Difference between revisions of "Template:Enchantments"

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m (edit to make ladle enchants filterable)
m (Added new enchantments)
 
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List of useful [[Enchanting#List of Enchantments|Enchantments]].
 
List of useful [[Enchanting#List of Enchantments|Enchantments]].
{{#ifexpr: ( {{#ifeq:{{{1}}}|Gloves|1|0}}+{{#ifeq:{{{1}}}|Boots|1|0}} )>0|
+
<noinclude><!--Javascript to generate partially
<table class="wikitable sortable hover-highlight jquery-tablesorter mw-collapsible mw-collapsed">
+
Object.values(window.Idlescape.data.items).filter(a => a.class == "enchanted-scroll" && a.name != "Scroll" && a.requiredResources[0]).map(
<tr>
+
b => "<tr>\n"
<th class="unsortable" style="text-align: center;" width="50"><img src="https://idlescape.com/images/enchanting/enchanted_scroll.png" alt="Scrollcrafting" width="50" height="50"></th>
+
+ " <td>{{img|" + b.name + "|40|word=1}}</td>\n"
<th class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Scroll</th>
+
+ " <td>" + b.categories.map(c => c.charAt(0).toUpperCase() + c.slice(1)).join(", ").replaceAll("set", " Set") + "</td>\n"
<th class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Slot</th>
+
+ " <td style=\"text-align:center;\">" + b.level + "</td>\n"
<th class="headerSort headerSortUp" tabindex="0" role="columnheader button" title="Sort descending">Level</th>
+
+ " <td style=\"text-align:center;\">" + b.requiredResources[0][111] + "</td>\n"
<th class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending" width="50">Silver Amount</th>
+
+ " <td style=\"text-align:center;\">" + (b.requiredResources[0][510] ? b.requiredResources[0][510] :
<th class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending" width="50">Rune Amount</th>
+
(b.requiredResources[0][511] ? b.requiredResources[0][511] :
<th class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Runes</th>
+
(b.requiredResources[0][512] ? b.requiredResources[0][512] :
<th class="unsortable">Effect per scroll</th>
+
(b.requiredResources[0][513] ? b.requiredResources[0][513] :
</tr>
+
(b.requiredResources[0][514] ? b.requiredResources[0][514] :
|<table class="wikitable sortable hover-highlight jquery-tablesorter mw-collapsible">
+
(b.requiredResources[0][515] ? b.requiredResources[0][515] :
<tr>
+
(b.requiredResources[0][516] ? b.requiredResources[0][516] :
<th class="unsortable" style="text-align: center;" width="50"><img src="https://idlescape.com/images/enchanting/enchanted_scroll.png" alt="Scrollcrafting" width="50" height="50"></th>
+
(b.requiredResources[0][517] ? b.requiredResources[0][517] :
<th class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Scroll</th>
+
(b.requiredResources[0][518] ? b.requiredResources[0][518] :
<th class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Slot</th>
+
(b.requiredResources[0][519] ? b.requiredResources[0][519] : ""))))))))))+ "</td>\n"
<th class="headerSort headerSortUp" tabindex="0" role="columnheader button" title="Sort descending">Level</th>
+
+ " <td>" + Object.values(_.map(b.requiredResources[0], (c, d) => d)).filter(e => e >=510 && e <= 519).map((f) => Object.values(window.Idlescape.data.items).find(g => g.id == f).name).join(", ").replaceAll(" Rune", "") + "</td>\n"
<th class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending" width="50">Silver Amount</th>
+
+ " <td>" + Object.values(window.Idlescape.data.enchantments).find(c => c.id == b.enchantmentID).getTooltip(1,Object.values(window.Idlescape.data.enchantments).find(c => c.id == b.enchantmentID).strengthPerLevel) + "</td>\n"
<th class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending" width="50">Rune Amount</th>
+
+ "</tr>\n"
<th class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Runes</th>
+
).join("").replaceAll("undefined", "")
<th class="unsortable">Effect per scroll</th>
+
-->
</tr>
+
</noinclude>
}}
+
<table class="wikitable sortable hover-highlight jquery-tablesorter mw-collapsible {{#ifexpr: ( {{#ifeq:{{{1}}}|Gloves|1|0}}+{{#ifeq:{{{1}}}|Boots|1|0}} )>0|mw-collapsed}}">
 +
<tr>
 +
<th class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending" style="text-align:left;">{{img|scrollcrafting|40}} Scroll</th>
 +
<th class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Slot</th>
 +
<th class="headerSort" tabindex="0" role="columnheader button" title="Sort descending">Level</th>
 +
<th class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending" width="50">Silver Amount</th>
 +
<th class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending" width="50">Rune Amount</th>
 +
<th class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Runes</th>
 +
<th class="unsortable">Effect per scroll</th>
 +
</tr>
 +
<tr>
 +
<td>{{img|Scroll of the Soul Wisdom|40|word=1}}</td>
 +
<td>Ring, Necklace, Weapon, Shield, Helm, Body, Legs, Gloves, Boots, Cape, Arrows, Pickaxe, Hatchet, Hoe, Tacklebox, Tongs, Tome, Ladle, Combat-Amulet, Chisel</td>
 +
<td style="text-align:center;">48</td>
 +
<td style="text-align:center;">600</td>
 +
<td style="text-align:center;">60</td>
 +
<td>Chaos, Mind, Cosmic</td>
 +
<td>ONLY APPLIES TO THE ITEM THIS ENCHANTMENT IS ON. Increases soulbound item XP gain by 6%.</td>
 +
</tr>
 
{{#ifexpr: ( {{#ifeq:{{{1}}}|Shield|1|0}}+{{#ifeq:{{{1}}}|Weapon|1|0}}+{{#ifeq:{{{1}}}|Helm|1|0}}
 
{{#ifexpr: ( {{#ifeq:{{{1}}}|Shield|1|0}}+{{#ifeq:{{{1}}}|Weapon|1|0}}+{{#ifeq:{{{1}}}|Helm|1|0}}
 
+{{#ifeq:{{{1}}}|Body|1|0}}+{{#ifeq:{{{1}}}|Chest|1|0}}+{{#ifeq:{{{1}}}|Legs|1|0}}+{{#ifeq:{{{1}}}|Combat|1|0}} )>0|
 
+{{#ifeq:{{{1}}}|Body|1|0}}+{{#ifeq:{{{1}}}|Chest|1|0}}+{{#ifeq:{{{1}}}|Legs|1|0}}+{{#ifeq:{{{1}}}|Combat|1|0}} )>0|
<tr>
+
<tr>
<td class="it-data-input"><img src="https://idlescape.com/images/enchanting/scroll_of_weakening.png" width="50"></td>
+
<td>{{img|Scroll of Weakening|40|word=1}}</td>
<td class="it-data-input">[[Scroll of Weakening]]</td>
+
<td>Helm, Body, Legs, Shield, Weapon</td>
<td class="it-data-input">Helm, Body,<br>Legs, Weapon,<br>Shield</td>
+
<td style="text-align:center;">4</td>
<td class="it-data-input" style="text-align:center;">4</td>
+
<td style="text-align:center;">100</td>
<td class="it-data-input" style="text-align:center;">100</td>
+
<td style="text-align:center;">20</td>
<td class="it-data-input" style="text-align:center;">20</td>
+
<td>Air, Fire, Mind</td>
<td class="it-data-input">Air, Fire, Mind</td>
+
<td>Decreases the level requirements of the item by 1.</td>
<td class="it-data-input">Decreases the level requirements of the item by '''5'''.</td>
+
</tr>
</tr>
 
 
}}{{#ifexpr: ( {{#ifeq:{{{1}}}|Shield|1|0}}+{{#ifeq:{{{1}}}|Combat-Amulet|1|0}}+{{#ifeq:{{{1}}}|Combat-Talisman|1|0}}+{{#ifeq:{{{1}}}|Combat|1|0}} )>0|
 
}}{{#ifexpr: ( {{#ifeq:{{{1}}}|Shield|1|0}}+{{#ifeq:{{{1}}}|Combat-Amulet|1|0}}+{{#ifeq:{{{1}}}|Combat-Talisman|1|0}}+{{#ifeq:{{{1}}}|Combat|1|0}} )>0|
<tr>
+
<tr>
<td class="it-data-input"><img src="https://idlescape.com/images/enchanting/scroll_of_healing.png" width="50"></td>
+
<td>{{img|Scroll of Healing|40|word=1}}</td>
<td class="it-data-input">[[Scroll of Healing]]</td>
+
<td>Shield, Combat-Amulet</td>
<td class="it-data-input">Shield,<br> Combat-Amulet</td>
+
<td style="text-align:center;">10</td>
<td class="it-data-input" style="text-align:center;">10</td>
+
<td style="text-align:center;">200</td>
<td class="it-data-input" style="text-align:center;">200</td>
+
<td style="text-align:center;">30</td>
<td class="it-data-input" style="text-align:center;">30</td>
+
<td>Blood, Nature, Cosmic</td>
<td class="it-data-input">Blood, Nature, Cosmic</td>
+
<td>Passive heal per tick increased by 20%. Increases health received from consumables by 10%.</td>
<td class="it-data-input">Passive healing is increased by '''0.5''' health per minute.</td>
+
</tr>
</tr>
+
<tr>
<tr>
+
<td>{{img|Scroll of Fortitude|40|word=1}}</td>
<td class="it-data-input"><img src="https://idlescape.com/images/enchanting/scroll_of_fortitude.png" width="50"></td>
+
<td>Shield, Combat-Amulet</td>
<td class="it-data-input">[[Scroll of Fortitude]]</td>
+
<td style="text-align:center;">68</td>
<td class="it-data-input">Shield,<br> Combat-Amulet</td>
+
<td style="text-align:center;">800</td>
<td class="it-data-input" style="text-align:center;">-</td>
+
<td style="text-align:center;">70</td>
<td class="it-data-input" style="text-align:center;">-</td>
+
<td>Blood, Chaos, Nature</td>
<td class="it-data-input" style="text-align:center;">-</td>
+
<td>Increases stamina by 10.</td>
<td class="it-data-input" style="text-align:center;">-</td>
+
</tr>
<td class="it-data-input">Increases max health by '''4.5'''.</td>
 
