{1}}}|Necklace|1|0}}+ | }}{{#ifexpr: ( {{#ifeq:{{{1}}}|Ring|1|0}}+{{#ifeq:{{{1}}}|Necklace|1|0}}+ | ||
− | {{#ifeq:{{{1}}}|Mining|1|0}}+{{#ifeq:{{{1}}}|Foraging|1|0}}+{{#ifeq:{{{1}}}|Fishing|1|0}}+{{#ifeq:{{{1}}}|Smithing|1|0}}+{{#ifeq:{{{1}}}|Cooking | + | {{#ifeq:{{{1}}}|Mining|1|0}}+{{#ifeq:{{{1}}}|Foraging|1|0}}+{{#ifeq:{{{1}}}|Fishing|1|0}}+{{#ifeq:{{{1}}}|Smithing|1|0}}+{{#ifeq:{{{1}}}|Cooking|1|0}} )>0| |
− | <tr> | + | <tr> |
− | + | <td class="it-data-input"><img src="https://idlescape.com/images/enchanting/scroll_of_wealth.png" width="50"></td> | |
− | + | <td class="it-data-input">[[Scroll of Wealth]]</td> | |
− | + | <td class="it-data-input">Ring, Necklace</td> | |
− | + | <td class="it-data-input" style="text-align:center;">37</td> | |
− | + | <td class="it-data-input" style="text-align:center;">500</td> | |
− | + | <td class="it-data-input" style="text-align:center;">50</td> | |
− | + | <td class="it-data-input">Nature, Mind,<br>Cosmic</td> | |
− | + | <td class="it-data-input">Automatically sell resources for '''20'''% more gold than their normal value.</td> | |
− | </tr> | + | </tr> |
− | <tr> | + | <tr> |
− | + | <td class="it-data-input"><img src="https://idlescape.com/images/enchanting/scroll_of_the_scholar.png" width="50"></td> | |
− | + | <td class="it-data-input">[[Scroll of the Scholar]]</td> | |
− | + | <td class="it-data-input">Ring, Necklace</td> | |
− | + | <td class="it-data-input" style="text-align:center;">88</td> | |
− | + | <td class="it-data-input" style="text-align:center;">1000</td> | |
− | + | <td class="it-data-input" style="text-align:center;">90</td> | |
− | + | <td class="it-data-input">Chaos, Mind, Cosmic</td> | |
− | </tr> | + | <td class="it-data-input">Gain '''20'''% more experience, buy NO items. This does not<br> apply to combat, farming, or crafting.</td> |
− | <tr> | + | </tr> |
− | + | <tr> | |
− | + | <td class="it-data-input"><img src="https://idlescape.com/images/enchanting/scroll_of_haste.png" width="50"></td> | |
− | + | <td class="it-data-input">[[Scroll of Haste]]</td> | |
− | + | <td class="it-data-input">Ring, Necklace</td> | |
− | + | <td class="it-data-input" style="text-align:center;">94</td> | |
− | + | <td class="it-data-input" style="text-align:center;">1100</td> | |
− | + | <td class="it-data-input" style="text-align:center;">100</td> | |
− | + | <td class="it-data-input">Air, Chaos, Mind,<br>Cosmic</td> | |
− | + | <td class="it-data-input">Increases non-combat action speed by '''4'''%.</td> | |
− | + | </tr> | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | </tr> | ||
}}{{#ifexpr: ( {{#ifeq:{{{1}}}|Pickaxe|1|0}}+{{#ifeq:{{{1}}}|Mining|1|0}} )>0| | }}{{#ifexpr: ( {{#ifeq:{{{1}}}|Pickaxe|1|0}}+{{#ifeq:{{{1}}}|Mining|1|0}} )>0| | ||
− | <tr> | + | <tr> |
− | + | <td class="it-data-input"><img src="https://idlescape.com/images/enchanting/scroll_of_destructive_testing.png" width="50"></td> | |
− | + | <td class="it-data-input">[[Scroll of Destructive Testing]]</td> | |
− | + | <td class="it-data-input">Pickaxe</td> | |
− | + | <td class="it-data-input" style="text-align:center;">16</td> | |
− | + | <td class="it-data-input" style="text-align:center;">200</td> | |
− | + | <td class="it-data-input" style="text-align:center;">30</td> | |
− | + | <td class="it-data-input">Earth, Fire, Chaos,<br>Mind</td> | |
