Difference between revisions of "Future Updates"

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This page is a list of potential Idlescape updates. Everything on this list is subject to change, even if the developers confirm it.  
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{{Incomplete|[[Refactor]] March 02, 2023}}This page is a list of potential Idlescape updates. Everything on this list is subject to change, even if the developers confirm it.
  
== Combat rework ==
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==Schedule <ref>[https://www.reddit.com/r/Idlescape/comments/jer2y1/idlescape_updated_roadmap_to_v10/ Idlescape - Updated Roadmap to v1.0]</ref>==
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''The dates and specific order of the updates are highly speculative and may not be accurate.''
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{| class="wikitable"
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!Date
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!Update
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|-
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|
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|Combat Rework
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|-
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|
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|Smithing Rework
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|-
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|
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|Marketplace Rework
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|-
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|
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|Monetization Model
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|-
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|
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|Steam and Mobile
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|-
 +
|
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|LAUNCH
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|}
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==Combat rework==
 
A new combat rework is in the works. It will drastically change the way combat works, below is a list of changes that is coming with it:
 
A new combat rework is in the works. It will drastically change the way combat works, below is a list of changes that is coming with it:
  
* Rings will be changed and have an effect in combat.<sup>[1]</sup>
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*Rings will be changed and have an effect in combat.<ref>[https://discordapp.com/channels/616248556956942336/672461036275761225/746823347412664322 Changes to rings in combat? Confirmed].</ref>
* New weapons has been mentioned as a possibility, not yet confirmed.<sup>[2]</sup>
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*New weapons has been mentioned as a possibility, not yet confirmed.<ref>[https://discordapp.com/channels/616248556956942336/672461036275761225/746823461564973086 Getting new weapons in the combat rework? Not yet confirmed. We've mentioned it as a possibility.]</ref>
* Combat skills may or may not be reset, this has yet to be decided.<sup>[3]</sup>
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*Combat skills may or may not be reset, this has yet to be decided.<ref>[https://discordapp.com/channels/616248556956942336/648915149826031617/735866158032486400 For the combat reset, if it happens, just constitution/attack/strength/defense would be reset to 0 but all current exp you have would be dumped into mastery.]</ref>
* [[Enchanting#List of Enchantments|Scroll of Weakening]] enchant is confirmed to be removed.<sup>[4]</sup>
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*[[Enchanting#List of Enchantments|Scroll of Weakening]] enchant is confirmed to be removed.<ref>[https://discordapp.com/channels/616248556956942336/648915149826031617/742203169794424954 Weakening wont be in the rework]</ref>
* Bosses are confirmed.<sup>[5]</sup>
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*Bosses are confirmed.<ref>[https://discordapp.com/channels/616248556956942336/648915149826031617/729743889233215499 Well you can easily just go do solo bosses.]</ref>
* [[Satchels]] will be adjusted.<sup>[6]</sup>
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*[[Satchel]]s will be adjusted.<ref>[https://discordapp.com/channels/616248556956942336/648915149826031617/736261682275418163 On satchels, they will be adjusted in the combat rework.]</ref>
* Combat [[Enchanting|enchantments]] will be undone and all materials will be refunded.<sup>[7]</sup>
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*Multiplayer is confirmed for group bosses.<ref>[https://discordapp.com/channels/616248556956942336/648915149826031617/729743396834377760 Plus with multiplayer combat 100% being part of the combat rework, that opens the way for things like being able to decide if youre in the front line or the back for a boss fight.]</ref>
* Multiplayer is confirmed for group bosses.<sup>[8]</sup>
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*Multiplayer loot will not be based on the percentage of damage you deal.<ref>[https://discordapp.com/channels/616248556956942336/648915149826031617/729744263113342987 Hell no. Why would I do something that stupid.]</ref>
* Multiplayer loot will not be based on the percentage of damage you deal.<sup>[9]</sup>
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*Chickens will keep their current drop table.<ref>[https://discordapp.com/channels/616248556956942336/648915149826031617/728620753750065154 I dunno. I haven't done any drops yet. Everything just drops satchels so far minus chicken which kept its drop table.]</ref>
* Chickens will keep their current drop table.<sup>[10]</sup>
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*Trade banned accounts will not be able to participate in multiplayer combat.<ref>[https://discordapp.com/channels/616248556956942336/648915149826031617/728623707274084472 Nope. No alting. You will be banned from multi-player interactions.]</ref>
* Trade banned accounts will not be able to participate in multiplayer combat.<sup>[11]</sup>
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*The source item transformation of the [[Infernal Lance]] might be changed.<ref>[https://discordapp.com/channels/616248556956942336/648915149826031617/727900152488263791 I'm pretty sure I'll be able to change the source of the transform in the combat rework and get it pushed out before anyone finds it honestly.]</ref>
* The source item transformation of the [[Infernal Lance]] might be changed.<sup>[12]</sup>
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*Notifications potentially being added to combat.<ref>[https://discordapp.com/channels/616248556956942336/648915149826031617/726290891773444137 And I just did a thing for potentially adding notifications for the combat rework]</ref>
* Notifications potentially being added to combat.<sup>[13]</sup>
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*Different weapon types and roles will play a big part. This will likely be used in multiplayer boss combat.<ref>[https://discordapp.com/channels/616248556956942336/648915149826031617/747206265637437501 Different weapon types will support different roles which will likely be used in multiplayer boss combat.]</ref>
 
