Difference between revisions of "Cooking"

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{{Incomplete|[[Refactor]] March 02, 2023}}
 
[[File:Cooking UI.jpg|thumb|500x500px|Cooking UI|alt=]]
 
[[File:Cooking UI.jpg|thumb|500x500px|Cooking UI|alt=]]
 +
{{about|the skill|the enchantment|Cooking (Enchantment)}}
  
'''Cooking''' is a skill that allows raw ingredients be cooked into edible food. Players can add up to 5 ingredients into the pot by interacting with them in ingredients window on the right and then using [[heat]] to cook them.
+
'''Cooking''' is a skill that allows raw ingredients to be cooked into edible food or potions. Players can add up to 5 ingredients into the pot by interacting with the ingredients window on the right and then using [[heat]] to cook them.
  
Food has a chance to burn, depending on the player's effective cooking level, resulting in either [[Burnt Food|burnt food]] or [[Burnt Fish|burnt fish]] depending on the type of ingredients used. Effective cooking level and the amount of ingredients used also effects the level of food produced, which directly affects the amount of buff stacks the food will have. By leveling cooking, the player is able to cook better foods that give increased healing and better buffs.
+
Food has a chance to burn, depending on the player's effective cooking level and the experience given by the recipe. [[Burnt Food|Either burnt food]] or [[Burnt Fish|burnt fish]] is produced when failing depending on the type of ingredients used. Effective cooking level and the amount of ingredients used also affects the level of food produced, which directly affects the amount of health and buff stacks the food will have. By leveling cooking, the player is able to cook better foods that give increased healing and better buffs.
  
  
 
==Uses==
 
==Uses==
  
*Recover health by eating food out of combat
+
*Recover health by eating food or drinking potions out of combat.
 
*Food can be placed in the combat inventory to recover health during combat.
 
*Food can be placed in the combat inventory to recover health during combat.
*:- ''Combat buffs are only applied when food is eaten during [[combat]].''
+
*:- ''Combat buffs are only applied when food is eaten during [[combat]] and disappears when leaving combat.''
 
*Can be used to obtain various buffs that help in other skills such as foraging, mining, etc.
 
*Can be used to obtain various buffs that help in other skills such as foraging, mining, etc.
*Cooking fish has a chance to produce [[Fish_Oil|fish oil]] which can be used in the [[crafting]] skill to create [[pyre logs]].
+
*Cooking fish has a chance to produce [[Fish Oil|fish oil]] which can be used in [[crafting]] to create pyre logs.
  
 
====Fish Oil Chance====
 
====Fish Oil Chance====
{| class="wikitable"
+
Oil chance is determined by the total size of fish in the pot, with each size giving 5% chance. A chance of over 100% does not give additional fish oil and a negative chance is capped at 0%.
 +
{| class="wikitable mw-collapsible"
 
!Fish
 
!Fish
 
!Chance*
 
!Chance*
 +
!
 
|-
 
|-
|[[Raw Shrimp]]
+
|{{img|Raw Shrimp|24|word=1}}
 +
|5%
 +
|-
 +
|{{img|Raw Anchovy|24|word=1}}
 
|5%
 
|5%
 
|-
 
|-
|[[Raw Anchovy]]
+
|{{img|Raw Magnetic Minnow|24|word=1}}
 
|5%
 
|5%
 
|-
 
|-
|[[Raw Trout]]
+
|{{img|Raw Trout|24|word=1}}
 
|10%
 
|10%
 
|-
 
|-
|[[Raw Salmon]]
+
|{{img|Raw Salmon|24|word=1}}
 
|10%
 
|10%
 
|-
 
|-
|[[Raw Lobster]]
+
|{{img|Raw Lobster|24|word=1}}
 +
|15%
 +
|-
 +
|{{img|Raw Tuna|24|word=1}}
 +
|15%
 +
|-
 +
|{{img|Raw Tigerfish|24|word=1}}
 +
|15%
 +
|-
 +
|{{img|Raw Slippery Eel|24|word=1}}
 
|15%
 
|15%
 
|-
 
|-
|[[Raw Tuna]]
+
|{{img|Raw Crab|24|word=1}}
 
|15%
 
|15%
 
|-
 
|-
|[[Raw Shark]]
+
|{{img|Raw Shark|24|word=1}}
 
|20%
 
|20%
 +
|-
 +
|{{img|Raw Hammerhead Shark|24|word=1}}
 +
|25%
 +
|-
 +
|{{img|Raw Great White Shark|24|word=1}}
 +
|25%
 +
|-
 +
|{{img|Raw Huge Tuna|24|word=1}}
 +
|30%
 
|}
 
|}
<blockquote>*''This is per fish used. For example, cooking with 1 [[Raw Shark]] and 1 [[Raw Tuna]] results in a 35% chance, while cooking with 5 [[Raw Shark]]s will result in a 100% chance to receive fish oil.''</blockquote>
+
<blockquote>*''Per fish used. For example, cooking with 1 [[Raw Shark]] and 1 [[Raw Tuna]] results in a 35% chance, while cooking with 5 [[Raw Shark]]s will result in a 100% chance to receive fish oil regardless of burn chance.''</blockquote>
 
 
  
 
==Determining Produced Food==
 
==Determining Produced Food==
  
 
===Ingredients===
 
===Ingredients===
The first part to understanding how the game determines the resulting food produced is to understand the ingredients. Each ingredient has "Categories" or "Tags", size, heat, exp, buff.
+
There are six factors associated with each ingredient:  
 
 
====Tags====
 
Denotes which category or categories they belong to.
 
 
 
*Some ingredients can have multiple tags. (e.g. an apple is both a fruit ''and'' a sweetener)
 
*The value of a tag is always equal to the ''size'' of the ingredient.
 
*There are 13 tags in total:
 
**Fruit
 
**Vegetable
 
**Grain
 
**Dairy
 
**Eggs
 
**Meat
 
**Beast
 
**Poultry
 
**Fish
 
**Monster
 
**Spice
 
**Sweetener
 
**Preservative
 
  
====Size====
+
#'''"Category" or "Tags"''' - This denotes which category or categories of food the ingredient belongs to. Ingredients can have multiple tags, and the value of a tag is equal to the size of the ingredient.
Used to calculate difficulty and tag value. This affects everything from bonuses to how long it takes to cook the dish.
+
#*There are a total of 13 Tags: Fruit, Vegetable, Grain, Dairy, Eggs, Meat, Beast, Poultry, Fish, Monster, Spice, Sweetener, and Preservative.
 
+
#'''Size''' - This is used to calculate the value of the ingredient's category/tag, and the time it takes to cook the dish.
====XP====
+
#'''XP''' - The amount of experience gained when the ingredient is cooked. This is used to calculate difficulty (Chance to burn the food).
The amount of experience gained per ingredient when cooked.
+
#'''Heat''' - The amount of heat required to cook the ingredient.
 
+
#'''Difficulty''' - Determines the burn chance of food.
====Heat====
+
#'''Buff''' - The buff effect that is added to the produced food when this ingredient is cooked. Only some ingredients add buffs to food when cooked.  
The amount of heat used per ingredient when cooked.
+
#*If more than one unique buff-granting ingredient is used in the same recipe, the food produced will ''always'' be Questionable Food.
 
+
#*The buff effect applies the buff with a level of 2, and cannot be increased or decreased.
====Buff====
+
#*Buffs stack with enchants from other sources such as armor. E.g., if the player has 5 Gathering scrolls on their ring and consumes a dish that grants Gathering 2, the player will have a total effect of Gathering 7.
Some ingredients will apply buffs to dishes when they’re used. If more than 1 unique buff ingredient is used, it will ''always'' result in questionable food. Buffs are also always applied at level 2, and cannot be increased or decreased. This stacks with existing enchants from sources such as armor, e.g. if the player has 3 gathering scrolls on their ring, eating a dish with gathering 2 will have the effect of gathering 5.
 
  
 
====Ingredient Table====
 
====Ingredient Table====
{| class="wikitable sortable hover-highlight"
+
{| class="wikitable sortable mw-collapsible hover-highlight"
 
!Ingredient
 
!Ingredient
 
!Category
 
!Category
 
!EXP
 
!EXP
!Size
+
!Food Size
 +
!Alchemy Size
 
!Heat
 
!Heat
 +
!Difficulty
 
!Source
 
!Source
 
!Seed
 
!Seed
 
![[Enchanting#List of Enchantments|Buff]]
 
![[Enchanting#List of Enchantments|Buff]]
 +
!
 +
|-
 +
|{{img|Milk|32|word=1}}
 +
|Dairy
 +
|5
 +
|1
 +
|
 +
|5
 +
|1
 +
|[[Cow|Combat]]
 +
|
 +
|
 
|-
 
|-
|'''[[Butter]]'''
+
|{{img|Butter|32|word=1}}
 
|Dairy
 
|Dairy
 
|15
 
|15
 
|3
 
|3
 +
|
 
|15
 
|15
 +
|3
 
|[[Crafting]]
 
|[[Crafting]]
 
|
 
|
 
|
 
|
 
|-
 
|-
|'''[[Milk]]'''
+
|{{img|Egg|32|word=1}}
|Dairy
+
|Egg
 
|5
 
|5
 
|1
 
|1
 +
|
 
|5
 
|5
|[[Combat]]
+
|1
 +
|[[Chicken|Combat]]
 +
|
 +
|
 +
|-
 +
|{{img|Fish Oil|32|word=1}}
 +
|
 +
|15
 +
| -5
 +
|
 +
|30
 +
|0
 +
|Cooking fish <br> [[Fishing]] with [[Oil Spill]]
 
|
 
|
 
|
 
|
 
|-
 
|-
|'''[[Egg]]'''
+
|{{img|Raw Shrimp|32|word=1}}
|Egg
+
|Fish, Meat
 
|5
 
|5
 
|1
 
|1
 +
|3
 
|5
 
|5
|Combat
+
|1
|
+
| rowspan="14" |[[Fishing]]
 
|
 
|
 +
|[[Scroll of the Shrimp Lord|Shrimp Lord]]
 
|-
 
|-
|'''[[Raw Anchovy]]'''
+
|{{img|Raw Anchovy|32|word=1}}
 
|Fish, Meat
 
|Fish, Meat
 
|5
 
|5
 
|1
 
|1
 +
|
 
|5
 
|5
| rowspan="7" |[[Fishing]]
+
|1
 
|
 
|
 
|
 
|
 
|-
 
|-
|'''[[Raw Lobster]]'''
+
|{{img|Raw Magnetic Minnow|32|word=1}}
 +
|Fish, Meat
 +
|10
 +
|1
 +
|2.5
 +
|5
 +
|1
 +
|
 +
|[[Fishing Magnetism]]
 +
|-
 +
|{{img|Raw Salmon|32|word=1}}
 