</tr>
 
 
}}{{#ifexpr: ( {{#ifeq:{{{1}}}|Shield|1|0}}+{{#ifeq:{{{1}}}|Combat|1|0}} )>0|
 
}}{{#ifexpr: ( {{#ifeq:{{{1}}}|Shield|1|0}}+{{#ifeq:{{{1}}}|Combat|1|0}} )>0|
<tr>
+
<tr>
<td class="it-data-input"><img src="https://idlescape.com/images/enchanting/scroll_of_force.png" width="50"></td>
+
<td>{{img|Scroll of Force|40|word=1}}</td>
<td class="it-data-input">[[Scroll of Force]]</td>
+
<td>Shield</td>
<td class="it-data-input">Shield</td>
+
<td style="text-align:center;">79</td>
<td class="it-data-input" style="text-align:center;">79</td>
+
<td style="text-align:center;">900</td>
<td class="it-data-input" style="text-align:center;">900</td>
+
<td style="text-align:center;">80</td>
<td class="it-data-input" style="text-align:center;">80</td>
+
<td>Blood, Death, Chaos</td>
<td class="it-data-input">Blood, Death, Chaos</td>
+
<td>Gain 1% of your protection as strength.</td>
<td class="it-data-input">Gain '''10%''' of the shield's average melee defense as accuracy. The shield no longer provides any defensive bonuses.</td>
+
</tr>
</tr>
+
<tr>
 +
<td>{{img|Scroll of Deflect|40|word=1}}</td>
 +
<td>Shield</td>
 +
<td style="text-align:center;">100</td>
 +
<td style="text-align:center;"></td>
 +
<td style="text-align:center;"></td>
 +
<td></td>
 +
<td>Decreases damage by and reflects 10% of damage back onto the attacker.</td>
 +
</tr>
 
}}{{#ifexpr: ( {{#ifeq:{{{1}}}|Weapon|1|0}}+{{#ifeq:{{{1}}}|Combat|1|0}} )>0|
 
}}{{#ifexpr: ( {{#ifeq:{{{1}}}|Weapon|1|0}}+{{#ifeq:{{{1}}}|Combat|1|0}} )>0|
<tr>
+
<tr>
<td class="it-data-input"><img src="https://idlescape.com/images/enchanting/scroll_of_overhealing.png" width="50"></td>
+
<td>{{img|Scroll of Overhealing|40|word=1}}</td>
<td class="it-data-input">[[Scroll of Overhealing]]</td>
+
<td>Weapon</td>
<td class="it-data-input">Weapon</td>
+
<td style="text-align:center;">11</td>
<td class="it-data-input" style="text-align:center;">11</td>
+
<td style="text-align:center;">200</td>
<td class="it-data-input" style="text-align:center;">200</td>
+
<td style="text-align:center;">30</td>
<td class="it-data-input" style="text-align:center;">30</td>
+
<td>Air, Water, Death</td>
<td class="it-data-input">Air, Water, Death</td>
+
<td>Heal for 1% of overkill damage on a target.</td>
<td class="it-data-input">Heal for '''1'''% of overkill damage on a target.</td>
+
</tr>
</tr>
+
<tr>
<tr>
+
<td>{{img|Scroll of Accuracy|40|word=1}}</td>
<td class="it-data-input"><img src="https://idlescape.com/images/enchanting/scroll_of_accuracy.png" width="50"></td>
+
<td>Weapon</td>
<td class="it-data-input">[[Scroll of Accuracy]]</td>
+
<td style="text-align:center;">28</td>
<td class="it-data-input">Weapon</td>
+
<td style="text-align:center;">400</td>
<td class="it-data-input" style="text-align:center;">28</td>
+
<td style="text-align:center;">40</td>
<td class="it-data-input" style="text-align:center;">400</td>
+
<td>Blood, Death, Mind</td>
<td class="it-data-input" style="text-align:center;">40</td>
+
<td>Increases accuracy for all three combat styles by 3% multiplicatively.</td>
<td class="it-data-input">Blood, Death, Mind</td>
+
</tr>
<td class="it-data-input">Increase the players accuracy bonus '''5'''%.</td>
+
<tr>
</tr>
+
<td>{{img|Scroll of Critical Strike|40|word=1}}</td>
<tr>
+
<td>Weapon</td>
<td class="it-data-input"><img src="https://idlescape.com/images/enchanting/scroll_of_critical_strike.png" width="50"></td>
+
<td style="text-align:center;">52</td>
<td class="it-data-input">[[Scroll of Critical Strike]]</td>
+
<td style="text-align:center;">600</td>
<td class="it-data-input">Weapon</td>
+
<td style="text-align:center;">60</td>
<td class="it-data-input" style="text-align:center;">52</td>
+
<td>Blood, Death, Chaos, Cosmic</td>
<td class="it-data-input" style="text-align:center;">600</td>
+
<td>Increases critical chance and damage multiplier by 2.5%.</td>
<td class="it-data-input" style="text-align:center;">60</td>
+
</tr>
<td class="it-data-input">Blood, Death, Chaos, Cosmic</td>
+
<tr>
<td class="it-data-input">Gain a '''5'''% chance on hit to critically strike, dealing 130% damage.</td>
+
<td>{{img|Scroll of Acrobatics|40|word=1}}</td>
</tr>
+
<td>Weapon</td>
 +
<td style="text-align:center;">100</td>
 +
<td style="text-align:center;"></td>
 +
<td style="text-align:center;"></td>
 +
<td></td>
 +
<td>Has a 3% chance to speed up attack speed by 33%.</td>
 +
</tr>
 +
<tr>
 +
<td>{{img|Scroll of Poisoning|40|word=1}}</td>
 +
<td>Weapon</td>
 +
<td style="text-align:center;">100</td>
 +
<td style="text-align:center;"></td>
 +
<td style="text-align:center;"></td>
 +
<td></td>
 +
<td>Apply poison for 1 damage per second.</td>
 +
</tr>
 +
}}{{#ifexpr: ( {{#ifeq:{{{1}}}|Weapon|1|0}}+{{#ifeq:{{{1}}}|Cape|1|0}}+{{#ifeq:{{{1}}}|Combat|1|0}} )>0|
 +
<tr>
 +
<td>{{img|Scroll of Endless Ammo|40|word=1}}</td>
 +
<td>Cape, Weapon</td>
 +
<td style="text-align:center;">29</td>
 +
<td style="text-align:center;">400</td>
 +
<td style="text-align:center;">40</td>
 +
<td>Chaos, Nature, Mind</td>
 +
<td>Gain a 17% chance to not consume ammo (resulting in 20% more uses from each ammo piece on average). Works on ranged projectiles,
 +
melee whetstones, and magic charms.</td>
 +
</tr>
 +
<tr>
 +
<td>{{img|Scroll of Rune Reserves|40|word=1}}</td>
 +
<td>Cape, Weapon</td>
 +
<td style="text-align:center;">35</td>
 +
<td style="text-align:center;">500</td>
 +
<td style="text-align:center;">50</td>
 +
<td>Water, Chaos, Mind</td>
 +
<td>Gain a 33% chance to not consume runes when using abilities (resulting in 50% more ability uses for the same rune cost).</td>
 +
</tr>
 
}}{{#ifexpr: ( {{#ifeq:{{{1}}}|Helm|1|0}}+{{#ifeq:{{{1}}}|Body|1|0}}+{{#ifeq:{{{1}}}|Legs|1|0}}+{{#ifeq:{{{1}}}|Chest|1|0}}+{{#ifeq:{{{1}}}|Combat|1|0}} )>0|
 
