Difference between revisions of "Getting Started"

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(added ironman update, changed from "planned" to released and added re-written patch notes)
(Guide overhaul.)
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[[File:Exploring the screen.png|thumb|668x368px|Use the icons to easily change which activity you are viewing.|alt=]]
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[[File:Exploring the screen.png|thumb|668x368px|Use the icons to easily change which activity you are viewing.|alt=Image Guide]]
The '''Getting Started guide''' is intended to help both new and returning players. The guide covers a wide range of topics including; skills, money making, and some early-game meta in ''Idlescape''.
+
The '''Getting Started''' guide is intended to help both new and returning players.
  
This guide aims to assist the player from early game to the beginning of mid-game. Midgame can loosely be described as the point where the player has:
+
This guide aims to assist the player from the early-game to the beginning of mid-game, covering a wide range of topics including skilling, money-making, and the meta in ''Idlescape''. Mid-game can loosely be described as the point where the player has:
  
*A set of runite armor
+
*A set of [[Equipment#Armor|runite armor]]
*Skill levels roughly averaging 50-60
+
*Skill levels roughly averaging 50 - 60
  
 
<br />
 
<br />
==Things to consider==
+
==Things to Consider==
 
This section will cover subjects including the player's account and official rules.
 
This section will cover subjects including the player's account and official rules.
  
===Ironman mode===
+
===Ironman Mode===
Released on 11th dec 2020 [https://www.reddit.com/r/Idlescape/comments/kb6ewt/update_11_december_2020_v08_ironman/ v0.8].<br />
+
Released on 11th December 2020 [https://www.reddit.com/r/Idlescape/comments/kb6ewt/update_11_december_2020_v08_ironman/ v0.8]
Ironman mode accounts have special restrictions:  
+
<br />
*'''Trading''' cannot trade with other players.
+
====The information on this page is based on '''non-ironman gameplay'''. While still very useful to start off, some advice may not apply!====
*'''Ironman-only chat''' All ironmen have their own chat, and can still chat in #general.
+
Ironman mode accounts have unique restrictions and special capabilities:  
*'''Ironman-only chat total level''' Their total level in chat is grayed out to differentiate them from regular players.
+
*'''Trading''' - cannot trade with other players.
*'''Dual-log in''' You can use both your regular account and ironman account at the same time in different browser tabs.
+
*'''Ironman-only Chat''' - all ironmen have their own chat channel that cannot be accessed by regular players, but can still chat in the general channel.
*'''Server-wide broadcasts''' The first time an ironman reaches a special achievement (eg. first lvl 50 farming) a server-wide message is sent to congratulate them.
+
*'''Chat Total Level''' - total levels displayed in chat for ironmen is greyed out to differentiate them from regular players.
*'''Ironman-only hiscore''' A special hiscore where the strongest ironmen are shown.
+
*'''Multi-logging''' - players can use both their regular account and ironman account at the same time in different browser tabs.
 
+
*'''Server-wide Broadcasts''' - the first time an ironman reaches a special achievement, (e.g. first to level 50 farming) a server-wide message is sent to congratulate them in both general and the ironman chat channels.
This mode is '''not''' recommended for new players to the game.
+
*'''Ironman-only Hiscores''' - a special hiscores page where the highest level ironmen are ranked.
 +
''This mode is '''not''' recommended for new players to the game.''
  
 
===Game Rules===
 
===Game Rules===
 
<blockquote>''Main article: [[Rules]]''</blockquote>All players must follow the rules of the game. Certain things are not allowed, and can result in your account being muted, suspended, or permanently banned from play:
 
<blockquote>''Main article: [[Rules]]''</blockquote>All players must follow the rules of the game. Certain things are not allowed, and can result in your account being muted, suspended, or permanently banned from play:
  
#Any form of automation or botting is NOT allowed. This applies to both the use and the creation, distribution or conversation on either of a bot or automation device.
+
#Any form of automation or botting is NOT allowed. This applies to the use, creation, or distribution of both bots and automation devices. Discussions about botting is also not permitted.
#Scripts for quality of life improvements may be allowed but for safety check with Boohi through game chat or discord for a timely response and approval.
+
#Scripts for quality of life improvements may be allowed, but for safety check with Boohi through in-game chat or Discord for a timely response and approval.
#Alt-trading specifically having multiple accounts that trade between each other is NOT allowed. But having alts is okay.
+
#Alt-trading, specifically having multiple accounts that trade between each other is NOT allowed. Players are only allowed to own a single account!
 
#Trading any items from outside of Idlescape for items inside Idlescape is against the rules and will result in a trade ban for both players.
 
#Trading any items from outside of Idlescape for items inside Idlescape is against the rules and will result in a trade ban for both players.
 
#Follow [[Rules#Chat Guidelines|chat rules]]!
 
#Follow [[Rules#Chat Guidelines|chat rules]]!
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===Moderators===
 
===Moderators===
[[Moderators]] are players chosen specifically by Idlescape [[admins]] due to their commitment to the in-game community. They are denoted in-game by a silver chat crown (<img src="https://idlescape.com/images/chaticons/chat-icon-mod.png" alt="" height="23" width="23">). These moderators have special privileges, and can mute rule-breakers.<br />
+
[[Moderators]] are players chosen specifically by Idlescape [[admins]] for their commitment to the community. They are denoted in-game by a silver chat crown (<img src="https://idlescape.com/images/chaticons/chat-icon-mod.png" alt="" height="23" width="23">). These moderators have special privileges, and can mute rule-breakers.
 +
<br />
  
 
==Gameplay==
 
==Gameplay==
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===Action Queue===
 
===Action Queue===
In Idlescape, you can only do '''one''' action at one time. So, you cant mine and forage at the same time.
+
In Idlescape, players can only perform '''one''' action at a time. I.e. [[mining]] and [[foraging]] simultaneously is not possible.
  
Exceptions are: [[Farming]], [[Enchanting]], [[Enchanting#Augmenting|Augmenting]] and [[Crafting]]. These can be done at the same time with any other skills.
+
The exceptions are: [[farming]], [[enchanting]], [[Enchanting#Augmenting|augmenting]], and [[crafting]]. These can be done at the same time while training other skills.
  
 
===Offline Progression===
 
===Offline Progression===
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===Skills===
 
===Skills===
Players have access to 13 skills, split up into four categories: combat, gathering, production and magic. For more information on each skill see their respective article.
+
Players have access to 13 skills, split up into four categories; combat, gathering, production, and magic. For more information on each skill see their respective article.
 +
 
 
{| class="wikitable align-center-1"
 
{| class="wikitable align-center-1"
 
! colspan="3" |Combat skills
 
! colspan="3" |Combat skills
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|<img src="https://idlescape.com/images/combat/strength_icon.png" alt="" height="35" width="35">
 
|<img src="https://idlescape.com/images/combat/strength_icon.png" alt="" height="35" width="35">
 
|[[Combat#Strength|Strength]]
 
|[[Combat#Strength|Strength]]
|Determines how high of a number you can hit.
+
|Determines a player's maximum hit, calculated alongside their strength bonuses.
 
|-
 
|-
 
|<img src="https://idlescape.com/images/combat/defense_icon.png" alt="" height="35" width="35">
 
|<img src="https://idlescape.com/images/combat/defense_icon.png" alt="" height="35" width="35">
 
|[[Combat#Defense|Defense]]
 
|[[Combat#Defense|Defense]]
|Allows players to decrease the chance of being hit.
+
|Decreases the chance of being hit.
 
