Difference between revisions of "Enchanting"
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*Augmenting - used to improve gear stats. | *Augmenting - used to improve gear stats. | ||
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==Scrollcrafting== | ==Scrollcrafting== | ||
− | |||
Enchantment scrolls are created via scrollcrafting using a [[scroll]], [[silver]], and a variety of runes. Enchantment scrolls can be applied to a piece of gear to provide passive buffs/effects. | Enchantment scrolls are created via scrollcrafting using a [[scroll]], [[silver]], and a variety of runes. Enchantment scrolls can be applied to a piece of gear to provide passive buffs/effects. | ||
− | You can filter the list of craftable scrolls by applicable gear type by clicking on the various gear icons in the textbox at the top of the Scrollcrafting page. | + | You can filter the list of craftable scrolls by applicable gear type by clicking on the various gear icons in the textbox at the top of the Scrollcrafting page. |
+ | |||
===List of Enchantments=== | ===List of Enchantments=== | ||
− | {| class="wikitable sortable mw-collapsible mw-collapsed hover-highlight | + | {| class="wikitable sortable mw-collapsible mw-collapsed hover-highlight" |
− | + | !{{img|Scrollcrafting|40}}Scroll | |
− | ! | ||
− | |||
!Area Affected | !Area Affected | ||
− | !Slot | + | ! width="200"|Slot |
!Level | !Level | ||
!Exp | !Exp | ||
Line 24: | Line 21: | ||
! width="50" |Rune Amount | ! width="50" |Rune Amount | ||
!Runes | !Runes | ||
− | ! class="unsortable" |Effect per scroll | + | ! class="unsortable" style="width: 300px" |Effect per scroll |
|- | |- | ||
− | + | |{{img|Scroll of the Shrimp Lord|60|word=1}} | |
− | | | ||
− | | | ||
|[[Cooking]] | |[[Cooking]] | ||
|Gloves, Boots | |Gloves, Boots | ||
Line 36: | Line 31: | ||
| style="text-align:center;" |10 | | style="text-align:center;" |10 | ||
|Air, Water, Chaos, Nature | |Air, Water, Chaos, Nature | ||
− | |Gain a 5% chance per [[ | + | |Gain a 5% chance per [[Cooking]] action to gain one [[Raw Shrimp]]. |
|- | |- | ||
− | | | + | |{{img|Scroll of Overly Well Done|60|word=1}} |
− | | | + | |[[Cooking]] |
+ | |Ladle | ||
+ | | style="text-align:center;" |2 | ||
+ | | style="text-align:center;" |120 | ||
+ | | style="text-align:center;" |100 | ||
+ | | style="text-align:center;" |10 | ||
+ | |Water, Fire, Earth | ||
+ | |Increases chance to burn food and reduces burn XP penalty (caps at no penalty) while cooking by 20% | ||
+ | |- | ||
+ | |{{img|Scroll of Weakening|60|word=1}} | ||
|[[Combat]] [[Equipment]] | |[[Combat]] [[Equipment]] | ||
|Helm, Body, Legs, Weapon, Shield | |Helm, Body, Legs, Weapon, Shield | ||
Line 47: | Line 51: | ||
| style="text-align:center;" |20 | | style="text-align:center;" |20 | ||
|Air, Fire, Mind | |Air, Fire, Mind | ||
− | |Decreases the level requirements of the item by | + | |Decreases the level requirements of the item by 1. |
|- | |- | ||
− | | | + | |{{img|Scroll of Pyromancy|60|word=1}} |
− | | | ||
|[[Cooking]], [[Smithing]] | |[[Cooking]], [[Smithing]] | ||
|Ring, Necklace | |Ring, Necklace | ||
Line 58: | Line 61: | ||
| style="text-align:center;" |30 | | style="text-align:center;" |30 | ||
|Fire, Water, Nature | |Fire, Water, Nature | ||
− | |Use | + | |Use 5% less heat when [[Cooking]] and [[Smithing]]. Caps at 80% reduction. |
|- | |- | ||
− | | | + | |{{img|Scroll of Healing|60|word=1}} |
− | | | ||
|[[Combat]] | |[[Combat]] | ||
− | |Shield | + | |Shield, Combat-Talisman |
| style="text-align:center;" |10 | | style="text-align:center;" |10 | ||
| style="text-align:center;" |700 | | style="text-align:center;" |700 | ||
Line 69: | Line 71: | ||
| style="text-align:center;" |30 | | style="text-align:center;" |30 | ||
|Blood, Nature, Cosmic | |Blood, Nature, Cosmic | ||
− | |Passive healing is increased by | + | |Passive heal per tick is increased by 20%, healing from food is increased by 10%. |
|- | |- | ||
− | | | + | |{{img|Scroll of Overhealing|60|word=1}} |
− | | | ||
|[[Combat]] | |[[Combat]] | ||
|Weapon | |Weapon | ||
Line 82: | Line 83: | ||
|Heal for 1% of overkill damage on a target. | |Heal for 1% of overkill damage on a target. | ||
|- | |- | ||
− | | | + | |{{img|Scroll of Cultivation|60|word=1}} |
− | | | ||
|[[Farming]] | |[[Farming]] | ||
|Hoe | |Hoe | ||
Line 91: | Line 91: | ||
| style="text-align:center;" |30 | | style="text-align:center;" |30 | ||
|Air, Water, Blood | |Air, Water, Blood | ||
− | |Gain a | + | |Gain a 2% chance to get a seed back when harvesting. |
|- | |- | ||
− | | | + | |{{img|Scroll of Reinforcement|60|word=1}} |
− | | | ||
|[[Combat]] | |[[Combat]] | ||
|Helm, Body, Legs | |Helm, Body, Legs | ||
Line 102: | Line 101: | ||
| style="text-align:center;" |30 | | style="text-align:center;" |30 | ||
|Death, Chaos, Mind | |Death, Chaos, Mind | ||
− | | | + | |Increases agility by 12. |
|- | |- | ||
− | | | + | |{{img|Scroll of Pungent Bait|60|word=1}} |
− | | | ||
|[[Fishing]] | |[[Fishing]] | ||
− | |Tacklebox | + | |Tacklebox, Fishing Set |
| style="text-align:center;" |14 | | style="text-align:center;" |14 | ||
| style="text-align:center;" |850 | | style="text-align:center;" |850 | ||
Line 115: | Line 113: | ||
|Increase bait power by 3. | |Increase bait power by 3. | ||
|- | |- | ||
− | | | + | |{{img|Scroll of Destructive Testing|60|word=1}} |
− | | | ||
|[[Mining]] | |[[Mining]] | ||
− | |Pickaxe | + | |Pickaxe, Mining Set |
| style="text-align:center;" |16 | | style="text-align:center;" |16 | ||
| style="text-align:center;" |900 | | style="text-align:center;" |900 | ||
Line 124: | Line 121: | ||
| style="text-align:center;" |30 | | style="text-align:center;" |30 | ||
|Earth, Fire, Chaos, Mind | |Earth, Fire, Chaos, Mind | ||
− | |[[Sand]], [[Stone]] and [[Clay]] mined will be destroyed and provide 5 mining experience per piece. | + | |[[Sand]], [[Stone]] and [[Clay]] mined will be destroyed and provide 5 mining experience per piece. Scholar rolls first and does not stack. |
|- | |- | ||
− | | | + | |{{img|Scroll of Nature|60|word=1}} |
− | | | ||
|[[Foraging]] | |[[Foraging]] | ||
|Hatchet | |Hatchet | ||
Line 135: | Line 131: | ||
| style="text-align:center;" |30 | | style="text-align:center;" |30 | ||
|Earth, Water, Nature, Cosmic | |Earth, Water, Nature, Cosmic | ||
− | | | + | |Access hidden tree nodes and greatly increase your chance to find a tree related node while [[Foraging]]. |
|- | |- | ||
− | | | + | |{{img|Scroll of Root Digging|60|word=1}} |
− | | | ||
|[[Foraging]] | |[[Foraging]] | ||
− | |Hatchet | + | |Hatchet, Foraging Set |
| style="text-align:center;" |22 | | style="text-align:center;" |22 | ||
| style="text-align:center;" |1000 | | style="text-align:center;" |1000 | ||
Line 146: | Line 141: | ||
| style="text-align:center;" |30 | | style="text-align:center;" |30 | ||
|Earth, Nature, Cosmic | |Earth, Nature, Cosmic | ||
− | |Gain a chance to find gems while [[ | + | |Gain a chance to find gems while [[Foraging]]. Stronger enchantments are stronger chances. Has a 10% chance to consume an [[Earth Rune]] on success. Attempts to pull rune from your stockpile then ammo pouch if none found. |
|- | |- | ||
− | | | + | |{{img|Scroll of Reinforced Line|60|word=1}} |
− | | | ||
|[[Fishing]] | |[[Fishing]] | ||
− | |Tacklebox | + | |Tacklebox, Fishing Set |
| style="text-align:center;" |23 | | style="text-align:center;" |23 | ||
| style="text-align:center;" |1250 | | style="text-align:center;" |1250 | ||
Line 157: | Line 151: | ||
| style="text-align:center;" |40 | | style="text-align:center;" |40 | ||
|Water, Earth | |Water, Earth | ||
− | | | + | |Increases reel power by 3. |
|- | |- | ||
− | | | + | |{{img|Scroll of the Prospector|60|word=1}} |
− | | | ||
|[[Mining]] | |[[Mining]] | ||
− | |Pickaxe | + | |Pickaxe, Mining Set |
| style="text-align:center;" |25 | | style="text-align:center;" |25 | ||
| style="text-align:center;" |1500 | | style="text-align:center;" |1500 | ||
Line 168: | Line 161: | ||
| style="text-align:center;" |40 | | style="text-align:center;" |40 | ||
|Air, Fire, Cosmic | |Air, Fire, Cosmic | ||
− | | | + | |Increase your chance to find gems or silver while gathering by 50%. Has a 10% chance to consume an [[Earth Rune]] on success. Attempts to pull the rune from your stockpile then ammo pouch if none found. |
|- | |- | ||
− | | | + | |{{img|Scroll of Taunting|60|word=1}} |
− | | | + | |[[Combat]] |
+ | |Helm, Body, Legs, Shield, Shield, Combat-talisman | ||
+ | | style="text-align:center;" |26 | ||
+ | | style="text-align:center;" |1600 | ||
+ | | style="text-align:center;" |400 | ||
+ | | style="text-align:center;" |40 | ||
+ | |Chaos, Blood, Earth | ||
+ | |Increases your threat by 20%. | ||
+ | |- | ||
+ | |{{img|Scroll of Accuracy|60|word=1}} | ||
|[[Combat]] | |[[Combat]] | ||
|Weapon | |Weapon | ||
Line 179: | Line 181: | ||
| style="text-align:center;" |40 | | style="text-align:center;" |40 | ||
|Blood, Death, Mind | |Blood, Death, Mind | ||
