Difference between revisions of "Enchanting"

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(→‎List of Augment Upgrades: updated forgotten souls)
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{{Incomplete|[[Refactor]] March 02, 2023}}
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[[Runecrafting (Enchantment)|Runecrafting]]{{Incomplete|[[Refactor]] March 02, 2023}}
 
'''Enchanting''' is a powerful skill which is divided into the following sections within the skill page:
 
'''Enchanting''' is a powerful skill which is divided into the following sections within the skill page:
  
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===List of Augment Upgrades===
 
===List of Augment Upgrades===
{| class="wikitable sortable mw-collapsible mw-collapsed" style="text-align:center;"
 
! colspan="2" |<img src="https://play.idlescape.com/images/enchanting/augmenting_logo.png" alt="Augmenting"  width="42"> Source Item
 
!Chance of Transforming
 
! colspan="2" |Upgrade Result
 
|
 
|-
 
|<img src="https://play.idlescape.com/images/combat/equipment/black_med_helm_icon.png" alt="" height="42" width="42">
 
|[[Obsidian Helm]]
 
|{{?}}<br>(Any augment)
 
|<img src="https://play.idlescape.com/images/combat/equipment/gargoyle_helm_icon.png" alt="" height="42" width="42">
 
|[[Gargoyle Helm]]
 
|-
 
|<img src="https://play.idlescape.com/images/combat/equipment/black_med_helm_icon.png" alt="" height="42" width="42">
 
|[[Obsidian Helm]]
 
|0.05 (5%)<br>(From +4 to +5)
 
|<img src="https://play.idlescape.com/images/combat/equipment/crest_of_chaos_icon.png" alt="Crest of Chaos" height="42" width="42">
 
|[[Crest of Chaos]]
 
|-
 
|<img src="https://play.idlescape.com/images/combat/equipment/black_full_helm.png" alt="" height="55" width="42">
 
|[[Obsidian Full Helm]]
 
|{{?}}<br>(Any augment)
 
|<img src="https://play.idlescape.com/images/combat/equipment/black_black_knight_great_helm_icon.png" alt="" height="42" width="42">
 
|[[Black Knight Great Helm]]
 
|-
 
|<img src="https://play.idlescape.com/images/combat/equipment/black_chainbody.png" alt="" height="62" width="42">
 
|[[Obsidian Chainmail]]
 
|{{?}}<br>(Any augment)
 
|<img src="https://play.idlescape.com/images/combat/equipment/gargoyle_chain.png" alt="" height="64" width="42">
 
|[[Gargoyle Chainmail]]
 
|-
 
|<img src="https://play.idlescape.com/images/combat/equipment/black_platelegs.png" alt="" height="55" width="42">
 
|[[Obsidian Plate Leggings]]
 
|{{?}}<br>(Any augment)
 
|<img src="https://play.idlescape.com/images/combat/equipment/gargoyle_pants.png" alt="" height="52" width="42">
 
|[[Gargoyle Legs]]
 
|-
 
|<img src="https://play.idlescape.com/images/combat/equipment/black_boots_icon.png" alt="" height="34" width="42">
 
|[[Obsidian Boots]]
 
|{{?}}<br>(Any augment)
 
|<img src="https://play.idlescape.com/images/combat/equipment/gargoyle_boots_icon.png" alt="" height="42" width="42">
 
|[[Gargoyle Boots]]
 
|-
 
|<img src="https://play.idlescape.com/images/combat/equipment/black_scimitar_icon.png" alt="" height="63" width="42">
 
|[[Obsidian Scimitar]]
 
|{{?}}<br>(Any augment)
 
|<img src="https://play.idlescape.com/images/combat/equipment/gargoyle_falcion_icon.png" alt="" height="42" width="42">
 
|[[Gargoyle Falchion]]
 
|-
 
|<img src="https://play.idlescape.com/images/combat/equipment/black_daggers_icon.png" alt="" height="42" width="42">
 
|[[Obsidian Daggers]]
 
|{{?}}<br>(Any augment)
 
|<img src="https://play.idlescape.com/images/combat/equipment/dagger_gargoyle_icon.png" alt="" height="42" width="42">
 
|[[Gargoyle Daggers]]
 
|-
 
|<img src="https://play.idlescape.com/images/combat/equipment/black_2h_sword_icon.png" alt="" height="50" width="42">
 
|[[Obsidian Greatsword]]
 