|Fish, Meat
 
|Fish, Meat
 
|15
 
|15
|3
+
|2
|15
+
|
 +
|10
 +
|2
 
|
 
|
 
|
 
|
 
|-
 
|-
|'''[[Raw Salmon]]'''
+
|{{img|Raw Trout|32|word=1}}
 
|Fish, Meat
 
|Fish, Meat
 +
|15
 +
|2
 +
|
 
|10
 
|10
 
|2
 
|2
|10
 
 
|
 
|
 
|
 
|
 
|-
 
|-
|'''[[Raw Shark]]'''
+
|{{img|Raw Lobster|32|word=1}}
 +
|Fish, Meat
 +
|25
 +
|3
 +
|
 +
|15
 +
|3
 +
|
 +
|
 +
|-
 +
|{{img|Raw Tuna|32|word=1}}
 
|Fish, Meat
 
|Fish, Meat
 
|20
 
|20
|4
+
|3
|20
+
|
 +
|15
 +
|3
 
|
 
|
 
|
 
|
 
|-
 
|-
|'''[[Raw Shrimp]]'''
+
|{{img|Raw Tigerfish|32|word=1}}
 
|Fish, Meat
 
|Fish, Meat
|5
+
|25
|1
+
|3
|5
+
|2
 +
|15
 +
|3
 
|
 
|
|[[Shrimp Lord]]
+
|[[Reinforced Line]]
 
|-
 
|-
|'''[[Raw Trout]]'''
+
|{{img|Raw Slippery Eel|32|word=1}}
 
|Fish, Meat
 
|Fish, Meat
|10
+
|25
 +
|3
 
|2
 
|2
|10
+
|15
|
+
|3
 
|
 
|
 +
|[[Oil Spill]]
 
|-
 
|-
|'''[[Raw Tuna]]'''
+
|{{img|Raw Crab|32|word=1}}
 
|Fish, Meat
 
|Fish, Meat
 +
|30
 +
|3
 +
|
 
|15
 
|15
 
|3
 
|3
 +
|
 +
|
 +
|-
 +
|{{img|Raw Shark|32|word=1}}
 +
|Fish, Meat
 +
|30
 +
|4
 +
|
 
|20
 
|20
 +
|4
 +
|
 +
|
 +
|-
 +
|{{img|Raw Hammerhead Shark|32|word=1}}
 +
|Fish, Meat
 +
|35
 +
|5
 +
|
 +
|25
 +
|5
 
|
 
|
 
|
 
|
 
|-
 
|-
|'''[[Apple]]'''
+
|{{img|Raw Great White Shark|32|word=1}}
|Fruit, Sweetener
+
|Fish, Meat
 +
|32
 +
|5
 +
|2.5
 +
|25
 
|5
 
|5
|2
+
|
|10
+
|[[Deadliest Catch]]
| rowspan="4" |[[Foraging]]
+
|-
|x
+
|{{img|Raw Huge Tuna|32|word=1}}
 +
|Fish, Meat
 +
|45
 +
|6
 +
|
 +
|30
 +
|6
 +
|
 
|
 
|
 
|-
 
|-
|'''[[Banana]]'''
+
|{{img|Banana|32|word=1}}
 
|Fruit, Sweetener
 
|Fruit, Sweetener
 
|5
 
|5
 
|1
 
|1
 +
|2
 
|5
 
|5
|x
+
|1
|[[Gathering]]
+
| rowspan="2" |[[Foraging]]
|-
+
|{{yes}}
|'''[[Tomato]]'''
+
|[[Scroll of Gathering|Gathering]]
|Fruit
 
|10
 
|2
 
|10
 
|x
 
|
 
 
|-
 
|-
|'''[[Wildberry]]'''
+
|{{img|Wildberry|32|word=1}}
 
|Fruit, Sweetener
 
|Fruit, Sweetener
 
|10
 
|10
 
|1
 
|1
 +
|
 
|5
 
|5
|x
+
|2
 +
|{{yes}}
 
|
 
|
 
|-
 
|-
|'''[[Sageberry]]'''
+
|{{img|Sageberry|32|word=1}}
 
|Fruit, Sweetener
 
|Fruit, Sweetener
 
|25
 
|25
 
|1
 
|1
 +
|2
 
|25
 
|25
|Combat
+
|5
|x
+
|[[Farming]]
 +
|{{yes}}
 
|[[Intuition]]
 
|[[Intuition]]
 
|-
 
|-
|'''[[Ashes]]'''
+
|{{img|Apple|32|word=1}}
|Grain, Spice
+
|Fruit, Sweetener
|15
+
|5
|3
+
|2
|15
+
|
|Combat
+
|10
 +
|1
 +
| rowspan="2" |[[Foraging]]
 +
|{{yes}}
 +
|
 +
|-
 +
|{{img|Tomato|32|word=1}}
 +
|Fruit
 +
|10
 +
|2
 +
|
 +
|10
 +
|2
 +
|{{yes}}
 
|
 
|
|[[Pyromancy]]
 
 
|-
 
|-
|'''[[Rice]]'''
+
|{{img|Wheat|32|word=1}}
 
|Grain
 
|Grain
 
|10
 
|10
 +
|1
 +
|
 +
|5
 
|2
 
|2
|10
 
 
| rowspan="2" |Foraging
 
| rowspan="2" |Foraging
|x
+
|{{yes}}
 
|
 
|
 
|-
 
|-
|'''[[Wheat]]'''
+
|{{img|Rice|32|word=1}}
 
|Grain
 
|Grain
 
|10
 
|10
 +
|2
 +
|
 +
|10
 +
|2
 +
|{{yes}}
 +
|
 +
|-
 +
|{{img|Water Imbued Dust|32|word=1}}
 +
|Grain, Spice
 +
|5
 +
|1
 
|1
 
|1
 
|5
 
|5
|x
+
|1
 +
|[[Crafting]]
 
|
 
|
 +
|[[Flame Resistance]]
 
|-
 
|-
|'''[[Raw Beef]]'''
+
|{{img|Ashes|32|word=1}}
 +
|Grain, Spice
 +
|15
 +
|3
 +
|1
 +
|15
 +
|3
 +
|[[Combat]]
 +
|
 +
|[[Pyromancy]]
 +
|-
 +
|{{img|Raw Beef|32|word=1}}
 
|Meat, Beast
 
|Meat, Beast
 
|5
 
|5
 
|2
 
|2
 +
|
 
|10
 
|10
| rowspan="2" |Combat
+
|1
 +
| rowspan="2" |[[Farm|Combat]]
 
|
 
|
 
|
 
|
 
|-
 
|-
|'''[[Raw Chicken]]'''
+
|{{img|Raw Chicken|32|word=1}}
 
|Meat, Poultry
 
|Meat, Poultry
 
|5
 
|5
 
|2
 
|2
 +
|
 
|10
 
|10
 +
|1
 
|
 
|
 
|
 
|
 
|-
 
|-
|'''[[Goblin Brain]]'''
+
|{{img|Ichor|32|word=1}}
|Monster
+
|Monster, Spice
|10
+
|20
 +
|1
 
|2
 
|2
|10
+
|5
 +
|4
 
| rowspan="3" |Combat
 
| rowspan="3" |Combat
 
|
 
|
|[[Runecrafting]]
+
|[[Demon Skin]]
 
|-
 
|-
|'''[[Ichor]]'''
+
|{{img|Goblin Brain|32|word=1}}
|Monster
+
|Monster, Meat
|20
+
|10
|1
+
|2
|5
+
|2
 +
|10
 +
|2
 
|
 
|
|[[Demon Skin]]
+
|[[Scroll of Runecrafting|Runecrafting]]
 
|-
 
|-
|'''[[Spider Legs]]'''
+
|{{img|Spider Legs|32|word=1}}
|Monster
+
|Monster, Meat
 
|20
 
|20
 
|4
 
|4
 +
|2.5
 
|20
 
|20
 +
|4
 
|
 
|
 
|[[Nimble]]
 
|[[Nimble]]
 
|-
 
|-
|'''[[Honey]]'''
+
|{{img|Raw Ancient Lobster|32|word=1}}
|Spice, Sweetener
+
|Monster, Meat
|15
+
|32
|3
+
|5
|15
+
|
|Foraging
+
|25
 +
|5
 +
| rowspan="3" |Fishing
 +
|
 +
|
 +
|-
 +
|{{img|Raw Megalodon|32|word=1}}
 +
|Monster, Meat
 +
|50
 +
|7
 +
|
 +
|35
 +
|7
 +
|
 +
|
 +
|-
 +
|{{img|Raw Tentacle Meat|32|word=1}}
 +
|Monster, Meat
 +
|75
 +
|9
 +
|
 +
|45
 +
|9
 +
|
 
|
 
|
|[[Fishing]]
 
 
|-
 
|-
|'''[[Pepper]]'''
+
|{{img|Pepper|32|word=1}}
 
|Spice
 
|Spice
 
|5
 
|5
 
|1
 
|1
 +
|1.5
 
|5
 
|5
 +
|1
 
|[[Farming]]
 
|[[Farming]]
|x
+
|{{yes}}
|[[Inferno]]
+
|[[Scroll of Inferno|Inferno]]
 
|-
 
|-
|'''[[Salt]]'''
+
|{{img|Salt|32|word=1}}
 
|Spice, Preservative
 
|Spice, Preservative
 
|5
 
|5
 +
|1
 
|1
 
|1
 
|5
 
|5
 +
|1
 
|[[Mining]]
 
|[[Mining]]
 
|
 
|
|[[Cooking (enchantment)|Cooking]]
+
|[[Scroll of Cooking|Cooking]]
 
|-
 
|-
|'''[[Sugar]]'''
+
|{{img|Sugar|32|word=1}}
 
|Spice, Sweetener
 
|Spice, Sweetener
 
|5
 
|5
 +
|1
 
|1
 
|1
 
|5
 
|5
 +
|1
 +
|Farming
 +
|{{yes}}
 +
|[[Scroll of Efficiency|Efficiency]]
 +
|-
 +
|{{img|Honey|32|word=1}}
 +
|Spice, Sweetener
 +
|15
 +
|3
 +
|2.5
 +
|15
 +
|3
 
