Difference between revisions of "Guard"

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===Community drop table===
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This table contains the loot tables determined by a community effort of logging the loot tables. It is highly likely this data is biased and not 100% correct.
 
The numbers represent the average amount of items you can expect per kill. A fraction (1 / x) indicates you can expect one item every x kills. After each amount of items the total amount of occurrences is shown between brackets. A lower amount of total occurrences is more subject to statistical errors.
 
{{Combat Logs|{{PAGENAME}}}}
 
 
==Changes==
 
==Changes==
  
 
[[Category:Monsters]]
 
[[Category:Monsters]]
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{{Navbar Monsters}}

Revision as of 08:54, 24 January 2022

Guard
Released19-11-2019 (Update)
ZonesCity
Combat Level21
Max Hit3
Attack StyleCrush
Attack Speed2.4
Combat Stats
ConstitutionAttackStrengthDefenseMagic SplashRange Splash
2219181411
Attack Bonus
Accuracy
4
Defence Bonus
StabSlashCrushMagicRange
182519-420
Strength Bonus
Melee StrRanged StrMagic Str
500

Guards are monsters found in the City at an encounter rate of 80%.


Drops

Main Drops

Image Item Quantity Rarity Price
Gold 50 - 1035 -
Iron Boots 1 8,000
Sapphire 1 1,000
Emerald 1 2,000
Ruby 1 5,000
Diamond 1 10,000
Black Opal 1 50,000
Dark Key Piece 1 100,000

Universal Drops

Image Item Quantity Rarity Price
Satchel.png Satchel 1 Very rare 1000
Mysterious Seed 1 Very rare 7


Changes