Difference between revisions of "Getting Started"

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The '''Getting Started guide''' is intended to help both new and returning players. The guide covers a wide range of topics including; skills, money making, and some early-game meta in ''Idlescape''.
+
{{Incomplete|[[Refactor]] March 02, 2023}}
 +
[[File:Exploring the screen.png|thumb|668x368px|Use the icons to easily change which activity you are viewing.|alt=Image Guide]]
 +
The '''Getting Started''' guide is intended to help both new and returning players.
  
This guide aims to assist the player from early game to the beginning of midgame. Midgame can loosely be described as the point where the player has:
+
This guide aims to assist the player from the early-game to the beginning of mid-game, covering a wide range of topics including skilling, money-making, and the meta in ''Idlescape''. Mid-game can loosely be described as the point where the player has:
  
*A set of rune armour
+
*A set of [[Equipment#Armor|runite armor]]
*A bank value of around 1,000,000 - 5,000,000
+
*Skill levels roughly averaging 50‒60
*Skill levels roughly averaging 50-60
 
  
<br />
+
==Things to Consider==
==Things to consider==
 
 
This section will cover subjects including the player's account and official rules.
 
This section will cover subjects including the player's account and official rules.
 +
===Game Rules===
 +
[[Rules]]
 +
 +
All players must follow the rules of the game. Certain things are not allowed, and can result in your account being muted, suspended, or permanently banned from play:
 +
 +
*Any form of automation or botting is NOT allowed. This applies to the use, creation, or distribution of both bots and automation devices. Discussions about botting is also not permitted.
 +
*Scripts for quality of life improvements may be allowed, but for safety check with Boohi through in-game chat or Discord for a timely response and approval.
 +
*Alt-trading, specifically having multiple accounts that trade between each other is NOT allowed. Players are only allowed to own a single account!
 +
*Trading any items from outside of Idlescape for items inside Idlescape is against the rules and will result in a trade ban for both players.
 +
*Follow the [[Rules#Chat Guidelines|chat rules]]!
  
===Ironmade mode===
+
===Staff & Moderators===
Soon™.
+
[[FAQ#Current Staff Members|Current Staff Members]]
  
===Game Rules===
+
Tasks of people within a role are not set in stone, but in general developers create the game system and code, and moderators keep chat in normal and help players out with small problems. Community contributors help develop and test new parts of the game on a voluntary basis. Artists create the artwork for the game.
<blockquote>''Main article: [[Rules]]''</blockquote>All players must follow the rules of the game. Certain things are not allowed, and can result in your account being muted, suspended, or permanently banned from play:
+
 
 +
To open a ticket for assistance, you can do so in game from the "Send Feedback" feature in game, or via the [https://discord.gg/kFpscRm Discord channel] #create-ticket.
 +
 
 +
==Ironman Mode==
 +
 
 +
:''Note: The information on this page is based on '''non-ironman gameplay'''. While still very useful to start off, some advice may not apply!''
 +
 
 +
Released on 11 December 2020 [https://www.reddit.com/r/Idlescape/comments/kb6ewt/update_11_december_2020_v08_ironman/ v0.8].
  
#Any form of automation or botting is NOT allowed. This applies to both the use and the creation, distribution or conversation on either of a bot or automation device.
+
[[Ironman]] mode characters have unique restrictions and special capabilities:
#Scripts for quality of life improvements may be allowed but for safety check with Fariel or Boohi through game chat or discord for a timely response and approval.
 
#Alt-trading specifically having multiple accounts that trade between each other is NOT allowed. But having alts is okay.
 
#Trading any items from outside of Idlescape for items inside Idlescape is against the rules and will result in a tradeban for both players.
 
#Follow [[Rules#Chat Guidelines|chat rules]]!
 
  
===Admins===
+
*'''Trading''': cannot trade with other players.
Currently there are four [[admins]] in Idlescape:
+
*'''Ironman-only Chat''': all ironmen have their own chat channel that cannot be accessed by regular players, but can still chat in the general channel.
 +
*'''Chat Total Level''': total levels displayed in chat for ironmen is greyed out to differentiate them from regular players.
 +
*'''Multi-logging''': players can use both their regular character and ironman chracter at the same time in different browser tabs.
 +
*'''Server-wide Broadcasts''': the first time an ironman reaches a special achievement, (e.g. first to level 50 farming) a server-wide message is sent to congratulate them in both general and the ironman chat channels.
 +
*'''Ironman-only Hiscores''': a special hiscores page where the highest level ironmen are ranked.
  