|{{?}}<br>(Any augment)
 
|<img src="https://play.idlescape.com/images/combat/equipment/gargoyle_glaive_icon.png" alt="" height="42" width="42">
 
|[[Gargoyle Glaive]]
 
|-
 
|<img src="https://play.idlescape.com/images/combat/equipment/black_shield_icon.png" alt="" height="52" width="42">
 
|[[Obsidian Shield]]
 
|{{?}}<br>(Any augment)
 
|<img src="https://play.idlescape.com/images/combat/equipment/gargoyle_shield_1.png" alt="" height="78" width="42">
 
|[[Gargoyle Shield]]
 
|-
 
|<img src="https://play.idlescape.com/images/combat/equipment/gargoyle_glaive_icon.png" alt="" height="42" width="42">
 
|[[Gargoyle Glaive]]
 
|{{?}}<br>(Any augment)
 
|<img src="https://play.idlescape.com/images/combat/equipment/infernal_lance_icon.png" alt="" height="42" width="42">
 
|[[Infernal Lance]]
 
|-
 
|<img src="https://play.idlescape.com/images/combat/equipment/rune_scimitar_icon.png" alt="" height="63" width="42">
 
|[[Runite Scimitar]]
 
|0.05 (5%)<br>(From +4 to +5)
 
|<img src="https://play.idlescape.com/images/combat/equipment/zero_edge_icon.png" alt="" height="42" width="42">
 
|[[Zero Edge]]
 
|-
 
|<img src="https://play.idlescape.com/images/jewellery/sapphire_ring.png" alt="" height="60" width="60">
 
|[[Sapphire Ring]]
 
|{{?}}<br>(Any augment)
 
|<img src="https://play.idlescape.com/images/jewellery/emerald_ring.png" alt="" height="60" width="60">
 
|[[Emerald Ring]]
 
|-
 
|<img src="https://play.idlescape.com/images/jewellery/sapphire_necklace.png" alt="" height="60" width="60">
 
|[[Sapphire Necklace]]
 
|{{?}}<br>(Any augment)
 
|<img src="https://play.idlescape.com/images/jewellery/emerald_necklace.png" alt="" height="60" width="60">
 
|[[Emerald Necklace]]
 
|-
 
|<img src="https://play.idlescape.com/images/jewellery/emerald_ring.png" alt="" height="60" width="60">
 
|[[Emerald Ring]]
 
|{{?}}<br>(Any augment)
 
|<img src="https://play.idlescape.com/images/jewellery/ruby_ring.png" alt="" height="60" width="60">
 
|[[Ruby Ring]]
 
|-
 
|<img src="https://play.idlescape.com/images/jewellery/emerald_necklace.png" alt="" height="60" width="60">
 
|[[Emerald Necklace]]
 
|{{?}}<br>(Any augment)
 
|<img src="https://play.idlescape.com/images/jewellery/ruby_necklace.png" alt="" height="60" width="60">
 
|[[Ruby Necklace]]
 
|-
 
|<img src="https://play.idlescape.com/images/jewellery/ruby_ring.png" alt="" height="60" width="60">
 
|[[Ruby Ring]]
 
|{{?}}<br>(Any augment)
 
|<img src="https://play.idlescape.com/images/jewellery/diamond_ring.png" alt="" height="60" width="60">
 
|[[Diamond Ring]]
 
|-
 
|<img src="https://play.idlescape.com/images/jewellery/ruby_necklace.png" alt="" height="60" width="60">
 
|[[Ruby Necklace]]
 
|{{?}}<br>(Any augment)
 
|<img src="https://play.idlescape.com/images/jewellery/diamond_necklace.png" alt="" height="60" width="60">
 
|[[Diamond Necklace]]
 
|-
 
|<img src="https://play.idlescape.com/images/jewellery/diamond_ring.png" alt="" height="60" width="60">
 
|[[Diamond Ring]]
 
|{{?}}<br>(Any augment)
 
|<img src="https://play.idlescape.com/images/jewellery/black_opal_ring.png" alt="" height="60" width="60">
 
|[[Black Opal Ring]]
 
|-
 
|<img src="https://play.idlescape.com/images/jewellery/diamond_necklace.png" alt="" height="60" width="60">
 
|[[Diamond Necklace]]
 
|{{?}}<br>(Any augment)
 
|<img src="https://play.idlescape.com/images/jewellery/black_opal_necklace.png" alt="" height="60" width="60">
 