}}{{#ifexpr: ( {{#ifeq:{{{1}}}|Helm|1|0}}+{{#ifeq:{{{1}}}|Body|1|0}}+{{#ifeq:{{{1}}}|Legs|1|0}}+{{#ifeq:{{{1}}}|Chest|1|0}}+{{#ifeq:{{{1}}}|Combat|1|0}} )>0|
<tr>
+
<tr>
<td class="it-data-input"><img src="https://idlescape.com/images/enchanting/scroll_of_reinforcement.png" width="50"></td>
+
<td>{{img|Scroll of Reinforcement|40|word=1}}</td>
<td class="it-data-input">[[Scroll of Reinforcement]]</td>
+
<td>Helm, Body, Legs</td>
<td class="it-data-input">Helm, Body,<br>Legs</td>
+
<td style="text-align:center;">13</td>
<td class="it-data-input" style="text-align:center;">13</td>
+
<td style="text-align:center;">200</td>
<td class="it-data-input" style="text-align:center;">200</td>
+
<td style="text-align:center;">30</td>
<td class="it-data-input" style="text-align:center;">30</td>
+
<td>Death, Chaos, Mind</td>
<td class="it-data-input">Death, Chaos, Mind</td>
+
<td>Increases agility by 12.</td>
<td class="it-data-input">Reduce the enemy's chance to hit by '''5'''%.</td>
+
</tr>
</tr>
+
<tr>
<tr>
+
<td>{{img|Scroll of Protection|40|word=1}}</td>
<td class="it-data-input"><img src="https://idlescape.com/images/enchanting/scroll_of_reinforcement.png" width="50"></td>
+
<td>Helm, Body, Legs</td>
<td class="it-data-input">[[Scroll of Protection]]</td>
+
<td style="text-align:center;">31</td>
<td class="it-data-input">Helm, Body,<br>Legs</td>
+
<td style="text-align:center;">400</td>
<td class="it-data-input" style="text-align:center;">31</td>
+
<td style="text-align:center;">40</td>
<td class="it-data-input" style="text-align:center;">400</td>
+
<td>Air, Earth, Cosmic</td>
<td class="it-data-input" style="text-align:center;">40</td>
+
<td>Increases protection by 10.</td>
<td class="it-data-input">Air, Earth, Cosmic</td>
+
</tr>
<td class="it-data-input">Reduces all damage taken by '''4'''%.</td>
+
<tr>
</tr>
+
<td>{{img|Scroll of Resistance|40|word=1}}</td>
<tr>
+
<td>Helm, Body, Legs</td>
<td class="it-data-input"><img src="https://idlescape.com/images/enchanting/scroll_of_recklessness.png" width="50"></td>
+
<td style="text-align:center;">32</td>
<td class="it-data-input">[[Scroll of Recklessness]]</td>
+
<td style="text-align:center;">400</td>
<td class="it-data-input">Helm, Body,<br>Legs</td>
+
<td style="text-align:center;">40</td>
<td class="it-data-input" style="text-align:center;">81</td>
+
<td>Air, Fire, Cosmic</td>
<td class="it-data-input" style="text-align:center;">1000</td>
+
<td>Increases resistance by 10.</td>
<td class="it-data-input" style="text-align:center;">80</td>
+
</tr>
<td class="it-data-input">Blood, Death, Chaos</td>
+
<tr>
<td class="it-data-input">Increases outgoing damage by '''1'''.</td>
+
<td>{{img|Scroll of Recklessness|40|word=1}}</td>
</tr>
+
<td>Helm, Body, Legs</td>
 +
<td style="text-align:center;">80</td>
 +
<td style="text-align:center;">1000</td>
 +
<td style="text-align:center;">80</td>
 +
<td>Blood, Death, Chaos</td>
 +
<td>Additively increases offensive magic, range, and melee affinity by 2.0% but reduces the respective defensive affinities by the same amount.</td>
 +
</tr>
 +
<tr>
 +
<td>{{img|Scroll of False Equilibrium|40|word=1}}</td>
 +
<td>Helm, Body, Legs</td>
 +
<td style="text-align:center;">81</td>
 +
<td style="text-align:center;">1000</td>
 +
<td style="text-align:center;">80</td>
 +
<td>Blood, Death, Chaos</td>
 +
<td>Increases maximum damage and decreases minimum damage by 1.5%.</td>
 +
</tr>
 
}}{{#ifexpr: ( {{#ifeq:{{{1}}}|Body|1|0}}+{{#ifeq:{{{1}}}|Legs|1|0}}+{{#ifeq:{{{1}}}|Chest|1|0}}+{{#ifeq:{{{1}}}|Combat|1|0}} )>0|
 
}}{{#ifexpr: ( {{#ifeq:{{{1}}}|Body|1|0}}+{{#ifeq:{{{1}}}|Legs|1|0}}+{{#ifeq:{{{1}}}|Chest|1|0}}+{{#ifeq:{{{1}}}|Combat|1|0}} )>0|
<tr>
+
<tr>
<td class="it-data-input"><img src="https://idlescape.com/images/enchanting/scroll_of_patience.png" width="50"></td>
+
<td>{{img|Scroll of Patience|40|word=1}}</td>
<td class="it-data-input">[[Scroll of Patience]]</td>
+
<td>Body, Legs</td>
<td class="it-data-input">Body, Legs</td>
+
<td style="text-align:center;">82</td>
<td class="it-data-input" style="text-align:center;">82</td>
+
<td style="text-align:center;">1000</td>
<td class="it-data-input" style="text-align:center;">1000</td>
+
<td style="text-align:center;">80</td>
<td class="it-data-input" style="text-align:center;">80</td>
+
<td>Air, Water, Death</td>
<td class="it-data-input">Air, Water, Death</td>
+
<td>Slower abilities and attacks receive a maximum damage bonus scaling on attack speed. Scales off of ability speed, capping at 50% increase or decrease.</td>
<td class="it-data-input">Increases the efficiency of slower attacks.</td>
+
</tr>
</tr>
+
<tr>
}}{{#ifexpr: ( {{#ifeq:{{{1}}}|Gloves|1|0}}+{{#ifeq:{{{1}}}|Boots|1|0}} )>0|
+
<td>{{img|Scroll of Parry|40|word=1}}</td>
<tr>
+
<td>Body, Legs</td>
<td class="it-data-input"><img src="https://idlescape.com/images/enchanting/scroll_of_chances_v2.png" width="50"></td>
+
<td style="text-align:center;">100</td>
<td class="it-data-input">[[Scroll of Chances]]</td>
+
<td style="text-align:center;"></td>
<td class="it-data-input">Gloves, Boots
+
<td style="text-align:center;"></td>
<td class="it-data-input" style="text-align:center;">70</td>
+
<td></td>
<td class="it-data-input" style="text-align:center;">800</td>
+
<td>Gives a 1% chance to reduce damage taken by 75% and cast your next ability.</td>
<td class="it-data-input" style="text-align:center;">70</td>
+
</tr>
<td class="it-data-input">Nature, Mind, Cosmic</td>
+
}}{{#ifexpr: ( {{#ifeq:{{{1}}}|Gloves|1|0}}+{{#ifeq:{{{1}}}|Boots|1|0}}+{{#ifeq:{{{1}}}|Enchanting|1|0}} )>0|
<td class="it-data-input">Increased chance of augmentation by '''1'''%.</td>
+
<tr>
</tr>
+
<td>{{img|Scroll of Chances|40|word=1}}</td>
 +
<td>Gloves, Boots</td>
 +
<td style="text-align:center;">70</td>
 +
<td style="text-align:center;">800</td>
 +
<td style="text-align:center;">70</td>
 +
<td>Nature, Mind, Cosmic</td>
 +
<td>Increased chance of an item transforming during augmentation by 1.000%.</td>
 +
</tr>
 
}}{{#ifexpr: ( {{#ifeq:{{{1}}}|Gloves|1|0}}+{{#ifeq:{{{1}}}|Boots|1|0}}+{{#ifeq:{{{1}}}|Crafting|1|0}} )>0|
 
}}{{#ifexpr: ( {{#ifeq:{{{1}}}|Gloves|1|0}}+{{#ifeq:{{{1}}}|Boots|1|0}}+{{#ifeq:{{{1}}}|Crafting|1|0}} )>0|
<tr>
+
<tr>
<td class="it-data-input"><img src="https://idlescape.com/images/enchanting/scroll_of_efficiency.png" width="50"></td>
+
<td>{{img|Scroll of Crafting|40|word=1}}</td>
<td class="it-data-input">[[Scroll of Crafting]]</td>
+
<td>Gloves, Boots</td>
<td class="it-data-input">Gloves, Boots
+
<td style="text-align:center;">67</td>
<td class="it-data-input" style="text-align:center;">67</td>
+
<td style="text-align:center;">800</td>
<td class="it-data-input" style="text-align:center;">800</td>
+
<td style="text-align:center;">70</td>
<td class="it-data-input" style="text-align:center;">70</td>
+
<td>Air, Nature</td>
<td class="it-data-input">Air, Nature</td>
+
<td>Each crafted item costs 2% less ingredients</td>
<td class="it-data-input">Each crafted item costs '''2'''% less ingredients.</td>
+
</tr>
</tr>
 
 
}}{{#ifexpr: ( {{#ifeq:{{{1}}}|Gloves|1|0}}+{{#ifeq:{{{1}}}|Boots|1|0}}+{{#ifeq:{{{1}}}|Combat|1|0}} )>0|
 
}}{{#ifexpr: ( {{#ifeq:{{{1}}}|Gloves|1|0}}+{{#ifeq:{{{1}}}|Boots|1|0}}+{{#ifeq:{{{1}}}|Combat|1|0}} )>0|
<tr>
+
<tr>
<td class="it-data-input"><img src="https://idlescape.com/images/enchanting/scroll_of_treasure_hunter.png" width="50"></td>
+
<td>{{img|Scroll of the Treasure Hunter|40|word=1}}</td>
<td class="it-data-input">[[Scroll of the Treasure Hunter]]</td>
+
<td>Gloves, Boots</td>
<td class="it-data-input">Gloves, Boots
+
<td style="text-align:center;">85</td>
<td class="it-data-input" style="text-align:center;">85</td>
+
<td style="text-align:center;">1200</td>
<td class="it-data-input" style="text-align:center;">1000</td>
+
<td style="text-align:center;">100</td>
<td class="it-data-input" style="text-align:center;">80</td>
+
<td>Chaos, Nature, Cosmic</td>
<td class="it-data-input">Chaos, Nature, Cosmic</td>
+
<td>Increases your chance of finding items from slain enemies by 3%.</td>
<td class="it-data-input">Increases your chance of finding items from slain enemies by '''3'''%.</td>
+
</tr>
</tr>
 
 
}}{{#ifexpr: ( {{#ifeq:{{{1}}}|Gloves|1|0}}+{{#ifeq:{{{1}}}|Boots|1|0}}+{{#ifeq:{{{1}}}|Cooking|1|0}} )>0|
 