|-
 
|-
 
|<img src="https://idlescape.com/images/combat/constitution_icon.png" alt="" height="35" width="35">
 
|<img src="https://idlescape.com/images/combat/constitution_icon.png" alt="" height="35" width="35">
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|Allows players to sustain more damage.
 
|Allows players to sustain more damage.
 
|-
 
|-
! colspan="3" |Gathering skills
+
! colspan="3" |Gathering Skills
 
|-
 
|-
 
|<img src="https://idlescape.com/images/mining/iron_pickaxe.png" alt="" height="35" width="35">
 
|<img src="https://idlescape.com/images/mining/iron_pickaxe.png" alt="" height="35" width="35">
 
|[[Mining]]
 
|[[Mining]]
|Used to gather ores from different locations.
+
|Used to gather ores and other materials from different locations.
 
|-
 
|-
 
|<img src="https://idlescape.com/images/farming/farming_icon.png" alt="" height="35" width="35">
 
|<img src="https://idlescape.com/images/farming/farming_icon.png" alt="" height="35" width="35">
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|<img src="https://idlescape.com/images/foraging/foraging_icon.png" alt="" height="35" width="35">
 
|<img src="https://idlescape.com/images/foraging/foraging_icon.png" alt="" height="35" width="35">
 
|[[Foraging]]
 
|[[Foraging]]
|Allows players to cut down trees to obtain logs, seeds and cooking ingredients.
+
|Allows players to gather logs, seeds, and cooking ingredients.
 
|-
 
|-
! colspan="3" |Production skills
+
! colspan="3" |Production Skills
 
|-
 
|-
 
|<img src="https://idlescape.com/images/smithing/smithing_icon.png" alt="" height="35" width="35">
 
|<img src="https://idlescape.com/images/smithing/smithing_icon.png" alt="" height="35" width="35">
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|<img src="https://idlescape.com/images/cooking/cooking_icon.png" alt="" height="35" width="35">
 
|<img src="https://idlescape.com/images/cooking/cooking_icon.png" alt="" height="35" width="35">
 
|[[Cooking]]
 
|[[Cooking]]
|Allows players to turn their ingredients into meals with different enchants.
+
|Allows players to turn their ingredients into meals with different effects and/or for healing during combat.
 
|-
 
|-
 
|<img src="https://idlescape.com/images/ui/crafting_icon.png" alt="" height="35" width="35">
 
|<img src="https://idlescape.com/images/ui/crafting_icon.png" alt="" height="35" width="35">
 
|[[Crafting]]
 
|[[Crafting]]
|Allows players to create items.
+
|Allows players to create [[equipment]].
 
|-
 
|-
! colspan="3" |Magic skills
+
! colspan="3" |Magic Skills
 
|-
 
|-
 
|<img src="https://idlescape.com/images/runecrafting/RuneCraftingIcon.png" alt="" height="35" width="35">
 
|<img src="https://idlescape.com/images/runecrafting/RuneCraftingIcon.png" alt="" height="35" width="35">
 
|[[Runecrafting]]
 
|[[Runecrafting]]
|Allows players to make runes using rune essence.
+
|Allows players to make [[Runecrafting#Runes|runes]] using rune essence.
 
|-
 
|-
 
|<img src="https://idlescape.com/images/enchanting/enchanting_logo.png" alt="" height="35" width="35">
 
|<img src="https://idlescape.com/images/enchanting/enchanting_logo.png" alt="" height="35" width="35">
 
|[[Enchanting]]
 
|[[Enchanting]]
|Enchanting is divided into
+
|The enchanting skill is divided into the following:
 
+
{| class="wikitable"
*[[Enchanting#Scrollcrafting|Scrollcrafting]] (allows players to create enchantment scrolls)
+
|[[Enchanting#Scrollcrafting|Scrollcrafting]]
*[[Enchanting#Enchanting|Enchanting]] (allows players to apply enchantment scrolls)
+
|Allows players to create enchantment scrolls.
*[[Enchanting#Augmenting|Augmenting]] (allows players to improve gear stats)
+
|-
|}<br />
+
|[[Enchanting#Enchanting|Enchanting]]
 +
|Allows players to apply enchantment scrolls.
 +
|-
 +
|[[Enchanting#Augmenting|Augmenting]]
 +
|Allows players to improve equipment stats.
 +
|}
 +
|}
 +
<br />
 
==Combat==
 
==Combat==
  
 
===Combat Experience===
 
===Combat Experience===
Players gain combat skill exp when dealing damage. The normal value is 2 exp in the combat skill used per damage.
+
Players gain combat skill experience when dealing damage; 2 experience in the selected combat skill and 1 experience in Constitution per damage dealt. When fighting in a balanced stance, each skill gains 2/3 of an experience per point of damage.  
  
 
===Equipment Stats===
 
===Equipment Stats===
Equipped gear have bonuses that impact combat, higher-level players have access to better armor with higher bonuses.
+
Equipped gear have bonuses that impact combat, the higher the level, the better the bonus.
  
*'''Accuracy bonuses''' improve the chance of landing a hit.
+
*'''Accuracy bonuses''' - improve the chance of landing a hit.
*'''Strength bonuses''' a higher strength bonus increases the max hit.
+
*'''Strength bonuses''' - a higher strength bonus increases the max hit.
*'''Defense bonuses''' increase the chance to dodge a specific attack.
+
*'''Defense bonuses''' - increase the chance to dodge an attack.
  
 
===Death===
 
===Death===
Death occurs when a player's Hitpoints reach zero. The preceding action will be cancelled and the player returns to idling.
+
Death occurs when a player's [[Hitpoints]] reach zero. The preceding action will be cancelled and the player returns to idling.
 
+
Health slowly regenerates on its own. Dying will not result in the loss of items, experience, gold, etc.
Your health slowly regenerates on its own. Dying will not cause you to lose anything, you will keep all exp/items/gold etc.
 
 
 
 
<br />
 
<br />
  
 
==New Character Guide==
 
==New Character Guide==
[[File:Starting guide.png|thumb|668x368px|Example of needed materials for new characters]]
+
[[File:Starting guide.png|thumb|668x368px|Example of suggested materials for new characters.]]
Following these steps will take 12 to 24 hours and leave you in a position to make millions of gold per day funding your exploration of the game.
+
Following these steps will take 12 to 24 hours and leave you in a position to make millions of gold per day to fund your exploration of the game.
  