|[[Black Opal Necklace]]
 
|-
 
|<img src="https://play.idlescape.com/images/jewellery/black_opal_ring.png" alt="" height="60" width="60">
 
|[[Black Opal Ring]]
 
|{{?}}<br>(Any augment)
 
|<img src="https://play.idlescape.com/images/jewellery/prismatic_ring.png" alt="" height="60" width="60">
 
|[[Prismatic Ring]]
 
|-
 
|<img src="https://play.idlescape.com/images/jewellery/black_opal_necklace.png" alt="" height="60" width="60">
 
|[[Black Opal Necklace]]
 
|{{?}}<br>(Any augment)
 
|<img src="https://play.idlescape.com/images/jewellery/prismatic_necklace.png" alt="" height="60" width="60">
 
|[[Prismatic Necklace]]
 
|-
 
|<img src="https://play.idlescape.com/images/combat/equipment/decayed_cloak_hood.png" alt="" height="60" width="60">
 
|[[Decayed Cloak]]
 
|{{?}}<br>(Any augment)
 
|<img src="https://play.idlescape.com/images/christmas/festive_shroud.png" alt="" height="60" width="60">
 
|[[Festive Shroud]]
 
|-
 
|<img src="https://play.idlescape.com/images/misc/schfftph_fzzglgl.png" alt="" height="60" width="60">
 
|[[Shrimp]]
 
|{{?}}<br>(Any augment)
 
|<img src="https://play.idlescape.com/images/misc/schfftph_fzzglgl_kakfzz.png" alt="" height="60" width="60">
 
|[[Shrimp Ascendant]]
 
|-
 
|<img src="https://play.idlescape.com/images/misc/schfftph_fzzglgl_kakfzz.png" alt="" height="60" width="60">
 
|[[Shrimp Ascendant]]
 
|{{?}}<br>(Any augment)
 
|<img src="https://play.idlescape.com/images/misc/shrimp_bauble.png" alt="" height="60" width="60">
 
|[[Shrimp Bauble]]
 
|-
 
|<img src="https://play.idlescape.com/images/combat/equipment/titanic_gauntlet.png" alt="" height="60" width="60">
 
|[[Titanic Gauntlet]]
 
|1 (100%)<br>(From +0 to +1)
 
|<img src="https://play.idlescape.com/images/combat/equipment/awakened_world_shaper.png" alt="" height="60" width="60">
 
|[[Awakened World Shaper]]
 
|-
 
|<img src="https://play.idlescape.com/images/combat/equipment/ladle.png" alt="" height="60" width="60">
 
|Any ladle
 
|{{?}}<br>(Any augment)
 
|<img src="https://play.idlescape.com/images/combat/equipment/searing_ladle.png" alt="" height="60" width="60">
 
|[[Searing Ladle]]
 
|-
 
|{{img|bestial dagger|auto|60}}
 
|[[Bestial Dagger]]
 
|From +10 to +11
 
|{{img|empowered bestial dagger|auto|60}}
 
|[[Empowered Bestial Dagger]]
 
|-
 
|{{img|bestial defender|auto|60}}
 
|[[Bestial Defender]]
 
|From +10 to +11
 
|{{img|empowered bestial defender|auto|60}}
 
|[[Empowered Bestial Defender]]
 
|-
 
|{{img|small bag of holding|auto|60}}
 
|[[Small Bag of Holding]]
 
|From +4 to +5
 
|{{img|bag of holding|auto|60}}
 
|[[Bag of Holding]]
 
|-
 
|{{img|bag of holding|auto|60}}
 
|[[Bag of Holding]]
 
|From +9 to +10
 
|{{img|large bag of holding|auto|60}}
 
|[[Large Bag of Holding]]
 
|-
 
|{{img|forgotten anger|auto|60}}
 
|[[Forgotten Anger]]
 
|Every augment turns into
 
|{{img|forgotten sadness|auto|60}}
 
|[[Forgotten Sadness]]
 
|-
 
|{{img|forgotten sadness|auto|60}}
 
|[[Forgotten Sadness]]
 
|Every augment turns into
 
|{{img|forgotten madness|auto|60}}
 
|[[Forgotten Madness]]
 
|-
 
|{{img|forgotten madness|auto|60}}
 
|[[Forgotten Madness]]
 
|Every augment turns into
 
|{{img|forgotten anger|auto|60}}
 
|[[Forgotten Anger]]
 
|-
 
|}
 
 
 
===Augmenting Success Formula===
 
===Augmenting Success Formula===
 
The chance of an augmentation succeeding is calculated by the formula:
 
The chance of an augmentation succeeding is calculated by the formula:
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This table is accurate for all equipment in their respective tier/amount of scroll slots.
 