− | | | + | |Increases accuracy for all 3 styles by 3% multiplicativey. |
+ | |- | ||
+ | |{{img|Scroll of Endless Ammo|60|word=1}} | ||
+ | |[[Combat]] | ||
+ | |Cape, Weapon | ||
+ | | style="text-align:center;" |29 | ||
+ | | style="text-align:center;" |1650 | ||
+ | | style="text-align:center;" |400 | ||
+ | | style="text-align:center;" |40 | ||
+ | |Mind, Nature, Chaos | ||
+ | |Gain a 17% chance to not consume ammo (resulting in 20% more uses from each ammo piece on average). Works on ranged projectiles, melee whetstones, and magic charms. | ||
+ | |- | ||
+ | |{{img|Scroll of Seed Harvesting|60|word=1}} | ||
+ | |[[Combat]] | ||
+ | |Weapon | ||
+ | | style="text-align:center;" |30 | ||
+ | | style="text-align:center;" |1650 | ||
+ | | style="text-align:center;" |400 | ||
+ | | style="text-align:center;" |40 | ||
+ | |Nature, Blood, Earth | ||
+ | |Access hidden seed nodes and greatly increase your chance to find a seed related node while [[Foraging]]. | ||
|- | |- | ||
− | | | + | |{{img|Scroll of Protection|60|word=1}} |
− | | | ||
|[[Combat]] | |[[Combat]] | ||
|Helm, Body, Legs | |Helm, Body, Legs | ||
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| style="text-align:center;" |40 | | style="text-align:center;" |40 | ||
|Air, Earth, Cosmic | |Air, Earth, Cosmic | ||
− | | | + | |Increases protection by 10. |
|- | |- | ||
− | | | + | |{{img|Scroll of Resistance|60|word=1}} |
− | | | + | |[[Combat]] |
+ | |Helm, Body, Legs | ||
+ | | style="text-align:center;" |32 | ||
+ | | style="text-align:center;" |1750 | ||
+ | | style="text-align:center;" |400 | ||
+ | | style="text-align:center;" |40 | ||
+ | |Cosmic, Fire, Air | ||
+ | |Increases resistance by 10. | ||
+ | |- | ||
+ | |{{img|Scroll of Fishing Magnetism|60|word=1}} | ||
|[[Fishing]] | |[[Fishing]] | ||
|Tacklebox | |Tacklebox | ||
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| style="text-align:center;" |40 | | style="text-align:center;" |40 | ||
|Cosmic, Water, Earth | |Cosmic, Water, Earth | ||
− | |Increase bonus rarity by 2 and decreases bait and reel power by the same amount. | + | |Increase bonus rarity by 2 and decreases bait and reel power by the same amount. Increases chance to find known rare nodes. |
|- | |- | ||
− | | | + | |{{img|Scroll of Refining|60|word=1}} |
− | | | ||
|[[Smithing]] | |[[Smithing]] | ||
|Gloves, Boots | |Gloves, Boots | ||
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| style="text-align:center;" |40 | | style="text-align:center;" |40 | ||
|Air, Earth, Fire, Cosmic | |Air, Earth, Fire, Cosmic | ||
− | |Gain a chance to find gems while [[ | + | |Gain a mysterious chance to find gems and other rare materials while [[Smithing]]. Each forge is designed to extract different materials. The rarest of materials requires the hottest of forges and highest tier ores to be smelted. |
|- | |- | ||
− | | | + | |{{img|Scroll of Rune Reserves|60|word=1}} |
− | | | + | |[[Combat]] |
+ | |Cape, Weapon | ||
+ | | style="text-align:center;" |35 | ||
+ | | style="text-align:center;" |2100 | ||
+ | | style="text-align:center;" |500 | ||
+ | | style="text-align:center;" |50 | ||
+ | |Mind, Chaos, Water | ||
+ | |Gain a 33% chance to not consume runes when using abilities (resulting in 50% more ability uses for the same rune cost). | ||
+ | |- | ||
+ | |{{img|Scroll of the Gold Digger|60|word=1}} | ||
|[[Farming]] | |[[Farming]] | ||
|Hoe | |Hoe | ||
Line 223: | Line 261: | ||
| style="text-align:center;" |50 | | style="text-align:center;" |50 | ||
|Earth, Nature, Cosmic | |Earth, Nature, Cosmic | ||
− | |Gain a fixed 10% chance per harvested plant to get | + | |Gain a fixed 10% chance per harvested plant to get 2000 Gold Coins. |
|- | |- | ||
− | | | + | |{{img|Scroll of Wealth|60|word=1}} |
− | | | ||
|Gathering and Production skills | |Gathering and Production skills | ||
|Ring, Necklace | |Ring, Necklace | ||
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| style="text-align:center;" |50 | | style="text-align:center;" |50 | ||
|Nature, Mind, Cosmic | |Nature, Mind, Cosmic | ||
− | |Automatically sell resources for 20% more gold than their vendor value. | + | |Automatically sell resources for 20% more gold than their vendor value. Does not affect [[Crafting]] or stack with Scholar. |
+ | |- | ||
+ | |{{img|Scroll of Metallurgy|60|word=1}} | ||
+ | |[[Smithing]] | ||
+ | |Tongs | ||
+ | | style="text-align:center;" |38 | ||
+ | | style="text-align:center;" |2350 | ||
+ | | style="text-align:center;" |500 | ||
+ | | style="text-align:center;" |40 | ||
+ | |Mind, Fire, Air | ||
+ | |Increases the forge's max heat intensity by 0.5 (rounded down). | ||
+ | |- | ||
+ | |{{img|Scroll of Engraving|60|word=1}} | ||
+ | |[[Runecrafting]] | ||
+ | |Chisel | ||
+ | | style="text-align:center;" |39 | ||
+ | | style="text-align:center;" |2400 | ||
+ | | style="text-align:center;" |500 | ||
+ | | style="text-align:center;" |50 | ||
+ | |Cosmic, Mind, Nature | ||
+ | |Gives a 2% chance to not consume rune slates while [[Runecrafting]]. | ||
|- | |- | ||
− | | | + | |{{img|Scroll of Cooking|60|word=1}} |
− | | | ||
|[[Cooking]] | |[[Cooking]] | ||
− | |Gloves, Boots | + | |Gloves, Boots, Ladle |
| style="text-align:center;" |40 | | style="text-align:center;" |40 | ||
| style="text-align:center;" |2400 | | style="text-align:center;" |2400 | ||
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| style="text-align:center;" |50 | | style="text-align:center;" |50 | ||
|Earth, Fire, Water | |Earth, Fire, Water | ||
− | |Decreases chance to burn food while [[ | + | |Decreases chance to burn food while [[Cooking]] by 4%. |
|- | |- | ||
− | | | + | |{{img|Scroll of Archaeology|60|word=1}} |
− | |[[Scroll of Runecrafting | + | |Gathering Skills |
+ | |Tacklebox, Fishing Set, Pickaxe, Hatchet, Mining Set, Foraging Set | ||
+ | | style="text-align:center;" |41 | ||
+ | | style="text-align:center;" |2400 | ||
+ | | style="text-align:center;" |500 | ||
+ | | style="text-align:center;" |50 | ||
+ | |Nature, Water, Earth | ||
+ | |Gives access to a secondary drop table while gathering with rewards and chances heavily scaling on enchantment strength. The best finds are only found in the hardest to reach zones! | ||
+ | |- | ||
+ | |{{img|Scroll of the Herbalist|60|word=1}} | ||
+ | |[[Foraging]] | ||
+ | |Hatchet, Foraging Set | ||
+ | | style="text-align:center;" |42 | ||
+ | | style="text-align:center;" |2450 | ||
+ | | style="text-align:center;" |500 | ||
+ | | style="text-align:center;" |50 | ||
+ | |Nature, Death, Fire | ||
+ | |Access hidden plant nodes and greatly increase your chance to find a plant related node while [[Foraging]]. | ||
+ | |- | ||
+ | |{{img|Scroll of Runecrafting|60|word=1}} | ||
|[[Runecrafting]] | |[[Runecrafting]] | ||
− | |Gloves, Boots | + | |Gloves, Boots, Chisel |
| style="text-align:center;" |43 | | style="text-align:center;" |43 | ||
| style="text-align:center;" |2500 | | style="text-align:center;" |2500 | ||
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| style="text-align:center;" |50 | | style="text-align:center;" |50 | ||
|Nature, Mind, Cosmic | |Nature, Mind, Cosmic | ||
− | |Reduces essence used in [[ | + | |Reduces essence used in [[Runecrafting]] by 5%. |
|- | |- | ||
− | | | + | |{{img|Scroll of Inferno|60|word=1}} |
− | | | ||
|[[Smithing]] | |[[Smithing]] | ||
|Gloves, Boots | |Gloves, Boots | ||
Line 267: | Line 341: | ||
| style="text-align:center;" |50 | | style="text-align:center;" |50 | ||
|Earth, Fire, Chaos | |Earth, Fire, Chaos | ||
− | |Gain a | + | |Gain a 4% chance per [[Smithing]]/[[Cooking]] action to complete another [[Smithing]]/[[Cooking]] action. Caps at 80% strength and 5 consecutive procs. |
|- | |- | ||
− | | | + | |{{img|Scroll of Bait Preservation|60|word=1}} |
− | | | ||
|[[Fishing]] | |[[Fishing]] | ||
− | |Tacklebox | + | |Tacklebox, Fishing Set |
| style="text-align:center;" |47 | | style="text-align:center;" |47 | ||
| style="text-align:center;" |2800 | | style="text-align:center;" |2800 | ||
Line 280: | Line 353: | ||
|Increases chance to preserve bait by 4%. | |Increases chance to preserve bait by 4%. | ||
|- | |- | ||
− | | | + | |{{img|Scroll of the Soul Wisdom|60|word=1}} |
− | | | + | |All Skills* |
+ | |Ring, Necklace, Weapon, Shield, Helm, Body, Legs, Gloves, Boots, Cape, Arrows, Pickaxe, Hatchet, Hoe, Tacklebox, Tongs, Tome, Ladle, Combat-Talisman, Chisel | ||
+ | | style="text-align:center;" |48 | ||
+ | | style="text-align:center;" |3000 | ||
+ | | style="text-align:center;" |600 | ||
+ | | style="text-align:center;" |60 | ||
+ | |Cosmic, Mind, Chaos | ||
+ | |ONLY APPLIES TO THE ITEM THIS ENCHANTMENT IS ON. Increases soulbound item XP gain by 6%. | ||
+ | |- | ||
+ | |{{img|Scroll of Naturalist|60|word=1}} | ||
|Gathering Skills | |Gathering Skills | ||
|Gloves, Boots | |Gloves, Boots | ||
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| style="text-align:center;" |60 | | style="text-align:center;" |60 | ||
|Air, Water, Nature, Cosmic | |Air, Water, Nature, Cosmic | ||