*<img src="https://idlescape.com/images/chaticons/chat-icon-boohi.png" alt="Creator" height="23" width="23"> [[User:Boohi|Boohi]]
+
''This mode is '''not''' recommended for new players to the game.''
*<img src="https://idlescape.com/images/chaticons/chat-icon-admin.png" alt="Admin" height="23" width="23"> [[User:Fariel|Fariel]]
 
*<img src="https://idlescape.com/images/chaticons/chat-icon-arthorse.png" alt="Admin" height="23" width="23"> [[User:Arthorse|Arthorse]]
 
*<img src="https://idlescape.com/images/chaticons/chat-icon-dev.png" alt="Admin" height="23" width="23"> [[User:Zero|Zero]]
 
  
===Moderators===
+
With the release of Ironman mode came several [[Alternate Playstyles]], all based around the mode.
[[Moderators]] are players chosen specifically by Idlescape [[admins]] due to their commitment to the in-game community. They are denoted in-game by a silver chat crown (<img src="https://idlescape.com/images/chaticons/chat-icon-mod.png" alt="" height="23" width="23">). These moderators have special privileges, and can mute rule-breakers.<br />
 
  
 
==Gameplay==
 
==Gameplay==
Line 38: Line 51:
  
 
===Action Queue===
 
===Action Queue===
Only one action at a time. Exceptions are: [[Farming]], [[Enchanting]], [[Enchanting#Augmenting|Augmenting]] and [[Crafting]].
+
In Idlescape, players can only perform '''one''' action at a time; for example, [[mining]] and [[foraging]] simultaneously is not possible.
 +
 
 +
The exceptions are: [[farming]], [[enchanting]] and [[crafting]]. These can be done at the same time while training other skills.
  
 
===Offline Progression===
 
===Offline Progression===
Line 44: Line 59:
  
 
===Skills===
 
===Skills===
Players have access to 10 skills, split up into four categories: combat, gathering, production and magic. For more information on each skill see their respective article.
+
Players have access to 15 skills, split up into four categories: combat, gathering, production, and magic. For more information on each skill, see their respective articles.
 +
 
 
{| class="wikitable align-center-1"
 
{| class="wikitable align-center-1"
 
! colspan="3" |Combat skills
 
! colspan="3" |Combat skills
 
|-
 
|-
|<img src="https://idlescape.com/images/combat/attack_icon.png" alt="" height="35" width="35">
+
|<img src="https://play.idlescape.com/images/combat/attack_icon.png" alt="" height="35" width="35">
 
|[[Combat#Attack|Attack]]
 
|[[Combat#Attack|Attack]]
 
|Determines how accurate the player is.
 
|Determines how accurate the player is.
 
|-
 
|-
|<img src="https://idlescape.com/images/combat/strength_icon.png" alt="" height="35" width="35">
+
|<img src="https://play.idlescape.com/images/combat/strength_icon.png" alt="" height="35" width="35">
 
|[[Combat#Strength|Strength]]
 
|[[Combat#Strength|Strength]]
|Determines how high of a number you can hit.
+
|Determines a player's maximum hit, calculated alongside their strength bonuses.
 
|-
 
|-
|<img src="https://idlescape.com/images/combat/defense_icon.png" alt="" height="35" width="35">
+
|<img src="https://play.idlescape.com/images/combat/defense_icon.png" alt="" height="35" width="35">
 
|[[Combat#Defense|Defense]]
 
|[[Combat#Defense|Defense]]
|Allows players to decrease the chance of being hit.
+
|Decreases the chance of being hit.
 
|-
 
|-
|<img src="https://idlescape.com/images/combat/constitution_icon.png" alt="" height="35" width="35">
+
|<img src="https://play.idlescape.com/images/combat/constitution_icon.png" alt="" height="35" width="35">
 
|[[Combat#Constitution|Constitution]]
 
|[[Combat#Constitution|Constitution]]
|Allows players to sustain more damage.
+
|Increases Health/HP.
 
|-
 
|-
! colspan="3" |Gathering skills
+
|<img src="https://play.idlescape.com/images/magic/magic_logo.png" alt="" height="35" width="35">
 +
|[[Combat#Magic|Magic]]
 +
|Determines a player's magic damage.
 