|Foraging
 
|Foraging
|x
+
|
|[[Efficiency]]
+
|[[Scroll of Fishing|Fishing]]
 +
|-
 +
|{{img|Seaweed|32|word=1}}
 +
|Vegetable
 +
|5
 +
|1
 +
|1
 +
|5
 +
|1
 +
|Fishing
 +
|
 +
|[[Pungent Bait]]
 
|-
 
|-
|'''[[Carrot]]'''
+
|{{img|Carrot|32|word=1}}
 
|Vegetable
 
|Vegetable
 
|5
 
|5
 
|1
 
|1
 +
|
 
|5
 
|5
| rowspan="5" |Foraging
+
|1
|x
+
| rowspan="18" |Foraging
 +
|{{yes}}
 
|
 
|
 
|-
 
|-
|'''[[Chili Pepper]]'''
+
|{{img|Mushroom|32|word=1}}
 +
|Vegetable
 +
|15
 +
|1
 +
|2
 +
|5
 +
|3
 +
|{{yes}}
 +
|[[Scroll of Nature|Nature]]
 +
|-
 +
|{{img|Chili Pepper|32|word=1}}
 
|Vegetable
 
|Vegetable
 
|10
 
|10
 
|2
 
|2
 +
|1
 
|10
 
|10
|x
+
|2
|[[Superheated]]
+
|{{yes}}
 +
|[[Scroll of Superheating|Superheated]]
 
|-
 
|-
|'''[[Mushroom]]'''
+
|{{img|Potato|32|word=1}}
 
|Vegetable
 
|Vegetable
 +
|10
 +
|2
 +
|
 +
|10
 +
|2
 +
|{{yes}}
 +
|
 +
|-
 +
|{{img|Pumpkin|32|word=1}}
 +
|Vegetable
 +
|15
 +
|3
 +
|
 +
|15
 +
|3
 +
|{{yes}}
 +
|
 +
|-
 +
|{{Img|Watermelon|32|word=1}}
 +
|Fruit
 
|15
 
|15
 +
|3
 +
|1.5
 +
|15
 +
|3
 +
|
 +
|[[Empowered Gathering]]
 +
|-
 +
|{{Img|Durian|32|word=1}}
 +
|Vegetable, Fruit
 +
|30
 +
|1
 +
|2
 +
|10
 +
|6
 +
|
 +
|[[Naturalist]]
 +
|-
 +
|{{Img|Onion|32|word=1}}
 +
|Vegetable
 +
|10
 +
|2
 
|1
 
|1
|5
+
|10
|x
+
|2
|[[Nature]]
+
|
 +
|
 +
|-
 +
|{{Img|Mana Berry|32|word=1}}
 +
|Fruit, Spice
 +
|10
 +
|2
 +
|1.5
 +
|10
 +
|2
 +
|
 +
|[[Rune Reserves]]
 +
|-
 +
|{{Img|Thorny Root|32|word=1}}
 +
|Vegetable
 +
|10
 +
|2
 +
|1.5
 +
|10
 +
|2
 +
|
 +
|
 
|-
 
|-
|'''[[Potato]]'''
+
|{{Img|Thorny Vine|32|word=1}}
 
|Vegetable
 
|Vegetable
 
|10
 
|10
 +
|1.5
 
|2
 
|2
 
|10
 
|10
|x
+
|2
 +
|
 
|
 
|
 
|-
 
|-
|'''[[Pumpkin]]'''
+
|{{Img|Mandrake|32|word=1}}
 
|Vegetable
 
|Vegetable
 +
|30
 +
|2
 +
|3
 +
|15
 +
|6
 +
|
 +
|
 +
|-
 +
|{{Img|Black Berry|32|word=1}}
 +
|Fruit, Sweetener
 +
|45
 +
|0.25
 +
|4
 +
|20
 +
|9
 +
|
 +
|
 +
|-
 +
|{{Img|Frost Flowers|32|word=1}}
 +
|Vegetable, Spice
 
|15
 
|15
 +
|2
 +
|2
 +
|10
 
|3
 
|3
 +
|
 +
|[[Supercooling]]
 +
|-
 +
|{{Img|Fairy Dust|32|word=1}}
 +
|Spice
 +
|35
 +
|0.25
 +
|3.5
 +
|17
 +
|7
 +
|
 +
|
 +
|-
 +
|{{Img|Four-leaf Clover|32|word=1}}
 +
|Vegetable
 +
|20
 +
|1
 +
|1
 +
|5
 +
|4
 +
|
 +
|[[Treasure Hunter]]
 +
|-
 +
|{{Img|Pineapple|32|word=1}}
 +
|Fruit
 
|15
 
|15
|x
+
|2.5
 +
|2
 +
|13
 +
|3
 +
|
 +
|
 +
|-
 +
|{{Img|Lotus Flower|32|word=1}}
 +
|Vegetable,
 +
Spice
 +
|55
 +
|1
 +
|5.5
 +
|27
 +
|11
 +
|
 +
|
 +
|-
 +
|{{Img|Choccy Milk|32|word=1}}
 +
|Dairy
 +
|25
 +
|5
 +
|
 +
|25
 +
|5
 +
|[[Cow|Combat]]
 +
|
 
|
 
|
 
|}
 
|}
<br />
 
  
 
===Recipes===
 
===Recipes===
Recipes are pre-determined dishes that require certain ingredients to create, each having their own unique properties. These are stored in an in-game database that it compares chosen ingredients to in order to determine which recipe will be the result. Each recipe has these properties:
+
There are a total of 39 discovered recipes in the in-game recipe database. Each recipe has the following properties:
 +
 
 +
#'''ID''' - The unique ID of the recipe in the recipe list within the game's code.
 +
#'''HP''' - The base hitpoint recovery value granted by the food when cooked without factoring ingredients or other quality bonuses.
 +
#'''Value''' - The price that the dish can be sold to the vendor for.
 +
#'''Ingredient''' '''Tags''' - The ingredient types that are required to cook the fish. E.g., the Birdie Pasta recipe has the ''poultry'' and ''grain'' tags, meaning that cooking 1x Raw Chicken and 1x Rice would create this recipe.
  
====ID====
+
----
The order in the recipe list within the game’s code. This is important when selecting recipes that fit the chosen ingredients.
+
<!--
 +
====Commonly Made Recipes====
 +
=====High HP Recipes=====
 +
''In-game shortcut: /wiki HP Food''
 +
 
 +
These example recipes have high base HP and will be great for healing purposes, but might not give the highest buff stack.
 +
{| class="wikitable sortable hover-highlight"
 +
!ID
 +
!Food
 +
!Base HP
 +
!Base Quality
 +
!Top Tier
 +
!Mid Tier
 +
!Low Tier
 +
|-
 +
|2137
 +
|{{img|Monster Curry|32|word=1}}
 +
|4 (36)
 +
|8
 +
|1x [[Raw Tentacle Meat]] <br>OR 2x [[Raw Ancient Lobster]]<br> 3x [[Ashes]]
 +
|1x [[Raw Megalodon]]<br> 2x [[Ashes]]
 +
| -
 +
|-
 +
|2137
 +
|{{img|Seafood Curry|32|word=1}}
 +
|4 (24)
 +
|5
 +
|2x [[Raw Lobster]]/[[Raw Tuna]]<br> 2x [[Ashes]]<br> 1x [[Carrot]]/[[Wildberry]]/[[Egg]]
 +
|See Top Tier
 +
|1x [[Raw Lobster]]/[[Raw Tuna]]<br> 1x [[Ashes]]<br> 1x [[Carrot]]/[[Wildberry]]/[[Egg]]
 +
|-
 +
|2114
 +
|{{img|Fruit Cake|32|word=1}}
 +
|4 (24)
 +
|5
 +
|3x [[Apple]]<br> 2x [[Ashes]]
 +
|See Top Tier
 +
|1x [[Apple]]<br> 1x [[Wildberry]]<br> 1x [[Ashes]]
 +
|-
 +
|2107
 +
|{{img|Sushi|32|word=1}}
 +
|3 (27)
 +
|8
 +
|2x [[Raw Hammerhead Shark]] <br>OR 9 total [[Cooking#Food Quality|size]] in fish<br> 3x [[Ashes]]<br>
 +
|Add 1x [[Carrot]]/[[Wildberry]]/[[Egg]]<br> for Seafood Curry
 +
|Add 1x [[Carrot]]/[[Wildberry]]/[[Egg]]<br> for Seafood Curry
 +
|-
 +
|}
 +
 
 +
=====High Buff Stack Recipes=====
 +
''In-game shortcut: /wiki Buff Food''
 +
 
 +
These example recipes have high base buff stacks and will be great for buff purposes, but might not give the highest HP stack.  
 +
 
 +
It is possible to lower the amount of main ingredients to increase the success chance at the cost of lower buff stacks per dish.
 +
 
 +
{| class="wikitable sortable hover-highlight"
 +
!ID
 +
!Food
 +
!Base HP
 +
!Base Quality
 +
!Buff
 +
!Top Tier
 +
|-
 +
|2124
 +
|{{img|Seared Fish|32|word=1}}
 +
|1 (24)
 +
|23
 +
|Fish buff of your choice
 +
|4x [[Raw Huge Tuna]]<br>1x Fish buff ingredient
 +
|-
 +
|2124
 +
|{{img|Grilled Veggies|32|word=1}}
 +
|1 (12)
 +
|11
 +
|Buff of your choice
 +
|4x [[Pumpkin]]<br>1x Any buff ingredient
 +
|-
 +
|2123
 +
|{{img|Fried Fruit|32|word=1}}
 +
|1 (8)
 +
|7
 +
|Buff of your choice
 +
|4x [[Apple]]/[[Tomato]]<br>1x Any buff ingredient
 +
|-
 +
|2126
 +
|{{img|Candied Fruit|32|word=1}}
 +
|1 (8)
 +
|7
 +
|Fishing/Efficiency
 +
|4x [[Apple]]<br>1x [[Sugar]]/[[Honey]]
 +
|}
  
====HP====
+
=====Combat/Mix Food Recipes=====
The base value that this dish will heal, without considering ingredients or bonuses.
+
''In-game shortcut: /wiki Combat Food''
  
====Value====
+
These example recipes have mid/high base HP/buff stacks and is often used during combat. Mixing these with high HP could help survivability.
How much gold a dish can be vendored for.
 