− | |Increase your chance to gain [[chests]] while gathering by 20%. | + | |Increase your chance to gain [[chests]] as well as convert standard chests to their greater variants while gathering by 20%. |
|- | |- | ||
− | | | + | |{{img|Scroll of the Fiber Finder|60|word=1}} |
− | | | + | |[[Fishing]] |
+ | |Tacklebox, Fishing Set | ||
+ | | style="text-align:center;" |50 | ||
+ | | style="text-align:center;" |3300 | ||
+ | | style="text-align:center;" |600 | ||
+ | | style="text-align:center;" |60 | ||
+ | |Mind, Water, Earth | ||
+ | |Increases chance of find aquatic fibers by 25%. | ||
+ | |- | ||
+ | |{{img|Scroll of Critical Strike|60|word=1}} | ||
|[[Combat]] | |[[Combat]] | ||
|Weapon | |Weapon | ||
Line 300: | Line 391: | ||
| style="text-align:center;" |60 | | style="text-align:center;" |60 | ||
|Blood, Death, Chaos, Cosmic | |Blood, Death, Chaos, Cosmic | ||
− | | | + | |Increases critical chance and damage multiplier by 2.5%. |
|- | |- | ||
− | | | + | |{{img|Scroll of Fishing|60|word=1}} |
− | | | ||
|[[Fishing]] | |[[Fishing]] | ||
|Gloves, Boots | |Gloves, Boots | ||
Line 313: | Line 403: | ||
|Increases the fish catch chance by 2.5%. | |Increases the fish catch chance by 2.5%. | ||
|- | |- | ||
− | | | + | |{{img|Scroll of Prolonging|60|word=1}} |
− | | | ||
|Consumables | |Consumables | ||
|Gloves, Boots | |Gloves, Boots | ||
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| style="text-align:center;" |60 | | style="text-align:center;" |60 | ||
|Nature, Mind | |Nature, Mind | ||
− | | | + | |Gain a 20% chance to not consume a buff stack (resulting in 25% more uses from a buff on average). |
+ | |- | ||
+ | |{{img|Scroll of Essence Concentration|60|word=1}} | ||
+ | |[[Runecrafting]] | ||
+ | |Gloves, Boots, Chisel | ||
+ | | style="text-align:center;" |59 | ||
+ | | style="text-align:center;" |4000 | ||
+ | | style="text-align:center;" |700 | ||
+ | | style="text-align:center;" |70 | ||
+ | |Cosmic, Mind, Chaos | ||
+ | |Increases the number of runes crafted per action by 1 as well as increases essence cost by 25%. | ||
|- | |- | ||
− | | | + | |{{img|Scroll of Embers|60|word=1}} |
− | | | ||
|[[Foraging]] | |[[Foraging]] | ||
− | |Hatchet | + | |Hatchet, Foraging Set |
| style="text-align:center;" |61 | | style="text-align:center;" |61 | ||
| style="text-align:center;" |4200 | | style="text-align:center;" |4200 | ||
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| style="text-align:center;" |70 | | style="text-align:center;" |70 | ||
|Fire, Nature | |Fire, Nature | ||
− | |Gain a 10% chance to | + | |Gain a 10% chance to additionally gain the heat from a burnable when gathering it without burning the item. |
|- | |- | ||
− | | | + | |{{img|Scroll of Gathering|60|word=1}} |
− | | | ||
|Gather Skills | |Gather Skills | ||
|Ring, Necklace | |Ring, Necklace | ||
Line 344: | Line 441: | ||
| style="text-align:center;" |70 | | style="text-align:center;" |70 | ||
|Earth, Fire, Water, Mind, Cosmic | |Earth, Fire, Water, Mind, Cosmic | ||
− | |Gain a 10% chance to find an extra resource while gathering. | + | |Gain a 10% chance to find an extra resource while gathering. There is a 15% chance that a [[Nature Rune]] is consumed when it procs. Attempts to pull the rune from your stockpile then ammo pouch if none found. |
|- | |- | ||
− | | | + | |{{img|Scroll of Crafting|60|word=1}} |
− | | | ||
|[[Crafting]] | |[[Crafting]] | ||
|Gloves, Boots | |Gloves, Boots | ||
Line 357: | Line 453: | ||
|Each crafted item costs 2% less ingredients. | |Each crafted item costs 2% less ingredients. | ||
|- | |- | ||
− | | | + | |{{img|Scroll of Fortitude|60|word=1}} |
− | | | + | |[[Combat]] |
+ | |Shield, Combat-Talisman | ||
+ | | style="text-align:center;" |68 | ||
+ | | style="text-align:center;" |4400 | ||
+ | | style="text-align:center;" |800 | ||
+ | | style="text-align:center;" |70 | ||
+ | |Nature, Chaos, Blood | ||
+ | |Increases stamina by 10. | ||
+ | |- | ||
+ | |{{img|Scroll of Oil Spill|60|word=1}} | ||
|[[Fishing]] | |[[Fishing]] | ||
|Tacklebox | |Tacklebox | ||
Line 366: | Line 471: | ||
| style="text-align:center;" |70 | | style="text-align:center;" |70 | ||
|Death, Water, Earth | |Death, Water, Earth | ||
− | |Adds a | + | |Adds a 8% chance to try and extract fish oil from a fish based on the fish's size. There is a chance that fish oil may not be created if the fish is too small. |
|- | |- | ||
− | | | + | |{{img|Scroll of Chances|60|word=1}} |
− | | | ||
|[[Enchanting#Augmenting|Augumentation]] | |[[Enchanting#Augmenting|Augumentation]] | ||
|Gloves, Boots | |Gloves, Boots | ||
Line 379: | Line 483: | ||
|Increase the chance of a successful augmentation by 1%. | |Increase the chance of a successful augmentation by 1%. | ||
|- | |- | ||
− | | | + | |{{img|Scroll of Deadliest Catch|60|word=1}} |
− | | | ||
|[[Fishing]] | |[[Fishing]] | ||
− | |Tacklebox | + | |Tacklebox, Fishing Set |
| style="text-align:center;" |71 | | style="text-align:center;" |71 | ||
| style="text-align:center;" |4550 | | style="text-align:center;" |4550 | ||
Line 390: | Line 493: | ||
|Increase bonuses from bait by 5% but decreases the chance of bait preservation by 5%. | |Increase bonuses from bait by 5% but decreases the chance of bait preservation by 5%. | ||
|- | |- | ||
− | | | + | |{{img|Scroll of Farming|60|word=1}} |
− | | | ||
|[[Farming]] | |[[Farming]] | ||
|Hoe | |Hoe | ||
Line 399: | Line 501: | ||
| style="text-align:center;" |70 | | style="text-align:center;" |70 | ||
|Earth, Water, Nature | |Earth, Water, Nature | ||
− | |Gain a | + | |Gain a 2% chance to get double yield when harvesting. |
|- | |- | ||
− | | | + | |{{img|Scroll of Enlightenment|60|word=1}} |
− | | | ||
|[[Runecrafting]] | |[[Runecrafting]] | ||
|Gloves, Boots | |Gloves, Boots | ||
Line 412: | Line 513: | ||
|Gain 1 more essence per action where essence is acquired. | |Gain 1 more essence per action where essence is acquired. | ||
|- | |- | ||
− | | | + | |{{img|Scroll of Supercooling|60|word=1}} |
− | |[[Scroll of Superheating | + | |[[Mining]] |
+ | |Pickaxe, Mining Set | ||
+ | | style="text-align:center;" |76 | ||
+ | | style="text-align:center;" |5400 | ||
+ | | style="text-align:center;" |900 | ||
+ | | style="text-align:center;" |80 | ||
+ | |Earth, Fire, Cosmic | ||
+ | |Items with lower heat costs to process have an increased chance to be gathered. Has a 1% chance to consume a [[Water Rune]] every mining action. Attempts to pull from your stockpile then ammo pouch if none found. | ||
+ | |- | ||
+ | |{{img|Scroll of Superheating|60|word=1}} | ||
|[[Mining]] | |[[Mining]] | ||
− | |Pickaxe | + | |Pickaxe, Mining Set |
| style="text-align:center;" |76 | | style="text-align:center;" |76 | ||
| style="text-align:center;" |5400 | | style="text-align:center;" |5400 | ||
Line 421: | Line 531: | ||
| style="text-align:center;" |80 | | style="text-align:center;" |80 | ||
|Earth, Fire, Cosmic | |Earth, Fire, Cosmic | ||
− | | | + | |Items with higher heat costs to process have an increased chance to be gathered. Has a 1% chance to consume a [[Fire Rune]] every mining action. Attempts to pull from your stockpile then ammo pouch if none found. |
|- | |- | ||
− | | | + | |{{img|Scroll of Force|60|word=1}} |
− | | | ||
|[[Combat]], [[Equipment]] | |[[Combat]], [[Equipment]] | ||
|Shield | |Shield | ||
Line 432: | Line 541: | ||
| style="text-align:center;" |80 | | style="text-align:center;" |80 | ||
|Blood, Death, Chaos | |Blood, Death, Chaos | ||
− | |Gain | + | |Gain 1% of your protection as strength. |
|- | |- | ||
− | | | + | |{{img|Scroll of Recklessness|60|word=1}} |
− | | | ||
|[[Combat]] | |[[Combat]] | ||
|Helm, Body, Legs | |Helm, Body, Legs | ||
Line 443: | Line 551: | ||
| style="text-align:center;" |80 | | style="text-align:center;" |80 | ||
|Blood, Death, Chaos | |Blood, Death, Chaos | ||
− | | | + | |Additively increases offensive magic, range and melee affinities by 2%, but reduces the respective defensive affinities by the same amount. |
+ | |- | ||
+ | |{{img|Scroll of False Equilibrium|60|word=1}} | ||
+ | |[[Combat]] | ||
+ | |Helm, Body, Legs | ||
+ | | style="text-align:center;" |81 | ||
+ | | style="text-align:center;" |5600 | ||
+ | | style="text-align:center;" |1000 | ||
+ | | style="text-align:center;" |80 | ||
+ | |Chaos, Death, Blood | ||
+ | |Increase maximum damage and decreases minimum damage by 1.5%. | ||
|- | |- | ||
− | | | + | |{{img|Scroll of Patience|60|word=1}} |
− | | | ||
|[[Combat]] | |[[Combat]] | ||
|Body, Legs | |Body, Legs | ||
Line 454: | Line 571: | ||
| style="text-align:center;" |80 | | style="text-align:center;" |80 | ||
|Air, Water, Death | |Air, Water, Death | ||
− | | | + | |Slower abilities and attacks receive a maximum damage bonus scaling based on attack speed. Scales off of ability speed, capping at 50% increase or decrease. |
+ | |- | ||
+ | |{{img|Scroll of Dwarven Engineering|60|word=1}} | ||
+ | |[[Mining]] | ||
+ | |Pickaxe, Mining Set | ||
+ | | style="text-align:center;" |83 | ||