|-
 
|-
|<img src="https://idlescape.com/images/mining/iron_pickaxe.png" alt="" height="35" width="35">
+
|<img src="https://play.idlescape.com/images/combat/range_icon.png" alt="" height="35" width="35">
 +
|[[Combat#Range|Range]]
 +
|Determines a player's range damage.
 +
|-
 +
! colspan="3" |Gathering Skills
 +
|-
 +
|<img src="https://play.idlescape.com/images/mining/iron_pickaxe.png" alt="" height="35" width="35">
 
|[[Mining]]
 
|[[Mining]]
|Used to gather ores from different locations.
+
|Used to gather ores and other materials from different locations.
|-
 
|<img src="https://idlescape.com/images/farming/farming_icon.png" alt="" height="35" width="35">
 
|[[Farming]]
 
|Used to plant and harvest seeds.
 
 
|-
 
|-
|<img src="https://idlescape.com/images/fishing/fishing_logo.png" alt="" height="35" width="35">
+
|<img src="https://play.idlescape.com/images/fishing/fishing_logo.png" alt="" height="35" width="35">
 
|[[Fishing]]
 
|[[Fishing]]
 
|Allows players to catch fish.
 
|Allows players to catch fish.
 
|-
 
|-
|<img src="https://idlescape.com/images/foraging/foraging_icon.png" alt="" height="35" width="35">
+
|<img src="https://play.idlescape.com/images/foraging/foraging_icon.png" alt="" height="35" width="35">
 
|[[Foraging]]
 
|[[Foraging]]
|Allows players to cut down trees to obtain logs, seeds and cooking ingredients.
+
|Allows players to gather logs, seeds, and cooking ingredients.
 
|-
 
|-
! colspan="3" |Production skills
+
! colspan="3" |Production Skills
 
|-
 
|-
|<img src="https://idlescape.com/images/smithing/smithing_icon.png" alt="" height="35" width="35">
+
|<img src="https://play.idlescape.com/images/smithing/smithing_icon.png" alt="" height="35" width="35">
 
|[[Smithing]]
 
|[[Smithing]]
 
|Allows players to smelt ores into bars.
 
|Allows players to smelt ores into bars.
 
|-
 
|-
|<img src="https://idlescape.com/images/cooking/cooking_icon.png" alt="" height="35" width="35">
+
|<img src="https://play.idlescape.com/images/farming/farming_icon.png" alt="" height="35" width="35">
 +
|[[Farming]]
 +
|Used to plant and harvest seeds.
 +
|-
 +
|<img src="https://play.idlescape.com/images/cooking/cooking_icon.png" alt="" height="35" width="35">
 
|[[Cooking]]
 
|[[Cooking]]
|Allows players to turn their ingredients into meals with different enchants.
+
|Allows players to turn their ingredients into meals with different effects and/or for healing during combat.
 
|-
 
|-
|<img src="https://idlescape.com/images/ui/crafting_icon.png" alt="" height="35" width="35">
+
|<img src="https://play.idlescape.com/images/ui/crafting_icon.png" alt="" height="35" width="35">
 
|[[Crafting]]
 
|[[Crafting]]
|Allows players to create items.
+
|Allows players to create items & [[equipment]].
 
|-
 
|-
! colspan="3" |Magic skills
+
! colspan="3" |Magic Skills
 
|-
 
|-
|<img src="https://idlescape.com/images/runecrafting/RuneCraftingIcon.png" alt="" height="35" width="35">
+
|<img src="https://play.idlescape.com/images/runecrafting/RuneCraftingIcon.png" alt="" height="35" width="35">
 
|[[Runecrafting]]
 
|[[Runecrafting]]
|Allows players to make runes using rune essence.
+
|The runecrafting skill is divided into the following:
 +
 
 +
*[[Runecrafting#Runes|Runecrafting]] allows players to make runes from essences.
 +
*[[Runecrafting#Runes|Cloth Weaving]] allows players to make clothes from reeds.
 +
*[[Runecrafting#Runes|Affix Warding]] allows players to make enhance items by adding bonuses.
 
|-
 
|-
|<img src="https://idlescape.com/images/enchanting/enchanting_logo.png" alt="" height="35" width="35">
+
|<img src="https://play.idlescape.com/images/enchanting/enchanting_logo.png" alt="" height="35" width="35">
 
|[[Enchanting]]
 
|[[Enchanting]]
|Enchanting is divided into
+
|The enchanting skill is divided into the following:
 +
 
