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  • |monsters = ...food with [[Flame Resistance]] buff is recommended to protect against the dungeon wide debuff [[Overheat]]
    11 KB (1,428 words) - 02:26, 18 May 2023
  • |monsters = Corpse Eater, Dark Mage, Lesser Demon, Greater Demon, Possessed Mage, Pac ==Monsters==
    4 KB (558 words) - 16:53, 9 December 2023
  • '''RISE OF INFO''' is a key to '''The Durian Locker''', a 10 man dungeon to fight various forms of INFO. You '''NEED Reinforcement and Protection''' because some monsters can hit really hard. <br>
    7 KB (963 words) - 18:34, 12 January 2024
  • Damage and defense against monsters are determined by a player's [[Combat#Skills|combat]] levels and [[equipmen ==Non-event Monsters==
    12 KB (1,280 words) - 23:44, 30 October 2023
  • |monsters = All type of giants, including elites and Giant King ==Monsters==
    8 KB (980 words) - 02:16, 18 May 2023
  • ===Dungeon=== ...harder versions of the monsters and a boss. A key is required to enter the dungeon with craftable key pieces found in select zones.
    10 KB (1,449 words) - 12:54, 1 September 2023
  • Fight [[Krampus]] in the 3 man [[Krampus' Key|Krampus' Lair]] dungeon using Krampus' Key. Click [[Krampus' Key|here]] for more info. |<img src="https://play.idlescape.com/images/christmas/monsters/gummy_shark.png" height=42>
    37 KB (5,587 words) - 02:08, 18 May 2023
  • :*Altered behavior of dungeon key start issues to not cause a crash :*every 3 minutes monsters get +15% to damage and accuracy, stacking
    71 KB (10,988 words) - 09:40, 20 June 2023
  • ...reasing difficulty results in increased stats from enemies, as well as new monsters that can spawn at high difficulties. In every zone, there are Elite version ...formation about which monsters you might encounter in each zone is found [[Monsters|here]].
    30 KB (4,439 words) - 18:20, 12 January 2024

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