This table is accurate for all equipment in their respective tier/amount of scroll slots.
  
{| class="wikitable mw-collapsible mw-collapsed hover-highlight" style="text-align:right;"
+
{| class="sortable hover-highlight" style="text-align:right;"
 +
|+
 
! "style="text-align:center;" |<img src="https://play.idlescape.com/images/enchanting/augmenting_logo.png" alt="Augmenting"  width="42">
 
! "style="text-align:center;" |<img src="https://play.idlescape.com/images/enchanting/augmenting_logo.png" alt="Augmenting"  width="42">
 
! "style="text-align:center;" |Tier
 
! "style="text-align:center;" |Tier
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|540
 
|540
 
|632
 
|632
 +
!
 
|-
 
|-
 
! "style="text-align:center;" |<img src="https://play.idlescape.com/images/combat/equipment/iron_med_helm_icon.png" width="42">
 
! "style="text-align:center;" |<img src="https://play.idlescape.com/images/combat/equipment/iron_med_helm_icon.png" width="42">
Line 830: Line 620:
 
|3 055
 
|3 055
 
|3 578
 
|3 578
 +
|
 
|-
 
|-
 
! "style="text-align:center;" |<img src="https://play.idlescape.com/images/combat/equipment/black_med_helm_icon.png" width="42">
 
! "style="text-align:center;" |<img src="https://play.idlescape.com/images/combat/equipment/black_med_helm_icon.png" width="42">
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|30 187
 
|30 187
 
|35 355
 
|35 355
 +
|
 
|-
 
|-
 
! "style="text-align:center;" |<img src="https://play.idlescape.com/images/combat/equipment/mithril_med_helm_icon.png" width="42">
 
! "style="text-align:center;" |<img src="https://play.idlescape.com/images/combat/equipment/mithril_med_helm_icon.png" width="42">
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|8 418
 
|8 418
 
|9 859
 
|9 859
 +
|
 
|-
 
|-
 
! "style="text-align:center;" |<img src="https://play.idlescape.com/images/combat/equipment/adamantite_med_helm_icon.png" width="42">
 
! "style="text-align:center;" |<img src="https://play.idlescape.com/images/combat/equipment/adamantite_med_helm_icon.png" width="42">
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|17 280
 
|17 280
 
|20 239
 
|20 239
 +
|
 
|-
 
|-
 
! "style="text-align:center;" |<img src="https://play.idlescape.com/images/combat/equipment/rune_med_helm_icon.png" width="42">
 
! "style="text-align:center;" |<img src="https://play.idlescape.com/images/combat/equipment/rune_med_helm_icon.png" width="42">
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|30 187
 
|30 187
 
|35 355
 
|35 355
 +
|
 
|-
 
|-
 
! "style="text-align:center;" |<img src="https://play.idlescape.com/images/combat/equipment/stygian_med_helm_icon.png" width="42">
 
! "style="text-align:center;" |<img src="https://play.idlescape.com/images/combat/equipment/stygian_med_helm_icon.png" width="42">
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|47 618
 
|47 618
 
|55 771
 
|55 771
 +
|
 
|-
 
|-
 
! "style="text-align:center;" |{{img|sylvan staff|auto|42}}
 
! "style="text-align:center;" |{{img|sylvan staff|auto|42}}
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|70 007
 
|70 007
 
|81 993
 
|81 993
 +
|
 
|-
 
|-
 
! "style="text-align:center;" |<img src="https://play.idlescape.com/images/combat/equipment/kings_crown.png" width="42">
 
! "style="text-align:center;" |<img src="https://play.idlescape.com/images/combat/equipment/kings_crown.png" width="42">
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|97 750
 
|97 750
 
|114 487
 
|114 487
 +
|
 
|}
 
|}
  

Revision as of 20:44, 20 November 2023

Runecrafting

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Reason: Refactor March 02, 2023
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Enchanting is a powerful skill which is divided into the following sections within the skill page:

  • Scrollcrafting - used to create enchantment scrolls.
  • Enchanting - used to apply enchantment scrolls.
  • Augmenting - used to improve gear stats.