}}{{#ifexpr: ( {{#ifeq:{{{1}}}|Gloves|1|0}}+{{#ifeq:{{{1}}}|Boots|1|0}}+{{#ifeq:{{{1}}}|Cooking|1|0}} )>0|
<tr>
+
<tr>
<td class="it-data-input"><img src="https://idlescape.com/images/enchanting/scroll_of_the_shrimp_lord.png" width="50"></td>
+
<td>{{img|Scroll of the Shrimp Lord|40|word=1}}</td>
<td class="it-data-input">[[Scroll of the Shrimp Lord]]</td>
+
<td>Gloves, Boots</td>
<td class="it-data-input">Gloves, Boots
+
<td style="text-align:center;">1</td>
<td class="it-data-input" style="text-align:center;">1</td>
+
<td style="text-align:center;">100</td>
<td class="it-data-input" style="text-align:center;">100</td>
+
<td style="text-align:center;">10</td>
<td class="it-data-input" style="text-align:center;">10</td>
+
<td>Air, Water, Chaos, Nature</td>
<td class="it-data-input">Air, Water, Chaos, Nature</td>
+
<td>Gain 5% chance per cooking action to gain one Raw Shrimp.</td>
<td class="it-data-input">Gain '''5'''% chance per cooking action to gain one [[Raw Shrimp]].</td>
+
</tr>
</tr>
+
<tr>
<tr>
+
<td>{{img|Scroll of Cooking|40|word=1}}</td>
<td class="it-data-input"><img src="https://idlescape.com/images/enchanting/scroll_of_cooking.png" width="50"></td>
+
<td>Gloves, Boots, Ladle</td>
<td class="it-data-input">[[Scroll of Cooking]]</td>
+
<td style="text-align:center;">40</td>
<td class="it-data-input">Gloves, Boots
+
<td style="text-align:center;">500</td>
<td class="it-data-input" style="text-align:center;">40</td>
+
<td style="text-align:center;">50</td>
<td class="it-data-input" style="text-align:center;">500</td>
+
<td>Earth, Fire, Water</td>
<td class="it-data-input" style="text-align:center;">50</td>
+
<td>Decrease chance to burn food while cooking by 4%.</td>
<td class="it-data-input">Earth, Fire, Water</td>
+
</tr>
<td class="it-data-input">Decreases chance to burn food while cooking by '''4'''%.</td>
+
}}{{#ifexpr: ( {{#ifeq:{{{1}}}|Gloves|1|0}}+{{#ifeq:{{{1}}}|Boots|1|0}}+{{#ifeq:{{{1}}}|Tongs|1|0}}+{{#ifeq:{{{1}}}|Smithing|1|0}} )>0|
</tr>
+
<tr>
}}{{#ifexpr: ( {{#ifeq:{{{1}}}|Gloves|1|0}}+{{#ifeq:{{{1}}}|Boots|1|0}}+{{#ifeq:{{{1}}}|Smithing|1|0}} )>0|
+
<td>{{img|Scroll of Refining|40|word=1}}</td>
<tr>
+
<td>Gloves, Boots, Tongs</td>
<td class="it-data-input"><img src="https://idlescape.com/images/enchanting/scroll_of_refining.png" width="50"></td>
+
<td style="text-align:center;">34</td>
<td class="it-data-input">[[Scroll of Refining]]</td>
+
<td style="text-align:center;">400</td>
<td class="it-data-input">Gloves, Boots
+
<td style="text-align:center;">40</td>
<td class="it-data-input" style="text-align:center;">34</td>
+
<td>Air, Earth, Fire, Cosmic</td>
<td class="it-data-input" style="text-align:center;">400</td>
+
<td>Gain a mysterious chance to find gems and other rare materials while smithing. Each forge is designed to
<td class="it-data-input" style="text-align:center;">40</td>
+
extract different materials. The rarest of materials requires the hottest of forges and highest tier
<td class="it-data-input">Air, Earth, Fire, Cosmic</td>
+
ores to be smelted.</td>
<td class="it-data-input">Gain a chance to find gems while smithing.</td>
+
</tr>
</tr>
 
<tr>
 
<td class="it-data-input"><img src="https://idlescape.com/images/enchanting/scroll_of_inferno.png" width="50"></td>
 
<td class="it-data-input">[[Scroll of Inferno]]</td>
 
<td class="it-data-input">Gloves, Boots
 
<td class="it-data-input" style="text-align:center;">46</td>
 
<td class="it-data-input" style="text-align:center;">600</td>
 
<td class="it-data-input" style="text-align:center;">50</td>
 
<td class="it-data-input">Earth, Fire, Chaos</td>
 
<td class="it-data-input">Gain a '''5'''% chance per smithing action to complete another smithing action.</td>
 
</tr>
 
 
}}{{#ifexpr: ( {{#ifeq:{{{1}}}|Gloves|1|0}}+{{#ifeq:{{{1}}}|Boots|1|0}}+{{#ifeq:{{{1}}}|Smithing|1|0}}+{{#ifeq:{{{1}}}|Cooking|1|0}} )>0|
 
}}{{#ifexpr: ( {{#ifeq:{{{1}}}|Gloves|1|0}}+{{#ifeq:{{{1}}}|Boots|1|0}}+{{#ifeq:{{{1}}}|Smithing|1|0}}+{{#ifeq:{{{1}}}|Cooking|1|0}} )>0|
<tr>
+
<tr>
<td class="it-data-input"><img src="https://idlescape.com/images/enchanting/scroll_of_efficiency.png" width="50"></td>
+
<td>{{img|Scroll of Inferno|40|word=1}}</td>
<td class="it-data-input">[[Scroll of Efficiency]]</td>
+
<td>Boots, Gloves</td>
<td class="it-data-input">Gloves, Boots
+
<td style="text-align:center;">46</td>
<td class="it-data-input" style="text-align:center;">91</td>
+
<td style="text-align:center;">600</td>
<td class="it-data-input" style="text-align:center;">1100</td>
+
<td style="text-align:center;">50</td>
<td class="it-data-input" style="text-align:center;">90</td>
+
<td>Earth, Fire, Chaos</td>
<td class="it-data-input">Air, Earth, Fire, Water, Nature</td>
+
<td>Gain a 4% chance per smithing/cooking action to complete another smithing/cooking action.
<td class="it-data-input">Gain a '''1'''% chance to produce an extra item during cooking and smithing.</td>
+
Caps at 80% strength; every 25% strength increases the number of times inferno can proc by 1.
</tr>
+
For example at strength 1 (4%) it can proc once, at strength 7 (28%) it can proc twice, etc.</td>
 +
</tr>
 +
}}{{#ifexpr: ( {{#ifeq:{{{1}}}|Gloves|1|0}}+{{#ifeq:{{{1}}}|Boots|1|0}}+{{#ifeq:{{{1}}}|Smithing|1|0}}+{{#ifeq:{{{1}}}|Cooking|1|0}}+{{#ifeq:{{{1}}}|Runecrafting|1|0}}+{{#ifeq:{{{1}}}|Enchanting|1|0}} )>0|
 +
<tr>
 +
<td>{{img|Scroll of Efficiency|40|word=1}}</td>
 +
<td>Gloves, Boots</td>
 +
<td style="text-align:center;">91</td>
 +
<td style="text-align:center;">1500</td>
 +
<td style="text-align:center;">130</td>
 +
<td>Air, Earth, Fire, Water, Nature</td>
 +
<td>Gain 1% chance to produce an extra item during cooking, smithing, scrollcrafting, and weaving fibers.</td>
 +
</tr>
 
}}{{#ifexpr: ( {{#ifeq:{{{1}}}|Gloves|1|0}}+{{#ifeq:{{{1}}}|Boots|1|0}}+{{#ifeq:{{{1}}}|Mining|1|0}}+{{#ifeq:{{{1}}}|Foraging|1|0}}+{{#ifeq:{{{1}}}|Fishing|1|0}} )>0|
 
}}{{#ifexpr: ( {{#ifeq:{{{1}}}|Gloves|1|0}}+{{#ifeq:{{{1}}}|Boots|1|0}}+{{#ifeq:{{{1}}}|Mining|1|0}}+{{#ifeq:{{{1}}}|Foraging|1|0}}+{{#ifeq:{{{1}}}|Fishing|1|0}} )>0|
<tr>
+
<tr>
<td class="it-data-input"><img src="https://idlescape.com/images/enchanting/scroll_of_naturalist_v2.png" width="50"></td>
+
<td>{{img|Scroll of Naturalist|40|word=1}}</td>
<td class="it-data-input">[[Scroll of Naturalist]]</td>
+
<td>Gloves, Boots</td>
<td class="it-data-input">Gloves, Boots
+
<td style="text-align:center;">49</td>
<td class="it-data-input" style="text-align:center;">49</td>
+
<td style="text-align:center;">600</td>
<td class="it-data-input" style="text-align:center;">600</td>
+
<td style="text-align:center;">60</td>
<td class="it-data-input" style="text-align:center;">60</td>
+
<td>Air, Water, Nature, Cosmic</td>
<td class="it-data-input">Air, Water, Nature, Cosmic</td>
+
<td>Increase your chance to gain chests as well as convert standard chests to their greater variants while gathering by 20%.</td>
<td class="it-data-input">Increase your chance to gain chests while gathering by '''20'''%.</td>
+
</tr>
</tr>
 
 
}}{{#ifexpr: ( {{#ifeq:{{{1}}}|Gloves|1|0}}+{{#ifeq:{{{1}}}|Boots|1|0}}+{{#ifeq:{{{1}}}|Fishing|1|0}} )>0|
 