*'''[[Foraging]]''' in Grasslands until you collect 30 Logs.
+
*'''[[Foraging|Forage]]''' in the [[Grasslands]] until you collect 30 [[logs]].
*'''[[Mining]]''' in Clay Pit until Mining Level 10, then switch to Mining in City Outskirts until you collect 80 Tin Ore, 80 Copper Ore, and 8 Coal.
+
*'''[[Mining|Mine]]''' in the [[Clay Pit]] until level 10, then switch to mining in the [[City Outskirts]] until you collect 80 [[tin ore]], 80 [[copper ore]], and 8 [[coal]].
*'''[[Smithing]]''' your Tin and Copper Ore into bronze using the heat from burning the 8 Coal.
+
*'''[[Smithing|Smith]]''' your tin and copper ore into [[Bronze Bar|bronze bars]] using the [[heat]] from burning the 8 coal.
*'''[[Crafting]]''' 2 Bronze Daggers, this will cause you to advance to level 2 Crafting, and 1 Bronze Pickaxe. Equip one dagger and the pickaxe.
+
*'''[[Crafting|Craft]]''' 2 [[bronze daggers]], this will get you to level 2 crafting. Then craft 1 [[bronze pickaxe]]. Equip one set of daggers and the pickaxe.
*'''[[Mining]]''' in City Outskirts until Mining level 20 or level 30, then switch to Mining in '''Village or Desert'''.
+
*'''Mine''' in the City Outskirts until level 20, then switch to mining in the '''Village'''.
*'''Time to afk''' for several hours or overnight. Your goal here is to collect Iron Ore, [[Chests|Geodes]], and [[Gem|Gems]] to sell on the [[Marketplace]] for 5 million gold.
+
*'''AFK''' for several hours/overnight. Your goal here is to collect [[iron ore]], [[Chests|geodes]], and [[Gem|gems]] to sell on the [[marketplace]] for a total of around 2.5 million gold.
*'''Buying a Runite Pickaxe''' on the market should cost 5 million gold or less. If there are none available or they are too expensive just ask in chat and we will make you one.
+
*'''Buy a [[Runite Pickaxe]]''' on the market, which should cost 2.5 million gold or less.
  
Note that the Runite Pickaxe requires Mining level 50 which you should have by the time you get 5 million gold. Once you have your Runite Pickaxe you can always mine for a solid source of income.  
+
Note that the runite pickaxe requires mining level 50, which you should have by the time you get the gold required, if not, mine in the [[Desert]] or the [[Underground]] until you do. Once you have your pickaxe you can always keep mining for a solid source of income.  
  
Market prices fluctuate but Iron Ore, Mithril Ore, Runite Ore, and Silver have been in demand and good profit for a long time.  
+
Market prices fluctuate but iron ore, mithril ore, runite ore, and silver have been in demand and good profit for a long time.  
  
Village and Volcano are common places to mine for these ores.
+
The Village and the [[Volcano]] are common places to mine for these ores.
  
 
<br />
 
<br />
  
 
==Taking Your Next Steps==
 
==Taking Your Next Steps==
There are 2 common routes at this point. The first is to continue improving your Mining skill to make more money or exploring other activities. Here are a some options to consider
+
There are 2 common routes at this point; the first is to continue improving your mining skill to make more money, second is to start exploring other activities. Here are a some options to consider:
===Mining===
+
 
 +
====General Gear====
 +
This equipment is very useful in the long term and is well worth getting for any skill.
 +
*[[Black opal necklace]]/[[Black Opal Ring|ring]] with [[gathering]]/[[haste]] enchantments.
 +
*[[Obsidian boots]] with the [[naturalist]] enchantment.
  
*'''Why:''' [[Mining]] is essential for [[Smithing]] and a good source of funding for the average player.
+
===Skills===
 +
====Mining====
 +
*'''Why?''' Mining is essential for [[smithing]] and a good source of profit for the average player.
 
*'''Items to consider:'''  
 
*'''Items to consider:'''  
**Runite Pickaxe with the enchant Superheat. Ideally you want to buy a high augmented(+5 to +10) version of this pick BEFORE you add the Superheating as those scrolls are expensive and you may not upgrade your pick again for a long time.
+
**Runite pickaxe with the [[Superheat]] enchantment. Ideally you want to buy a highly augmented (+5 to +10) version of this pickaxe '''before''' you add the superheating as those scrolls are expensive, and you may not upgrade your pick again for a long time.
**Black Opal Necklace/Ring with the enchants Gathering/Haste.
 
**Obsidian Boots with the enchant Naturalist.
 
 
*'''Popular zones:'''  
 
*'''Popular zones:'''  
 
**'''Village:'''  
 
**'''Village:'''  
***Drops large quantities of Iron Ore that is used by high level players to level up [[Enchanting]] via Augmenting obsidian gear.
+
***Drops large quantities of iron ore that is used by high level players to level up their [[enchanting]] skill via [[augmenting]] obsidian gear.
 
**'''Volcano:'''
 
**'''Volcano:'''
***High exp gains here as well as popular ingredients such as Runite Ore, Mithril Ore, and Silver
+
***High experience rates as well as popular ingredients such as [[runite ore]], [[mithril ore]], and [[silver]]
***Only 1 item is currently not used, Stone. However even Stone will sell on the market for more than is vendor/NPC value
+
***Only one item currently doesn't have a use; [[stone]]. However even stone will sell on the market for more than the vendor/NPC value
***The last zone in Mining, Deep Pit, has monsters you will have to fight occasionally to mine there. They require a level of gear roughly in the runite range, take care when mining here
+
**'''Deep Pit:'''
 +
***The last and highest level mining zone. This location has monsters you will have to fight occasionally in order to mine there, but is also the only location where you can get [[stygian ore]]. Runite equipment is recommend to fight the [[Greater Demon|greater demons]] that spawn here. Take care mining in this zone.
 +
<br />
  
 +
===Foraging===
 +
*'''Why?''' [[Foraging]] is essential for [[farming]], and a good source of [[cooking]] ingredients.
 +
*'''Items to consider:'''
 +
**[[Runite hatchet]] with the [[root digging]] enchantment.
 +
*'''Popular zones:'''
 +
**'''Fungal Grotto:'''
 +
***[[Potato Seeds|Potato]] and [[mushroom seeds]] as well as a large variety of tree seeds make this a popular location for farming experience, cooking ingredients, and money-making via selling seeds and ingredients on the market.
 +
**'''The Tangle:'''
 +
***Great source of [[logs]] and [[chilli papper]], also the best source of crafting experience while foraging available.
 +
***[[Branch|Branches]] and logs are often a good source of crafting experience by making them into [[ashes]]. Be careful when burning them for heat as you may be better off selling them on the market and buying something else with a better heat to gold ratio.
 +
**'''Misty Marsh:'''
 +
***Slightly less logs per hour when compared to The Tangle, but a great source of [[pumpkin seeds]].
 +
**'''Haunted Woods:'''
 +
***The second best crafting experience rates after The Tangle, but a great way to get high level seeds for farming experience.
 +
**'''Living Forest'''
 +
***The last and highest level foraging zone. Similar to the Deep Pit for mining, this location has monsters you will have to fight often. The [[Spriggan|Spriggans]] that spawn here are harder to defeat than the greater demons from the Deep Pit, so slightly better gear is recommended to forage here.
 
<br />
 
<br />
===Foraging===
 
  
*'''Why:''' [[Foraging]] is essential for [[Farming]] and a good source for [[Cooking]] ingredients.
+
===Fishing===
 +
*'''Why?''' [[Fishing]] is useful for [[Cooking]], and a good source of [[Crafting]] ingredients.
 
*'''Items to consider:'''  
 
*'''Items to consider:'''  
**Bronze Hatchet, Runite Hatchet with the Root Digging enchant.
+
**Fishing does not have tools like mining and foraging, instead you need a single crafted item for each of the 4 zones; a [[fishing net]], [[fly fishing rod]], [[cage]], and a [[harpoon]].
**Black Opal Necklace/Ring with the enchants Gathering/Haste.
+
**Obsidian boots with the [[Fishing]] enchantment.
**Obsidian Boots with the Naturalist enchant.
+
*'''Popular zones:'''
*'''Popular zones:'''  
+
**Unlike mining and foraging, once you are able to fish in the last zone- Harpoon Fishing- you should stay there to fish [[tuna]] and [[Shark|sharks]].
**'''Fungal Grotto:'''
+
**Lower tier fish such as [[shrimp]] and [[anchovies]] are a great source of early cooking experience as well as food for early-game combat.
***Potato and Mushroom seeds as well as large variety of Tree Seeds make this a popular location for Farming exp, Cooking ingredients, and Money via selling Seeds and Cooking ingredients.
+
**Cooking 1 - 5 fish with a 1 or more shrimp will provide [[seared fish]] with the [[shrimp lord]] buff, which gives a chance to gain free shrimp when cooking any food.
***Branches and Logs are often a good source of crafting exp. Be careful when burning them for heat as you may be better off selling them on the Market and buying something else with a better Heat/Gold ratio.
 