Scrollcrafting

Enchantment scrolls are created via scrollcrafting using a scroll, silver, and a variety of runes. Enchantment scrolls can be applied to a piece of gear to provide passive buffs/effects.

You can filter the list of craftable scrolls by applicable gear type by clicking on the various gear icons in the textbox at the top of the Scrollcrafting page.


List of Enchantments

Scrollcrafting Scroll Area Affected Slot Level Exp Silver Amount Rune Amount Runes Effect per scroll
Scroll of the Shrimp Lord Cooking Gloves, Boots 1 80 100 10 Air, Water, Chaos, Nature Gain a 5% chance per cooking action to gain one Raw Shrimp.
Scroll of Weakening Combat Equipment Helm, Body, Legs, Weapon, Shield 4 300 100 20 Air, Fire, Mind Decreases the level requirements of the item by 1.
Scroll of Pyromancy Cooking, Smithing Ring, Necklace 7 600 100 30 Fire, Water, Nature Use 10% less heat when Cooking and smithing.
Scroll of Healing Combat Shield 10 700 200 30 Blood, Nature, Cosmic Passive heal per tick is increased by 20%, healing from food is increased by 10%.
Scroll of Overhealing Combat Weapon 11 700 200 30 Air, Water, Death Heal for 1% of overkill damage on a target.
Scroll of Cultivation Farming Hoe 12 800 200 30 Air, Water, Blood Gain a 1% chance to get a seed back when harvesting.
Scroll of Reinforcement Combat Helm, Body, Legs 13 800 200 30 Death, Chaos, Mind Increases agility by 12
Scroll of Pungent Bait Fishing Tacklebox 14 850 200 30 Nature, Water Increase bait power by 3.
Scroll of Destructive Testing Mining Pickaxe 16 900 200 30 Earth, Fire, Chaos, Mind Sand, Stone and Clay mined will be destroyed and provide 5 mining experience per piece.
Scroll of Nature Foraging Hatchet 19 1000 300 30 Earth, Water, Nature, Cosmic Gain a 5% chance to generate a random log or branch every foraging action.
Scroll of Root Digging Foraging Hatchet 22 1000 300 30 Earth, Nature, Cosmic Gain a chance to find gems while foraging.
Scroll of Reinforced Line Fishing Tacklebox 23 1250 300 40 Water, Earth Increase reel power by 3.
Scroll of the Prospector Mining Pickaxe 25 1500 300 40 Air, Fire, Cosmic Increases your chance to find gems while mining by a mysterious amount.
Scroll of Accuracy Combat Weapon 28 1600 400 40 Blood, Death, Mind Increases accuracy for all 3 styles by 3% multiplicativey.
Scroll of Protection Combat Helm, Body, Legs 31 1700 400 40 Air, Earth, Cosmic Increases protection by 10.
Scroll of Fishing Magnetism Fishing Tacklebox 33 1750 400 40 Cosmic, Water, Earth Increase bonus rarity by 2 and decreases bait and reel power by the same amount.
Scroll of Refining Smithing Gloves, Boots 34 1800 400 40 Air, Earth, Fire, Cosmic Gain a chance to find gems while smithing.
Scroll of the Gold Digger Farming Hoe 36 2300 500 50 Earth, Nature, Cosmic Gain a fixed 10% chance per harvested plant to get 1000 Gold Coins.
Scroll of Wealth Gathering and Production skills Ring, Necklace 37 2300 500 50 Nature, Mind, Cosmic Automatically sell resources for 20% more gold than their vendor value.
Scroll of Cooking Cooking Gloves, Boots 40 2400 500 50 Earth, Fire, Water Decreases chance to burn food while cooking by 4%.
Scroll of Runecrafting Runecrafting Gloves, Boots 43 2500 500 50 Nature, Mind, Cosmic Reduces essence used in runecrafting by 5%.
Scroll of Inferno Smithing Gloves, Boots 46 2600 600 50 Earth, Fire, Chaos Gain a 5% chance per smithing action to complete another smithing action.
Scroll of Bait Preservation Fishing Tacklebox 47 2800 600 60 Chaos, Water, Earth Increases chance to preserve bait by 4%.