 +
*[[Enchanting#Scrollcrafting|Scrollcrafting]] allows players to create enchantment scrolls.
 +
*[[Enchanting#Augmenting|Augmenting]] allows players to improve equipment stats.
 +
*[[Enchanting#Research|Item Research]] .
 +
*[[Enchanting#Enchanting|Enchanting]] allows players to apply enchantment scrolls.
 +
|}
  
*[[Enchanting#Scrollcrafting|Scrollcrafting]] (allows players to create enchantment scrolls)
 
*[[Enchanting#Enchanting|Enchanting]] (allows players to apply enchantment scrolls)
 
*[[Enchanting#Augmenting|Augmenting]] (allows players to improve gear stats)
 
|}<br />
 
 
==Combat==
 
==Combat==
  
 
===Combat Experience===
 
===Combat Experience===
Players gain combat skill xp when dealing damage. The normal value is 1 xp in the combat skill used per damage.
+
Players gain combat skill experience 
 +
{| class="wikitable align-center-1"
 +
! colspan="2" |Combat experience
 +
|-
 +
|Constitution
 +
|Constitution now scales separately from HP. Generally speaking you take your Constitution level * 7.5 to get your HP and add on your stamina bonus to get your max HP. It gets XP from getting hit or mitigating damage taken. Constitution affects your magical resistance.
 +
|-
 +
|Attack
 +
|Attack is the accuracy of all your attacks. It gets XP from successfully hitting things.
 +
|-
 +
|Strength
 +
|Strength is your ability to deal melee damage. It gets XP from damaging things.
 +
|-
 +
|Defense
 +
|Defense is your physical protection. It gets XP from getting hit or mitigating damage taken.
 +
|-
 +
|Magic
 +
|Magic is your ability to deal magic damage. It gets XP from damaging things.
 +
|-
 +
|Range
 +
|Range is your ability to deal range damage. It gets XP from damaging things.
 +
|}
 +
----
 +
----'''<big>ALL INFORMATION BELOW THIS LINE HAS NOT BEEN UPDATED AFTER REFACTOR, PLEASE MOVE IT FURTHER DOWN WHEN YOU UPDATE THE GUIDE.</big>'''
 +
----
 +
----
  
 
===Equipment Stats===
 
===Equipment Stats===
Equipped gear have bonuses that impact combat, higher-level players have access to better armour with higher bonuses.
+
Equipped gear has bonuses that impact combat; the higher the level, the better the bonus.
  
*'''Accuracy bonuses''' improve the chance of landing a hit.
+
*'''Accuracy bonuses''' increase the chance of landing a hit.
*'''Strength bonuses''' a higher strength bonus increases the max hit.
+
*'''Strength bonuses''' increase the max hit.
*'''Defence bonuses''' increase the chance to dodge a specific attack.
+
*'''Defense bonuses''' increase the chance to dodge an attack.
  
 
===Death===
 
===Death===
Death occurs when a player's Hitpoints reach zero. The preceding action will be cancelled and the player returns to idling.
+
Death occurs when a player's [[Combat#Constitution|Hitpoints]] reach zero. A timer of 60 seconds is starting and at the end of it the character will restart the fight. Dying will not result in the loss of items, experience, gold, etc.
 +
 
 +
==New Character Guide==
 +
[[File:Starting guide_v2.png|thumb|668x368px|Example of suggested materials for new characters.]]
 +
Following these steps will take 12 to 24 hours and leave you in a position to make millions of gold per day to fund your exploration of the game.
 +
 