  
====Ingredient Tags====
+
As these recipe use high-tier ingredients, there might be better alternatives than the recipes listed below and their cost vs stack size should be considered when making a lot of dishes.
What ingredient types are required to cook the dish, e.g. the Birdie Pasta recipe has the ''poultry'' and ''grain'' tags, meaning a raw chicken and rice would create this recipe.
 
  
====Recipes Table====
 
 
{| class="wikitable sortable hover-highlight"
 
{| class="wikitable sortable hover-highlight"
 
!ID
 
!ID
!Name
+
!Food
 +
!Base HP
 +
!Base Quality
 +
!Buff
 +
!Top Tier
 +
!Mid Tier
 +
!Low Tier
 +
|-
 +
|2125
 +
|{{img|Kebabs|32|word=1}}
 +
|3 (27)
 +
|8
 +
|{{img|Demon Skin|word=1}}
 +
|3x [[Pumpkin]]<br>1x [[Raw Tentacle Meat]]<br>1x [[Ichor]]
 +
|1x [[Raw Shark]]<br>1x [[Raw Chicken]]/[[Raw Beef]]<br>2x [[Pumpkin]]<br>1x [[Ichor]]
 +
|2x [[Raw Chicken]]/[[Raw Beef]]<br>2x [[Potato]]<br>1x [[Ichor]]
 +
|-
 +
|2125
 +
|{{img|Meaty Stew|32|word=1}}
 +
|3 (27)
 +
|8
 +
|{{img|Demon Skin|word=1}}
 +
|3x [[Butter]]<br>1x [[Ichor]]<br>1x [[Raw Tentacle Meat]]
 +
|1x [[Raw Shark]]<br>1x [[Raw Chicken]]/[[Raw Beef]]<br>2x [[Butter]]<br>1x [[Ichor]]
 +
|2x [[Raw Chicken]]/[[Raw Beef]]<br>1x [[Butter]]<br>1x [[Milk]]<br>1x [[Ichor]]
 +
|-
 +
|2125
 +
|{{img|Kebabs|32|word=1}}
 +
|3 (27)
 +
|8
 +
|{{img|Nimble|word=1}}
 +
|3x [[Pumpkin]]<br>1x [[Raw Ancient Lobster]] <br>or [[Raw Hammerhead Shark]]<br>1x [[Spider Legs]]
 +
|2x [[Pumpkin]]<br>1x [[Potato]]<br>2x [[Spider Legs]]
 +
|2x [[Potato]]<br>1x [[Spider Legs]]
 +
|-
 +
|2125
 +
|{{img|Meaty Stew|32|word=1}}
 +
|3 (27)
 +
|8
 +
|{{img|Nimble|word=1}}
 +
|3x [[Butter]]<br>1x [[Raw Ancient Lobster]] <br>or [[Raw Hammerhead Shark]]<br>1x [[Spider Legs]]
 +
|1x [[Raw Chicken]]/[[Raw Beef]]<br>2x [[Butter]]<br>1x [[Spider Legs]]
 +
|4x [[Milk]]<br>1x [[Spider Legs]]
 +
|-
 +
|2125
 +
|{{img|Kebabs|32|word=1}}
 +
|3 (27)
 +
|8
 +
|{{img|Flame Resistance|word=1}}
 +
|3x [[Pumpkin]]<br>1x [[Raw Tentacle Meat]]<br>1x [[Water Imbued Dust]]
 +
|1x [[Raw Shark]]<br>1x [[Raw Chicken]]/[[Raw Beef]]<br>2x [[Pumpkin]]<br>1x [[Water Imbued Dust]]
 +
|2x [[Raw Chicken]]/[[Raw Beef]]<br>2x [[Potato]]<br>1x [[Water Imbued Dust]]
 +
|-
 +
|2137
 +
|{{img|Monster Curry|32|word=1}}
 +
|4 (16)
 +
|3
 +
|{{img|Flame Resistance|word=1}}
 +
|4x [[Water Imbued Dust]]<br>1x [[Raw Ancient Lobster]]
 +
|See Top Tier
 +
|See Top Tier
 +
|}
 +
----
 +
-->
 +
====All Recipes Table====
 +
{| class="wikitable sortable mw-collapsible hover-highlight"
 +
!ID
 +
!Food
 +
!Total HP
 
!HP
 
!HP
 +
!Tick HP
 +
!#Tick
 +
!Tick Delay
 +
!Cooldown
 
!Vendor price
 
!Vendor price
 
!Ingredient 1
 
!Ingredient 1
 
!Ingredient 2
 
!Ingredient 2
 
!Ingredient 3
 
!Ingredient 3
|-
+
!
|2100
 
|Questionable Food
 
|1
 
|5
 
| -
 
| -
 
| -
 
 
|-
 
|-
 
|2101
 
|2101
|Monster Surprise
+
|{{img|Monster Surprise|40|word=1}}
|1
+
|105
|5
+
|0
 +
|7
 +
|15
 +
|8
 +
|10
 +
|30
 
|Monster
 
|Monster
|
 
|
 
|-
 
|2102
 
|Seared Steak
 
|1
 
|50
 
|Beast
 
 
|
 
|
 
|
 
|
 
|-
 
|-
 
|2103
 
|2103
|Seared Fish
+
|{{img|Seared Fish|40|word=1}}
|1
+
|86
 +
|5
 +
|9
 +
|9
 +
|6
 +
|6
 
|30
 
|30
 
|Fish
 
|Fish
 
|
 
|
|
 
|-
 
|2104
 
|Seared Poultry
 
|1
 
|50
 
|Poultry
 
|
 
|
 
|-
 
|2105
 
|Birdie Pasta
 
|3
 
|75
 
|Poultry
 
|Grain
 
|
 
|-
 
|2106
 
|Spaghetti & Meat
 
|3
 
|75
 
|Beast
 
|Grain
 
 
|
 
|
 
|-
 
|-
 
|2107
 
|2107
|Sushi
+
|{{img|Sushi|40|word=1}}
|3
+
|190
 +
|22
 +
|21
 +
|8
 +
|5
 +
|11
 
|100
 
|100
 
|Fish
 
|Fish
 
|Grain
 
|Grain
 
|
 
|
|-
 
|2108
 
|Birdie Pie
 
|4
 
|
 
|Poultry
 
|Grain
 
|Dairy
 
 
|-
 
|-
 
|2109
 
|2109
|Cottage Pie
+
|{{img|Cottage Pie|40|word=1}}
|4
+
|375
|
+
|63
|Beast
+
|39
|Grain
+
|8
 +
|5
 +
|17
 +
|125
 +
|Meat
 +
|Flour
 
|Dairy
 
|Dairy
 
|-
 
|-
 
|2110
 
|2110
|Fisherman's Pie
+
|{{img|Fisherman's Pie|40|word=1}}
|4
+
|355
|
+
|61
 +
|42
 +
|7
 +
|4.67
 +
|15
 +
|125
 
|Fish
 
|Fish
|Grain
+
|Flour
 
|Dairy
 
|Dairy
 
|-
 
|-
 
|2111
 
|2111
|Fruit Pie
+
|{{img|Fruit Pie|40|word=1}}
|4
+
|335
 +
|90
 +
|49
 +
|5
 +
|3.67
 +
|12
 
|125
 
|125
 
|Fruit
 
|Fruit
|Grain
+
|Flour
 
|Dairy
 
|Dairy
 
|-
 
|-
 
|2112
 
|2112
|Demon Cake
+
|{{img|Demon Cake|40|word=1}}
|3
+
|225
 +
|16
 +
|19
 +
|11
 +
|6
 +
|15
 
|175
 
|175
 
|Monster
 
|Monster
|Grain
+
|Flour
|Sweetener
+
|
|-
 
|2113
 
|Cake
 
|4
 
|125
 
|Dairy
 
|Grain
 
|Sweetener
 
 
|-
 
|-
 
|2114
 
|2114
|Fruit Cake
+
|{{img|Fruit Cake|40|word=1}}
|4
+
|180
 +
|45
 +
|29
 +
|5
 +
|3.5
 +
|8
 
|125
 
|125
 
|Fruit
 
|Fruit
|Grain
+
|Flour
|Sweetener
 
|-
 
|2115
 
|Grain Cake
 
|3
 
|125
 
|Grain
 
|Sweetener
 
 
|
 
|
 
|-
 
|-
|2116
+
|2122
|Omelette
+
|{{img|Meat Roast|40|word=1}}
|2
+
|402
|75
+
|18
|Eggs
+
|32
|
+
|12
|
+
|7
|-
+
|24
|2117
+
|150
|Monster Omelette
+
|Meat
|3
+
|Fish
|
 
|Eggs
 
 
|Monster
 
|Monster
|
 
 
|-
 
|-
|2118
+
|2123
|Meaty Omelette
+
|{{img|Fried Fruit|40|word=1}}
 +
|64
 +
|22
 +
|14
 
|3
 
|3
|125
 
|Eggs
 
|Beast
 
|
 
|-
 
|2119
 
|Veggie Crepe
 
 
|3
 
|3
|125
 
|Eggs
 
|Vegetable
 
|
 
|-
 
|2120
 
|Fruity Crepe
 
 
|3
 
|3
|175
 
|Eggs
 
|Fruit
 
|
 
|-
 
|2121
 
|Eggnog
 
|3
 
|50
 
|Eggs
 
|Dairy
 
|
 
|-
 
|2122
 
|Meat Roast
 
|4
 
|150
 
|Beast
 
|Fish
 
|Poultry
 
|-
 
|2123
 
|Fried Fruit
 
|1
 
 
|100
 
|100
 
|Fruit
 
|Fruit
Line 582: Line 1,032:
 
|-
 
|-
 
|2124
 
|2124
|Grilled Veggies
+
|{{img|Grilled Veggies|40|word=1}}
|1
+
|80
 +
|8
 +
|9
 +
|8
 +
|5
 +
|6
 
|100
 
|100
 
|Vegetable
 
|Vegetable
Line 590: Line 1,045:
 
|-
 
|-
 
|2125
 
|2125
|Kebabs
+
|{{img|Kebabs|40|word=1}}
|3
+
|354
 +
|60
 +
|42
 +
|7
 +
|5
 +
|17
 