− | </tr> | + | <td class="it-data-input">Sand, Stone and Clay mined will be destroyed and provide '''5''' mining experience per piece.</td> |
− | <tr> | + | </tr> |
− | + | <tr> | |
− | + | <td class="it-data-input"><img src="https://idlescape.com/images/enchanting/scroll_of_the_prospector.png" width="50"></td> | |
− | + | <td class="it-data-input">[[Scroll of the Prospector]]</td> | |
− | + | <td class="it-data-input">Pickaxe</td> | |
− | + | <td class="it-data-input" style="text-align:center;">25</td> | |
− | + | <td class="it-data-input" style="text-align:center;">300</td> | |
− | + | <td class="it-data-input" style="text-align:center;">40</td> | |
− | </tr> | + | <td class="it-data-input">Air, Fire, Cosmic</td> |
− | <tr> | + | <td class="it-data-input">Increase your chance to find gems by a mysterious amount.</td> |
− | + | </tr> | |
− | + | <tr> | |
− | + | <td class="it-data-input"><img src="https://idlescape.com/images/enchanting/scroll_of_superheating.png" width="50"></td> | |
− | + | <td class="it-data-input">[[Scroll of Superheating]]</td> | |
− | + | <td class="it-data-input">Pickaxe</td> | |
− | + | <td class="it-data-input" style="text-align:center;">76</td> | |
− | + | <td class="it-data-input" style="text-align:center;">900</td> | |
− | + | <td class="it-data-input" style="text-align:center;">80</td> | |
− | + | <td class="it-data-input">Earth, Fire, Cosmic</td> | |
− | + | <td class="it-data-input">Gain a '''1'''% chance to instantly smelt an ore into a bar while mining.</td> | |
− | + | </tr> | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | </tr> | ||
}}{{#ifexpr: ( {{#ifeq:{{{1}}}|Hatchet|1|0}}+{{#ifeq:{{{1}}}|Foraging|1|0}} )>0| | }}{{#ifexpr: ( {{#ifeq:{{{1}}}|Hatchet|1|0}}+{{#ifeq:{{{1}}}|Foraging|1|0}} )>0| | ||
− | <tr> | + | <tr> |
− | + | <td class="it-data-input"><img src="https://idlescape.com/images/enchanting/scroll_of_nature.png" width="50"></td> | |
− | + | <td class="it-data-input">[[Scroll of Nature]]</td> | |
− | + | <td class="it-data-input">Hatchet</td> | |
− | + | <td class="it-data-input" style="text-align:center;">19</td> | |
− | + | <td class="it-data-input" style="text-align:center;">300</td> | |
− | + | <td class="it-data-input" style="text-align:center;">30</td> | |
− | + | <td class="it-data-input">Earth, Water,<br> Nature, Cosmic</td> | |
− | </tr> | + | <td class="it-data-input">Gain a '''5'''% chance to generate a random log or branch every foraging action.</td> |
− | <tr> | + | </tr> |
− | + | <tr> | |
− | + | <td class="it-data-input"><img src="https://idlescape.com/images/enchanting/scroll_of_root_digging.png" width="50"></td> | |
− | + | <td class="it-data-input">[[Scroll of Root Digging]]</td> | |
− | + | <td class="it-data-input">Hatchet</td> | |
− | + | <td class="it-data-input" style="text-align:center;">22</td> | |
− | + | <td class="it-data-input" style="text-align:center;">300</td> | |
− | + | <td class="it-data-input" style="text-align:center;">30</td> | |
− | </tr> | + | <td class="it-data-input">Earth, Nature, Cosmic</td> |
− | <tr> | + | <td class="it-data-input">Gain a chance to find gems while foraging.</td> |
− | + | </tr> | |
− | + | <tr> | |
− | + | <td class="it-data-input"><img src="https://idlescape.com/images/enchanting/scroll_of_embers.png" width="50"></td> | |
− | + | <td class="it-data-input">[[Scroll of Embers]]</td> | |
− | + | <td class="it-data-input">Hatchet</td> | |
− | + | <td class="it-data-input" style="text-align:center;">61</td> | |