***The last zone in Foraging, Living Forest, has monsters you will have to fight often in order to forage there. They require a level of gear roughly in the runite range and is harder than the Mining zone Deep pit.
 
 
 
 
<br />
 
<br />
===Fishing===
 
 
*'''Why:''' [[Fishing]] is useful for [[Cooking]] and a good source for [[Crafting]] ingredients.
 
*'''Items to consider:'''
 
**Fishing does not have tools like Mining and Foraging instead you need a single new crafted item for each of the 4 zones
 
**Black Opal Necklace/Ring with the enchants Gathering/Haste.
 
**Obsidian Boots with the Fishing enchant.
 
*'''Popular zones:'''
 
**Unlike Mining and Foraging, once you are able to fish in the last zone, Harpoon Fishing, you should stay there gathering Tuna and Sharks.
 
**Lower tier fish such as Shrimp and Anchovies are a great source of early Cooking experience as well as food for early combat.
 
**Cooking 1-5 fish with a Shrimp included (even just a single Shrimp alone) will provide Seared Fish with the buff Shrimp Lord, which gives a chance to gain free shrimp when cooking any food.
 
  
<br />
 
 
===Smithing===
 
===Smithing===
 
+
*'''Why?''' [[Smithing]] is highly useful for [[crafting]] and can eventually be a decent source of income.
*'''Why:''' [[Smithing]] is highly useful for [[Crafting]] and can eventually be a decent source of money for players.
 
 
*'''Items to consider:'''  
 
*'''Items to consider:'''  
**Obsidian Boots with the Inferno enchant.
+
**Obsidian boots with the [[inferno]] enchantment.
**Black Opal Ring/Amulet with the Haste enchant.
+
**Black opal ring/necklace with the [[pyromancy]] and [[wealth]] enchantments.
**Black Opal Ring/Amulet with the enchants Pyromancy and Wealth.
+
**[[Crest of Chaos]].
**Crest of Chaos.
 
 
*'''Popular Ores:'''  
 
*'''Popular Ores:'''  
 
**'''Iron Ore:'''  
 
**'''Iron Ore:'''  
***Very high exp until you get to Runite Ore.
+
***Very high experience rates until you get to runite ore.
***When smelted into bars, they are used in large quantities by high level players
+
***When smelted into bars, they are used in large quantities by high-level players
 
**'''Mithril Ore:'''  
 
**'''Mithril Ore:'''  
***When smelted into bars, they are used in large quantities by high level players.
+
***When smelted into bars, they are used in large quantities by high-level players.
**'''Runite Ore and Stygian Ore:'''  
+
**'''Runite and Stygian Ore:'''
 
***Used in many of the top tier items in the game.
 
***Used in many of the top tier items in the game.
***High exp rates
+
***High experience rates
**If you get an Opal Ring/Amulet with the Wealth enchant, you can often find Runite, Adamantite, and sometimes Gold Ore at a low enough price that you can buy the ore, smelt it making money in the process.
+
**If you have an opal ring/necklace with the wealth enchantment, you can often find runite, adamantite, and sometimes gold ore at a low enough price where if you buy the ore and smelt it, you can make profit by selling the bars.
 
***Example:  
 
***Example:  
****Purchase 15 Runite Ore at 1000 gold each, smelt a runite bar (15 ore).
+
****Purchase 15 runite ore at 1,000 gold each and smelt them into a runite bar.
****Wealth procs when the bar finishes causing the bar to automatically sell at 18000, twice the vendor price of 9000.
+
****Wealth procs when the bar finishes, causing the bar to automatically sell at 18,000GP, twice the vendor price of 9,000.
****30-50 secs then earns you 3000 gold and some decent experience.
+
****30 - 50 secs in this case will earn you 3,000 gold and some decent experience.
***Note this is less money than you can make elsewhere in the game but it is very passive steady income that lets you level Smithing fairly quickly through the higher levels.
+
***Note this is less money than you can make elsewhere in the game, but it is very passive and steady income that lets you level smithing fairly quickly through the higher levels.
 +
<br />
  
<br />
 
 
===Cooking===
 
===Cooking===
 
+
*'''Why?''' [[Cooking]] is useful for [[combat]] as well as creating food to buff other activities in the game.
*'''Why:''' [[Cooking]] is useful for [[Combat]] as well as creating food to buff other activities in the game.
 
 
*'''Items to consider:'''  
 
*'''Items to consider:'''  
**Obsidian Boots with the enchant Cooking.
+
**Obsidian boots with the cooking enchantment.
**Ladle with augments on it.
+
**An augmented [[ladle]].
**Black Opal Ring/Necklace with the enchants Haste and Pyromancy.
+
**Black opal ring/necklace with the haste and pyromancy enchantments.
**Black Opal Ring/Necklace with the Scholar enchant.
+
**Black opal ring/necklace with the [[scholar]] enchantment.
 
*'''Popular recipes:'''  
 
*'''Popular recipes:'''  
**Cooking fish with the scholar enchant on to get the most possible exp while also getting Fish Oil which is used in crafting and quite valuable.
+
**Cooking fish with the scholar enchant to get the highest possible experience while getting [[fish oil]] which is used in crafting and quite valuable.
**Cooking a single Pepper, Sugar, Salt, Shrimp.
+
**1 x [[pepper]], 1 x [[sugar]], 1 x [[salt]], 1 x [[shrimp]].
**Combining 4 of the following: Wildberry, Potato, Carrot, Tomato, Apple, with one of the following: Banana, Chili, Sugar.
+
**Combining 4 of the following: [[wildberry]], [[potato]], [[carrot]], [[tomato]], [[apple]], with one of the following: [[banana]], [[chili]], [[sugar]].
**Combining any 2 meat (including fish) with any 2 veggies (usually Potato) along with 1 Ichor.
+
**Combining any 2 meats (including fish) with any 2 veggies (usually potato) and 1 x [[ichor]].
 
*'''Notes:'''
 
*'''Notes:'''
**The total level of your Cooking skill determines how good the food you create will be. This means that expensive ingredients such as Chili Peppers, Pumpkins, Sharks, and sometimes almost all ingredients could be a waste of money, compared to having a high level chef doing the cooking while you sell the ingredients.
+
**Your effective cooking level determines the quality of your food and how many stacks of a certain buff it will have. Every 30 levels in cooking will offer a +2 to the number of stacks on a food item. This means that expensive ingredients such as chili peppers, pumpkins, and sharks is usually a waste of money at lower levels.
**When prices are high you may be better off leveling other skills or looking for items such as fish that you can scholar for the oil and sell on the market.
+
**When prices are high you may be better off leveling other skills or looking for items such as fish which you can scholar for the oil and sell on the market.
 +
<br />
  
<br />
 
 
===Combat===
 
===Combat===
  
*'''Why''': [[Combat]] can eventually be a good source of money via a large multitude of loot as well as various rare drops such as ladles and obsidian gear and much later end game rares from Giants. It is also considered one of the most enjoyable activities in the game by many and a place to spend your gold on long term projects.
+
*'''Why?''': [[Combat]] can eventually be an incredible source of income from the general loot you obtain as well as various rare drops such as ladles and obsidian gear, and much later end-game rares from [[giants]]. It is also considered one of the most enjoyable activities in the game by many, and a place to spend your gold on long-term projects.
  