 +
#'''[[Foraging|Forage]]''' in the [[Grasslands]] until you collect 30 [[log]]s.
 +
#'''[[Mining|Mine]]''' in the [[Clay Pit]] until level 10, then switch to mining in the [[City Outskirts]] until you collect 60 [[Tin Ore|tin ore]], 60 [[Copper Ore|copper ore]], and 6 [[coal]].
 +
#'''[[Smithing|Smith]]''' your tin and copper ore into [[Bronze Bar|bronze bars]] using the [[heat]] from burning the 6 coal.
 +
#'''[[Crafting|Craft]]''' 1 [[Bronze Daggers|bronze daggers]], and as much fertilizer as possible (click the 4 above the ingredient list), and this will get you to level 2 crafting. Then craft 1 [[Bronze Pickaxe|bronze pickaxe]]. Equip the set of daggers and the pickaxe.
 +
#'''Mine''' in the City Outskirts until level 20, then switch to mining in the '''Village'''.
 +
#'''AFK''' for several hours/overnight. Your goal here is to collect [[Iron Ore|iron ore]], [[Chests|geodes]], and [[gem]]s to sell on the marketplace for a total of around 2.5‒3 million gold (Marketplace is based on supply and demand, prices can fluctuate greatly).
 +
#'''Buy a [[Runite Pickaxe]]''' on the marketplace, which normally cost 3 million gold or less. (Marketplace is based on supply and demand, prices can fluctuate greatly), don't enchant this pick until you have augmented or bought a +5/+10. A more extensive guide on enchants are found later in this guide: [[Getting Started#Mining|Mining]]
 +
 
 +
Note that the runite pickaxe requires mining level 50, which you should have by the time you get the gold required, if not, mine in the [[Desert]] or the [[Underground]] until you do. Once you have your pickaxe you can always keep mining for a solid source of income.
 +
 
 +
Market prices fluctuate but [[Iron Ore|iron ore]], [[Mithril Ore|mithril ore]], [[Runite Ore|runite ore]], and [[silver]] have been in demand and good profit for a long time.  
  
<br />
+
Mining zones [[Village]] and [[Volcano]] are common places to mine for these ores.
 +
 
 +
==Taking Your Next Steps==
 +
There are 2 common routes at this point; the first is to continue improving your mining skill to make more money, second is to start exploring other activities. Here are a some options to consider:
 +
 
 +
====General Gear====
 +
This equipment is very useful in the long term and is well worth getting for any skill.
  
==Early Game==
+
*[[Black Opal Necklace|Black opal necklace]]/[[Black Opal Ring|ring]] with [[Scroll of Gathering|gathering]]/[[Scroll of Haste|haste]] enchantments.
This section contains a variety of activities covering a wide range of skills, both for levelling up and making money.
+
*[[Obsidian Boots]] with the [[Scroll of Naturalist|naturalist]] enchantment.
 +
*[No Gathering Mode] Phroglin Pheromones is useful as it allows you to fight some goblins that drop different loot containers with gathering resources (stachel, geodes, ...). It costs 25 million gold in the General Shop.
  
Early game activities normally require no equipment and just a few steps to turn into profit.
+
<br />
 +
----
 +
----'''<big>ALL INFORMATION ABOVE THIS LINE HAS NOT BEEN UPDATED AFTER REFACTOR, PLEASE DELETE IT WHEN YOU UPDATE THE GUIDE.</big>'''
 +
----
 +
----
  
===Level Foraging===
+
===Skills===
 +
'''See various guides:'''
  
*'''Why:''' [[Foraging]] is essential for [[Farming]] and a good source for [[Cooking]] ingredients.
+
* '''[[Mining Guide|Mining Guide [WIP]]]'''
*'''What you'll need:''' Nothing.
+
* '''[[Foraging Guide|Foraging Guide [WIP]]]'''
*'''Considerations:''' Always use the best hatchet you can for your level.
+
* '''[[Fishing Guide]]'''
 +
* '''[[Farming Guide|Farming Guide [WIP]]]'''
 +
* '''[[Enchanting Guide|Enchanting Guide [WIP]]]'''
 +
* '''[[Runecrafting Guide]]'''
 +
* '''[[Smithing Guide]]'''
 +
* '''[[Cooking Guide]]'''
 +
* '''[[Crafting Guide|Crafting Guide [WIP]]]'''
 +
* '''[[Combat guide|Combat Guide]]'''
 +
* '''[[Melee Guide|Melee Guide [WIP]]]'''
 +
* '''[[Magic Guide|Magic Guide [WIP]]]'''
 +
* '''[[Ranged Guide|Ranged Guide [WIP]]]'''
  
Foraging is an essential skill whose drops offer a wide range of uses.
+
==Marketplace==
 +
===Verify Your Email===
  
===Mine and smith ores===
+
#Open the menu in the upper left of the screen.
 +
#Go to settings, then verify your email.
 +
#You can now trade on the market!
  