}}{{#ifexpr: ( {{#ifeq:{{{1}}}|Gloves|1|0}}+{{#ifeq:{{{1}}}|Boots|1|0}}+{{#ifeq:{{{1}}}|Fishing|1|0}} )>0|
<tr>
+
<tr>
<td class="it-data-input"><img src="https://idlescape.com/images/enchanting/scroll_of_fishing.png" width="50"></td>
+
<td>{{img|Scroll of Fishing|40|word=1}}</td>
<td class="it-data-input">[[Scroll of Fishing]]</td>
+
<td>Gloves, Boots</td>
<td class="it-data-input">Gloves, Boots
+
<td style="text-align:center;">55</td>
<td class="it-data-input" style="text-align:center;">55</td>
+
<td style="text-align:center;">700</td>
<td class="it-data-input" style="text-align:center;">700</td>
+
<td style="text-align:center;">60</td>
<td class="it-data-input" style="text-align:center;">60</td>
+
<td>Earth, Water, Mind</td>
<td class="it-data-input">Earth, Water, Mind</td>
+
<td>Increases fish catch chance by 2.5%.</td>
<td class="it-data-input">Increase fish catch chance by '''5'''%.</td>
+
</tr>
</tr>
+
}}{{#ifexpr: ( {{#ifeq:{{{1}}}|Gloves|1|0}}+{{#ifeq:{{{1}}}|Boots|1|0}}+{{#ifeq:{{{1}}}|Chisel|1|0}}+{{#ifeq:{{{1}}}|Runecrafting|1|0}} )>0|
}}{{#ifexpr: ( {{#ifeq:{{{1}}}|Gloves|1|0}}+{{#ifeq:{{{1}}}|Boots|1|0}}+{{#ifeq:{{{1}}}|Runecrafting|1|0}} )>0|
+
<tr>
<tr>
+
<td>{{img|Scroll of Runecrafting|40|word=1}}</td>
<td class="it-data-input"><img src="https://idlescape.com/images/enchanting/scroll_of_runecrafting.png" width="50"></td>
+
<td>Gloves, Boots, Chisel</td>
<td class="it-data-input">[[Scroll of Runecrafting]]</td>
+
<td style="text-align:center;">43</td>
<td class="it-data-input">Gloves, Boots
+
<td style="text-align:center;">500</td>
<td class="it-data-input" style="text-align:center;">43</td>
+
<td style="text-align:center;">50</td>
<td class="it-data-input" style="text-align:center;">500</td>
+
<td>Nature, Mind, Cosmic</td>
<td class="it-data-input" style="text-align:center;">50</td>
+
<td>Reduces essence used in Runecrafting by 5%.</td>
<td class="it-data-input">Nature, Mind, Cosmic</td>
+
</tr>
<td class="it-data-input">Reduces essences used in runecrafting by '''5'''%.</td>
+
<tr>
</tr>
+
<td>{{img|Scroll of Essence Concentration|40|word=1}}</td>
 +
<td>Gloves, Boots, Chisel</td>
 +
<td style="text-align:center;">59</td>
 +
<td style="text-align:center;">700</td>
 +
<td style="text-align:center;">70</td>
 +
<td>Chaos, Mind, Cosmic</td>
 +
<td>Increases the number of runes crafted per action by 1 as well as increases essence cost by 25%.</td>
 +
</tr>
 
}}{{#ifexpr: ( {{#ifeq:{{{1}}}|Gloves|1|0}}+{{#ifeq:{{{1}}}|Boots|1|0}}+
 
}}{{#ifexpr: ( {{#ifeq:{{{1}}}|Gloves|1|0}}+{{#ifeq:{{{1}}}|Boots|1|0}}+
{{#ifeq:{{{1}}}|Mining|1|0}}+{{#ifeq:{{{1}}}|Foraging|1|0}}+{{#ifeq:{{{1}}}|Fishing|1|0}}+
+
{{#ifeq:{{{1}}}|Mining|1|0}}+{{#ifeq:{{{1}}}|Foraging|1|0}}+{{#ifeq:{{{1}}}|Fishing|1|0}}+
{{#ifeq:{{{1}}}|Smithing|1|0}}+{{#ifeq:{{{1}}}|Cooking|1|0}}+{{#ifeq:{{{1}}}|Runecrafting|1|0}}+{{#ifeq:{{{1}}}|Combat|1|0}} )>0|
+
{{#ifeq:{{{1}}}|Smithing|1|0}}+{{#ifeq:{{{1}}}|Cooking|1|0}}+{{#ifeq:{{{1}}}|Runecrafting|1|0}}+{{#ifeq:{{{1}}}|Combat|1|0}} )>0|
<tr>
+
<tr>
<td class="it-data-input"><img src="https://idlescape.com/images/enchanting/scroll_of_boosting.png" width="50"></td>
+
<td>{{img|Scroll of Prolonging|40|word=1}}</td>
<td class="it-data-input">[[Scroll of Prolonging]]</td>
+
<td>Gloves, Boots</td>
<td class="it-data-input">Gloves, Boots
+
<td style="text-align:center;">58</td>
<td class="it-data-input" style="text-align:center;">58</td>
+
<td style="text-align:center;">700</td>
<td class="it-data-input" style="text-align:center;">700</td>
+
<td style="text-align:center;">60</td>
<td class="it-data-input" style="text-align:center;">60</td>
+
<td>Nature, Mind</td>
<td class="it-data-input">Nature, Mind</td>
+
<td>Gain a 20% chance to not consume a buff stack (resulting in 25% more uses from a buff on average).</td>
<td class="it-data-input">Gain '''10'''% more buff stacks from consumables.</td>
+
</tr>
</tr>
+
<tr>
<tr>
+
<td>{{img|Scroll of Enlightenment|40|word=1}}</td>
<td class="it-data-input"><img src="https://idlescape.com/images/enchanting/scroll_of_enlightment.png" width="50"></td>
+
<td>Gloves, Boots</td>
<td class="it-data-input">[[Scroll of Enlightenment]]</td>
+
<td style="text-align:center;">73</td>
<td class="it-data-input">Gloves, Boots
+
<td style="text-align:center;">900</td>
<td class="it-data-input" style="text-align:center;">73</td>
+
<td style="text-align:center;">70</td>
<td class="it-data-input" style="text-align:center;">900</td>
+
<td>Air, Water, Chaos, Mind</td>
<td class="it-data-input" style="text-align:center;">70</td>
+
<td>Gain 1 more essence per action where essence is acquired.</td>
<td class="it-data-input">Air, Water, Chaos, Mind</td>
+
</tr>
<td class="it-data-input">Gain '''1''' more essence per action where essence is acquired.</td>
 
</tr>
 
 
}}{{#ifexpr: ( {{#ifeq:{{{1}}}|Ring|1|0}}+{{#ifeq:{{{1}}}|Necklace|1|0}}+
 
}}{{#ifexpr: ( {{#ifeq:{{{1}}}|Ring|1|0}}+{{#ifeq:{{{1}}}|Necklace|1|0}}+
{{#ifeq:{{{1}}}|Mining|1|0}}+{{#ifeq:{{{1}}}|Foraging|1|0}}+{{#ifeq:{{{1}}}|Fishing|1|0}} )>0|
+
{{#ifeq:{{{1}}}|Mining|1|0}}+{{#ifeq:{{{1}}}|Foraging|1|0}}+{{#ifeq:{{{1}}}|Fishing|1|0}} )>0|
<tr>
+
<tr>
<td class="it-data-input"><img src="https://idlescape.com/images/enchanting/scroll_of_gathering.png" width="50"></td>
+
<td>{{img|Scroll of Gathering|40|word=1}}</td>
<td class="it-data-input">[[Scroll of Gathering]]</td>
+
<td>Ring, Necklace</td>
<td class="it-data-input">Ring, Necklace</td>
+
<td style="text-align:center;">64</td>
<td class="it-data-input" style="text-align:center;">64</td>
+
<td style="text-align:center;">800</td>
<td class="it-data-input" style="text-align:center;">800</td>
+
<td style="text-align:center;">70</td>
<td class="it-data-input" style="text-align:center;">70</td>
+
<td>Earth, Fire, Water, Mind, Cosmic</td>
<td class="it-data-input">Earth, Fire, Water,<br> Mind, Cosmic</td>
+
<td>Gain a 10% chance to find an extra resource while gathering. There is a 15% chance that a nature rune is consumed when it procs. Attempts to pull the rune from your stockpile then ammo pouch if none found.</td>
<td class="it-data-input">Gain a '''10'''% chance to find an extra resource.</td>
+
</tr>
</tr>
 
 
}}{{#ifexpr: ( {{#ifeq:{{{1}}}|Ring|1|0}}+{{#ifeq:{{{1}}}|Necklace|1|0}}+{{#ifeq:{{{1}}}|Smithing|1|0}}+{{#ifeq:{{{1}}}|Cooking|1|0}} )>0|
 
}}{{#ifexpr: ( {{#ifeq:{{{1}}}|Ring|1|0}}+{{#ifeq:{{{1}}}|Necklace|1|0}}+{{#ifeq:{{{1}}}|Smithing|1|0}}+{{#ifeq:{{{1}}}|Cooking|1|0}} )>0|
<tr>
+
<tr>
<td class="it-data-input"><img src="https://idlescape.com/images/enchanting/scroll_of_pyromancy.png" width="50"></td>
+
<td>{{img|Scroll of Pyromancy|40|word=1}}</td>
<td class="it-data-input">[[Scroll of Pyromancy]]</td>
+
<td>Ring, Necklace</td>
<td class="it-data-input">Ring, Necklace</td>
+
<td style="text-align:center;">7</td>
<td class="it-data-input" style="text-align:center;">7</td>
+
<td style="text-align:center;">100</td>
<td class="it-data-input" style="text-align:center;">100</td>
+
<td style="text-align:center;">30</td>
<td class="it-data-input" style="text-align:center;">30</td>
+
<td>Fire, Water, Nature</td>
<td class="it-data-input">Fire, Water, Nature</td>
+
<td>Use 5% less heat when cooking and smithing. Caps at 80% reduction.</td>
<td class="it-data-input">Use '''10'''% less heat when cooking and smithing.</td>
+
</tr>
</tr>
 