 
== Fishing rework ==
 
A fishing rework is in the works<sup>[14]</sup>, below is a list of potential changes that is coming with it:
 
 
 
* Augmentable fishing tools.<sup>[15]</sup>
 
* Seasons will be a thing.<sup>[16]</sup>
 
  
<br />
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==References==
  
== References ==
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<references />
  
# ^ [https://discordapp.com/channels/616248556956942336/672461036275761225/746823347412664322 Changes to rings in combat? Confirmed].
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[[Category:Game Updates]]
# ^ [https://discordapp.com/channels/616248556956942336/672461036275761225/746823461564973086 Getting new weapons in the combat rework? Not yet confirmed. We've mentioned it as a possibility.]
 
# ^ [https://discordapp.com/channels/616248556956942336/648915149826031617/735866158032486400 For the combat reset, if it happens, just constitution/attack/strength/defense would be reset to 0 but all current exp you have would be dumped into mastery.]
 
# ^ [https://discordapp.com/channels/616248556956942336/648915149826031617/742203169794424954 weakening wont be in the rework]
 
# ^ [https://discordapp.com/channels/616248556956942336/648915149826031617/729743889233215499 Well you can easily just go do solo bosses.]
 
# ^ [https://discordapp.com/channels/616248556956942336/648915149826031617/736261682275418163 On satchels, they will be adjusted in the combat rework.]
 
# ^ [https://discordapp.com/channels/616248556956942336/648915149826031617/731316961845313697 Enchantments for sure will be undone, but I'm planning to have a script refund materials.]
 
# ^ [https://discordapp.com/channels/616248556956942336/648915149826031617/729743396834377760 Plus with multiplayer combat 100% being part of the combat rework, that opens the way for things like being able to decide if youre in the front line or the back for a boss fight.]
 
# ^ [https://discordapp.com/channels/616248556956942336/648915149826031617/729744263113342987 Hell no. Why would I do something that stupid.]
 
# ^ [https://discordapp.com/channels/616248556956942336/648915149826031617/728620753750065154 I dunno. I haven't done any drops yet. Everything just drops satchels so far minus chicken which kept its drop table.]
 
# ^ [https://discordapp.com/channels/616248556956942336/648915149826031617/728623707274084472 Nope. No alting. You will be banned from multi-player interactions.]
 
# ^ [https://discordapp.com/channels/616248556956942336/648915149826031617/727900152488263791 I'm pretty sure I'll be able to change the source of the transform in the combat rework and get it pushed out before anyone finds it honestly.]
 
# ^ [https://discordapp.com/channels/616248556956942336/648915149826031617/726290891773444137 And I just did a thing for potentially adding notifications for the combat rework]
 
# ^ [https://discordapp.com/channels/616248556956942336/672461036275761225/746823368258486383 Fishing rework? Confirmed.]
 
# ^ [https://discordapp.com/channels/616248556956942336/648915149826031617/741360279845208174 Fariel linked an augmented fishing rod in the game chat here.]
 
# ^ [https://discordapp.com/channels/616248556956942336/648915149826031617/743938563103785040 nah your ideas were posted after i had this doc finished. i was looking for things to refine. :P]
 

Latest revision as of 02:15, 18 May 2023

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Reason: Refactor March 02, 2023
You can discuss this issue on the talk page or edit this page to improve it.

This page is a list of potential Idlescape updates. Everything on this list is subject to change, even if the developers confirm it.

Schedule [1][edit | edit source]

The dates and specific order of the updates are highly speculative and may not be accurate.

Date Update
Combat Rework
Smithing Rework
Marketplace Rework
Monetization Model
Steam and Mobile
LAUNCH

Combat rework[edit | edit source]

A new combat rework is in the works. It will drastically change the way combat works, below is a list of changes that is coming with it:

  • Rings will be changed and have an effect in combat.[2]
  • New weapons has been mentioned as a possibility, not yet confirmed.[3]
  • Combat skills may or may not be reset, this has yet to be decided.[4]
  • Scroll of Weakening enchant is confirmed to be removed.[5]
  • Bosses are confirmed.[6]
  • Satchels will be adjusted.[7]
  • Multiplayer is confirmed for group bosses.[8]
  • Multiplayer loot will not be based on the percentage of damage you deal.[9]
  • Chickens will keep their current drop table.[10]
  • Trade banned accounts will not be able to participate in multiplayer combat.[11]
  • The source item transformation of the Infernal Lance might be changed.[12]
  • Notifications potentially being added to combat.[13]
  • Different weapon types and roles will play a big part. This will likely be used in multiplayer boss combat.[14]

References[edit | edit source]