|150
 
|150
 
|Meat
 
|Meat
 
|Vegetable
 
|Vegetable
|
 
|-
 
|2126
 
|Candied Fruit
 
|2
 
|125
 
 
|Fruit
 
|Fruit
|Sweetener
 
|
 
 
|-
 
|-
 
|2127
 
|2127
|Milkshake
+
|{{img|Milkshake|40|word=1}}
 +
|180
 +
|56
 +
|31
 
|4
 
|4
 +
|3.5
 +
|7
 
|75
 
|75
 
|Fruit
 
|Fruit
|Sweetener
 
 
|Dairy
 
|Dairy
|-
 
|2128
 
|Vegetable Stew
 
|3
 
|150
 
|Dairy
 
|Vegetable
 
 
|
 
|
 
|-
 
|-
 
|2129
 
|2129
|Meaty Stew
+
|{{img|Meaty Stew|40|word=1}}
|3
+
|210
 +
|34
 +
|22
 +
|8
 +
|5.5
 +
|12
 
|125
 
|125
 
|Dairy
 
|Dairy
 
|Meat
 
|Meat
|
 
|-
 
|2130
 
|Monster Stew
 
|3
 
|200
 
|Dairy
 
|Monster
 
|
 
|-
 
|2131
 
|Jerky
 
|3
 
|75
 
|Meat
 
|Preservative
 
|
 
|-
 
|2132
 
|Pudding
 
|4
 
|
 
|Eggs
 
|Dairy
 
|Sweetener
 
|-
 
|2133
 
|Ice Cream
 
|3
 
|100
 
|Dairy
 
|Sweetener
 
 
|
 
|
 
|-
 
|-
 
|2134
 
|2134
|Monster Curry
+
|{{img|Monster Curry|40|word=1}}
|4
+
|383
|
+
|33
 +
|35
 +
|10
 +
|5.67
 +
|21
 +
|150
 
|Monster
 
|Monster
|Grain
+
|Flour
|Spice
+
|Vegetable
|-
 
|2135
 
|Birdie Curry
 
|4
 
|
 
|Poultry
 
|Grain
 
|Spice
 
 
|-
 
|-
 
|2136
 
|2136
|Beast Curry
+
|{{img|Beast Curry|40|word=1}}
|4
+
|358
 +
|43
 +
|35
 +
|9
 +
|5.33
 +
|19
 
|175
 
|175
|Beast
+
|Meat
|Grain
+
|Flour
|Spice
+
|Vegetable
 
|-
 
|-
 
|2137
 
|2137
|Seafood Curry
+
|{{img|Seafood Curry|40|word=1}}
 +
|80
 +
|20
 +
|15
 
|4
 
|4
 +
|3
 +
|5
 
|175
 
|175
 
|Fish
 
|Fish
|Grain
+
|Flour
|Spice
+
|Vegetable
|-
 
|2138
 
|Monster Gelato
 
|4
 
|225
 
|Monster
 
|Dairy
 
|Eggs
 
 
|}
 
|}
<br />
 
  
===Resulting Dish===
+
===Food Quality===
The resulting dish has a few parts, its recipe, bonus/quality, hp, buff, and stacks.
+
The quality of food is determined by the following formula:
  
====Recipe====
+
<math>\frac{\text{Number of Types of Ingredients}}{3} \times {\text{Slider}} + \frac{Effective Level}{40}</math>
the determine the chosen recipe the game will check each recipe in the the database if its viable or not. To check if the recipe is viable or not the game will first add the value(weight of ingredient) of each tag of the ingredients that is used by the recipe and value of each tag of the ingredient that is not used by the recipe. If the total value of tags used by the recipe is greater or equal to the total value of tags not used by the recipe, then the recipe is valid.
 
  
For example, consider the following ingredients: 2 x raw beef, 2 x ashes, 1 x potato, and the recipe: Beast Curry, which ingredients are beast, grain, and spice
+
Any fractional amounts gives the chance to craft a food with an additional +1 quality.
  
The total tags of each ingredient is:
+
Every 40 Effective Cooking levels will provide +1 Quality to food produced.
  
6 x grain (3 each from the ashes)
+
====Food Healing====
 +
The amount of HP recovered when the dish is consumed is based on the quality of food.
  
4 x meat (2 each from the raw beef)
+
<math>\text{Immediate HP} = (Quality+1)\times \text{Base Immediate HP}</math>
  
4 x beast (2 each from the raw beef)
+
<math>\text{HP per Tick} = \frac{\text{Quality} + 1}{2}\times \text{Base HP per Tick}</math>
  
2 x vegetable (2 from the potato)
+
<math>\text{Total HP} = \text{Immediate HP} + \text{HP per Tick} \times \text{Number of Ticks}</math>
  
From this we can see the total tags used by the recipe is 14(from grain, meat and beast) and total tags not used by the recipe is 2(from vegetable). Since the number of tags used is bigger than the number of tags not used, this recipe is valid.
+
Seafood Curry has a base HP value of 41 HP and 8 ticks of 37 HP. A Seafood Curry with +9 Quality will recover <math>(9+1) \times 41 + \frac{9+1}{2} \times 37 \times 8 = 1,890</math> hitpoints.
  
If there are multiple recipes valid, the game will choose the first one based on the ID.
+
====Food Buffs====
 +
The number of stacks of buff that will be applied when a dish is consumed is determined by the following formula:
  
====Bonus/Quality====
+
<math>Quality\times2+1</math>
Bonus is the little number on the top right of dishes, which affects the final hp and stacks of dishes.
 
  
The bonus is determined by 2 factors:
+
Food with buffs can be created by using special buff-granting ingredients while cooking.
  
The first factor is the effective cooking level of the cook. This modifier's formula is:
+
===Cooking Speed===
 +
Cooking speed is determined by the following formula:
  
<math>\biggl\lfloor\frac{Effective Level}{30}-1\biggr\rfloor</math>
+
<math> \text{General Cooking Time(s)} = 3\times \left ( 0.8 + 0.2\times \text{Total Size of Ingredients} ^ {0.85} \right ) \times \frac{1}{ 1 + \text{Ladle Haste}\times 4% } \times \frac{1}{ 1 + \text{Haste}% }</math><br />
  
The second factor is determined by the lowest used tag in the recipe.
+
*The first part of the formula represents the base cooking speed of the ingredients.
 +
*The second part accounts for the speed bonus from cooking stats on an augmented ladle.
 +
*The third part accounts for the speed bonus from the Haste enchantment.
  
Using the previous example with the ingredients: 2 x raw beef, 2 x ashes, 1 x potato, and the recipe: Beast Curry, which ingredients are beast, grain, and spice
+
There are further modifiers depending on the cooking types.
  
In this case, since the vegetable tag isn't asked for, the minimum tag for this recipe will be 4 from Beast or meat.
+
<math> \text{Alchemy Time(s)} = \text{General Cooking Time} \times \frac{1}{ 1 + \text{Deep Fry}% }</math><br />
 +
<math> \text{Food Cooking Time(s)} = \text{General Cooking Time} \times \frac{1}{ 1 + \text{Deep Fry}% } \times 2</math><br />
  
So if this recipe is cooked using effective level 30 the resulting quality will be +4
+
*Preparation time uses the general cooking time. Preparation can be sped up indirectly with the [[Blitzing]] enchantment which prepares multiple ingredients at a time.
 +
*Alchemy uses the [[Deep Frying]] enchantment to speed up brewing.
 +
*Food cooking also uses the [[Deep Frying]] enchantment and additionally has it's duration doubled.
  
====HP====
+
All cooking types are also affected by the [[Inferno]] enchantment which gives a chance to instantly complete the next action.
The amount of HP recovered when the dish is consumed, can be easily determined using the formula
 
  
<math>(Bonus+1)\times Base Hp</math>
+
===Difficulty===
 +
Chance of success is determined by the following formula:
  
====Buff====
+
<math>max \left ( 0,\ min \left ( 1,\ \frac{( 100 - \frac{( \text {difficulty} ^{\frac{5}{2}} * 3)}{\text {effLvl}})}{100} + \text {clvl} + \frac{effLvl * \text {mlvl}}{100} - \text {olvl} \right) \right ) </math>
The buff of the food is determined by the buff of the ingredients used. However, if more than 1 type of buff is used as an ingredient , the resulting food will always be Questionable Food with the buff of the first buff ingredient put in the pot.
 
  
====Stacks====
+
where '''difficulty''' is the total difficulty of the ingredients, '''effLvl''' the effective cooking level, '''clvl''', '''mlvl''' and '''olvl''' are the level of the [[Cooking (Enchantment)|Cooking]], [[Master Chef]] and [[Overly Well Done]] enchantment.
The number of stacks of the buff that will be applied when the dish is consumed can be determined by using the formula:
 
 
 
<math>Bonus\times2+1</math>
 
  
 
==Buffs==
 
==Buffs==
Cooking and eating food created with a few specific ingredients (see below) can give various buffs, similar to those from [[Enchanting|enchantments]]. The amount of buffstacks given by the food is determined by the quality of the food and players effective cooking level (base cooking level + additional modifiers such as an augmented [[ladle]]), players can hover over the cooking skill icon to see their effective level.  
+
Cooking and eating food created with a few specific ingredients (see below) can give various buffs, similar to those from [[Enchanting|enchantments]]. The amount of buff stacks given by the food is determined by the quality of the food and players effective cooking level (base cooking level + additional modifiers such as an augmented [[ladle]]), players can hover over the cooking skill icon to see their effective level.  
  
<blockquote>Identical food buffs and enchantments will stack. ''For example, if a player has an active 30% Inferno buff from a [[Scroll_of_Inferno|scroll of inferno]], and a 10% inferno buff from food, they will have a total of 40%.''</blockquote>
+
<blockquote>Identical food buffs and enchantments will stack. ''For example, if a player has an active 30% Inferno buff from a [[Scroll of Inferno|scroll of inferno]], and a 10% inferno buff from food, they will have a total of 40%.''</blockquote>
  
 
Food can be eaten any time out of combat to recover health, food added to the combat inventory may be used during combat.  
 
Food can be eaten any time out of combat to recover health, food added to the combat inventory may be used during combat.  
Line 766: Line 1,188:
 
===Buffs gained from food===
 
===Buffs gained from food===
 
{| class="wikitable hover-highlight"
 
{| class="wikitable hover-highlight"
!
 