 
}}{{#ifexpr: ( {{#ifeq:{{{1}}}|Ring|1|0}}+{{#ifeq:{{{1}}}|Necklace|1|0}}+
 
}}{{#ifexpr: ( {{#ifeq:{{{1}}}|Ring|1|0}}+{{#ifeq:{{{1}}}|Necklace|1|0}}+
{{#ifeq:{{{1}}}|Mining|1|0}}+{{#ifeq:{{{1}}}|Foraging|1|0}}+{{#ifeq:{{{1}}}|Fishing|1|0}}+{{#ifeq:{{{1}}}|Smithing|1|0}}+{{#ifeq:{{{1}}}|Cooking|1|0}} )>0|
+
{{#ifeq:{{{1}}}|Mining|1|0}}+{{#ifeq:{{{1}}}|Foraging|1|0}}+{{#ifeq:{{{1}}}|Fishing|1|0}}+{{#ifeq:{{{1}}}|Smithing|1|0}}+{{#ifeq:{{{1}}}|Cooking|1|0}}+{{#ifeq:{{{1}}}|Runecrafting|1|0}}+{{#ifeq:{{{1}}}|Enchanting|1|0}} )>0|
<tr>
+
<tr>
<td class="it-data-input"><img src="https://idlescape.com/images/enchanting/scroll_of_wealth.png" width="50"></td>
+
<td>{{img|Scroll of Wealth|40|word=1}}</td>
<td class="it-data-input">[[Scroll of Wealth]]</td>
+
<td>Ring, Necklace</td>
<td class="it-data-input">Ring, Necklace</td>
+
<td style="text-align:center;">37</td>
<td class="it-data-input" style="text-align:center;">37</td>
+
<td style="text-align:center;">500</td>
<td class="it-data-input" style="text-align:center;">500</td>
+
<td style="text-align:center;">50</td>
<td class="it-data-input" style="text-align:center;">50</td>
+
<td>Nature, Mind, Cosmic</td>
<td class="it-data-input">Nature, Mind,<br>Cosmic</td>
+
<td>Automatically sells gathering and production items for 20% of their vendor price.
<td class="it-data-input">Automatically sell resources for '''20'''% more gold than their normal value.</td>
+
                        Does not affect Crafting or stack with Scholar.</td>
</tr>
+
</tr>
<tr>
+
<tr>
<td class="it-data-input"><img src="https://idlescape.com/images/enchanting/scroll_of_the_scholar.png" width="50"></td>
+
<td>{{img|Scroll of the Scholar|40|word=1}}</td>
<td class="it-data-input">[[Scroll of the Scholar]]</td>
+
<td>Ring, Necklace</td>
<td class="it-data-input">Ring, Necklace</td>
+
<td style="text-align:center;">88</td>
<td class="it-data-input" style="text-align:center;">88</td>
+
<td style="text-align:center;">1300</td>
<td class="it-data-input" style="text-align:center;">1000</td>
+
<td style="text-align:center;">110</td>
<td class="it-data-input" style="text-align:center;">90</td>
+
<td>Chaos, Mind, Cosmic</td>
<td class="it-data-input">Chaos, Mind, Cosmic</td>
+
<td>Increases experience gained from gathering and production by 20% but destroys the item in process. Does not affect Crafting or stack with Wealth. Only active for mastery experience, when a skill is at level 99.</td>
<td class="it-data-input">Gain '''20'''% more experience, buy NO items. This does not<br> apply to combat, farming, or crafting.</td>
+
</tr>
</tr>
+
<tr>
<tr>
+
<td>{{img|Scroll of Haste|40|word=1}}</td>
<td class="it-data-input"><img src="https://idlescape.com/images/enchanting/scroll_of_haste.png" width="50"></td>
+
<td>Ring, Necklace</td>
<td class="it-data-input">[[Scroll of Haste]]</td>
+
<td style="text-align:center;">94</td>
<td class="it-data-input">Ring, Necklace</td>
+
<td style="text-align:center;">2000</td>
<td class="it-data-input" style="text-align:center;">94</td>
+
<td style="text-align:center;">200</td>
<td class="it-data-input" style="text-align:center;">1100</td>
+
<td>Air, Chaos, Mind, Cosmic</td>
<td class="it-data-input" style="text-align:center;">100</td>
+
<td>Increases non-combat action speed by 4%. Caps at halving action time. Stacks with Empowered Haste.</td>
<td class="it-data-input">Air, Chaos, Mind,<br>Cosmic</td>
+
</tr>
<td class="it-data-input">Increases non-combat action speed by '''4'''%.</td>
+
}}{{#ifexpr: ( {{#ifeq:{{{1}}}|Pickaxe|1|0}}+{{#ifeq:{{{1}}}|Hatchet|1|0}}+{{#ifeq:{{{1}}}|Tacklebox|1|0}}+
</tr>
+
{{#ifeq:{{{1}}}|Mining|1|0}}+{{#ifeq:{{{1}}}|Foraging|1|0}}+{{#ifeq:{{{1}}}|Fishing|1|0}} )>0|
 +
<tr>
 +
<td>{{img|Scroll of Archaeology|40|word=1}}</td>
 +
<td>Tacklebox, Fishing Set, Pickaxe, Hatchet, Mining Set, Foraging Set</td>
 +
<td style="text-align:center;">41</td>
 +
<td style="text-align:center;">500</td>
 +
<td style="text-align:center;">50</td>
 +
<td>Earth, Water, Nature</td>
 +
<td>Gives access to a secondary drop table while gathering with rewards and chances heavily scaling on enchantment strength. The best finds are only found in the hardest to reach zones!</td>
 +
</tr>
 
}}{{#ifexpr: ( {{#ifeq:{{{1}}}|Pickaxe|1|0}}+{{#ifeq:{{{1}}}|Mining|1|0}} )>0|
 
}}{{#ifexpr: ( {{#ifeq:{{{1}}}|Pickaxe|1|0}}+{{#ifeq:{{{1}}}|Mining|1|0}} )>0|
<tr>
+
<tr>
<td class="it-data-input"><img src="https://idlescape.com/images/enchanting/scroll_of_destructive_testing.png" width="50"></td>
+
<td>{{img|Scroll of Destructive Testing|40|word=1}}</td>
<td class="it-data-input">[[Scroll of Destructive Testing]]</td>
+
<td>Pickaxe, Mining Set</td>
<td class="it-data-input">Pickaxe</td>
+
<td style="text-align:center;">16</td>
<td class="it-data-input" style="text-align:center;">16</td>
+
<td style="text-align:center;">200</td>
<td class="it-data-input" style="text-align:center;">200</td>
+
<td style="text-align:center;">30</td>
<td class="it-data-input" style="text-align:center;">30</td>
+
<td>Earth, Fire, Chaos, Mind</td>
<td class="it-data-input">Earth, Fire, Chaos,<br>Mind</td>
+
<td>Sand, Stone and Clay mined will be destroyed and provide 5 mining experience per piece. Scholar rolls first and does not stack.</td>
<td class="it-data-input">Sand, Stone and Clay mined will be destroyed and provide '''5''' mining experience per piece.</td>
+
</tr>
</tr>
+
<tr>
<tr>
+
<td>{{img|Scroll of the Prospector|40|word=1}}</td>
<td class="it-data-input"><img src="https://idlescape.com/images/enchanting/scroll_of_the_prospector.png" width="50"></td>
+
<td>Pickaxe, Mining Set</td>
<td class="it-data-input">[[Scroll of the Prospector]]</td>
+
<td style="text-align:center;">25</td>
<td class="it-data-input">Pickaxe</td>
+
<td style="text-align:center;">300</td>
<td class="it-data-input" style="text-align:center;">25</td>
+
<td style="text-align:center;">40</td>
<td class="it-data-input" style="text-align:center;">300</td>
+
<td>Air, Fire, Cosmic</td>
<td class="it-data-input" style="text-align:center;">40</td>
+
<td>Increase your chance to find gems or silver while gathering by 50%. Has a 10% chance to consume an earth rune on success. Attempts to pull the rune from your stockpile then ammo pouch if none found.</td>
<td class="it-data-input">Air, Fire, Cosmic</td>
+
</tr>
<td class="it-data-input">Increase your chance to find gems by a mysterious amount.</td>
+
<tr>
</tr>
+
<td>{{img|Scroll of Supercooling|40|word=1}}</td>
<tr>
+
<td>Pickaxe, Mining Set</td>
<td class="it-data-input"><img src="https://idlescape.com/images/enchanting/scroll_of_superheating.png" width="50"></td>
+
<td style="text-align:center;">75</td>
<td class="it-data-input">[[Scroll of Superheating]]</td>
+
<td style="text-align:center;">900</td>
<td class="it-data-input">Pickaxe</td>
+
<td style="text-align:center;">80</td>
<td class="it-data-input" style="text-align:center;">76</td>
+
<td>Earth, Water, Cosmic</td>
<td class="it-data-input" style="text-align:center;">900</td>
+
<td>Items with lower heat costs to process have an increased chance to be gathered. Has a 1% chance to consume a water rune every mining action. Attempts to pull the rune from your stockpile then ammo pouch if none found.</td>
<td class="it-data-input" style="text-align:center;">80</td>
+
</tr>
<td class="it-data-input">Earth, Fire, Cosmic</td>
+
<tr>
<td class="it-data-input">Gain a '''1'''% chance to instantly smelt an ore into a bar while mining.</td>
+
<td>{{img|Scroll of Superheating|40|word=1}}</td>
</tr>
+
<td>Pickaxe, Mining Set</td>
 +
<td style="text-align:center;">76</td>
 +
<td style="text-align:center;">900</td>
 +
<td style="text-align:center;">80</td>
 +
<td>Earth, Fire, Cosmic</td>
 +
<td>Items with higher heat costs to process have an increased chance to be gathered. Has a 1% chance to consume a fire rune every mining action. Attempts to pull the rune from your stockpile then ammo pouch if none found.</td>
 +
</tr>
 +
<tr>
 +
<td>{{img|Scroll of Dwarven Engineering|40|word=1}}</td>
 +
<td>Pickaxe, Mining Set</td>
 +
<td style="text-align:center;">83</td>
 +
<td style="text-align:center;">1000</td>
 +
<td style="text-align:center;">90</td>
 +
<td>Air, Nature, Mind</td>
 +
<td>Gives a 0.20% chance to massively boost amount gathered.</td>
 +
</tr>
 