+ | | style="text-align:center;" |5600 | ||
+ | | style="text-align:center;" |1000 | ||
+ | | style="text-align:center;" |90 | ||
+ | |Mind, Nature, Air | ||
+ | |Gives a 0.20% chance to massively boost amount gathered. | ||
|- | |- | ||
− | | | + | |{{img|Scroll of the Master Chef|60|word=1}} |
− | | | ||
|[[Cooking]] | |[[Cooking]] | ||
|Ladle | |Ladle | ||
Line 467: | Line 593: | ||
|Decrease chance to burn food while cooking by 4% of your effective cooking level. (level 99 * 4% = -3.96% burn chance) | |Decrease chance to burn food while cooking by 4% of your effective cooking level. (level 99 * 4% = -3.96% burn chance) | ||
|- | |- | ||
− | | | + | |{{img|Scroll of the Treasure Hunter|60|word=1}} |
− | | | ||
|[[Combat]] | |[[Combat]] | ||
|Gloves, Boots | |Gloves, Boots | ||
Line 478: | Line 603: | ||
|Increases your chance of finding items from slain enemies by 3%. | |Increases your chance of finding items from slain enemies by 3%. | ||
|- | |- | ||
− | | | + | |{{img|Scroll of Pure Metals|60|word=1}} |
− | | | + | |[[Smithing]] |
+ | |Tongs | ||
+ | | style="text-align:center;" |87 | ||
+ | | style="text-align:center;" |6400 | ||
+ | | style="text-align:center;" |1200 | ||
+ | | style="text-align:center;" |100 | ||
+ | |Mind, Fire, Earth | ||
+ | |Reduces the amount of materials required to smelt a bar by 2%. | ||
+ | |- | ||
+ | |{{img|Scroll of the Scholar|60|word=1}} | ||
|All Skills* | |All Skills* | ||
|Ring, Necklace | |Ring, Necklace | ||
Line 487: | Line 621: | ||
| style="text-align:center;" |90 | | style="text-align:center;" |90 | ||
|Chaos, Mind, Cosmic | |Chaos, Mind, Cosmic | ||
− | | | + | |Increases experience gained from gathering and production by 20% but destroys the item in process. Does not affect [[Crafting]] or stack with Wealth. Only active for mastery experience when a skill is at level 99. |
|- | |- | ||
− | | | + | |{{img|Scroll of Fertilizing|60|word=1}} |
− | | | ||
|[[Farming]] | |[[Farming]] | ||
|Hoe | |Hoe | ||
Line 498: | Line 631: | ||
| style="text-align:center;" |90 | | style="text-align:center;" |90 | ||
|Air, Earth, Water, Nature, Cosmic | |Air, Earth, Water, Nature, Cosmic | ||
− | | | + | |Increase minimum harvest yield by 6%. |
|- | |- | ||
− | | | + | |{{img|Scroll of Efficiency|60|word=1}} |
− | | | ||
|[[Cooking]], [[Smithing]] | |[[Cooking]], [[Smithing]] | ||
|Gloves, Boots | |Gloves, Boots | ||
Line 509: | Line 641: | ||
| style="text-align:center;" |90 | | style="text-align:center;" |90 | ||
|Air, Earth, Fire, Water, Nature | |Air, Earth, Fire, Water, Nature | ||
− | |Gain a 1% chance to produce an extra item during [[Smithing]] and [[ | + | |Gain a 1% chance to produce an extra item during [[Cooking]], [[Smithing]], [[Scrollcrafting]], and [[Weaving]] fibers. |
|- | |- | ||
− | | | + | |{{img|Scroll of Haste|60|word=1}} |
− | | | ||
|All Skill except [[Combat]] | |All Skill except [[Combat]] | ||
|Ring, Necklace | |Ring, Necklace | ||
Line 520: | Line 651: | ||
| style="text-align:center;" |100 | | style="text-align:center;" |100 | ||
|Air, Chaos, Mind, Cosmic | |Air, Chaos, Mind, Cosmic | ||
− | |Increases non-combat action speed by 4%. | + | |Increases non-combat action speed by 4%. Caps at halving action time. Stacks with [[Empowered Haste]]. |
|} | |} | ||
− | <blockquote>''Entries marked with an * | + | <blockquote>''Entries marked with an * have a special condition to them, read scroll tool tip to find out more''</blockquote> |
− | |||
− | |||
− | |||
− | |||
− | |||
==Notes== | ==Notes== | ||
Line 538: | Line 664: | ||
*Multiple scrolls of the same enchantment can be added to a single piece of equipment to increase its effect. | *Multiple scrolls of the same enchantment can be added to a single piece of equipment to increase its effect. | ||
*Adding enchantments to gear will give you mind essence based on how many scrolls you add. | *Adding enchantments to gear will give you mind essence based on how many scrolls you add. | ||
+ | *See [[Skilling Efficiency#Enchanting|Skilling Efficiency]] for a table on gold to exp efficiency. | ||
==Enchanting== | ==Enchanting== | ||
Line 562: | Line 689: | ||
Augmenting chance can be increased via the [[Scroll of Chances]] enchantment. As well as through a global [[Shrine]] buff. | Augmenting chance can be increased via the [[Scroll of Chances]] enchantment. As well as through a global [[Shrine]] buff. | ||
− | |||
− | |||
− | |||
===List of Augment Upgrades=== | ===List of Augment Upgrades=== | ||
{| class="wikitable sortable mw-collapsible mw-collapsed" style="text-align:center;" | {| class="wikitable sortable mw-collapsible mw-collapsed" style="text-align:center;" | ||
− | ! colspan="2" |<img src="https://idlescape.com/images/enchanting/augmenting_logo.png" alt="Augmenting" width="42"> Source Item | + | ! colspan="2" |<img src="https://play.idlescape.com/images/enchanting/augmenting_logo.png" alt="Augmenting" width="42"> Source Item |
!Chance of Transforming | !Chance of Transforming | ||
! colspan="2" |Upgrade Result | ! colspan="2" |Upgrade Result | ||
| | | | ||
|- | |- | ||
− | |<img src="https://idlescape.com/images/combat/equipment/black_med_helm_icon.png" alt="" height="42" width="42"> | + | |<img src="https://play.idlescape.com/images/combat/equipment/black_med_helm_icon.png" alt="" height="42" width="42"> |
|[[Obsidian Helm]] | |[[Obsidian Helm]] | ||
|{{?}}<br>(Any augment) | |{{?}}<br>(Any augment) | ||
− | |<img src="https://idlescape.com/images/combat/equipment/gargoyle_helm_icon.png" alt="" height="42" width="42"> | + | |<img src="https://play.idlescape.com/images/combat/equipment/gargoyle_helm_icon.png" alt="" height="42" width="42"> |
|[[Gargoyle Helm]] | |[[Gargoyle Helm]] | ||
|- | |- | ||
− | |<img src="https://idlescape.com/images/combat/equipment/black_med_helm_icon.png" alt="" height="42" width="42"> | + | |<img src="https://play.idlescape.com/images/combat/equipment/black_med_helm_icon.png" alt="" height="42" width="42"> |
|[[Obsidian Helm]] | |[[Obsidian Helm]] | ||
|0.05 (5%)<br>(From +4 to +5) | |0.05 (5%)<br>(From +4 to +5) | ||
− | |<img src="https://idlescape.com/images/combat/equipment/crest_of_chaos_icon.png" alt="Crest of Chaos" height="42" width="42"> | + | |<img src="https://play.idlescape.com/images/combat/equipment/crest_of_chaos_icon.png" alt="Crest of Chaos" height="42" width="42"> |
|[[Crest of Chaos]] | |[[Crest of Chaos]] | ||
|- | |- | ||
− | |<img src="https://idlescape.com/images/combat/equipment/black_full_helm.png" alt="" height="55" width="42"> | + | |<img src="https://play.idlescape.com/images/combat/equipment/black_full_helm.png" alt="" height="55" width="42"> |
|[[Obsidian Full Helm]] | |[[Obsidian Full Helm]] | ||
|{{?}}<br>(Any augment) | |{{?}}<br>(Any augment) | ||
− | |<img src="https://idlescape.com/images/combat/equipment/black_black_knight_great_helm_icon.png" alt="" height="42" width="42"> | + | |<img src="https://play.idlescape.com/images/combat/equipment/black_black_knight_great_helm_icon.png" alt="" height="42" width="42"> |
|[[Black Knight Great Helm]] | |[[Black Knight Great Helm]] | ||
|- | |- | ||
− | |<img src="https://idlescape.com/images/combat/equipment/black_chainbody.png" alt="" height="62" width="42"> | + | |<img src="https://play.idlescape.com/images/combat/equipment/black_chainbody.png" alt="" height="62" width="42"> |
|[[Obsidian Chainmail]] | |[[Obsidian Chainmail]] | ||
|{{?}}<br>(Any augment) | |{{?}}<br>(Any augment) | ||
− | |<img src="https://idlescape.com/images/combat/equipment/gargoyle_chain.png" alt="" height="64" width="42"> | + | |<img src="https://play.idlescape.com/images/combat/equipment/gargoyle_chain.png" alt="" height="64" width="42"> |
|[[Gargoyle Chainmail]] | |[[Gargoyle Chainmail]] | ||
|- | |- | ||
− | |<img src="https://idlescape.com/images/combat/equipment/black_platelegs.png" alt="" height="55" width="42"> | + | |<img src="https://play.idlescape.com/images/combat/equipment/black_platelegs.png" alt="" height="55" width="42"> |
|[[Obsidian Plate Leggings]] | |[[Obsidian Plate Leggings]] | ||
|{{?}}<br>(Any augment) | |{{?}}<br>(Any augment) | ||
− | |<img src="https://idlescape.com/images/combat/equipment/gargoyle_pants.png" alt="" height="52" width="42"> | + | |<img src="https://play.idlescape.com/images/combat/equipment/gargoyle_pants.png" alt="" height="52" width="42"> |
|[[Gargoyle Legs]] | |[[Gargoyle Legs]] | ||
|- | |- | ||
− | |<img src="https://idlescape.com/images/combat/equipment/black_boots_icon.png" alt="" height="34" width="42"> | + | |<img src="https://play.idlescape.com/images/combat/equipment/black_boots_icon.png" alt="" height="34" width="42"> |
|[[Obsidian Boots]] | |[[Obsidian Boots]] | ||
|{{?}}<br>(Any augment) | |{{?}}<br>(Any augment) | ||
− | |<img src="https://idlescape.com/images/combat/equipment/gargoyle_boots_icon.png" alt="" height="42" width="42"> | + | |<img src="https://play.idlescape.com/images/combat/equipment/gargoyle_boots_icon.png" alt="" height="42" width="42"> |