*'''Level range 1-20'''
+
*'''Level Range 1 - 20'''
**'''Zones to fight in'''  
+
**'''Zones to fight in:'''  
***Farm and Caves
+
***Farm/Caves
**'''What to wear''':  
+
**'''What to wear:''':  
***Nothing - Bronze armor
+
***Nothing/Bronze armor
***Bronze Daggers or Bronze Scimitar
+
***Bronze daggers/bronze scimitar
 
**'''Notable drops:'''  
 
**'''Notable drops:'''  
***Raw Chicken
+
***[[Raw Chicken]]
***Raw Beef
+
***[[Raw Beef]]
***Milk
+
***[[Milk]]
***Goblin Brain
+
***[[Goblin Brain]]
***Ladles.
+
***[[Ladles]]
 
**'''Notes:'''
 
**'''Notes:'''
***Getting bronze gear at the start will make increase the AFK time which might make things easier
+
***Getting bronze gear at the start will increase survivability and kill time, which will save you food.
***You can move on to Caves quite early on, perhaps atk/str/def level 5 to 10, and farm them afk indefinitely for exp.
+
***You can move on to caves quite early on, at around level 5 - 10 in your combat skills.
 
***There is little gold gained in early combat.
 
***There is little gold gained in early combat.
***Combat can require more attention than other skills due to the fact that if you die you end up idling doing nothing.
+
***Combat can require more attention than other skills due to the fact that if you die, you end up idling doing nothing.
  
*'''Level range 20-50'''
+
*'''Level Range 20 - 50'''
**'''Zones to fight in'''  
+
**'''Zones to fight in:'''  
***Caves and City
+
***Caves/City
**'''What to wear''':  
+
**'''What to wear:''':  
***Obsidian Boots with the enchant Treasure Hunter
+
***Obsidian boots with the [[treasure hunter]] enchantment
***Obsidian Armor, but substitute Obsidian Helm with Mithril Full Helm
+
***Obsidian armor, but substitute the [[obsidian helm]] with a [[mithril full helm]]
***Obsidian Daggers or Obsidian Scimitar
+
***[[Obsidian daggers]]/[[obsidian scimitar]]
 
***If possible, you should attempt to buy inexpensive high augment versions of these items
 
***If possible, you should attempt to buy inexpensive high augment versions of these items
**'''Notable drops'''  
+
**'''Notable drops'''
 
***Goblin Brain
 
***Goblin Brain
 
***Ladles
 
***Ladles
***Mind Runes
+
***[[Runecrafting#Runes/Essence|Mind Runes]]
***Gems
+
***[[Gem|Gems]]
***Obsidian Helm
+
***Obsidian helm
***Obsidian Full Helm
+
***[[Obsidian full helm]]
***Obsidian Greatsword
+
***[[Obsidian greatsword]]
 
**'''Notes:'''
 
**'''Notes:'''
***Black Knights in the city can be very hard until you level up and get higher augmented obsidian gear. Its recommended to have better gear and high levels before trying to tackle them,
+
***[[Black knights]] in the [[City]] can be very difficult to defeat until you level up and get higher augmented obsidian gear. It's recommended to have better gear and high levels before trying to tackle them.
***City drops actual gold as well as all of the various obsidian drops which will sell on the market or vendor well.
+
***Monsters in the City drop actual gold as well as all of the various obsidian drops, which will sell on the market or vendor well.
  
 
*'''Level range 50+'''
 
*'''Level range 50+'''
**'''Zones to fight in'''  
+
**'''Zones to fight in:'''  
***City and Lava Maze
+
***City/Lava Maze
**'''What to wear''':  
+
**'''What to wear:''':  
***Obsidian Boots with the enchant Treasure Hunter
+
***Obsidian boots with the [[treasure hunter]] enchantment
***Runite Breastplate
+
***[[Runite breastplate]]
***Runite Legs
+
***[[Runite legs]]
***Runite Full Helm
+
***[[Runite full helm]]
***Runite Scimitar +5
+
***[[Runite scimitar]] (preferably +5 or higher)
***Runite Shield
+
***[[Runite shield]]
 
**'''Notable drops'''  
 
**'''Notable drops'''  
 
***Gems
 
***Gems
***Obsidian Helm
+
***Obsidian helm
***Obsidian Full Helm
+
***Obsidian full helm
***Obsidian Greatsword
+
***Obsidian greatsword
***Spider Legs
+
***[[Spider legs]]
 
***Ichor
 
***Ichor
 
***Mind Runes
 
***Mind Runes
***Adamantite Boots
+
***[[Adamantite boots]]
***Runite Boots
+
***[[Runite boots]]
***Burnt Fish
+
***[[Burnt fish]]
***Ashes
+
***[[Ashes]]
 
***Gold Ore
 
***Gold Ore
 
**'''Notes:'''
 
**'''Notes:'''
***Demons from Lava Maze can hit fairly hard but also tend to evade your attacks less often.
+
***Demons from the Lava Maze can hit fairly hard, but also tend to evade your attacks less often.
***Lava Maze is a well known high profit zone and is an ideal place to try to AFK.
+
***Lava Maze is a well known high-profit zone and is an ideal place to AFK.
***Runite Scimitar +5 is often very cheap compared to other runite weapons due to it having the potential to turn into a rare sword (Zero Edge) when augmenting from +4 to +5, when it does not some players will dump large amounts of the now failed +5 swords on the market for cheap.
+
***Runite Scimitar +5 is often very cheap compared to other runite weapons due to it having the potential to transform into a rare sword ([[Zero Edge]]) when augmenting from +4 to +5, when it does not, some players will dump large amounts of the now failed +5 swords on the market for cheap.
***Your next steps will be getting runite gear with augments and enchants such as Healing, Critical Strike, Reinforce, Protection, Recklessness.
+
***Your next steps will be getting runite gear with augments and enchantments such as [[healing]], [[critical strike]], [[reinforce]], [[protection]], and [[recklessness]].
***At Defense 60 you can upgrade your boots from Obsidian to Stygian with the Treasure Hunter Enchant.
+
***At level 60 defence you can upgrade your boots from obsidian to stygian, still with the treasure hunter enchantment.
  