*'''Why:'''
+
===Using the Marketplace===
*'''What you'll need:'''
 
*'''Considerations:'''<br />
 
  
==Mid Game==
+
*'''Always sell your items to other players on the market.''' Do not vendor/sell to the NPC unless the item vendors for more than the offers on the marketplace, which it usually is not.
 +
*'''Check the actual listings.''' When selling items, the game will show you the lowest listed price, however, players will sometimes list a small quantity of an item at well below normal market price in order to lure unsuspecting players into listing their items for too cheap.
 +
*'''Stack Size is important.''' Players don't usually want to buy up 20 separate listing of iron ore with 20‒100 ore per listing if someone else has several thousand listed at similar prices.
 +
*'''Undercutting''' is a controversial topic. The amount you undercut by and on which items can make people frustrated when they are trying to sell similar items or are very invested in a specific market. This is just something you will have to feel out yourself.
 +
*'''Taxes:''' When you ''sell'' an item, 5% of the sale price is taken in taxes. This is to help combat inflation. Keep this in mind if trying to eke out slim profit margins, otherwise you can just ignore it.
 +
*Items will stay posted on the market for 30 days and then they will be returned to your inventory where you can list them again if you wish.  However, if your item is fairly common and doesn't sell after a few days, consider lowering the price.
  
===Kill Lesser demons in the Lava Maze===
+
==Tips and Tricks==
  
*'''Why''':
+
*Burning coal is a cheap way to get heat, whereas logs can often be sold to players for more than their value in heat. Check the market for current prices on coal, logs, and pyres logs to see what the best heat to gold ratio is.
*'''What you'll need''':
+
*CTRL/CMD + left-click will link an item in chat; you can link up to 5 items per message.
*'''Disadvantages''':
+
*You can link your gold and heat in chat by CTRL-clicking the money bag and flame above your inventory.
 +
*You can link your skill level by CTRL-clicking the skill.
 +
*The vault is where you can store items you want kept separate. Examples of such things might be an augmented ladle for cooking, a weapon you don't have the level for, boots with various enchants you are not currently using, rare drops, crafting projects you are saving for later, or excess blank scrolls you don't want to accidentally enchant.
 +
*It's a game, play it to have fun! If that means optimizing things in a certain way, playing the market, not trading ever, playing in non ideal ways etc., then go for it. People give advice to help you but in the end, it is you that is playing. 'If you ask for advice, you should consider taking it though.'
  
<br />
 
==Using the Marketplace==
 
<br />
 
 
==See also==
 
==See also==
  
 
*[[FAQ]]
 
*[[FAQ]]
*[[Calculators]]
+
*[[Useful Stuff|Calculators and Guides]]
 +
*Individual Skill Pages
 +
**[[Mining]]
 +
**[[Foraging]]
 +
**[[Fishing]]
 +
**[[Farming]]
 +
**[[Smithing]]
 +
**[[Cooking]]
 +
**[[Crafting]]
 +
**[[Runecrafting]]
 +
**[[Enchanting]]
 +
**[[Combat]]
 +
*[[Community Shorthand]]
 +
 
 +
==References==
 +
<references />
 +
 
 +
[[Category:Guides]]

Latest revision as of 19:51, 27 May 2024

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Image Guide
Use the icons to easily change which activity you are viewing.

The Getting Started guide is intended to help both new and returning players.

This guide aims to assist the player from the early-game to the beginning of mid-game, covering a wide range of topics including skilling, money-making, and the meta in Idlescape. Mid-game can loosely be described as the point where the player has:

  • A set of runite armor
  • Skill levels roughly averaging 50‒60

Things to Consider[edit | edit source]

This section will cover subjects including the player's account and official rules.

Game Rules[edit | edit source]

Rules

All players must follow the rules of the game. Certain things are not allowed, and can result in your account being muted, suspended, or permanently banned from play:

  • Any form of automation or botting is NOT allowed. This applies to the use, creation, or distribution of both bots and automation devices. Discussions about botting is also not permitted.
  • Scripts for quality of life improvements may be allowed, but for safety check with Boohi through in-game chat or Discord for a timely response and approval.
  • Alt-trading, specifically having multiple accounts that trade between each other is NOT allowed. Players are only allowed to own a single account!
  • Trading any items from outside of Idlescape for items inside Idlescape is against the rules and will result in a trade ban for both players.
  • Follow the chat rules!

Staff & Moderators[edit | edit source]

Current Staff Members

Tasks of people within a role are not set in stone, but in general developers create the game system and code, and moderators keep chat in normal and help players out with small problems. Community contributors help develop and test new parts of the game on a voluntary basis. Artists create the artwork for the game.