}}{{#ifexpr: ( {{#ifeq:{{{1}}}|Hatchet|1|0}}+{{#ifeq:{{{1}}}|Foraging|1|0}} )>0|
 
}}{{#ifexpr: ( {{#ifeq:{{{1}}}|Hatchet|1|0}}+{{#ifeq:{{{1}}}|Foraging|1|0}} )>0|
<tr>
+
<tr>
<td class="it-data-input"><img src="https://idlescape.com/images/enchanting/scroll_of_nature.png" width="50"></td>
+
<td>{{img|Scroll of Nature|40|word=1}}</td>
<td class="it-data-input">[[Scroll of Nature]]</td>
+
<td>Hatchet, Foraging Set</td>
<td class="it-data-input">Hatchet</td>
+
<td style="text-align:center;">19</td>
<td class="it-data-input" style="text-align:center;">19</td>
+
<td style="text-align:center;">300</td>
<td class="it-data-input" style="text-align:center;">300</td>
+
<td style="text-align:center;">30</td>
<td class="it-data-input" style="text-align:center;">30</td>
+
<td>Earth, Water, Nature, Cosmic</td>
<td class="it-data-input">Earth, Water,<br> Nature, Cosmic</td>
+
<td>Access hidden tree nodes and greatly increase your chance to find a tree related node while Foraging.</td>
<td class="it-data-input">Gain a '''5'''% chance to generate a random log or branch every foraging action.</td>
+
</tr>
</tr>
+
<tr>
<tr>
+
<td>{{img|Scroll of Root Digging|40|word=1}}</td>
<td class="it-data-input"><img src="https://idlescape.com/images/enchanting/scroll_of_root_digging.png" width="50"></td>
+
<td>Hatchet, Foraging Set</td>
<td class="it-data-input">[[Scroll of Root Digging]]</td>
+
<td style="text-align:center;">22</td>
<td class="it-data-input">Hatchet</td>
+
<td style="text-align:center;">300</td>
<td class="it-data-input" style="text-align:center;">22</td>
+
<td style="text-align:center;">30</td>
<td class="it-data-input" style="text-align:center;">300</td>
+
<td>Earth, Nature, Cosmic</td>
<td class="it-data-input" style="text-align:center;">30</td>
+
<td>Gain a chance to find gems while foraging. Stronger enchantments are stronger chances.</td>
<td class="it-data-input">Earth, Nature, Cosmic</td>
+
</tr>
<td class="it-data-input">Gain a chance to find gems while foraging.</td>
+
<tr>
</tr>
+
<td>{{img|Scroll of Seed Harvesting|40|word=1}}</td>
<tr>
+
<td>Hatchet, Foraging Set</td>
<td class="it-data-input"><img src="https://idlescape.com/images/enchanting/scroll_of_embers.png" width="50"></td>
+
<td style="text-align:center;">30</td>
<td class="it-data-input">[[Scroll of Embers]]</td>
+
<td style="text-align:center;">400</td>
<td class="it-data-input">Hatchet</td>
+
<td style="text-align:center;">40</td>
<td class="it-data-input" style="text-align:center;">61</td>
+
<td>Earth, Blood, Nature</td>
<td class="it-data-input" style="text-align:center;">700</td>
+
<td>Access hidden seed nodes and greatly increase your chance to find a seed related node while Foraging.</td>
<td class="it-data-input" style="text-align:center;">70</td>
+
</tr>
<td class="it-data-input">Fire, Nature</td>
+
<tr>
<td class="it-data-input">Gain a '''10'''% chance to instantly burn Logs and Branches for double heat every foraging action.</td>
+
<td>{{img|Scroll of the Herbalist|40|word=1}}</td>
</tr>
+
<td>Hatchet, Foraging Set</td>
 +
<td style="text-align:center;">42</td>
 +
<td style="text-align:center;">500</td>
 +
<td style="text-align:center;">50</td>
 +
<td>Fire, Death, Nature</td>
 +
<td>Access hidden plant nodes and greatly increase your chance to find a plant related node while Foraging.</td>
 +
</tr>
 +
<tr>
 +
<td>{{img|Scroll of Embers|40|word=1}}</td>
 +
<td>Hatchet, Foraging Set</td>
 +
<td style="text-align:center;">61</td>
 +
<td style="text-align:center;">700</td>
 +
<td style="text-align:center;">70</td>
 +
<td>Fire, Nature</td>
 +
<td>Gain a 10% chance to additionally gain the heat from a burnable when gathering it without burning the item.</td>
 +
</tr>
 
}}{{#ifexpr: ( {{#ifeq:{{{1}}}|Hoe|1|0}}+{{#ifeq:{{{1}}}|Farming|1|0}} )>0|
 
}}{{#ifexpr: ( {{#ifeq:{{{1}}}|Hoe|1|0}}+{{#ifeq:{{{1}}}|Farming|1|0}} )>0|
<tr>
+
<tr>
<td class="it-data-input"><img src="https://idlescape.com/images/enchanting/scroll_of_cultivation.png" width="50"></td>
+
<td>{{img|Scroll of Cultivation|40|word=1}}</td>
<td class="it-data-input">[[Scroll of Cultivation]]</td>
+
<td>Hoe</td>
<td class="it-data-input">Hoe</td>
+
<td style="text-align:center;">12</td>
<td class="it-data-input" style="text-align:center;">12</td>
+
<td style="text-align:center;">200</td>
<td class="it-data-input" style="text-align:center;">200</td>
+
<td style="text-align:center;">30</td>
<td class="it-data-input" style="text-align:center;">30</td>
+
<td>Air, Water, Blood</td>
<td class="it-data-input">Air, Water, Blood</td>
+
<td>Gain a 2% chance to get a seed back when harvesting.</td>
<td class="it-data-input">Gain a '''1'''% chance to get your seed back when harvesting.</td>
+
</tr>
</tr>
+
<tr>
<tr>
+
<td>{{img|Scroll of the Gold Digger|40|word=1}}</td>
<td class="it-data-input"><img src="https://idlescape.com/images/enchanting/scroll_of_the_gold_digger.png" width="50"></td>
+
<td>Hoe</td>
<td class="it-data-input">[[Scroll of the Gold Digger]]</td>
+
<td style="text-align:center;">36</td>
<td class="it-data-input">Hoe</td>
+
<td style="text-align:center;">500</td>
<td class="it-data-input" style="text-align:center;">36</td>
+
<td style="text-align:center;">50</td>
<td class="it-data-input" style="text-align:center;">500</td>
+
<td>Earth, Nature, Cosmic</td>
<td class="it-data-input" style="text-align:center;">50</td>
+
<td>Gain a fixed 10% chance per harvested plant to get 2000 Gold Coins.</td>
<td class="it-data-input">Earth, Nature, <br>Cosmic</td>
+
</tr>
<td class="it-data-input">Gain a fixed 10% chance per harvested plant to get '''1000''' Gold Coins.</td>
+
<tr>
</tr>
+
<td>{{img|Scroll of Farming|40|word=1}}</td>
<tr>
+
<td>Hoe</td>
<td class="it-data-input"><img src="https://idlescape.com/images/enchanting/scroll_of_farming.png" width="50"></td>
+
<td style="text-align:center;">72</td>
<td class="it-data-input">[[Scroll of Farming]]</td>
+
<td style="text-align:center;">900</td>
<td class="it-data-input">Hoe</td>
+
<td style="text-align:center;">70</td>
<td class="it-data-input" style="text-align:center;">72</td>
+
<td>Earth, Water, Nature</td>
<td class="it-data-input" style="text-align:center;">900</td>
+
<td>Gain a 2% chance to get double the yield when harvesting.</td>
<td class="it-data-input" style="text-align:center;">70</td>
+
</tr>
<td class="it-data-input">Earth, Water, Nature</td>
+
<tr>
<td class="it-data-input">Gain a '''1'''% chance to get double yield when harvesting.</td>
+
<td>{{img|Scroll of Fertilizing|40|word=1}}</td>
</tr>
+
<td>Hoe</td>
<tr>
+
<td style="text-align:center;">90</td>
<td class="it-data-input"><img src="https://idlescape.com/images/enchanting/scroll_of_fertilizing.png" width="50"></td>
+
<td style="text-align:center;">1400</td>
<td class="it-data-input">[[Scroll of Fertilizing]]</td>
+
<td style="text-align:center;">120</td>
<td class="it-data-input">Hoe</td>
+
<td>Air, Earth, Water, Nature, Cosmic</td>
<td class="it-data-input" style="text-align:center;">90</td>
+
<td>Increase minimum harvest yield by 6%.</td>
<td class="it-data-input" style="text-align:center;">1100</td>
+
</tr>
<td class="it-data-input" style="text-align:center;">90</td>
 