 
===Enchanting===
 
===Enchanting===
 +
*'''Augmenting'''
 +
**Augmenting obsidian armor- like obsidian scimitars- is a cheap way to get enchanting experience. There is also a chance of transforming, but that is not worth worrying about. There is also a chance of it breaking, so it is a good idea to have boots or gloves with the [[Chances]] enchantment. Augmenting is also usually done with an [[intuition]] buff, due to the large amount of bonus experience gained.
 +
*'''Scrollcrafting'''
 +
**Scrollcrafting is very profitable, with an average output of 800,000GP per scroll. Scrollcrafting takes [[Scroll|scrolls]], [[Runecrafting|runes]], and [[silver]]. It is recommended to make scrolls that you have a high chance to create.
 +
*'''Enchanting'''
 +
**Enchanting is a part of the enchanting skill, where you can apply scrolls to items. Enchantments do not stack over different items, and you can not have two different enchantments on the same item. You can enchant most [[equipment]], with the exception of armors such as the [[shrimp armor]]  set or [[black knight great helms]].
 +
<br />
  
*Augmenting
+
==Marketplace==
**Augmenting Obsidian armor, like obsidian scimitars, is a cheap way to get enchanting xp. There is also a chance of transforming, but that is not worth worrying about. There is also a chance of it breaking, so it is a good idea to have boots or gloves with Chances. Augmenting is also usually done with an Intuition buff, due to the vast amounts of experience given.
+
===Verify Your Email===
*Scrollcrafting
+
*Open the menu in the upper left of the screen.
**Scrollcrafting is a skill that is very profitable, with an average output of 800,000 gp per scroll. Scrollcrafting takes [[Scroll|Scrolls]], [[Runecrafting|Runes]], and [[Silver]]. It is a good choice to make scrolls that you have a high chance to make.
+
*Go to settings, then verify your email.
*Enchanting
+
*You can now trade on the market.
**Enchanting is a part of the Enchanting skill where you can apply scrolls to items. Enchantments do not stack over different items, and you can not have two different enchantments on the same item. You can only enchant [[Equipment]], but you can also not enchant Shrimp Armor or Black Knight Great Helms. <br />
+
===Using the Marketplace===
 
+
*'''Always sell your items to other players on the market.''' Do not vendor/sell to the NPC unless the item vendors for more than the offers on the marketplace, which it usually is not.
==Using the Marketplace==
+
*'''Check the actual listings.''' When selling items, the game will show you the lowest listed price, however, players will sometimes list a small quantity of an an item at well below normal market price in order to lure unsuspecting players into listing their items for too cheap.
 
+
*'''Stack Size is important.''' Players don't usually want to buy up 20 separate listing of iron ore with 20 - 100 ore per listing if someone else has several thousand listed at similar prices.
*'''Verify your email'''
 
**Open the menu in the upper left of the screen.
 
**Go to settings, verify your email.
 
**You can now trade on the market.
 
*'''Always sell your items to players.''' Do not vendor/sell to NPC unless you know for sure its the right move, it usually is not.
 
*'''Check the actual listings.''' When selling items the game will tell you the lowest listed price, however, players will sometimes list a small quantity of an an item at well below normal market price in order to lure unsuspecting players into listing their items too cheap.
 
*'''Stack Size is important.''' Players don't usually want to buy up 20 separate listing of Iron Ore with 20-100 ore per listing if someone else has several thousand listed at similar prices.
 
 
*'''Undercutting''' is a controversial topic. The amount you undercut by and on which items can make people frustrated when they are trying to sell similar items or are very invested in a specific market. This is just something you will have to feel out yourself.
 
*'''Undercutting''' is a controversial topic. The amount you undercut by and on which items can make people frustrated when they are trying to sell similar items or are very invested in a specific market. This is just something you will have to feel out yourself.
*'''Taxes''' When you SELL any item, 5% of the sale price is taken in taxes. This is to help combat inflation. Keep this in mind if trying to eke out slim profit margins, otherwise you can mostly just ignore it.
+
*'''Taxes''' When you ''sell'' an item, 5% of the sale price is taken in taxes. This is to help combat inflation. Keep this in mind if trying to eke out slim profit margins, otherwise you can just ignore it.
*Items will stay posted on the market for 3 days and then be returned to your inventory where you can list them again if you wish.
+
*Items will stay posted on the market for 3 days and then they will be returned to your inventory where you can list them again if you wish.
 
 
 
<br />
 
<br />
  
 
==Tips and Tricks==
 
==Tips and Tricks==
 
+
*Burning coal is a cheap way to get heat, whereas logs can often be sold to players for more than their value in heat. Check the market for current prices on coal, logs, and pyres logs to see what the best heat to gold ratio is.
*Burning Coal is a cheap way to get heat whereas Logs can often sell to players for rather more than their value as heat. Check the market for current prices on Coal, Logs, and Pyres to see what the best heat/gold is.
+
*CTRL + left-click will link an item in chat, you can link up to 3 items per message.
*CTRL + Left click will link an item in chat, you can link up to 3 items per message.
+
*You can link your gold and heat in chat by CTRL-clicking the money bag and flame above your inventory.
*You can link your gold and heat in chat by CTRL clicking the money bag and flame above your inventory
 
 
*The vault is where you can store items you want kept separate. Examples of such things would be an augmented ladle for cooking, boots with various enchants you are not currently using, rare drops or crafting projects you are saving for later.
 
*The vault is where you can store items you want kept separate. Examples of such things would be an augmented ladle for cooking, boots with various enchants you are not currently using, rare drops or crafting projects you are saving for later.
*Geodes, Birds Nests, Sunken Treasures, and Satchels are special chests that contain various items such as Ore, Seeds, Runes, and Talismans. Sunken Treasures are the most sought after due to the extremely low chance of containing rare weapons.
+
*Geodes, birds nests, sunken treasures, and satchels are special chests that contain various items such as ore, seeds, runes, and talismans. Sunken treasures are the most sought after due to the extremely low chance of containing rare weapons.
*Getting a Runite Shield with the Healing enchant will help you mine and forage in the highest tier zones as you will recover some health between encounters with the monsters there.
+
*Getting a runite shield with the healing enchant will help you mine and forage in the highest tier zones as you will recover some health between encounters with the monsters there.
*Due to uses in other parts of the game Iron, Mithril, and Adamantite are not recommended for tools or armor usually. They cost too much and are used for too little time to make it a good investment.
+
*Due to uses in other skills, iron, mithril, and adamantite are not usually recommended for tools or armor. They cost too much and are usually replaced fairly quickly so aren't worth crafting with raw materials.
 
*Switching stances in combat can be beneficial in reaching various breakpoints in defense or attack, but many people are lazy and would rather leave it balanced, which is fine.
 
*Switching stances in combat can be beneficial in reaching various breakpoints in defense or attack, but many people are lazy and would rather leave it balanced, which is fine.
*Crafting and Enchanting are often considered big money pits, take care before trying to level them too high as you may find large amounts of money gone with nothing to show for it besides some exp.
+
*Crafting and enchanting are often considered big money sinks, take care before trying to level them too high as you may find large amounts of money gone with nothing to show for it besides some experience.
*It's a game, play it to have fun. If that means optimizing things in a certain way, playing the market, not trading ever, playing in non ideal ways etc, go for it. People give advice to help you but in the end, it is you playing. If you ask for advice, you should consider taking it though.
+
*It's a game, play it to have fun! If that means optimizing things in a certain way, playing the market, not trading ever, playing in non ideal ways etc., then go for it. People give advice to help you but in the end, it is you that is playing. 'If you ask for advice, you should consider taking it though.'
 +
<br />
  
<br />
 
 
==See also==
 
==See also==
  
 
*[[FAQ]]
 
*[[FAQ]]
 
*[[Useful Stuff|Calculators and Guides]]
 
*[[Useful Stuff|Calculators and Guides]]
*Individual Skills page
+
*Individual Skill Pages
 
**[[Mining]]
 
**[[Mining]]
 
**[[Foraging]]
 
**[[Foraging]]

Revision as of 10:09, 16 December 2020

Image Guide
Use the icons to easily change which activity you are viewing.

The Getting Started guide is intended to help both new and returning players.