 
!Name
 
!Name
 
! width="150" |Skill Affected
 
! width="150" |Skill Affected
 
! width="250" |Description
 
! width="250" |Description
 
!Buff Gained From
 
!Buff Gained From
!Top Tier Recipe
 
!Mid Tier Recipe
 
 
|-
 
|-
|<img src="https://idlescape.com/images/magic/buffs/inferno_icon.png" alt="" height="62" width="62">
+
|{{img|Cooking (Enchantment)|40|word=1}}
|Inferno
+
|Cooking
|[[Smithing]]
+
|Decreases chance of burning food by 8% while cooking.
|Gain a 10% chance to automatically smelt ores an additional time while [[smithing]].
+
|[[Salt]]
|1 [[Pepper]]
 
|4 [[Pumpkin|Pumpkins]], 1 [[Pepper]]
 
|4 [[Tomato]], 1 [[Pepper]]
 
 
|-
 
|-
|<img src="https://idlescape.com/images/magic/buffs/cooking_icon.png" alt="" height="62" width="62">
+
|{{img|Shrimp Lord|40|word=1}}
 
|Cooking
 
|Cooking
|[[Cooking]]
+
|Player gains 10% increased chance of finding [[Raw Shrimp]] while Cooking.
|Decreases chance of burning food by 8% while [[cooking]].
+
|[[Raw Shrimp]]
|1 [[Salt]]
 
|4 [[Pumpkin|Pumpkins]], 1 [[Salt]]
 
|2 [[Raw Chicken|Raw Chickens]], 3 [[Salt]]
 
 
|-
 
|-
|<img src="https://idlescape.com/images/magic/buffs/efficiency_icon.png" alt="" height="62" width="62">
+
|{{img|Pyromancy|40|word=1}}
|Efficiency
+
|Cooking and [[Smithing]]
|All production skills except [[crafting]]
+
|Player uses 10% less heat while Cooking and [[Smithing]].
|Gain a 2% chance to produce an extra item during production tasks, '''except''' [[crafting]].
+
|[[Ashes]]
|1 [[Sugar]]
+
|-
|4 [[Pumpkin|Pumpkins]], 1 [[Sugar]]
+
|{{img|Inferno|40|word=1}}
|4 [[Apple|Apples]], 1 [[Sugar]]
+
|[[Smithing]]
 +
|Gain a 10% chance to automatically smelt ores an additional time while [[smithing]].
 +
|[[Pepper]]
 
|-
 
|-
|<img src="https://idlescape.com/images/magic/buffs/superheated_icon.png" alt="" height="62" width="62">
+
|{{img|Superheating|40|word=1}}
|Superheated
 
 
|[[Mining]]
 
|[[Mining]]
 
|Gain a 2% chance to instantly smelt an ore into a bar while [[mining]].
 
|Gain a 2% chance to instantly smelt an ore into a bar while [[mining]].
|1 [[Chilli Pepper]]
+
|[[Chili Pepper]]
|4 [[Pumpkin|Pumpkins]], 1 [[Chilli Pepper]]
+
|-
|4 [[Potato|Potatoes]], 1 [[Chilli Pepper]]
+
|{{img|Nature|40|word=1}}
 +
|[[Foraging]]
 +
|Gain 10% chance to collect bonus logs while foraging.
 +
|[[Mushroom]]
 +
|-
 +
|{{img|Fishing (Enchantment)|40|word=1}}
 +
|[[Fishing]]
 +
|Increases fishing catch rate by 10%.
 +
|[[Honey]]
 +
|-
 +
|{{img|Fishing Magnetism|40|word=1}}
 +
|[[Fishing]]
 +
|Increases bonus rarity by 4 and decreases bait and reel power by the same amount. Increases chance to find known rare nodes.
 +
|[[Raw Magnetic Minnow]]
 +
|-
 +
|{{img|Reinforced Line|40|word=1}}
 +
|[[Fishing]]
 +
|Increases reel power by 6.
 +
|[[Raw Tigerfish]]
 +
|-
 +
|{{img|Pungent Bait|40|word=1}}
 +
|[[Fishing]]
 +
|Increases bait power by 6.
 +
|[[Seaweed]]
 +
|-
 +
|{{img|Oil Spill|40|word=1}}
 +
|[[Fishing]]
 +
|Adds 7.5% chance to try and extract fish oil from a fish based on the fish's size. There is a chance that fish oil may not be created if the fish is too small.
 +
|[[Raw Slippery Eel]]
 
|-
 
|-
|<img src="https://idlescape.com/images/magic/buffs/gathering_icon.png" alt="" height="62" width="62">
+
|{{img|Deadliest Catch|40|word=1}}
|Gathering
+
|[[Fishing]]
 +
|Increases bonuses from bait by 10%, but decreases chance of bait preservation by 5%. Increases chance to find known rare resources.
 +
|[[Raw Great White Shark]]
 +
|-
 +
|{{img|Gathering|40|word=1}}
 
|[[Mining]], [[Foraging]], and [[Fishing]]
 
|[[Mining]], [[Foraging]], and [[Fishing]]
 
|Gain a 20% chance to find an extra resource while gathering.
 
|Gain a 20% chance to find an extra resource while gathering.
|1 [[Banana]]
+
|[[Banana]]
|4 [[Pumpkin|Pumpkins]], 1 [[Banana]]
 
|4 [[Apple|Apples]], 1 [[Banana]]
 
 
|-
 
|-
|<img src="https://idlescape.com/images/magic/buffs/runecrafting_icon.png" alt="" height="62" width="62">
+
|{{img|Runecrafting (Enchantment)|40|word=1}}
|Runecrafting
 
 
|[[Runecrafting]]
 
|[[Runecrafting]]
|Reduces essence used in [[runecrafting]] by 5%.
+
|Reduces essence used in [[runecrafting]] by 10%.
|1 [[Goblin Brain]]
+
|[[Goblin Brain]]
|4 [[Pumpkin|Pumpkins]], 1 [[Goblin Brain]]
 
|5 [[Goblin Brain|Goblin Brains]]
 
 
|-
 
|-
|<img src="https://idlescape.com/images/magic/buffs/xp_increased.png" alt="" height="62" width="62">
+
|{{img|Efficiency|40|word=1}}
|Intuition
+
|Cooking and [[Smithing]]
 +
|Gain a 2% chance to produce an extra item during cooking and smithing.
 +
|[[Sugar]]
 +
|-
 +
|{{img|Intuition|40|word=1}}
 
|Most activities
 
|Most activities
 
|Increases experience gained by 10% while doing most things.
 
|Increases experience gained by 10% while doing most things.
|1 [[Sageberry]]
+
|[[Sageberry]]
|4 [[Pumpkin|Pumpkins]], 1 [[Sageberry]]
 
|4 [[Apple|Apples]], 1 [[Sageberry]]
 
 
|-
 
|-
|<img src="https://idlescape.com/images/magic/buffs/demon_skin.png" alt="" height="62" width="62">
+
|{{img|Demon Skin|40|word=1}}
|Demon Skin
 
 
|[[Combat]]
 
|[[Combat]]
 
|All damage taken is reduced by 2.
 
|All damage taken is reduced by 2.
|1 [[Ichor]]
+
|[[Ichor]]
|2 [[Raw Shark|Raw Sharks]], 2 [[Pumpkin|Pumpkins]], and 1 [[Ichor]]
 
|4 [[Apple|Apples]], 1 [[Ichor]]
 
 
|-
 
|-
|<img src="https://idlescape.com/images/magic/buffs/pyromancy.png" alt="" height="62" width="62">
+
|{{img|Nimble|40|word=1}}
|Pyromancy
+
|[[Combat]]
|[[Cooking]] and [[Smithing]]
+
|Increases Defense by about 20%.
|Player uses 10% less heat while [[Cooking]] and [[Smithing]].
+
|[[Spider Legs]]
|1 [[Ashes]]
 
|3 [[Raw Chicken|Raw Chickens]], 2 [[Ashes]]
 
|4 [[Apple|Apples]], 1 [[Ashes]]
 
 
|-
 
|-
|<img src="https://idlescape.com/images/magic/buffs/nimble.png" alt="" height="62" width="62">
+
|{{img|Flame Resistance|40|word=1}}
|Nimble
 
 
|[[Combat]]
 
|[[Combat]]
|Slightly increases evasion.
+
|Grants some resistance to intense heat.
|1 [[Spider Legs]]
+
|[[Water Imbued Dust]]
|3 [[Pumpkin|Pumpkins]], 1 [[Raw Shark]], and 1 [[Spider Legs|Spider Leg]]
 
|???
 
|-
 
|<img src="https://idlescape.com/images/magic/buffs/shrimlord_icon.png" alt="" height="62" width="62">
 
|Shrimp Lord
 
|[[Cooking]]
 
|Player gains 5% increased chance of finding [[Raw Shrimp]] while [[Cooking]].
 
|1 [[Raw Shrimp]]
 
|???
 
|???
 
|-
 
|}
 
<blockquote>''Top and mid tier recipes are based on community input and might not be best available in-game''</blockquote>
 
 
 
==Equipment==
 
 
 
[[Equipment#Tools|Equipment]] that can used to support cooking.
 
{| class="wikitable sortable"
 
|<img src="https://idlescape.com/images/combat/equipment/greater_ladle.png" alt=""  width="22">
 
!Name
 
!Requirement
 
!Source
 
!Effect
 
!Augmenting Bonus
 
!Enchantment Slots
 
|-
 
|<img src="https://idlescape.com/images/combat/equipment/lesser_ladle.png" alt="Lesser_Ladle" width="22">
 
|Lesser Ladle
 
|N/A
 
|Rare Goblin Drop
 
|None
 
|<nowiki>+3 Cooking Level</nowiki>
 
|5
 
|-
 
|<img src="https://idlescape.com/images/combat/equipment/ladle.png" alt="Ladle" width="22">
 
|Ladle
 
|N/A
 
|Rare Goblin Drop
 
|None
 
|<nowiki>+3 Cooking Level</nowiki>
 
|5
 
|-
 
|<img src="https://idlescape.com/images/combat/equipment/greater_ladle.png" alt="Greater_Ladle" width="22">
 
|Greater Ladle
 
|N/A
 
|Rare Goblin Drop
 
|None
 
|<nowiki>+3 Cooking Level</nowiki>
 
|5
 
 
|-
 
|-
 
|}
 
|}
  
 
==Enchantments==
 
==Enchantments==
[[Enchanting#List of Enchantments|Enchantments]] that benefit cooking.
+
{{Enchantments|Cooking}}
{| class="wikitable sortable"
 
|<img src="https://idlescape.com/images/enchanting/enchanted_scroll.png" alt="Scrollcrafting"  width="42">
 