|[[Gargoyle Boots]] | |[[Gargoyle Boots]] | ||
|- | |- | ||
− | |<img src="https://idlescape.com/images/combat/equipment/black_scimitar_icon.png" alt="" height="63" width="42"> | + | |<img src="https://play.idlescape.com/images/combat/equipment/black_scimitar_icon.png" alt="" height="63" width="42"> |
|[[Obsidian Scimitar]] | |[[Obsidian Scimitar]] | ||
|{{?}}<br>(Any augment) | |{{?}}<br>(Any augment) | ||
− | |<img src="https://idlescape.com/images/combat/equipment/gargoyle_falcion_icon.png" alt="" height="42" width="42"> | + | |<img src="https://play.idlescape.com/images/combat/equipment/gargoyle_falcion_icon.png" alt="" height="42" width="42"> |
|[[Gargoyle Falchion]] | |[[Gargoyle Falchion]] | ||
|- | |- | ||
− | |<img src="https://idlescape.com/images/combat/equipment/black_daggers_icon.png" alt="" height="42" width="42"> | + | |<img src="https://play.idlescape.com/images/combat/equipment/black_daggers_icon.png" alt="" height="42" width="42"> |
|[[Obsidian Daggers]] | |[[Obsidian Daggers]] | ||
|{{?}}<br>(Any augment) | |{{?}}<br>(Any augment) | ||
− | |<img src="https://idlescape.com/images/combat/equipment/dagger_gargoyle_icon.png" alt="" height="42" width="42"> | + | |<img src="https://play.idlescape.com/images/combat/equipment/dagger_gargoyle_icon.png" alt="" height="42" width="42"> |
|[[Gargoyle Daggers]] | |[[Gargoyle Daggers]] | ||
|- | |- | ||
− | |<img src="https://idlescape.com/images/combat/equipment/black_2h_sword_icon.png" alt="" height="50" width="42"> | + | |<img src="https://play.idlescape.com/images/combat/equipment/black_2h_sword_icon.png" alt="" height="50" width="42"> |
|[[Obsidian Greatsword]] | |[[Obsidian Greatsword]] | ||
|{{?}}<br>(Any augment) | |{{?}}<br>(Any augment) | ||
− | |<img src="https://idlescape.com/images/combat/equipment/gargoyle_glaive_icon.png" alt="" height="42" width="42"> | + | |<img src="https://play.idlescape.com/images/combat/equipment/gargoyle_glaive_icon.png" alt="" height="42" width="42"> |
|[[Gargoyle Glaive]] | |[[Gargoyle Glaive]] | ||
|- | |- | ||
− | |<img src="https://idlescape.com/images/combat/equipment/black_shield_icon.png" alt="" height="52" width="42"> | + | |<img src="https://play.idlescape.com/images/combat/equipment/black_shield_icon.png" alt="" height="52" width="42"> |
|[[Obsidian Shield]] | |[[Obsidian Shield]] | ||
|{{?}}<br>(Any augment) | |{{?}}<br>(Any augment) | ||
− | |<img src="https://idlescape.com/images/combat/equipment/gargoyle_shield_1.png" alt="" height="78" width="42"> | + | |<img src="https://play.idlescape.com/images/combat/equipment/gargoyle_shield_1.png" alt="" height="78" width="42"> |
|[[Gargoyle Shield]] | |[[Gargoyle Shield]] | ||
|- | |- | ||
− | |<img src="https://idlescape.com/images/combat/equipment/gargoyle_glaive_icon.png" alt="" height="42" width="42"> | + | |<img src="https://play.idlescape.com/images/combat/equipment/gargoyle_glaive_icon.png" alt="" height="42" width="42"> |
|[[Gargoyle Glaive]] | |[[Gargoyle Glaive]] | ||
|{{?}}<br>(Any augment) | |{{?}}<br>(Any augment) | ||
− | |<img src="https://idlescape.com/images/combat/equipment/infernal_lance_icon.png" alt="" height="42" width="42"> | + | |<img src="https://play.idlescape.com/images/combat/equipment/infernal_lance_icon.png" alt="" height="42" width="42"> |
|[[Infernal Lance]] | |[[Infernal Lance]] | ||
|- | |- | ||
− | |<img src="https://idlescape.com/images/combat/equipment/rune_scimitar_icon.png" alt="" height="63" width="42"> | + | |<img src="https://play.idlescape.com/images/combat/equipment/rune_scimitar_icon.png" alt="" height="63" width="42"> |
|[[Runite Scimitar]] | |[[Runite Scimitar]] | ||
|0.05 (5%)<br>(From +4 to +5) | |0.05 (5%)<br>(From +4 to +5) | ||
− | |<img src="https://idlescape.com/images/combat/equipment/zero_edge_icon.png" alt="" height="42" width="42"> | + | |<img src="https://play.idlescape.com/images/combat/equipment/zero_edge_icon.png" alt="" height="42" width="42"> |
|[[Zero Edge]] | |[[Zero Edge]] | ||
|- | |- | ||
− | |<img src="https://idlescape.com/images/jewellery/sapphire_ring.png" alt="" height="60" width="60"> | + | |<img src="https://play.idlescape.com/images/jewellery/sapphire_ring.png" alt="" height="60" width="60"> |
|[[Sapphire Ring]] | |[[Sapphire Ring]] | ||
|{{?}}<br>(Any augment) | |{{?}}<br>(Any augment) | ||
− | |<img src="https://idlescape.com/images/jewellery/emerald_ring.png" alt="" height="60" width="60"> | + | |<img src="https://play.idlescape.com/images/jewellery/emerald_ring.png" alt="" height="60" width="60"> |
|[[Emerald Ring]] | |[[Emerald Ring]] | ||
|- | |- | ||
− | |<img src="https://idlescape.com/images/jewellery/sapphire_necklace.png" alt="" height="60" width="60"> | + | |<img src="https://play.idlescape.com/images/jewellery/sapphire_necklace.png" alt="" height="60" width="60"> |
|[[Sapphire Necklace]] | |[[Sapphire Necklace]] | ||
|{{?}}<br>(Any augment) | |{{?}}<br>(Any augment) | ||
− | |<img src="https://idlescape.com/images/jewellery/emerald_necklace.png" alt="" height="60" width="60"> | + | |<img src="https://play.idlescape.com/images/jewellery/emerald_necklace.png" alt="" height="60" width="60"> |
|[[Emerald Necklace]] | |[[Emerald Necklace]] | ||
|- | |- | ||
− | |<img src="https://idlescape.com/images/jewellery/emerald_ring.png" alt="" height="60" width="60"> | + | |<img src="https://play.idlescape.com/images/jewellery/emerald_ring.png" alt="" height="60" width="60"> |
|[[Emerald Ring]] | |[[Emerald Ring]] | ||
|{{?}}<br>(Any augment) | |{{?}}<br>(Any augment) | ||
− | |<img src="https://idlescape.com/images/jewellery/ruby_ring.png" alt="" height="60" width="60"> | + | |<img src="https://play.idlescape.com/images/jewellery/ruby_ring.png" alt="" height="60" width="60"> |
|[[Ruby Ring]] | |[[Ruby Ring]] | ||
|- | |- | ||
− | |<img src="https://idlescape.com/images/jewellery/emerald_necklace.png" alt="" height="60" width="60"> | + | |<img src="https://play.idlescape.com/images/jewellery/emerald_necklace.png" alt="" height="60" width="60"> |
|[[Emerald Necklace]] | |[[Emerald Necklace]] | ||
|{{?}}<br>(Any augment) | |{{?}}<br>(Any augment) | ||
− | |<img src="https://idlescape.com/images/jewellery/ruby_necklace.png" alt="" height="60" width="60"> | + | |<img src="https://play.idlescape.com/images/jewellery/ruby_necklace.png" alt="" height="60" width="60"> |
|[[Ruby Necklace]] | |[[Ruby Necklace]] | ||
|- | |- | ||
− | |<img src="https://idlescape.com/images/jewellery/ruby_ring.png" alt="" height="60" width="60"> | + | |<img src="https://play.idlescape.com/images/jewellery/ruby_ring.png" alt="" height="60" width="60"> |
|[[Ruby Ring]] | |[[Ruby Ring]] | ||
|{{?}}<br>(Any augment) | |{{?}}<br>(Any augment) | ||
− | |<img src="https://idlescape.com/images/jewellery/diamond_ring.png" alt="" height="60" width="60"> | + | |<img src="https://play.idlescape.com/images/jewellery/diamond_ring.png" alt="" height="60" width="60"> |
|[[Diamond Ring]] | |[[Diamond Ring]] | ||
|- | |- | ||
− | |<img src="https://idlescape.com/images/jewellery/ruby_necklace.png" alt="" height="60" width="60"> | + | |<img src="https://play.idlescape.com/images/jewellery/ruby_necklace.png" alt="" height="60" width="60"> |
|[[Ruby Necklace]] | |[[Ruby Necklace]] | ||
|{{?}}<br>(Any augment) | |{{?}}<br>(Any augment) | ||
− | |<img src="https://idlescape.com/images/jewellery/diamond_necklace.png" alt="" height="60" width="60"> | + | |<img src="https://play.idlescape.com/images/jewellery/diamond_necklace.png" alt="" height="60" width="60"> |
|[[Diamond Necklace]] | |[[Diamond Necklace]] | ||
|- | |- | ||
− | |<img src="https://idlescape.com/images/jewellery/diamond_ring.png" alt="" height="60" width="60"> | + | |<img src="https://play.idlescape.com/images/jewellery/diamond_ring.png" alt="" height="60" width="60"> |
|[[Diamond Ring]] | |[[Diamond Ring]] | ||
|{{?}}<br>(Any augment) | |{{?}}<br>(Any augment) | ||
− | |<img src="https://idlescape.com/images/jewellery/black_opal_ring.png" alt="" height="60" width="60"> | + | |<img src="https://play.idlescape.com/images/jewellery/black_opal_ring.png" alt="" height="60" width="60"> |
|[[Black Opal Ring]] | |[[Black Opal Ring]] | ||
|- | |- | ||
− | |<img src="https://idlescape.com/images/jewellery/diamond_necklace.png" alt="" height="60" width="60"> | + | |<img src="https://play.idlescape.com/images/jewellery/diamond_necklace.png" alt="" height="60" width="60"> |
|[[Diamond Necklace]] | |[[Diamond Necklace]] | ||
|{{?}}<br>(Any augment) | |{{?}}<br>(Any augment) | ||
− | |<img src="https://idlescape.com/images/jewellery/black_opal_necklace.png" alt="" height="60" width="60"> | + | |<img src="https://play.idlescape.com/images/jewellery/black_opal_necklace.png" alt="" height="60" width="60"> |
|[[Black Opal Necklace]] | |[[Black Opal Necklace]] | ||
|- | |- | ||
− | |<img src="https://idlescape.com/images/jewellery/black_opal_ring.png" alt="" height="60" width="60"> | + | |<img src="https://play.idlescape.com/images/jewellery/black_opal_ring.png" alt="" height="60" width="60"> |