To open a ticket for assistance, you can do so in game from the "Send Feedback" feature in game, or via the Discord channel #create-ticket.

Ironman Mode[edit | edit source]

Note: The information on this page is based on non-ironman gameplay. While still very useful to start off, some advice may not apply!

Released on 11 December 2020 v0.8.

Ironman mode characters have unique restrictions and special capabilities:

  • Trading: cannot trade with other players.
  • Ironman-only Chat: all ironmen have their own chat channel that cannot be accessed by regular players, but can still chat in the general channel.
  • Chat Total Level: total levels displayed in chat for ironmen is greyed out to differentiate them from regular players.
  • Multi-logging: players can use both their regular character and ironman chracter at the same time in different browser tabs.
  • Server-wide Broadcasts: the first time an ironman reaches a special achievement, (e.g. first to level 50 farming) a server-wide message is sent to congratulate them in both general and the ironman chat channels.
  • Ironman-only Hiscores: a special hiscores page where the highest level ironmen are ranked.

This mode is not recommended for new players to the game.

With the release of Ironman mode came several Alternate Playstyles, all based around the mode.

Gameplay[edit | edit source]

This section covers mechanics and other information relating to the game itself.

Action Queue[edit | edit source]

In Idlescape, players can only perform one action at a time; for example, mining and foraging simultaneously is not possible.

The exceptions are: farming, enchanting and crafting. These can be done at the same time while training other skills.

Offline Progression[edit | edit source]

Offline progression continues for up to 12 hours.

Skills[edit | edit source]

Players have access to 15 skills, split up into four categories: combat, gathering, production, and magic. For more information on each skill, see their respective articles.

Combat skills
Attack Determines how accurate the player is.
Strength Determines a player's maximum hit, calculated alongside their strength bonuses.
Defense Decreases the chance of being hit.
Constitution Increases Health/HP.
Magic Determines a player's magic damage.
Range Determines a player's range damage.
Gathering Skills
Mining Used to gather ores and other materials from different locations.
Fishing Allows players to catch fish.
Foraging Allows players to gather logs, seeds, and cooking ingredients.
Production Skills
Smithing Allows players to smelt ores into bars.
Farming Used to plant and harvest seeds.
Cooking Allows players to turn their ingredients into meals with different effects and/or for healing during combat.
Crafting Allows players to create items & equipment.
Magic Skills
Runecrafting The runecrafting skill is divided into the following:
Enchanting The enchanting skill is divided into the following:

Combat[edit | edit source]

Combat Experience[edit | edit source]

Players gain combat skill experience

Combat experience
Constitution Constitution now scales separately from HP. Generally speaking you take your Constitution level * 7.5 to get your HP and add on your stamina bonus to get your max HP. It gets XP from getting hit or mitigating damage taken. Constitution affects your magical resistance.
Attack Attack is the accuracy of all your attacks. It gets XP from successfully hitting things.
Strength Strength is your ability to deal melee damage. It gets XP from damaging things.
Defense Defense is your physical protection. It gets XP from getting hit or mitigating damage taken.
Magic Magic is your ability to deal magic damage. It gets XP from damaging things.
Range Range is your ability to deal range damage. It gets XP from damaging things.


ALL INFORMATION BELOW THIS LINE HAS NOT BEEN UPDATED AFTER REFACTOR, PLEASE MOVE IT FURTHER DOWN WHEN YOU UPDATE THE GUIDE.



Equipment Stats[edit | edit source]

Equipped gear has bonuses that impact combat; the higher the level, the better the bonus.

  • Accuracy bonuses increase the chance of landing a hit.
  • Strength bonuses increase the max hit.
  • Defense bonuses increase the chance to dodge an attack.

Death[edit | edit source]

Death occurs when a player's Hitpoints reach zero. A timer of 60 seconds is starting and at the end of it the character will restart the fight. Dying will not result in the loss of items, experience, gold, etc.

New Character Guide[edit | edit source]

Example of suggested materials for new characters.

Following these steps will take 12 to 24 hours and leave you in a position to make millions of gold per day to fund your exploration of the game.