− | + | <td class="it-data-input" style="text-align:center;">700</td> | |
− | + | <td class="it-data-input" style="text-align:center;">70</td> | |
− | + | <td class="it-data-input">Fire, Nature</td> | |
− | + | <td class="it-data-input">Gain a '''10'''% chance to instantly burn Logs and Branches for double heat every foraging action.</td> | |
− | + | </tr> | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | </tr> | ||
}}{{#ifexpr: ( {{#ifeq:{{{1}}}|Hoe|1|0}}+{{#ifeq:{{{1}}}|Farming|1|0}} )>0| | }}{{#ifexpr: ( {{#ifeq:{{{1}}}|Hoe|1|0}}+{{#ifeq:{{{1}}}|Farming|1|0}} )>0| | ||
− | <tr> | + | <tr> |
− | + | <td class="it-data-input"><img src="https://idlescape.com/images/enchanting/scroll_of_cultivation.png" width="50"></td> | |
− | + | <td class="it-data-input">[[Scroll of Cultivation]]</td> | |
− | + | <td class="it-data-input">Hoe</td> | |
− | + | <td class="it-data-input" style="text-align:center;">12</td> | |
− | + | <td class="it-data-input" style="text-align:center;">200</td> | |
− | + | <td class="it-data-input" style="text-align:center;">30</td> | |
− | + | <td class="it-data-input">Air, Water, Blood</td> | |
− | </tr> | + | <td class="it-data-input">Gain a '''1'''% chance to get your seed back when harvesting.</td> |
− | <tr> | + | </tr> |
− | + | <tr> | |
− | + | <td class="it-data-input"><img src="https://idlescape.com/images/enchanting/scroll_of_the_gold_digger.png" width="50"></td> | |
− | + | <td class="it-data-input">[[Scroll of the Gold Digger]]</td> | |
− | + | <td class="it-data-input">Hoe</td> | |
− | + | <td class="it-data-input" style="text-align:center;">36</td> | |
− | + | <td class="it-data-input" style="text-align:center;">500</td> | |
− | + | <td class="it-data-input" style="text-align:center;">50</td> | |
− | </tr> | + | <td class="it-data-input">Earth, Nature, <br>Cosmic</td> |
− | <tr> | + | <td class="it-data-input">Gain a fixed 10% chance per harvested plant to get '''1000''' Gold Coins.</td> |
− | + | </tr> | |
− | + | <tr> | |
− | + | <td class="it-data-input"><img src="https://idlescape.com/images/enchanting/scroll_of_farming.png" width="50"></td> | |
− | + | <td class="it-data-input">[[Scroll of Farming]]</td> | |
− | + | <td class="it-data-input">Hoe</td> | |
− | + | <td class="it-data-input" style="text-align:center;">72</td> | |
− | + | <td class="it-data-input" style="text-align:center;">900</td> | |
− | </tr> | + | <td class="it-data-input" style="text-align:center;">70</td> |
− | <tr> | + | <td class="it-data-input">Earth, Water, Nature</td> |
− | + | <td class="it-data-input">Gain a '''1'''% chance to get double yield when harvesting.</td> | |
− | + | </tr> | |
− | + | <tr> | |
− | + | <td class="it-data-input"><img src="https://idlescape.com/images/enchanting/scroll_of_fertilizing.png" width="50"></td> | |
− | + | <td class="it-data-input">[[Scroll of Fertilizing]]</td> | |
− | + | <td class="it-data-input">Hoe</td> | |
− | + | <td class="it-data-input" style="text-align:center;">90</td> | |
− | </tr> | + | <td class="it-data-input" style="text-align:center;">1100</td> |
+ | <td class="it-data-input" style="text-align:center;">90</td> | ||
+ | <td class="it-data-input">Air, Earth, Water,<br>Nature, Cosmic</td> | ||
+ | <td class="it-data-input">Gain '''1'''% increased harvest speed.</td> | ||
+ | </tr> | ||