This guide aims to assist the player from the early-game to the beginning of mid-game, covering a wide range of topics including skilling, money-making, and the meta in Idlescape. Mid-game can loosely be described as the point where the player has:

  • A set of runite armor
  • Skill levels roughly averaging 50 - 60


Things to Consider

This section will cover subjects including the player's account and official rules.

Ironman Mode

Released on 11th December 2020 v0.8

The information on this page is based on non-ironman gameplay. While still very useful to start off, some advice may not apply!

Ironman mode accounts have unique restrictions and special capabilities:

  • Trading - cannot trade with other players.
  • Ironman-only Chat - all ironmen have their own chat channel that cannot be accessed by regular players, but can still chat in the general channel.
  • Chat Total Level - total levels displayed in chat for ironmen is greyed out to differentiate them from regular players.
  • Multi-logging - players can use both their regular account and ironman account at the same time in different browser tabs.
  • Server-wide Broadcasts - the first time an ironman reaches a special achievement, (e.g. first to level 50 farming) a server-wide message is sent to congratulate them in both general and the ironman chat channels.
  • Ironman-only Hiscores - a special hiscores page where the highest level ironmen are ranked.

This mode is not recommended for new players to the game.

Game Rules

Main article: Rules

All players must follow the rules of the game. Certain things are not allowed, and can result in your account being muted, suspended, or permanently banned from play:

  1. Any form of automation or botting is NOT allowed. This applies to the use, creation, or distribution of both bots and automation devices. Discussions about botting is also not permitted.
  2. Scripts for quality of life improvements may be allowed, but for safety check with Boohi through in-game chat or Discord for a timely response and approval.
  3. Alt-trading, specifically having multiple accounts that trade between each other is NOT allowed. Players are only allowed to own a single account!
  4. Trading any items from outside of Idlescape for items inside Idlescape is against the rules and will result in a trade ban for both players.
  5. Follow chat rules!

Admins

Currently there is one admin in Idlescape:

Moderators

Moderators are players chosen specifically by Idlescape admins for their commitment to the community. They are denoted in-game by a silver chat crown (). These moderators have special privileges, and can mute rule-breakers.

Gameplay

This section covers mechanics and other information relating to the game itself.

Action Queue

In Idlescape, players can only perform one action at a time. I.e. mining and foraging simultaneously is not possible.

The exceptions are: farming, enchanting, augmenting, and crafting. These can be done at the same time while training other skills.

Offline Progression

Offline progression continues for up to 12 hours.

Skills

Players have access to 13 skills, split up into four categories; combat, gathering, production, and magic. For more information on each skill see their respective article.

Combat skills
Attack Determines how accurate the player is.
Strength Determines a player's maximum hit, calculated alongside their strength bonuses.
Defense Decreases the chance of being hit.
Constitution Allows players to sustain more damage.
Gathering Skills
Mining Used to gather ores and other materials from different locations.
Farming Used to plant and harvest seeds.
Fishing Allows players to catch fish.
Foraging Allows players to gather logs, seeds, and cooking ingredients.
Production Skills
Smithing Allows players to smelt ores into bars.
Cooking Allows players to turn their ingredients into meals with different effects and/or for healing during combat.
Crafting Allows players to create equipment.
Magic Skills
Runecrafting Allows players to make runes using rune essence.
Enchanting The enchanting skill is divided into the following:
Scrollcrafting Allows players to create enchantment scrolls.
Enchanting Allows players to apply enchantment scrolls.
Augmenting Allows players to improve equipment stats.


Combat

Combat Experience

Players gain combat skill experience when dealing damage; 2 experience in the selected combat skill and 1 experience in Constitution per damage dealt. When fighting in a balanced stance, each skill gains 2/3 of an experience per point of damage.

Equipment Stats

Equipped gear have bonuses that impact combat, the higher the level, the better the bonus.

  • Accuracy bonuses - improve the chance of landing a hit.
  • Strength bonuses - a higher strength bonus increases the max hit.
  • Defense bonuses - increase the chance to dodge an attack.

Death

Death occurs when a player's Hitpoints reach zero. The preceding action will be cancelled and the player returns to idling. Health slowly regenerates on its own. Dying will not result in the loss of items, experience, gold, etc.

New Character Guide

File:Starting guide.png
Example of suggested materials for new characters.

Following these steps will take 12 to 24 hours and leave you in a position to make millions of gold per day to fund your exploration of the game.

Note that the runite pickaxe requires mining level 50, which you should have by the time you get the gold required, if not, mine in the Desert or the Underground until you do. Once you have your pickaxe you can always keep mining for a solid source of income.

Market prices fluctuate but iron ore, mithril ore, runite ore, and silver have been in demand and good profit for a long time.

The Village and the Volcano are common places to mine for these ores.


Taking Your Next Steps

There are 2 common routes at this point; the first is to continue improving your mining skill to make more money, second is to start exploring other activities. Here are a some options to consider:

General Gear

This equipment is very useful in the long term and is well worth getting for any skill.

Skills

Mining

  • Why? Mining is essential for smithing and a good source of profit for the average player.
  • Items to consider:
    • Runite pickaxe with the Superheat enchantment. Ideally you want to buy a highly augmented (+5 to +10) version of this pickaxe before you add the superheating as those scrolls are expensive, and you may not upgrade your pick again for a long time.
  • Popular zones:
    • Village:
      • Drops large quantities of iron ore that is used by high level players to level up their enchanting skill via augmenting obsidian gear.
    • Volcano:
      • High experience rates as well as popular ingredients such as runite ore, mithril ore, and silver
      • Only one item currently doesn't have a use; stone. However even stone will sell on the market for more than the vendor/NPC value
    • Deep Pit:
      • The last and highest level mining zone. This location has monsters you will have to fight occasionally in order to mine there, but is also the only location where you can get stygian ore. Runite equipment is recommend to fight the greater demons that spawn here. Take care mining in this zone.


Foraging

  • Why? Foraging is essential for farming, and a good source of cooking ingredients.
  • Items to consider:
  • Popular zones:
    • Fungal Grotto:
      • Potato and mushroom seeds as well as a large variety of tree seeds make this a popular location for farming experience, cooking ingredients, and money-making via selling seeds and ingredients on the market.
    • The Tangle:
      • Great source of logs and chilli papper, also the best source of crafting experience while foraging available.
      • Branches and logs are often a good source of crafting experience by making them into ashes. Be careful when burning them for heat as you may be better off selling them on the market and buying something else with a better heat to gold ratio.
    • Misty Marsh:
      • Slightly less logs per hour when compared to The Tangle, but a great source of pumpkin seeds.
    • Haunted Woods:
      • The second best crafting experience rates after The Tangle, but a great way to get high level seeds for farming experience.
    • Living Forest
      • The last and highest level foraging zone. Similar to the Deep Pit for mining, this location has monsters you will have to fight often. The Spriggans that spawn here are harder to defeat than the greater demons from the Deep Pit, so slightly better gear is recommended to forage here.


Fishing

  • Why? Fishing is useful for Cooking, and a good source of Crafting ingredients.
  • Items to consider:
  • Popular zones:
    • Unlike mining and foraging, once you are able to fish in the last zone- Harpoon Fishing- you should stay there to fish tuna and sharks.
    • Lower tier fish such as shrimp and anchovies are a great source of early cooking experience as well as food for early-game combat.
    • Cooking 1 - 5 fish with a 1 or more shrimp will provide seared fish with the shrimp lord buff, which gives a chance to gain free shrimp when cooking any food.