|[[Black Opal Ring]] | |[[Black Opal Ring]] | ||
|{{?}}<br>(Any augment) | |{{?}}<br>(Any augment) | ||
− | |<img src="https://idlescape.com/images/jewellery/prismatic_ring.png" alt="" height="60" width="60"> | + | |<img src="https://play.idlescape.com/images/jewellery/prismatic_ring.png" alt="" height="60" width="60"> |
|[[Prismatic Ring]] | |[[Prismatic Ring]] | ||
|- | |- | ||
− | |<img src="https://idlescape.com/images/jewellery/black_opal_necklace.png" alt="" height="60" width="60"> | + | |<img src="https://play.idlescape.com/images/jewellery/black_opal_necklace.png" alt="" height="60" width="60"> |
|[[Black Opal Necklace]] | |[[Black Opal Necklace]] | ||
|{{?}}<br>(Any augment) | |{{?}}<br>(Any augment) | ||
− | |<img src="https://idlescape.com/images/jewellery/prismatic_necklace.png" alt="" height="60" width="60"> | + | |<img src="https://play.idlescape.com/images/jewellery/prismatic_necklace.png" alt="" height="60" width="60"> |
|[[Prismatic Necklace]] | |[[Prismatic Necklace]] | ||
|- | |- | ||
− | |<img src="https://idlescape.com/images/combat/equipment/decayed_cloak_hood.png" alt="" height="60" width="60"> | + | |<img src="https://play.idlescape.com/images/combat/equipment/decayed_cloak_hood.png" alt="" height="60" width="60"> |
|[[Decayed Cloak]] | |[[Decayed Cloak]] | ||
|{{?}}<br>(Any augment) | |{{?}}<br>(Any augment) | ||
− | |<img src="https://idlescape.com/images/christmas/festive_shroud.png" alt="" height="60" width="60"> | + | |<img src="https://play.idlescape.com/images/christmas/festive_shroud.png" alt="" height="60" width="60"> |
|[[Festive Shroud]] | |[[Festive Shroud]] | ||
|- | |- | ||
− | |<img src="https://idlescape.com/images/misc/schfftph_fzzglgl.png" alt="" height="60" width="60"> | + | |<img src="https://play.idlescape.com/images/misc/schfftph_fzzglgl.png" alt="" height="60" width="60"> |
|[[Shrimp]] | |[[Shrimp]] | ||
|{{?}}<br>(Any augment) | |{{?}}<br>(Any augment) | ||
− | |<img src="https://idlescape.com/images/misc/schfftph_fzzglgl_kakfzz.png" alt="" height="60" width="60"> | + | |<img src="https://play.idlescape.com/images/misc/schfftph_fzzglgl_kakfzz.png" alt="" height="60" width="60"> |
|[[Shrimp Ascendant]] | |[[Shrimp Ascendant]] | ||
|- | |- | ||
− | |<img src="https://idlescape.com/images/misc/schfftph_fzzglgl_kakfzz.png" alt="" height="60" width="60"> | + | |<img src="https://play.idlescape.com/images/misc/schfftph_fzzglgl_kakfzz.png" alt="" height="60" width="60"> |
|[[Shrimp Ascendant]] | |[[Shrimp Ascendant]] | ||
|{{?}}<br>(Any augment) | |{{?}}<br>(Any augment) | ||
− | |<img src="https://idlescape.com/images/misc/shrimp_bauble.png" alt="" height="60" width="60"> | + | |<img src="https://play.idlescape.com/images/misc/shrimp_bauble.png" alt="" height="60" width="60"> |
|[[Shrimp Bauble]] | |[[Shrimp Bauble]] | ||
|- | |- | ||
− | |<img src="https://idlescape.com/images/combat/equipment/titanic_gauntlet.png" alt="" height="60" width="60"> | + | |<img src="https://play.idlescape.com/images/combat/equipment/titanic_gauntlet.png" alt="" height="60" width="60"> |
|[[Titanic Gauntlet]] | |[[Titanic Gauntlet]] | ||
|1 (100%)<br>(From +0 to +1) | |1 (100%)<br>(From +0 to +1) | ||
− | |<img src="https://idlescape.com/images/combat/equipment/awakened_world_shaper.png" alt="" height="60" width="60"> | + | |<img src="https://play.idlescape.com/images/combat/equipment/awakened_world_shaper.png" alt="" height="60" width="60"> |
|[[Awakened World Shaper]] | |[[Awakened World Shaper]] | ||
+ | |- | ||
+ | |<img src="https://play.idlescape.com/images/combat/equipment/ladle.png" alt="" height="60" width="60"> | ||
+ | |Any ladle | ||
+ | |{{?}}<br>(Any augment) | ||
+ | |<img src="https://play.idlescape.com/images/combat/equipment/searing_ladle.png" alt="" height="60" width="60"> | ||
+ | |[[Searing Ladle]] | ||
+ | |- | ||
+ | |{{img|bestial dagger|auto|60}} | ||
+ | |[[Bestial Dagger]] | ||
+ | |From +10 to +11 | ||
+ | |{{img|empowered bestial dagger|auto|60}} | ||
+ | |[[Empowered Bestial Dagger]] | ||
+ | |- | ||
+ | |{{img|bestial defender|auto|60}} | ||
+ | |[[Bestial Defender]] | ||
+ | |From +10 to +11 | ||
+ | |{{img|empowered bestial defender|auto|60}} | ||
+ | |[[Empowered Bestial Defender]] | ||
+ | |- | ||
+ | |{{img|small bag of holding|auto|60}} | ||
+ | |[[Small Bag of Holding]] | ||
+ | |From +4 to +5 | ||
+ | |{{img|bag of holding|auto|60}} | ||
+ | |[[Bag of Holding]] | ||
+ | |- | ||
+ | |{{img|bag of holding|auto|60}} | ||
+ | |[[Bag of Holding]] | ||
+ | |From +9 to +10 | ||
+ | |{{img|large bag of holding|auto|60}} | ||
+ | |[[Large Bag of Holding]] | ||
+ | |- | ||
+ | |{{img|forgotten anger|auto|60}} | ||
+ | |[[Forgotten Anger]] | ||
+ | |Every augment turns into | ||
+ | |{{img|forgotten sadness|auto|60}} | ||
+ | |[[Forgotten Sadness]] | ||
+ | |- | ||
+ | |{{img|forgotten sadness|auto|60}} | ||
+ | |[[Forgotten Sadness]] | ||
+ | |Every augment turns into | ||
+ | |{{img|forgotten madness|auto|60}} | ||
+ | |[[Forgotten Madness]] | ||
+ | |- | ||
+ | |{{img|forgotten madness|auto|60}} | ||
+ | |[[Forgotten Madness]] | ||
+ | |Every augment turns into | ||
+ | |{{img|forgotten anger|auto|60}} | ||
+ | |[[Forgotten Anger]] | ||
+ | |- | ||
|} | |} | ||
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{| class="wikitable mw-collapsible mw-collapsed hover-highlight" style="text-align:right;" | {| class="wikitable mw-collapsible mw-collapsed hover-highlight" style="text-align:right;" | ||
− | ! "style="text-align:center;" |<img src="https://idlescape.com/images/enchanting/augmenting_logo.png" alt="Augmenting" width="42"> | + | ! "style="text-align:center;" |<img src="https://play.idlescape.com/images/enchanting/augmenting_logo.png" alt="Augmenting" width="42"> |
! "style="text-align:center;" |Tier | ! "style="text-align:center;" |Tier | ||
! "style="text-align:center;" |Slots | ! "style="text-align:center;" |Slots | ||
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! "style="text-align:center;" | | ! "style="text-align:center;" | | ||
|- | |- | ||
− | ! "style="text-align:center;" |<img src="https://idlescape.com/images/combat/equipment/bronze_med_helm_icon.png" width="42"> | + | ! "style="text-align:center;" |<img src="https://play.idlescape.com/images/combat/equipment/bronze_med_helm_icon.png" width="42"> |
|Bronze | |Bronze | ||
|1 | |1 | ||
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|632 | |632 | ||
|- | |- | ||
− | ! "style="text-align:center;" |<img src="https://idlescape.com/images/combat/equipment/iron_med_helm_icon.png" width="42"> | + | ! "style="text-align:center;" |<img src="https://play.idlescape.com/images/combat/equipment/iron_med_helm_icon.png" width="42"> |
|Iron | |Iron | ||
|2 | |2 | ||
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|3 578 | |3 578 | ||
|- | |- | ||
− | ! "style="text-align:center;" |<img src="https://idlescape.com/images/combat/equipment/black_med_helm_icon.png" width="42"> | + | ! "style="text-align:center;" |<img src="https://play.idlescape.com/images/combat/equipment/black_med_helm_icon.png" width="42"> |
|Obsidian | |Obsidian | ||
|5 | |5 | ||
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|35 355 | |35 355 | ||
|- | |- | ||
− | ! "style="text-align:center;" |<img src="https://idlescape.com/images/combat/equipment/mithril_med_helm_icon.png" width="42"> | + | ! "style="text-align:center;" |<img src="https://play.idlescape.com/images/combat/equipment/mithril_med_helm_icon.png" width="42"> |
|Mithril | |Mithril | ||
|3 | |3 | ||
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|9 859 | |9 859 | ||
|- | |- | ||
− | ! "style="text-align:center;" |<img src="https://idlescape.com/images/combat/equipment/adamantite_med_helm_icon.png" width="42"> | + | ! "style="text-align:center;" |<img src="https://play.idlescape.com/images/combat/equipment/adamantite_med_helm_icon.png" width="42"> |
|Adamantite | |Adamantite | ||
|4 | |4 | ||
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|20 239 | |20 239 | ||
|- | |- | ||
− | ! "style="text-align:center;" |<img src="https://idlescape.com/images/combat/equipment/rune_med_helm_icon.png" width="42"> | + | ! "style="text-align:center;" |<img src="https://play.idlescape.com/images/combat/equipment/rune_med_helm_icon.png" width="42"> |
|Runite | |Runite | ||
|5 | |5 | ||
Line 841: | Line 1,014: | ||
|35 355 | |35 355 | ||
|- | |- | ||
− | ! "style="text-align:center;" |<img src="https://idlescape.com/images/combat/equipment/stygian_med_helm_icon.png" width="42"> | + | ! "style="text-align:center;" |<img src="https://play.idlescape.com/images/combat/equipment/stygian_med_helm_icon.png" width="42"> |
|Stygian | |Stygian | ||
|6 | |6 | ||
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|55 771 | |55 771 | ||
|- | |- | ||
− | ! "style="text-align:center;" | | + | ! "style="text-align:center;" |{{img|sylvan staff|auto|42}} |
|7 slots | |7 slots | ||
|7 | |7 | ||
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|81 993 | |81 993 | ||