|}}{{#ifexpr: ( {{#ifeq:{{{1}}}|Ladle|1|0}}+{{#ifeq:{{{1}}}|Cooking|1|0}} )>0| | |}}{{#ifexpr: ( {{#ifeq:{{{1}}}|Ladle|1|0}}+{{#ifeq:{{{1}}}|Cooking|1|0}} )>0| | ||
− | <tr> | + | <tr> |
− | + | <td class="it-data-input"><img src="https://idlescape.com/images/enchanting/scroll_of_masterchef.png" width="50"></td> | |
− | + | <td class="it-data-input">[[Scroll of Master Chef]]</td> | |
− | + | <td class="it-data-input">Ladle</td> | |
− | + | <td class="it-data-input" style="text-align:center;">84</td> | |
− | + | <td class="it-data-input" style="text-align:center;">1000</td> | |
− | + | <td class="it-data-input" style="text-align:center;">80</td> | |
− | + | <td class="it-data-input">Water, Fire, Earth</td> | |
− | + | <td class="it-data-input">Decrease chance to burn food while cooking by 4% of your effective cooking level. (level 99 * 4% = -3.96% burn chance)</td> | |
− | + | </tr> | |
− | + | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | </tr> | ||
|}}{{#ifexpr: ( {{#ifeq:{{{1}}}|Tacklebox|1|0}}+{{#ifeq:{{{1}}}|Fishing|1|0}} )>0| | |}}{{#ifexpr: ( {{#ifeq:{{{1}}}|Tacklebox|1|0}}+{{#ifeq:{{{1}}}|Fishing|1|0}} )>0| | ||
<tr> | <tr> | ||
− | + | <td class="it-data-input"><img src="https://idlescape.com/images/enchanting/scroll_of_pungentbait.png" width="50"></td> | |
− | + | <td class="it-data-input">[[Scroll of Pungent Bait]]</td> | |
− | + | <td class="it-data-input">Ladle</td> | |
− | + | <td class="it-data-input" style="text-align:center;">14</td> | |
− | + | <td class="it-data-input" style="text-align:center;">200</td> | |
− | + | <td class="it-data-input" style="text-align:center;">30</td> | |
− | + | <td class="it-data-input">Nature, Water</td> | |
− | + | <td class="it-data-input">Increase bait power by 3.</td> | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
</tr> | </tr> | ||
<tr> | <tr> | ||
− | + | <td class="it-data-input"><img src="https://idlescape.com/images/enchanting/scroll_of_reinforcedline.png" width="50"></td> | |
− | + | <td class="it-data-input">[[Scroll of Reinforced Line]]</td> | |
− | + | <td class="it-data-input">Tacklebox</td> | |
− | + | <td class="it-data-input" style="text-align:center;">23</td> | |
− | + | <td class="it-data-input" style="text-align:center;">300</td> | |
− | + | <td class="it-data-input" style="text-align:center;">40</td> | |
− | + | <td class="it-data-input">Water, Earth</td> | |
+ | <td class="it-data-input">Increase reel power by 3.</td> | ||
</tr> | </tr> | ||
− | |||
<tr> | <tr> | ||
− | + | <td class="it-data-input"><img src="https://idlescape.com/images/enchanting/scroll_of_fishingmagnetism.png" width="50"></td> | |
− | + | <td class="it-data-input">[[Scroll of Fishing Magnetism]]</td> | |
− | + | <td class="it-data-input">Tacklebox</td> | |
− | + | <td class="it-data-input" style="text-align:center;">33</td> | |
− | + | <td class="it-data-input" style="text-align:center;">400</td> | |
− | + | <td class="it-data-input" style="text-align:center;">40</td> | |
− | + | <td class="it-data-input">Cosmic, Water, Earth</td> | |
+ | <td class="it-data-input">Increase bonus rarity by 2 and decreases bait and reel power by the same amount. Increases chance to find known rare nodes.</td> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
− | + | <td class="it-data-input"><img src="https://idlescape.com/images/enchanting/scroll_of_baitpreservation.png" width="50"></td> | |
− | + | <td class="it-data-input">[[Scroll of Bait Preservation]]</td> | |