<td class="it-data-input">Air, Earth, Water,<br>Nature, Cosmic</td>
 
<td class="it-data-input">Gain '''1'''% increased harvest speed.</td>
 
</tr>
 
 
|}}{{#ifexpr: ( {{#ifeq:{{{1}}}|Ladle|1|0}}+{{#ifeq:{{{1}}}|Cooking|1|0}} )>0|
 
|}}{{#ifexpr: ( {{#ifeq:{{{1}}}|Ladle|1|0}}+{{#ifeq:{{{1}}}|Cooking|1|0}} )>0|
<tr>
+
<tr>
<td class="it-data-input"><img src="https://idlescape.com/images/enchanting/scroll_of_masterchef.png" width="50"></td>
+
<td>{{img|Scroll of Overly Well Done|40|word=1}}</td>
<td class="it-data-input">[[Scroll of Master Chef]]</td>
+
<td>Ladle</td>
<td class="it-data-input">Ladle</td>
+
<td style="text-align:center;">2</td>
<td class="it-data-input" style="text-align:center;">84</td>
+
<td style="text-align:center;">100</td>
<td class="it-data-input" style="text-align:center;">1000</td>
+
<td style="text-align:center;">10</td>
<td class="it-data-input" style="text-align:center;">80</td>
+
<td>Earth, Fire, Water</td>
<td class="it-data-input">Water, Fire, Earth</td>
+
<td>Increases chance to burn food and reduces burn XP penalty (caps at no penalty) while cooking by 20%.</td>
<td class="it-data-input">Decrease chance to burn food while cooking by 4% of your effective cooking level. (level 99 * 4% = -3.96% burn chance)</td>
+
</tr>
</tr>
+
<tr>
+
<td>{{img|Scroll of the Master Chef|40|word=1}}</td>
 +
<td>Ladle</td>
 +
<td style="text-align:center;">84</td>
 +
<td style="text-align:center;">1000</td>
 +
<td style="text-align:center;">90</td>
 +
<td>Earth, Fire, Water</td>
 +
<td>Decreases chance to burn food while cooking by 4% of your effective cooking level.</td>
 +
</tr>
 +
|}}{{#ifexpr: ( {{#ifeq:{{{1}}}|Tacklebox|1|0}}+{{#ifeq:{{{1}}}|Fishing|1|0}} )>0|
 +
<tr>
 +
<td>{{img|Scroll of Pungent Bait|40|word=1}}</td>
 +
<td>Tacklebox, Fishing Set</td>
 +
<td style="text-align:center;">14</td>
 +
<td style="text-align:center;">200</td>
 +
<td style="text-align:center;">30</td>
 +
<td>Water, Nature</td>
 +
<td>Increases bait power by 3.</td>
 +
</tr>
 +
<tr>
 +
<td>{{img|Scroll of Reinforced Line|40|word=1}}</td>
 +
<td>Tacklebox, Fishing Set</td>
 +
<td style="text-align:center;">23</td>
 +
<td style="text-align:center;">300</td>
 +
<td style="text-align:center;">40</td>
 +
<td>Earth, Water</td>
 +
<td>Increases reel power by 3.</td>
 +
</tr>
 +
<tr>
 +
<td>{{img|Scroll of Fishing Magnetism|40|word=1}}</td>
 +
<td>Tacklebox, Fishing Set</td>
 +
<td style="text-align:center;">33</td>
 +
<td style="text-align:center;">400</td>
 +
<td style="text-align:center;">40</td>
 +
<td>Earth, Water, Cosmic</td>
 +
<td>Increases bonus rarity by 2 and decreases both bait and reel power by the same amount. Increases chance to find known rare nodes.</td>
 +
</tr>
 +
<tr>
 +
<td>{{img|Scroll of Bait Preservation|40|word=1}}</td>
 +
<td>Tacklebox, Fishing Set</td>
 +
<td style="text-align:center;">47</td>
 +
<td style="text-align:center;">600</td>
 +
<td style="text-align:center;">60</td>
 +
<td>Earth, Water, Chaos</td>
 +
<td>Increases chance to preserve bait by 4%.</td>
 +
</tr>
 +
<tr>
 +
<td>{{img|Scroll of the Fiber Finder|40|word=1}}</td>
 +
<td>Tacklebox, Fishing Set</td>
 +
<td style="text-align:center;">50</td>
 +
<td style="text-align:center;">600</td>
 +
<td style="text-align:center;">60</td>
 +
<td>Earth, Water, Mind</td>
 +
<td>Increases chance to find aquatic fibers by 25%.</td>
 +
</tr>
 +
<tr>
 +
<td>{{img|Scroll of Oil Spill|40|word=1}}</td>
 +
<td>Tacklebox, Fishing Set</td>
 +
<td style="text-align:center;">69</td>
 +
<td style="text-align:center;">800</td>
 +
<td style="text-align:center;">70</td>
 +
<td>Earth, Water, Death</td>
 +
<td>Gives a 8% chance to try and extract fish oil from a fish based on the fish's size. There is a chance that fish oil may not be created if the fish is too small.</td>
 +
</tr>
 +
<tr>
 +
<td>{{img|Scroll of Deadliest Catch|40|word=1}}</td>
 +
<td>Tacklebox, Fishing Set</td>
 +
<td style="text-align:center;">71</td>
 +
<td style="text-align:center;">900</td>
 +
<td style="text-align:center;">70</td>
 +
<td>Earth, Water, Blood</td>
 +
<td>Increases bonuses from using bait by 5% but decreases bait preservation chance by 5%. Increases chance to find known rare resources.</td>
 +
</tr>
 +
|}}{{#ifexpr: ( {{#ifeq:{{{1}}}|Tongs|1|0}}+{{#ifeq:{{{1}}}|Smithing|1|0}} )>0|
 +
<tr>
 +
<td>{{img|Scroll of Metallurgy|40|word=1}}</td>
 +
<td>Tongs</td>
 +
<td style="text-align:center;">38</td>
 +
<td style="text-align:center;">500</td>
 +
<td style="text-align:center;">40</td>
 +
<td>Air, Fire, Mind</td>
 +
<td>Increases the forge's max heat intensity by 0.5. (Rounded down)</td>
 +
</tr>
 +
<tr>
 +
<td>{{img|Scroll of Pure Metals|40|word=1}}</td>
 +
<td>Tongs</td>
 +
<td style="text-align:center;">87</td>
 +
<td style="text-align:center;">1200</td>
 +
<td style="text-align:center;">100</td>
 +
<td>Earth, Fire, Mind</td>
 +
<td>Reduces the amount of materials required to smelt a bar by 2%.</td>
 +
</tr>
 +
}}{{#ifexpr: ( {{#ifeq:{{{1}}}|Chisel|1|0}}+{{#ifeq:{{{1}}}|Runecrafting|1|0}} )>0|
 +
<tr>
 +
<td>{{img|Scroll of Engraving|40|word=1}}</td>
 +
<td>Chisel</td>
 +
<td style="text-align:center;">39</td>
 +
<td style="text-align:center;">500</td>
 +
<td style="text-align:center;">50</td>
 +
<td>Nature, Mind, Cosmic</td>
 +
<td>Gives a 2% chance to not consume rune slates while Runecrafting.</td>
 +
</tr>
 +
}}{{#ifexpr: ( {{#ifeq:{{{1}}}|Christmas|1|0}} )>0|
 +
<tr>
 +
<td>{{img|Scroll of Candy Canes|40|word=1}}</td>
 +
<td>Christmas elf gear</td>
 +
<td style="text-align:center;">1</td>
 +
<td style="text-align:center;"></td>
 +
<td style="text-align:center;">10</td>
 +
<td>Chaos, Mind, Cosmic</td>
 +
<td>Merry Christmas! Santa Claus has buffed the server with Christmas Spirit!</td>
 +
</tr>
 
|}}
 
|}}
</table>{{#ifeq: {{{1}}}|Helm|[[Category:Helm]]|}}{{#ifeq: {{{1}}}|Body|[[Category:Body]]|}}{{#ifeq: {{{1}}}|Chest|[[Category:Body]]|}}{{#ifeq: {{{1}}}|Legs|[[Category:Legs]]|}}{{#ifeq: {{{1}}}|Gloves|[[Category:Gloves]]|}}{{#ifeq: {{{1}}}|Boots|[[Category:Boots]]|}}{{#ifeq: {{{1}}}|Weapon|[[Category:Weapon]]|}}{{#ifeq: {{{1}}}|Shield|[[Category:Shield]]|}}{{#ifeq: {{{1}}}|Combat-Amulet|[[Category:Combat Amulet]]|}}{{#ifeq: {{{1}}}|Necklace|[[Category:Necklace]]|}}{{#ifeq: {{{1}}}|Ring|[[Category:Ring]]|}}{{#ifeq: {{{1}}}|Pickaxe|[[Category:Pickaxes]]|}}{{#ifeq: {{{1}}}|Hatchet|[[Category:Hatchets]]|}}{{#ifeq: {{{1}}}|Hoe|[[Category:Hoes]]|}}{{#ifeq: {{{1}}}|Cape|[[Category:Cape]]|}}<noinclude>
+
</table>{{#ifeq: {{{1}}}|Helm|[[Category:Helm]]|}}{{#ifeq: {{{1}}}|Body|[[Category:Body]]|}}{{#ifeq: {{{1}}}|Chest|[[Category:Body]]|}}{{#ifeq: {{{1}}}|Legs|[[Category:Legs]]|}}{{#ifeq: {{{1}}}|Gloves|[[Category:Gloves]]|}}{{#ifeq: {{{1}}}|Boots|[[Category:Boots]]|}}{{#ifeq: {{{1}}}|Weapon|[[Category:Weapon]]|}}{{#ifeq: {{{1}}}|Shield|[[Category:Shield]]|}}{{#ifeq: {{{1}}}|Combat-Amulet|[[Category:Combat Amulet]]|}}{{#ifeq: {{{1}}}|Necklace|[[Category:Necklace]]|}}{{#ifeq: {{{1}}}|Ring|[[Category:Ring]]|}}{{#ifeq: {{{1}}}|Pickaxe|[[Category:Pickaxe]]|}}{{#ifeq: {{{1}}}|Hatchet|[[Category:Hatchet]]|}}{{#ifeq: {{{1}}}|Hoe|[[Category:Hoe]]|}}{{#ifeq: {{{1}}}|Cape|[[Category:Cape]]|}}{{#ifeq: {{{1}}}|Tacklebox|[[Category:Tacklebox]]|}}{{#ifeq: {{{1}}}|Tongs|[[Category:Tongs]]|}}{{#ifeq: {{{1}}}|Ladle|[[Category:Ladle]]|}}{{#ifeq: {{{1}}}|Chisel|[[Category:Chisel]]|}}<noinclude>
 
[[Category:Template]]
 
[[Category:Template]]
 
</noinclude>
 
</noinclude>

Latest revision as of 01:24, 4 September 2023

List of useful Enchantments.


Scrollcrafting Scroll Slot Level Silver Amount Rune Amount Runes Effect per scroll
Scroll of the Soul Wisdom Scroll of the Soul Wisdom Ring, Necklace, Weapon, Shield, Helm, Body, Legs, Gloves, Boots, Cape, Arrows, Pickaxe, Hatchet, Hoe, Tacklebox, Tongs, Tome, Ladle, Combat-Amulet, Chisel 48 600 60 Chaos, Mind, Cosmic ONLY APPLIES TO THE ITEM THIS ENCHANTMENT IS ON. Increases soulbound item XP gain by 6%.