  1. Forage in the Grasslands until you collect 30 logs.
  2. Mine in the Clay Pit until level 10, then switch to mining in the City Outskirts until you collect 60 tin ore, 60 copper ore, and 6 coal.
  3. Smith your tin and copper ore into bronze bars using the heat from burning the 6 coal.
  4. Craft 1 bronze daggers, and as much fertilizer as possible (click the 4 above the ingredient list), and this will get you to level 2 crafting. Then craft 1 bronze pickaxe. Equip the set of daggers and the pickaxe.
  5. Mine in the City Outskirts until level 20, then switch to mining in the Village.
  6. AFK for several hours/overnight. Your goal here is to collect iron ore, geodes, and gems to sell on the marketplace for a total of around 2.5‒3 million gold (Marketplace is based on supply and demand, prices can fluctuate greatly).
  7. Buy a Runite Pickaxe on the marketplace, which normally cost 3 million gold or less. (Marketplace is based on supply and demand, prices can fluctuate greatly), don't enchant this pick until you have augmented or bought a +5/+10. A more extensive guide on enchants are found later in this guide: Mining

Note that the runite pickaxe requires mining level 50, which you should have by the time you get the gold required, if not, mine in the Desert or the Underground until you do. Once you have your pickaxe you can always keep mining for a solid source of income.

Market prices fluctuate but iron ore, mithril ore, runite ore, and silver have been in demand and good profit for a long time.

Mining zones Village and Volcano are common places to mine for these ores.

Taking Your Next Steps[edit | edit source]

There are 2 common routes at this point; the first is to continue improving your mining skill to make more money, second is to start exploring other activities. Here are a some options to consider:

General Gear[edit | edit source]

This equipment is very useful in the long term and is well worth getting for any skill.

  • Black opal necklace/ring with gathering/haste enchantments.
  • Obsidian Boots with the naturalist enchantment.
  • [No Gathering Mode] Phroglin Pheromones is useful as it allows you to fight some goblins that drop different loot containers with gathering resources (stachel, geodes, ...). It costs 25 million gold in the General Shop.




ALL INFORMATION ABOVE THIS LINE HAS NOT BEEN UPDATED AFTER REFACTOR, PLEASE DELETE IT WHEN YOU UPDATE THE GUIDE.



Skills[edit | edit source]

See various guides:

Marketplace[edit | edit source]

Verify Your Email[edit | edit source]

  1. Open the menu in the upper left of the screen.
  2. Go to settings, then verify your email.
  3. You can now trade on the market!

Using the Marketplace[edit | edit source]

  • Always sell your items to other players on the market. Do not vendor/sell to the NPC unless the item vendors for more than the offers on the marketplace, which it usually is not.
  • Check the actual listings. When selling items, the game will show you the lowest listed price, however, players will sometimes list a small quantity of an item at well below normal market price in order to lure unsuspecting players into listing their items for too cheap.
  • Stack Size is important. Players don't usually want to buy up 20 separate listing of iron ore with 20‒100 ore per listing if someone else has several thousand listed at similar prices.
  • Undercutting is a controversial topic. The amount you undercut by and on which items can make people frustrated when they are trying to sell similar items or are very invested in a specific market. This is just something you will have to feel out yourself.
  • Taxes: When you sell an item, 5% of the sale price is taken in taxes. This is to help combat inflation. Keep this in mind if trying to eke out slim profit margins, otherwise you can just ignore it.
  • Items will stay posted on the market for 30 days and then they will be returned to your inventory where you can list them again if you wish. However, if your item is fairly common and doesn't sell after a few days, consider lowering the price.

Tips and Tricks[edit | edit source]

  • Burning coal is a cheap way to get heat, whereas logs can often be sold to players for more than their value in heat. Check the market for current prices on coal, logs, and pyres logs to see what the best heat to gold ratio is.
  • CTRL/CMD + left-click will link an item in chat; you can link up to 5 items per message.
  • You can link your gold and heat in chat by CTRL-clicking the money bag and flame above your inventory.
  • You can link your skill level by CTRL-clicking the skill.
  • The vault is where you can store items you want kept separate. Examples of such things might be an augmented ladle for cooking, a weapon you don't have the level for, boots with various enchants you are not currently using, rare drops, crafting projects you are saving for later, or excess blank scrolls you don't want to accidentally enchant.
  • It's a game, play it to have fun! If that means optimizing things in a certain way, playing the market, not trading ever, playing in non ideal ways etc., then go for it. People give advice to help you but in the end, it is you that is playing. 'If you ask for advice, you should consider taking it though.'

See also[edit | edit source]

References[edit | edit source]