Smithing

  • Why? Smithing is highly useful for crafting and can eventually be a decent source of income.
  • Items to consider:
  • Popular Ores:
    • Iron Ore:
      • Very high experience rates until you get to runite ore.
      • When smelted into bars, they are used in large quantities by high-level players
    • Mithril Ore:
      • When smelted into bars, they are used in large quantities by high-level players.
    • Runite and Stygian Ore:
      • Used in many of the top tier items in the game.
      • High experience rates
    • If you have an opal ring/necklace with the wealth enchantment, you can often find runite, adamantite, and sometimes gold ore at a low enough price where if you buy the ore and smelt it, you can make profit by selling the bars.
      • Example:
        • Purchase 15 runite ore at 1,000 gold each and smelt them into a runite bar.
        • Wealth procs when the bar finishes, causing the bar to automatically sell at 18,000GP, twice the vendor price of 9,000.
        • 30 - 50 secs in this case will earn you 3,000 gold and some decent experience.
      • Note this is less money than you can make elsewhere in the game, but it is very passive and steady income that lets you level smithing fairly quickly through the higher levels.


Cooking

  • Why? Cooking is useful for combat as well as creating food to buff other activities in the game.
  • Items to consider:
    • Obsidian boots with the cooking enchantment.
    • An augmented ladle.
    • Black opal ring/necklace with the haste and pyromancy enchantments.
    • Black opal ring/necklace with the scholar enchantment.
  • Popular recipes:
  • Notes:
    • Your effective cooking level determines the quality of your food and how many stacks of a certain buff it will have. Every 30 levels in cooking will offer a +2 to the number of stacks on a food item. This means that expensive ingredients such as chili peppers, pumpkins, and sharks is usually a waste of money at lower levels.
    • When prices are high you may be better off leveling other skills or looking for items such as fish which you can scholar for the oil and sell on the market.


Combat

  • Why?: Combat can eventually be an incredible source of income from the general loot you obtain as well as various rare drops such as ladles and obsidian gear, and much later end-game rares from giants. It is also considered one of the most enjoyable activities in the game by many, and a place to spend your gold on long-term projects.
  • Level Range 1 - 20
    • Zones to fight in:
      • Farm/Caves
    • What to wear::
      • Nothing/Bronze armor
      • Bronze daggers/bronze scimitar
    • Notable drops:
    • Notes:
      • Getting bronze gear at the start will increase survivability and kill time, which will save you food.
      • You can move on to caves quite early on, at around level 5 - 10 in your combat skills.
      • There is little gold gained in early combat.
      • Combat can require more attention than other skills due to the fact that if you die, you end up idling doing nothing.
  • Level Range 20 - 50
    • Zones to fight in:
      • Caves/City
    • What to wear::
    • Notable drops
    • Notes:
      • Black knights in the City can be very difficult to defeat until you level up and get higher augmented obsidian gear. It's recommended to have better gear and high levels before trying to tackle them.
      • Monsters in the City drop actual gold as well as all of the various obsidian drops, which will sell on the market or vendor well.
  • Level range 50+
    • Zones to fight in:
      • City/Lava Maze
    • What to wear::
    • Notable drops
    • Notes:
      • Demons from the Lava Maze can hit fairly hard, but also tend to evade your attacks less often.
      • Lava Maze is a well known high-profit zone and is an ideal place to AFK.
      • Runite Scimitar +5 is often very cheap compared to other runite weapons due to it having the potential to transform into a rare sword (Zero Edge) when augmenting from +4 to +5, when it does not, some players will dump large amounts of the now failed +5 swords on the market for cheap.
      • Your next steps will be getting runite gear with augments and enchantments such as healing, critical strike, reinforce, protection, and recklessness.
      • At level 60 defence you can upgrade your boots from obsidian to stygian, still with the treasure hunter enchantment.

Enchanting

  • Augmenting
    • Augmenting obsidian armor- like obsidian scimitars- is a cheap way to get enchanting experience. There is also a chance of transforming, but that is not worth worrying about. There is also a chance of it breaking, so it is a good idea to have boots or gloves with the Chances enchantment. Augmenting is also usually done with an intuition buff, due to the large amount of bonus experience gained.
  • Scrollcrafting
    • Scrollcrafting is very profitable, with an average output of 800,000GP per scroll. Scrollcrafting takes scrolls, runes, and silver. It is recommended to make scrolls that you have a high chance to create.
  • Enchanting
    • Enchanting is a part of the enchanting skill, where you can apply scrolls to items. Enchantments do not stack over different items, and you can not have two different enchantments on the same item. You can enchant most equipment, with the exception of armors such as the shrimp armor set or black knight great helms.


Marketplace

Verify Your Email

  • Open the menu in the upper left of the screen.
  • Go to settings, then verify your email.
  • You can now trade on the market.

Using the Marketplace

  • Always sell your items to other players on the market. Do not vendor/sell to the NPC unless the item vendors for more than the offers on the marketplace, which it usually is not.
  • Check the actual listings. When selling items, the game will show you the lowest listed price, however, players will sometimes list a small quantity of an an item at well below normal market price in order to lure unsuspecting players into listing their items for too cheap.
  • Stack Size is important. Players don't usually want to buy up 20 separate listing of iron ore with 20 - 100 ore per listing if someone else has several thousand listed at similar prices.
  • Undercutting is a controversial topic. The amount you undercut by and on which items can make people frustrated when they are trying to sell similar items or are very invested in a specific market. This is just something you will have to feel out yourself.
  • Taxes When you sell an item, 5% of the sale price is taken in taxes. This is to help combat inflation. Keep this in mind if trying to eke out slim profit margins, otherwise you can just ignore it.
  • Items will stay posted on the market for 3 days and then they will be returned to your inventory where you can list them again if you wish.


Tips and Tricks

  • Burning coal is a cheap way to get heat, whereas logs can often be sold to players for more than their value in heat. Check the market for current prices on coal, logs, and pyres logs to see what the best heat to gold ratio is.
  • CTRL + left-click will link an item in chat, you can link up to 3 items per message.
  • You can link your gold and heat in chat by CTRL-clicking the money bag and flame above your inventory.
  • The vault is where you can store items you want kept separate. Examples of such things would be an augmented ladle for cooking, boots with various enchants you are not currently using, rare drops or crafting projects you are saving for later.
  • Geodes, birds nests, sunken treasures, and satchels are special chests that contain various items such as ore, seeds, runes, and talismans. Sunken treasures are the most sought after due to the extremely low chance of containing rare weapons.
  • Getting a runite shield with the healing enchant will help you mine and forage in the highest tier zones as you will recover some health between encounters with the monsters there.
  • Due to uses in other skills, iron, mithril, and adamantite are not usually recommended for tools or armor. They cost too much and are usually replaced fairly quickly so aren't worth crafting with raw materials.
  • Switching stances in combat can be beneficial in reaching various breakpoints in defense or attack, but many people are lazy and would rather leave it balanced, which is fine.
  • Crafting and enchanting are often considered big money sinks, take care before trying to level them too high as you may find large amounts of money gone with nothing to show for it besides some experience.
  • It's a game, play it to have fun! If that means optimizing things in a certain way, playing the market, not trading ever, playing in non ideal ways etc., then go for it. People give advice to help you but in the end, it is you that is playing. 'If you ask for advice, you should consider taking it though.'


See also

References