Scroll of Naturalist Gathering Skills Gloves, Boots 49 3200 600 60 Air, Water, Nature, Cosmic Increase your chance to gain chests while gathering by 20%.
Scroll of Critical Strike Combat Weapon 52 3300 600 60 Blood, Death, Chaos, Cosmic Increases critical chance and damage multiplier by 2.5%.
Scroll of Fishing Fishing Gloves, Boots 55 3400 700 60 Earth, Water, Mind Increases the fish catch chance by 2.5%.
Scroll of Prolonging Consumables Gloves, Boots 58 3500 700 60 Nature, Mind Grants 10% more buff stacks from consumables.
Scroll of Embers Foraging Hatchet 61 4200 700 70 Fire, Nature Gain a 10% chance to instantly burn Logs and Branches for double heat every foraging action.
Scroll of Gathering Gather Skills Ring, Necklace 64 4300 800 70 Earth, Fire, Water, Mind, Cosmic Gain a 10% chance to find an extra resource while gathering.
Scroll of Crafting Crafting Gloves, Boots 67 4400 800 70 Air, Nature Each crafted item costs 2% less ingredients.
Scroll of Oil Spill Fishing Tacklebox 69 4450 800 70 Death, Water, Earth Adds a 7.5% chance to try and extract fish oil from a fish based on the fish's size. There is a chance that fish oil may not be created if the fish is too small.
Scroll of Chances Augumentation Gloves, Boots 70 4500 800 70 Nature, Mind, Cosmic Increase the chance of a successful augmentation by 1%.
Scroll of Deadliest Catch Fishing Tacklebox 71 4550 900 70 Blood, Water, Earth Increase bonuses from bait by 5% but decreases the chance of bait preservation by 5%.
Scroll of Farming Farming Hoe 72 4600 900 70 Earth, Water, Nature Gain a 1% chance to get double yield when harvesting.
Scroll of Enlightenment Runecrafting Gloves, Boots 73 4600 900 70 Air, Water, Chaos, Mind Gain 1 more essence per action where essence is acquired.
Scroll of Superheating Mining Pickaxe 76 5400 900 80 Earth, Fire, Cosmic Gain a 1% chance to instantly smelt an ore into a bar when mining.
Scroll of Force Combat, Equipment Shield 79 5500 900 80 Blood, Death, Chaos Gain 1% of your protection as strength
Scroll of Recklessness Combat Helm, Body, Legs 81 5600 1000 80 Blood, Death, Chaos Additively increases offensive magic, range and melee affinities by 2%, but reduces the respective defensive affinities by the same amount.
Scroll of Patience Combat Body, Legs 82 5600 1000 80 Air, Water, Death Slower abilities and attacks receive a maximum damage bonus scaling based on attack speed. Scales off of ability speed, capping at 50% increase or decrease.
Scroll of Master Chef Cooking Ladle 84 5650 1000 80 Water, Fire, Earth Decrease chance to burn food while cooking by 4% of your effective cooking level. (level 99 * 4% = -3.96% burn chance)
Scroll of the Treasure Hunter Combat Gloves, Boots 85 5700 1000 80 Chaos, Nature, Cosmic Increases your chance of finding items from slain enemies by 3%.
Scroll of the Scholar All Skills* Ring, Necklace 88 6500 1000 90 Chaos, Mind, Cosmic Gain 20% more experience, but no items. This does not apply to combat, farming, or crafting. Only works on Mastery experience.
Scroll of Fertilizing Farming Hoe 90 6600 1100 90 Air, Earth, Water, Nature, Cosmic Gain 1% increased harvest speed.
Scroll of Efficiency Cooking, Smithing Gloves, Boots 91 6600 1100 90 Air, Earth, Fire, Water, Nature Gain a 1% chance to produce an extra item during Smithing and Cooking.
Scroll of Haste All Skill except Combat Ring, Necklace 94 7500 1100 100 Air, Chaos, Mind, Cosmic Increases non-combat action speed by 4%.