− | + | <td class="it-data-input">Tacklebox</td> | |
− | + | <td class="it-data-input" style="text-align:center;">47</td> | |
− | + | <td class="it-data-input" style="text-align:center;">600</td> | |
− | + | <td class="it-data-input" style="text-align:center;">60</td> | |
− | + | <td class="it-data-input">Chaos, Water, Earth</td> | |
+ | <td class="it-data-input">Increases chance to preserve bait by 4%.</td> | ||
</tr> | </tr> | ||
− | |||
<tr> | <tr> | ||
− | + | <td class="it-data-input"><img src="https://idlescape.com/images/enchanting/scroll_of_oilspill.png" width="50"></td> | |
− | + | <td class="it-data-input">[[Scroll of Oil Spill]]</td> | |
− | + | <td class="it-data-input">Tacklebox</td> | |
− | + | <td class="it-data-input" style="text-align:center;">69</td> | |
− | + | <td class="it-data-input" style="text-align:center;">800</td> | |
− | + | <td class="it-data-input" style="text-align:center;">70</td> | |
− | + | <td class="it-data-input">Death, Water, Earth</td> | |
+ | <td class="it-data-input">Adds a 5% chance to try and extract fish oil from a fish based on the fish's size. There is a chance that fish oil may not be created if the fish is too small.</td> | ||
</tr> | </tr> | ||
− | |||
<tr> | <tr> | ||
− | + | <td class="it-data-input"><img src="https://idlescape.com/images/enchanting/scroll_of_deadliestcatch.png" width="50"></td> | |
− | + | <td class="it-data-input">[[Scroll of Deadliest Catch]]</td> | |
− | + | <td class="it-data-input">Tacklebox</td> | |
− | + | <td class="it-data-input" style="text-align:center;">71</td> | |
− | + | <td class="it-data-input" style="text-align:center;">900</td> | |
− | + | <td class="it-data-input" style="text-align:center;">70</td> | |
− | + | <td class="it-data-input">Blood, Water, Earth</td> | |
+ | <td class="it-data-input">Increases bonuses from bait by 5% but decreases chance of bait preservation by 5%. Increases chance to find known rare resources.</td> | ||
</tr> | </tr> | ||
|}} | |}} | ||
− | </table>{{#ifeq: {{{1}}}|Helm|[[Category:Helm]]|}}{{#ifeq: {{{1}}}|Body|[[Category:Body]]|}}{{#ifeq: {{{1}}}|Chest|[[Category:Body]]|}}{{#ifeq: {{{1}}}|Legs|[[Category:Legs]]|}}{{#ifeq: {{{1}}}|Gloves|[[Category:Gloves]]|}}{{#ifeq: {{{1}}}|Boots|[[Category:Boots]]|}}{{#ifeq: {{{1}}}|Weapon|[[Category:Weapon]]|}}{{#ifeq: {{{1}}}|Shield|[[Category:Shield]]|}}{{#ifeq: {{{1}}}|Combat-Amulet|[[Category:Combat Amulet]]|}}{{#ifeq: {{{1}}}|Necklace|[[Category:Necklace]]|}}{{#ifeq: {{{1}}}|Ring|[[Category:Ring]]|}}{{#ifeq: {{{1}}}|Pickaxe|[[Category: | + | </table>{{#ifeq: {{{1}}}|Helm|[[Category:Helm]]|}}{{#ifeq: {{{1}}}|Body|[[Category:Body]]|}}{{#ifeq: {{{1}}}|Chest|[[Category:Body]]|}}{{#ifeq: {{{1}}}|Legs|[[Category:Legs]]|}}{{#ifeq: {{{1}}}|Gloves|[[Category:Gloves]]|}}{{#ifeq: {{{1}}}|Boots|[[Category:Boots]]|}}{{#ifeq: {{{1}}}|Weapon|[[Category:Weapon]]|}}{{#ifeq: {{{1}}}|Shield|[[Category:Shield]]|}}{{#ifeq: {{{1}}}|Combat-Amulet|[[Category:Combat Amulet]]|}}{{#ifeq: {{{1}}}|Necklace|[[Category:Necklace]]|}}{{#ifeq: {{{1}}}|Ring|[[Category:Ring]]|}}{{#ifeq: {{{1}}}|Pickaxe|[[Category:Pickaxes]]|}}{{#ifeq: {{{1}}}|Hatchet|[[Category:Hatchets]]|}}{{#ifeq: {{{1}}}|Hoe|[[Category:Hoes]]|}}{{#ifeq: {{{1}}}|Cape|[[Category:Cape]]|}}{{#ifeq: {{{1}}}|Tacklebox|[[Category:Tacklebox]]|}}<noinclude> |
[[Category:Template]] | [[Category:Template]] | ||
</noinclude> | </noinclude> |