!Scroll
 
!Slot
 
! width="50" |Level
 
! width="50" |Silver
 
!Rune Amount
 
!Runes
 
!Effect
 
|-
 
|<img src="https://idlescape.com/images/enchanting/scroll_of_the_shrimp_lord.png" alt="" height="60" width="60">
 
|[[Scroll of the Shrimp Lord]]
 
|Gloves, Boots
 
! style="text-align:center;" |1
 
! style="text-align:center;" |100
 
! style="text-align:center;" |10
 
|Air, Water, Chaos, Nature
 
|Gain 5% chance to find shrimps in any food you cook.
 
|-
 
|<img src="https://idlescape.com/images/enchanting/scroll_of_pyromancy.png" alt="" height="60" width="60">
 
|[[Scroll of Pyromancy]]
 
|Ring, Necklace
 
! style="text-align:center;" |7
 
! style="text-align:center;" |100
 
! style="text-align:center;" |30
 
|Fire, Water, Nature
 
|Use 10% less heat when cooking and smithing.
 
|-
 
|<img src="https://idlescape.com/images/enchanting/scroll_of_cooking.png" alt="" height="60" width="60">
 
|[[Scroll of Cooking]]
 
|Gloves, Boots
 
! style="text-align:center;" |40
 
! style="text-align:center;" |500
 
! style="text-align:center;" |50
 
|Earth, Fire, Water
 
|Decreases chance to burn food while cooking by 4%.
 
|-
 
|<img src="https://idlescape.com/images/enchanting/scroll_of_boosting.png" alt="" height="60" width="60">
 
|[[Scroll of Prolonging]]
 
|Gloves, Boots
 
! style="text-align:center;" |58
 
! style="text-align:center;" |700
 
! style="text-align:center;" |60
 
|Nature, Mind
 
|Grants 10% more buff stacks from consumables.
 
|}
 
  
 
==Bonus Items==
 
==Bonus Items==
 
See [[Shrimp Bauble]]
 
See [[Shrimp Bauble]]
<br />
+
 
 +
----
 +
{{Skills}}

Latest revision as of 14:53, 8 March 2024

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Cooking UI
This page is about the skill. For the enchantment, see Cooking (Enchantment).

Cooking is a skill that allows raw ingredients to be cooked into edible food or potions. Players can add up to 5 ingredients into the pot by interacting with the ingredients window on the right and then using heat to cook them.

Food has a chance to burn, depending on the player's effective cooking level and the experience given by the recipe. Either burnt food or burnt fish is produced when failing depending on the type of ingredients used. Effective cooking level and the amount of ingredients used also affects the level of food produced, which directly affects the amount of health and buff stacks the food will have. By leveling cooking, the player is able to cook better foods that give increased healing and better buffs.


Uses[edit | edit source]

  • Recover health by eating food or drinking potions out of combat.
  • Food can be placed in the combat inventory to recover health during combat.
    - Combat buffs are only applied when food is eaten during combat and disappears when leaving combat.
  • Can be used to obtain various buffs that help in other skills such as foraging, mining, etc.
  • Cooking fish has a chance to produce fish oil which can be used in crafting to create pyre logs.

Fish Oil Chance[edit | edit source]

Oil chance is determined by the total size of fish in the pot, with each size giving 5% chance. A chance of over 100% does not give additional fish oil and a negative chance is capped at 0%.

Fish Chance*
Raw Shrimp Raw Shrimp 5%
Raw Anchovy Raw Anchovy 5%
Raw Magnetic Minnow Raw Magnetic Minnow 5%
Raw Trout Raw Trout 10%
Raw Salmon Raw Salmon 10%
Raw Lobster Raw Lobster 15%
Raw Tuna Raw Tuna 15%
Raw Tigerfish Raw Tigerfish 15%
Raw Slippery Eel Raw Slippery Eel 15%
Raw Crab Raw Crab 15%
Raw Shark Raw Shark 20%
Raw Hammerhead Shark Raw Hammerhead Shark 25%
Raw Great White Shark Raw Great White Shark 25%
Raw Huge Tuna Raw Huge Tuna 30%

*Per fish used. For example, cooking with 1 Raw Shark and 1 Raw Tuna results in a 35% chance, while cooking with 5 Raw Sharks will result in a 100% chance to receive fish oil regardless of burn chance.

Determining Produced Food[edit | edit source]

Ingredients[edit | edit source]

There are six factors associated with each ingredient:

  1. "Category" or "Tags" - This denotes which category or categories of food the ingredient belongs to. Ingredients can have multiple tags, and the value of a tag is equal to the size of the ingredient.
    • There are a total of 13 Tags: Fruit, Vegetable, Grain, Dairy, Eggs, Meat, Beast, Poultry, Fish, Monster, Spice, Sweetener, and Preservative.
  2. Size - This is used to calculate the value of the ingredient's category/tag, and the time it takes to cook the dish.
  3. XP - The amount of experience gained when the ingredient is cooked. This is used to calculate difficulty (Chance to burn the food).
  4. Heat - The amount of heat required to cook the ingredient.
  5. Difficulty - Determines the burn chance of food.
  6. Buff - The buff effect that is added to the produced food when this ingredient is cooked. Only some ingredients add buffs to food when cooked.
    • If more than one unique buff-granting ingredient is used in the same recipe, the food produced will always be Questionable Food.
    • The buff effect applies the buff with a level of 2, and cannot be increased or decreased.
    • Buffs stack with enchants from other sources such as armor. E.g., if the player has 5 Gathering scrolls on their ring and consumes a dish that grants Gathering 2, the player will have a total effect of Gathering 7.

Ingredient Table[edit | edit source]

Ingredient Category EXP Food Size Alchemy Size Heat Difficulty Source Seed Buff
Milk Milk Dairy 5 1 5 1 Combat
Butter Butter Dairy 15 3 15 3 Crafting
Egg Egg Egg 5 1 5 1 Combat
Fish Oil Fish Oil 15 -5 30 0 Cooking fish
Fishing with Oil Spill
Raw Shrimp Raw Shrimp Fish, Meat 5 1 3 5 1 Fishing Shrimp Lord
Raw Anchovy Raw Anchovy Fish, Meat 5 1 5 1
Raw Magnetic Minnow Raw Magnetic Minnow Fish, Meat 10 1 2.5 5 1 Fishing Magnetism
Raw Salmon Raw Salmon Fish, Meat 15 2 10 2
Raw Trout Raw Trout Fish, Meat 15 2 10 2
Raw Lobster Raw Lobster Fish, Meat 25 3 15 3
Raw Tuna Raw Tuna Fish, Meat 20 3 15 3
Raw Tigerfish Raw Tigerfish Fish, Meat 25 3 2 15 3 Reinforced Line
Raw Slippery Eel Raw Slippery Eel Fish, Meat 25 3 2 15 3 Oil Spill
Raw Crab Raw Crab Fish, Meat 30 3 15 3
Raw Shark Raw Shark Fish, Meat 30 4 20 4
Raw Hammerhead Shark Raw Hammerhead Shark Fish, Meat 35 5 25 5
Raw Great White Shark Raw Great White Shark Fish, Meat 32 5 2.5 25 5 Deadliest Catch
Raw Huge Tuna Raw Huge Tuna Fish, Meat 45 6 30 6
Banana Banana Fruit, Sweetener 5 1 2 5 1 Foraging Yes Gathering
Wildberry Wildberry Fruit, Sweetener 10 1 5 2 Yes
Sageberry Sageberry Fruit, Sweetener 25 1 2 25 5 Farming Yes Intuition
Apple Apple Fruit, Sweetener 5 2 10 1 Foraging Yes
Tomato Tomato Fruit 10 2 10 2 Yes
Wheat Wheat Grain 10 1 5 2 Foraging Yes
Rice Rice Grain 10 2 10 2 Yes
Water Imbued Dust Water Imbued Dust Grain, Spice 5 1 1 5 1 Crafting Flame Resistance
Ashes Ashes Grain, Spice 15 3 1 15 3 Combat Pyromancy
Raw Beef Raw Beef Meat, Beast 5 2 10 1 Combat
Raw Chicken Raw Chicken Meat, Poultry 5 2 10 1
Ichor Ichor Monster, Spice 20 1 2 5 4 Combat Demon Skin
Goblin Brain Goblin Brain Monster, Meat 10 2 2 10 2 Runecrafting
Spider Legs Spider Legs Monster, Meat 20 4 2.5 20 4 Nimble
Raw Ancient Lobster Raw Ancient Lobster Monster, Meat 32 5 25 5 Fishing
Raw Megalodon Raw Megalodon Monster, Meat 50 7 35 7
Raw Tentacle Meat Raw Tentacle Meat Monster, Meat 75 9 45 9
Pepper Pepper Spice 5 1 1.5 5 1 Farming Yes Inferno
Salt Salt Spice, Preservative 5 1 1 5 1 Mining Cooking
Sugar Sugar Spice, Sweetener 5 1 1 5 1 Farming Yes Efficiency
Honey Honey Spice, Sweetener 15 3 2.5 15 3 Foraging Fishing
Seaweed Seaweed Vegetable 5 1 1 5 1 Fishing Pungent Bait
Carrot Carrot Vegetable 5 1 5 1 Foraging Yes
Mushroom Mushroom Vegetable 15 1 2 5 3 Yes Nature
Chili Pepper Chili Pepper Vegetable 10 2 1 10 2 Yes Superheated
Potato Potato Vegetable 10 2 10 2 Yes
Pumpkin Pumpkin Vegetable 15 3 15 3 Yes
Watermelon Watermelon Fruit 15 3 1.5 15 3 Empowered Gathering
Durian Durian Vegetable, Fruit 30 1 2 10 6 Naturalist
Onion Onion Vegetable 10 2 1 10 2
Mana Berry Mana Berry Fruit, Spice 10 2 1.5 10 2 Rune Reserves
Thorny Root Thorny Root Vegetable 10 2 1.5 10 2
Thorny Vine Thorny Vine Vegetable 10 1.5 2 10 2
Mandrake Mandrake Vegetable 30 2 3 15 6
Black Berry Black Berry Fruit, Sweetener 45 0.25 4 20 9
Frost Flowers Frost Flowers Vegetable, Spice 15 2 2 10 3 Supercooling
Fairy Dust Fairy Dust Spice 35 0.25 3.5 17 7
Four-leaf Clover Four-leaf Clover Vegetable 20 1 1 5 4 Treasure Hunter
Pineapple Pineapple Fruit 15 2.5 2 13 3
Lotus Flower Lotus Flower Vegetable,

Spice

55 1 5.5 27 11
Choccy Milk Choccy Milk Dairy 25 5 25 5 Combat

Recipes[edit | edit source]

There are a total of 39 discovered recipes in the in-game recipe database. Each recipe has the following properties:

  1. ID - The unique ID of the recipe in the recipe list within the game's code.
  2. HP - The base hitpoint recovery value granted by the food when cooked without factoring ingredients or other quality bonuses.
  3. Value - The price that the dish can be sold to the vendor for.
  4. Ingredient Tags - The ingredient types that are required to cook the fish. E.g., the Birdie Pasta recipe has the poultry and grain tags, meaning that cooking 1x Raw Chicken and 1x Rice would create this recipe.