Entries marked with an * has a special condition to them, read scroll tool tip to find out more

Chance to Make Scrolls

When a scroll is unlocked, the base chance of creation starts at 40%. With every level after the initial unlock, an additional 4% chance is gained. Mastery levels do not affect the percentage, which means haste scrolls will be capped at 60% success chance.

The Scroll of Chances enchantment does not increase the success chance of crafting scrolls. When the crafting of a scroll fails, all ingredients used to make it are lost.

Notes

There are some important things to keep in mind before enchanting equipment:

  • Only one kind of enchantment can be active per equipment piece. Adding a new enchantment of a different type will overwrite the previous enchantment.
  • Overwriting an enchantment does not refund the previous enchantment scroll.
  • The same enchantments do not stack over different equipment.
  • Multiple scrolls of the same enchantment can be added to a single piece of equipment to increase its effect.
  • Adding enchantments to gear will give you mind essence based on how many scrolls you add.

Enchanting

Enchanting UI

Enchanting allows you to use your enchantment scrolls to give your item new properties.

This process has a 100% success rate and cannot fail. Applying new scrolls with a different effect to an item with an existing enchantment overwrites the old one.

Not all enchantments can be applied to all equipment; enchantments exclusively related to farming, for example, can only be applied to a hoe. In addition, only a single type of enchantment can be applied to any piece of gear at any time; a helm's enchantment slots cannot have some attributed to reckless and others attributed to protection.

Different tiers of equipment have a different number of enchantment slots available; from bronze with only a single slot, to stygian with six. Exceedingly rare items, such as the moss maul, can hold up to eight enchantments. To see how many slots any given item has, check the Equipment page.

Augmenting

Augmenting UI

WARNING: If you fail while augmenting an item, it will be destroyed!

Augmenting allows players to increase the base stats of a piece of gear. This process has a chance to fail. If it succeeds, the base stats of the item will increase by a small amount. If not, it will be destroyed, as will the items needed to augment the gear.

Almost all items have no limit to the number of augmentations. However, the chance of failure will progressively increase with each level of augmentation. (See the augmentation calculator on Useful Stuff for more information). It is recommended to stop augmenting once the success rate gets too low for comfort.

Exceptions to the above include the Ocean's Embrace, which caps at +10 and Elite Scrolls, which cap at +20.

Exactly which stats are improved depends on the item. Augmenting bronze armor, for example, increases all defensive stats by 0.5 per augmentation level, while augmenting pickaxes increases their mining level bonus, and subsequently their mining speed. To see a full augmentation bonus list, check the equipment page.

Augmenting an item has a material cost. This is generally about 10% of the item's crafting cost, but it varies from item to item.

Augmenting chance can be increased via the Scroll of Chances enchantment. As well as through a global Shrine buff.

List of Augment Upgrades

Augmenting Success Formula

The chance of an augmentation succeeding is calculated by the formula:

Where L is effective enchanting level, a is the target augmentation level, and c is level of the chances buff.

Augment experience per tier/+

This table is accurate for all equipment in their respective tier/amount of scroll slots.

Augmenting Tier Slots 0→1 1→2 2→3 3→4 4→5 5→6 6→7 7→8 8→9 9→10
Bronze 1 20 57 104 160 224 294 370 453 540 632
Iron 2 113 320 588 905 1 265 1 663 2 095 2 560 3 055 3 578
Obsidian 5 1 118 3 162 5 809 8 944 12 500 16 432 20 706 25 298 30 187 35 355
Mithril 3 312 882 1 620 2 494 3 486 4 582 5 774 7 055 8 418 9 859
Adamantite 4 640 1 810 3 326 5 120 7 155 9 406 11 853 14 482 17 280 20 239
Runite 5 1 118 3 162 5 809 8 944 12 500 16 432 20 706 25 298 30 187 35 355
Stygian 6 1 764 4 988 9 164 14 109 19 718 25 920 32 663 39 906 47 618 55 771
Sylvan Staff 7 slots 7 2 593 7 334 13 473 20 743 28 989 38 107 48 020 58 669 70 007 81 993
8 slots 8 3 620 10 240 18 812 28 963 40 477 53 209 67 051 81 920 97 750 114 487

The experience gained from augmentation is calculated by the following formula:

Soulbinding

To soulbind an item, you click on it in your inventory and thereafter chose the soulbind option. The item must be below augment +3, for it to be soulbound.

When you soulbind an item, the item start to get experience and levels when it is in use. You are able to augment soulbound items up to their respective item level with a 100% chance, as long as your effective enchanting level is high enough. Soulbinding therefore allows for risk-free augmentation.

Every 3 levels requires an additional base item, see the below table.

Base items required Augment
1 3 → 4
2 6 → 7
3 9 → 10
4 12 → 13
5 15 → 16
6 18 → 19

For every enchanting mastery level the augmentation cost decreases by 1% for soulbound items:

Changes

  • 20 July - Update v0.6.6.2 - adjusted the acquisition rate of some augmenting secrets