|- | |- | ||
− | ! "style="text-align:center;" |<img src="https://idlescape.com/images/combat/equipment/kings_crown.png" width="42"> | + | ! "style="text-align:center;" |<img src="https://play.idlescape.com/images/combat/equipment/kings_crown.png" width="42"> |
|8 slots | |8 slots | ||
|8 | |8 | ||
Line 888: | Line 1,061: | ||
<math>\bigl(Scroll\;Slots^{2.5}\bigr)*20*\bigl(Target\;Level^{1.5}\bigr)</math> | <math>\bigl(Scroll\;Slots^{2.5}\bigr)*20*\bigl(Target\;Level^{1.5}\bigr)</math> | ||
− | + | ==Soulbinding== | |
− | + | To soulbind an item, you click on it in your inventory and thereafter chose the soulbind option. The item must be below augment +3, for it to be soulbound. | |
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− | == Soulbinding == | ||
− | To soulbind an item, you click on it in your inventory and thereafter chose the soulbind option. The item must be below augment + | ||
When you soulbind an item, the item start to get experience and levels when it is in use. You are able to augment soulbound items up to their respective item level with a 100% chance, as long as your effective enchanting level is high enough. Soulbinding therefore allows for risk-free augmentation. | When you soulbind an item, the item start to get experience and levels when it is in use. You are able to augment soulbound items up to their respective item level with a 100% chance, as long as your effective enchanting level is high enough. Soulbinding therefore allows for risk-free augmentation. | ||
Line 957: | Line 1,089: | ||
|18 → 19 | |18 → 19 | ||
|} | |} | ||
+ | |||
+ | For every enchanting mastery level the augmentation cost decreases by 1% for soulbound items: | ||
+ | |||
+ | <math>\lceil{}Base Augmentation Cost * (1-{Mastery Level\over 100})\rceil</math> | ||
==Changes== | ==Changes== |
Latest revision as of 12:39, 7 February 2024
Enchanting is a powerful skill which is divided into the following sections within the skill page:
- Scrollcrafting - used to create enchantment scrolls.
- Enchanting - used to apply enchantment scrolls.
- Augmenting - used to improve gear stats.
Contents
Scrollcrafting[edit | edit source]
Enchantment scrolls are created via scrollcrafting using a scroll, silver, and a variety of runes. Enchantment scrolls can be applied to a piece of gear to provide passive buffs/effects.
You can filter the list of craftable scrolls by applicable gear type by clicking on the various gear icons in the textbox at the top of the Scrollcrafting page.
List of Enchantments[edit | edit source]
Scroll | Area Affected | Slot | Level | Exp | Silver Amount | Rune Amount | Runes | Effect per scroll |
---|---|---|---|---|---|---|---|---|
Scroll of the Shrimp Lord | Cooking | Gloves, Boots | 1 | 80 | 100 | 10 | Air, Water, Chaos, Nature | Gain a 5% chance per Cooking action to gain one Raw Shrimp. |
Scroll of Overly Well Done | Cooking | Ladle | 2 | 120 | 100 | 10 | Water, Fire, Earth | Increases chance to burn food and reduces burn XP penalty (caps at no penalty) while cooking by 20% |
Scroll of Weakening | Combat Equipment | Helm, Body, Legs, Weapon, Shield | 4 | 300 | 100 | 20 | Air, Fire, Mind | Decreases the level requirements of the item by 1. |
Scroll of Pyromancy | Cooking, Smithing | Ring, Necklace | 7 | 600 | 100 | 30 | Fire, Water, Nature | Use 5% less heat when Cooking and Smithing. Caps at 80% reduction. |
Scroll of Healing | Combat | Shield, Combat-Talisman | 10 | 700 | 200 | 30 | Blood, Nature, Cosmic | Passive heal per tick is increased by 20%, healing from food is increased by 10%. |
Scroll of Overhealing | Combat | Weapon | 11 | 700 | 200 | 30 | Air, Water, Death | Heal for 1% of overkill damage on a target. |
Scroll of Cultivation | Farming | Hoe | 12 | 800 | 200 | 30 | Air, Water, Blood | Gain a 2% chance to get a seed back when harvesting. |
Scroll of Reinforcement | Combat | Helm, Body, Legs | 13 | 800 | 200 | 30 | Death, Chaos, Mind | Increases agility by 12. |
Scroll of Pungent Bait | Fishing | Tacklebox, Fishing Set | 14 | 850 | 200 | 30 | Nature, Water | Increase bait power by 3. |
Scroll of Destructive Testing | Mining | Pickaxe, Mining Set | 16 | 900 | 200 | 30 | Earth, Fire, Chaos, Mind | Sand, Stone and Clay mined will be destroyed and provide 5 mining experience per piece. Scholar rolls first and does not stack. |
Scroll of Nature | Foraging | Hatchet | 19 | 1000 | 300 | 30 | Earth, Water, Nature, Cosmic | Access hidden tree nodes and greatly increase your chance to find a tree related node while Foraging. |
Scroll of Root Digging | Foraging | Hatchet, Foraging Set | 22 | 1000 | 300 | 30 | Earth, Nature, Cosmic | Gain a chance to find gems while Foraging. Stronger enchantments are stronger chances. Has a 10% chance to consume an Earth Rune on success. Attempts to pull rune from your stockpile then ammo pouch if none found. |
Scroll of Reinforced Line | Fishing | Tacklebox, Fishing Set | 23 | 1250 | 300 | 40 | Water, Earth | Increases reel power by 3. |
Scroll of the Prospector | Mining | Pickaxe, Mining Set | 25 | 1500 | 300 | 40 | Air, Fire, Cosmic | Increase your chance to find gems or silver while gathering by 50%. Has a 10% chance to consume an Earth Rune on success. Attempts to pull the rune from your stockpile then ammo pouch if none found. |
Scroll of Taunting | Combat | Helm, Body, Legs, Shield, Shield, Combat-talisman | 26 | 1600 | 400 | 40 | Chaos, Blood, Earth | Increases your threat by 20%. |
Scroll of Accuracy | Combat | Weapon | 28 | 1600 | 400 | 40 | Blood, Death, Mind | Increases accuracy for all 3 styles by 3% multiplicativey. |
Scroll of Endless Ammo | Combat | Cape, Weapon | 29 | 1650 | 400 | 40 | Mind, Nature, Chaos | Gain a 17% chance to not consume ammo (resulting in 20% more uses from each ammo piece on average). Works on ranged projectiles, melee whetstones, and magic charms. |
Scroll of Seed Harvesting | Combat | Weapon | 30 | 1650 | 400 | 40 | Nature, Blood, Earth | Access hidden seed nodes and greatly increase your chance to find a seed related node while Foraging. |
Scroll of Protection | Combat | Helm, Body, Legs | 31 | 1700 | 400 | 40 | Air, Earth, Cosmic | Increases protection by 10. |
Scroll of Resistance | Combat | Helm, Body, Legs | 32 | 1750 | 400 | 40 | Cosmic, Fire, Air | Increases resistance by 10. |
Scroll of Fishing Magnetism | Fishing | Tacklebox | 33 | 1750 | 400 | 40 | Cosmic, Water, Earth | Increase bonus rarity by 2 and decreases bait and reel power by the same amount. Increases chance to find known rare nodes. |
Scroll of Refining | Smithing | Gloves, Boots | 34 | 1800 | 400 | 40 | Air, Earth, Fire, Cosmic | Gain a mysterious chance to find gems and other rare materials while Smithing. Each forge is designed to extract different materials. The rarest of materials requires the hottest of forges and highest tier ores to be smelted. |
Scroll of Rune Reserves | Combat | Cape, Weapon | 35 | 2100 | 500 | 50 | Mind, Chaos, Water | Gain a 33% chance to not consume runes when using abilities (resulting in 50% more ability uses for the same rune cost). |
Scroll of the Gold Digger | Farming | Hoe | 36 | 2300 | 500 | 50 | Earth, Nature, Cosmic | Gain a fixed 10% chance per harvested plant to get 2000 Gold Coins. |
Scroll of Wealth | Gathering and Production skills | Ring, Necklace | 37 | 2300 | 500 | 50 | Nature, Mind, Cosmic | Automatically sell resources for 20% more gold than their vendor value. Does not affect Crafting or stack with Scholar. |
Scroll of Metallurgy | Smithing | Tongs | 38 | 2350 | 500 | 40 | Mind, Fire, Air | Increases the forge's max heat intensity by 0.5 (rounded down). |
Scroll of Engraving | Runecrafting | Chisel | 39 | 2400 | 500 | 50 | Cosmic, Mind, Nature | Gives a 2% chance to not consume rune slates while Runecrafting. |
Scroll of Cooking | Cooking | Gloves, Boots, Ladle | 40 | 2400 | 500 | 50 | Earth, Fire, Water | Decreases chance to burn food while Cooking by 4%. |
Scroll of Archaeology | Gathering Skills | Tacklebox, Fishing Set, Pickaxe, Hatchet, Mining Set, Foraging Set | 41 | 2400 | 500 | 50 | Nature, Water, Earth | Gives access to a secondary drop table while gathering with rewards and chances heavily scaling on enchantment strength. The best finds are only found in the hardest to reach zones! |
Scroll of the Herbalist | Foraging | Hatchet, Foraging Set | 42 | 2450 | 500 | 50 | Nature, Death, Fire | Access hidden plant nodes and greatly increase your chance to find a plant related node while Foraging. |
Scroll of Runecrafting | Runecrafting | Gloves, Boots, Chisel | 43 | 2500 | 500 | 50 | Nature, Mind, Cosmic | Reduces essence used in Runecrafting by 5%. |
Scroll of Inferno | Smithing | Gloves, Boots | 46 | 2600 | 600 | 50 | Earth, Fire, Chaos | Gain a 4% chance per Smithing/Cooking action to complete another Smithing/Cooking action. Caps at 80% strength and 5 consecutive procs. |
Scroll of Bait Preservation | Fishing | Tacklebox, Fishing Set | 47 | 2800 | 600 | 60 | Chaos, Water, Earth | Increases chance to preserve bait by 4%. |