All Recipes Table[edit | edit source]

ID Food Total HP HP Tick HP #Tick Tick Delay Cooldown Vendor price Ingredient 1 Ingredient 2 Ingredient 3
2101 Monster Surprise Monster Surprise 105 0 7 15 8 10 30 Monster
2103 Seared Fish Seared Fish 86 5 9 9 6 6 30 Fish
2107 Sushi Sushi 190 22 21 8 5 11 100 Fish Grain
2109 Cottage Pie Cottage Pie 375 63 39 8 5 17 125 Meat Flour Dairy
2110 Fisherman's Pie Fisherman's Pie 355 61 42 7 4.67 15 125 Fish Flour Dairy
2111 Fruit Pie Fruit Pie 335 90 49 5 3.67 12 125 Fruit Flour Dairy
2112 Demon Cake Demon Cake 225 16 19 11 6 15 175 Monster Flour
2114 Fruit Cake Fruit Cake 180 45 29 5 3.5 8 125 Fruit Flour
2122 Meat Roast Meat Roast 402 18 32 12 7 24 150 Meat Fish Monster
2123 Fried Fruit Fried Fruit 64 22 14 3 3 3 100 Fruit
2124 Grilled Veggies Grilled Veggies 80 8 9 8 5 6 100 Vegetable
2125 Kebabs Kebabs 354 60 42 7 5 17 150 Meat Vegetable Fruit
2127 Milkshake Milkshake 180 56 31 4 3.5 7 75 Fruit Dairy
2129 Meaty Stew Meaty Stew 210 34 22 8 5.5 12 125 Dairy Meat
2134 Monster Curry Monster Curry 383 33 35 10 5.67 21 150 Monster Flour Vegetable
2136 Beast Curry Beast Curry 358 43 35 9 5.33 19 175 Meat Flour Vegetable
2137 Seafood Curry Seafood Curry 80 20 15 4 3 5 175 Fish Flour Vegetable

Food Quality[edit | edit source]

The quality of food is determined by the following formula:

Any fractional amounts gives the chance to craft a food with an additional +1 quality.

Every 40 Effective Cooking levels will provide +1 Quality to food produced.

Food Healing[edit | edit source]

The amount of HP recovered when the dish is consumed is based on the quality of food.

Seafood Curry has a base HP value of 41 HP and 8 ticks of 37 HP. A Seafood Curry with +9 Quality will recover hitpoints.

Food Buffs[edit | edit source]

The number of stacks of buff that will be applied when a dish is consumed is determined by the following formula:

Food with buffs can be created by using special buff-granting ingredients while cooking.

Cooking Speed[edit | edit source]

Cooking speed is determined by the following formula:


  • The first part of the formula represents the base cooking speed of the ingredients.
  • The second part accounts for the speed bonus from cooking stats on an augmented ladle.
  • The third part accounts for the speed bonus from the Haste enchantment.

There are further modifiers depending on the cooking types.



  • Preparation time uses the general cooking time. Preparation can be sped up indirectly with the Blitzing enchantment which prepares multiple ingredients at a time.
  • Alchemy uses the Deep Frying enchantment to speed up brewing.
  • Food cooking also uses the Deep Frying enchantment and additionally has it's duration doubled.

All cooking types are also affected by the Inferno enchantment which gives a chance to instantly complete the next action.

Difficulty[edit | edit source]

Chance of success is determined by the following formula:

where difficulty is the total difficulty of the ingredients, effLvl the effective cooking level, clvl, mlvl and olvl are the level of the Cooking, Master Chef and Overly Well Done enchantment.

Buffs[edit | edit source]

Cooking and eating food created with a few specific ingredients (see below) can give various buffs, similar to those from enchantments. The amount of buff stacks given by the food is determined by the quality of the food and players effective cooking level (base cooking level + additional modifiers such as an augmented ladle), players can hover over the cooking skill icon to see their effective level.

Identical food buffs and enchantments will stack. For example, if a player has an active 30% Inferno buff from a scroll of inferno, and a 10% inferno buff from food, they will have a total of 40%.

Food can be eaten any time out of combat to recover health, food added to the combat inventory may be used during combat. Combat buffs will only be applied if the food is eaten during combat. Combat buffs will not be kept upon exiting combat, while skill-based buffs gained from eating food in combat will be kept until used once out of combat. Non-combat buff stacks are consumed by performing an action out of combat, regardless of the type of skill being trained. I.E inferno stacks will be used even when not smithing

Buffs gained from food[edit | edit source]

Name Skill Affected Description Buff Gained From
Cooking Cooking Cooking Decreases chance of burning food by 8% while cooking. Salt
Shrimp Lord Shrimp Lord Cooking Player gains 10% increased chance of finding Raw Shrimp while Cooking. Raw Shrimp
Pyromancy Pyromancy Cooking and Smithing Player uses 10% less heat while Cooking and Smithing. Ashes
Inferno Inferno Smithing Gain a 10% chance to automatically smelt ores an additional time while smithing. Pepper
Superheating Superheating Mining Gain a 2% chance to instantly smelt an ore into a bar while mining. Chili Pepper
Nature Nature Foraging Gain 10% chance to collect bonus logs while foraging. Mushroom
Fishing Fishing Fishing Increases fishing catch rate by 10%. Honey
Fishing Magnetism Fishing Magnetism Fishing Increases bonus rarity by 4 and decreases bait and reel power by the same amount. Increases chance to find known rare nodes. Raw Magnetic Minnow
Reinforced Line Reinforced Line Fishing Increases reel power by 6. Raw Tigerfish
Pungent Bait Pungent Bait Fishing Increases bait power by 6. Seaweed
Oil Spill Oil Spill Fishing Adds 7.5% chance to try and extract fish oil from a fish based on the fish's size. There is a chance that fish oil may not be created if the fish is too small. Raw Slippery Eel
Deadliest Catch Deadliest Catch Fishing Increases bonuses from bait by 10%, but decreases chance of bait preservation by 5%. Increases chance to find known rare resources. Raw Great White Shark
Gathering Gathering Mining, Foraging, and Fishing Gain a 20% chance to find an extra resource while gathering. Banana
Runecrafting Runecrafting Runecrafting Reduces essence used in runecrafting by 10%. Goblin Brain
Efficiency Efficiency Cooking and Smithing Gain a 2% chance to produce an extra item during cooking and smithing. Sugar
Intuition Intuition Most activities Increases experience gained by 10% while doing most things. Sageberry
Demon Skin Demon Skin Combat All damage taken is reduced by 2. Ichor
Nimble Nimble Combat Increases Defense by about 20%. Spider Legs
Flame Resistance Flame Resistance Combat Grants some resistance to intense heat. Water Imbued Dust

Enchantments[edit | edit source]

List of useful Enchantments.

Scrollcrafting Scroll Slot Level Silver Amount Rune Amount Runes Effect per scroll
Scroll of the Soul Wisdom Scroll of the Soul Wisdom Ring, Necklace, Weapon, Shield, Helm, Body, Legs, Gloves, Boots, Cape, Arrows, Pickaxe, Hatchet, Hoe, Tacklebox, Tongs, Tome, Ladle, Combat-Amulet, Chisel 48 600 60 Chaos, Mind, Cosmic ONLY APPLIES TO THE ITEM THIS ENCHANTMENT IS ON. Increases soulbound item XP gain by 6%.
Scroll of the Shrimp Lord Scroll of the Shrimp Lord Gloves, Boots 1 100 10 Air, Water, Chaos, Nature Gain 5% chance per cooking action to gain one Raw Shrimp.
Scroll of Cooking Scroll of Cooking Gloves, Boots, Ladle 40 500 50 Earth, Fire, Water Decrease chance to burn food while cooking by 4%.
Scroll of Inferno Scroll of Inferno Boots, Gloves 46 600 50 Earth, Fire, Chaos Gain a 4% chance per smithing/cooking action to complete another smithing/cooking action.

Caps at 80% strength; every 25% strength increases the number of times inferno can proc by 1.

For example at strength 1 (4%) it can proc once, at strength 7 (28%) it can proc twice, etc.
Scroll of Efficiency Scroll of Efficiency Gloves, Boots 91 1500 130 Air, Earth, Fire, Water, Nature Gain 1% chance to produce an extra item during cooking, smithing, scrollcrafting, and weaving fibers.
Scroll of Prolonging Scroll of Prolonging Gloves, Boots 58 700 60 Nature, Mind Gain a 20% chance to not consume a buff stack (resulting in 25% more uses from a buff on average).
Scroll of Enlightenment Scroll of Enlightenment Gloves, Boots 73 900 70 Air, Water, Chaos, Mind Gain 1 more essence per action where essence is acquired.
Scroll of Pyromancy Scroll of Pyromancy Ring, Necklace 7 100 30 Fire, Water, Nature Use 5% less heat when cooking and smithing. Caps at 80% reduction.
Scroll of Wealth Scroll of Wealth Ring, Necklace 37 500 50 Nature, Mind, Cosmic Automatically sells gathering and production items for 20% of their vendor price. Does not affect Crafting or stack with Scholar.
Scroll of the Scholar Scroll of the Scholar Ring, Necklace 88 1300 110 Chaos, Mind, Cosmic Increases experience gained from gathering and production by 20% but destroys the item in process. Does not affect Crafting or stack with Wealth. Only active for mastery experience, when a skill is at level 99.
Scroll of Haste Scroll of Haste Ring, Necklace 94 2000 200 Air, Chaos, Mind, Cosmic Increases non-combat action speed by 4%. Caps at halving action time. Stacks with Empowered Haste.
Scroll of Overly Well Done Scroll of Overly Well Done Ladle 2 100 10 Earth, Fire, Water Increases chance to burn food and reduces burn XP penalty (caps at no penalty) while cooking by 20%.
Scroll of the Master Chef Scroll of the Master Chef Ladle 84 1000 90 Earth, Fire, Water Decreases chance to burn food while cooking by 4% of your effective cooking level.

Bonus Items[edit | edit source]

See Shrimp Bauble