Scroll of the Soul Wisdom | All Skills* | Ring, Necklace, Weapon, Shield, Helm, Body, Legs, Gloves, Boots, Cape, Arrows, Pickaxe, Hatchet, Hoe, Tacklebox, Tongs, Tome, Ladle, Combat-Talisman, Chisel | 48 | 3000 | 600 | 60 | Cosmic, Mind, Chaos | ONLY APPLIES TO THE ITEM THIS ENCHANTMENT IS ON. Increases soulbound item XP gain by 6%. |
Scroll of Naturalist | Gathering Skills | Gloves, Boots | 49 | 3200 | 600 | 60 | Air, Water, Nature, Cosmic | Increase your chance to gain chests as well as convert standard chests to their greater variants while gathering by 20%. |
Scroll of the Fiber Finder | Fishing | Tacklebox, Fishing Set | 50 | 3300 | 600 | 60 | Mind, Water, Earth | Increases chance of find aquatic fibers by 25%. |
Scroll of Critical Strike | Combat | Weapon | 52 | 3300 | 600 | 60 | Blood, Death, Chaos, Cosmic | Increases critical chance and damage multiplier by 2.5%. |
Scroll of Fishing | Fishing | Gloves, Boots | 55 | 3400 | 700 | 60 | Earth, Water, Mind | Increases the fish catch chance by 2.5%. |
Scroll of Prolonging | Consumables | Gloves, Boots | 58 | 3500 | 700 | 60 | Nature, Mind | Gain a 20% chance to not consume a buff stack (resulting in 25% more uses from a buff on average). |
Scroll of Essence Concentration | Runecrafting | Gloves, Boots, Chisel | 59 | 4000 | 700 | 70 | Cosmic, Mind, Chaos | Increases the number of runes crafted per action by 1 as well as increases essence cost by 25%. |
Scroll of Embers | Foraging | Hatchet, Foraging Set | 61 | 4200 | 700 | 70 | Fire, Nature | Gain a 10% chance to additionally gain the heat from a burnable when gathering it without burning the item. |
Scroll of Gathering | Gather Skills | Ring, Necklace | 64 | 4300 | 800 | 70 | Earth, Fire, Water, Mind, Cosmic | Gain a 10% chance to find an extra resource while gathering. There is a 15% chance that a Nature Rune is consumed when it procs. Attempts to pull the rune from your stockpile then ammo pouch if none found. |
Scroll of Crafting | Crafting | Gloves, Boots | 67 | 4400 | 800 | 70 | Air, Nature | Each crafted item costs 2% less ingredients. |
Scroll of Fortitude | Combat | Shield, Combat-Talisman | 68 | 4400 | 800 | 70 | Nature, Chaos, Blood | Increases stamina by 10. |
Scroll of Oil Spill | Fishing | Tacklebox | 69 | 4450 | 800 | 70 | Death, Water, Earth | Adds a 8% chance to try and extract fish oil from a fish based on the fish's size. There is a chance that fish oil may not be created if the fish is too small. |
Scroll of Chances | Augumentation | Gloves, Boots | 70 | 4500 | 800 | 70 | Nature, Mind, Cosmic | Increase the chance of a successful augmentation by 1%. |
Scroll of Deadliest Catch | Fishing | Tacklebox, Fishing Set | 71 | 4550 | 900 | 70 | Blood, Water, Earth | Increase bonuses from bait by 5% but decreases the chance of bait preservation by 5%. |
Scroll of Farming | Farming | Hoe | 72 | 4600 | 900 | 70 | Earth, Water, Nature | Gain a 2% chance to get double yield when harvesting. |
Scroll of Enlightenment | Runecrafting | Gloves, Boots | 73 | 4600 | 900 | 70 | Air, Water, Chaos, Mind | Gain 1 more essence per action where essence is acquired. |
Scroll of Supercooling | Mining | Pickaxe, Mining Set | 76 | 5400 | 900 | 80 | Earth, Fire, Cosmic | Items with lower heat costs to process have an increased chance to be gathered. Has a 1% chance to consume a Water Rune every mining action. Attempts to pull from your stockpile then ammo pouch if none found. |
Scroll of Superheating | Mining | Pickaxe, Mining Set | 76 | 5400 | 900 | 80 | Earth, Fire, Cosmic | Items with higher heat costs to process have an increased chance to be gathered. Has a 1% chance to consume a Fire Rune every mining action. Attempts to pull from your stockpile then ammo pouch if none found. |
Scroll of Force | Combat, Equipment | Shield | 79 | 5500 | 900 | 80 | Blood, Death, Chaos | Gain 1% of your protection as strength. |
Scroll of Recklessness | Combat | Helm, Body, Legs | 81 | 5600 | 1000 | 80 | Blood, Death, Chaos | Additively increases offensive magic, range and melee affinities by 2%, but reduces the respective defensive affinities by the same amount. |
Scroll of False Equilibrium | Combat | Helm, Body, Legs | 81 | 5600 | 1000 | 80 | Chaos, Death, Blood | Increase maximum damage and decreases minimum damage by 1.5%. |
Scroll of Patience | Combat | Body, Legs | 82 | 5600 | 1000 | 80 | Air, Water, Death | Slower abilities and attacks receive a maximum damage bonus scaling based on attack speed. Scales off of ability speed, capping at 50% increase or decrease. |
Scroll of Dwarven Engineering | Mining | Pickaxe, Mining Set | 83 | 5600 | 1000 | 90 | Mind, Nature, Air | Gives a 0.20% chance to massively boost amount gathered. |
Scroll of the Master Chef | Cooking | Ladle | 84 | 5650 | 1000 | 80 | Water, Fire, Earth | Decrease chance to burn food while cooking by 4% of your effective cooking level. (level 99 * 4% = -3.96% burn chance) |
Scroll of the Treasure Hunter | Combat | Gloves, Boots | 85 | 5700 | 1000 | 80 | Chaos, Nature, Cosmic | Increases your chance of finding items from slain enemies by 3%. |
Scroll of Pure Metals | Smithing | Tongs | 87 | 6400 | 1200 | 100 | Mind, Fire, Earth | Reduces the amount of materials required to smelt a bar by 2%. |
Scroll of the Scholar | All Skills* | Ring, Necklace | 88 | 6500 | 1000 | 90 | Chaos, Mind, Cosmic | Increases experience gained from gathering and production by 20% but destroys the item in process. Does not affect Crafting or stack with Wealth. Only active for mastery experience when a skill is at level 99. |
Scroll of Fertilizing | Farming | Hoe | 90 | 6600 | 1100 | 90 | Air, Earth, Water, Nature, Cosmic | Increase minimum harvest yield by 6%. |
Scroll of Efficiency | Cooking, Smithing | Gloves, Boots | 91 | 6600 | 1100 | 90 | Air, Earth, Fire, Water, Nature | Gain a 1% chance to produce an extra item during Cooking, Smithing, Scrollcrafting, and Weaving fibers. |
Scroll of Haste | All Skill except Combat | Ring, Necklace | 94 | 7500 | 1100 | 100 | Air, Chaos, Mind, Cosmic | Increases non-combat action speed by 4%. Caps at halving action time. Stacks with Empowered Haste. |
Entries marked with an * have a special condition to them, read scroll tool tip to find out more
Notes[edit | edit source]
There are some important things to keep in mind before enchanting equipment:
- Only one kind of enchantment can be active per equipment piece. Adding a new enchantment of a different type will overwrite the previous enchantment.
- Overwriting an enchantment does not refund the previous enchantment scroll.
- The same enchantments do not stack over different equipment.
- Multiple scrolls of the same enchantment can be added to a single piece of equipment to increase its effect.
- Adding enchantments to gear will give you mind essence based on how many scrolls you add.
- See Skilling Efficiency for a table on gold to exp efficiency.
Enchanting[edit | edit source]
Enchanting allows you to use your enchantment scrolls to give your item new properties.
This process has a 100% success rate and cannot fail. Applying new scrolls with a different effect to an item with an existing enchantment overwrites the old one.
Not all enchantments can be applied to all equipment; enchantments exclusively related to farming, for example, can only be applied to a hoe. In addition, only a single type of enchantment can be applied to any piece of gear at any time; a helm's enchantment slots cannot have some attributed to reckless and others attributed to protection.
Different tiers of equipment have a different number of enchantment slots available; from bronze with only a single slot, to stygian with six. Exceedingly rare items, such as the moss maul, can hold up to eight enchantments. To see how many slots any given item has, check the Equipment page.
Augmenting[edit | edit source]
WARNING: If you fail while augmenting an item, it will be destroyed!
Augmenting allows players to increase the base stats of a piece of gear. This process has a chance to fail. If it succeeds, the base stats of the item will increase by a small amount. If not, it will be destroyed, as will the items needed to augment the gear.
Almost all items have no limit to the number of augmentations. However, the chance of failure will progressively increase with each level of augmentation. (See the augmentation calculator on Useful Stuff for more information). It is recommended to stop augmenting once the success rate gets too low for comfort.
Exceptions to the above include the Ocean's Embrace, which caps at +10 and Elite Scrolls, which cap at +20.
Exactly which stats are improved depends on the item. Augmenting bronze armor, for example, increases all defensive stats by 0.5 per augmentation level, while augmenting pickaxes increases their mining level bonus, and subsequently their mining speed. To see a full augmentation bonus list, check the equipment page.
Augmenting an item has a material cost. This is generally about 10% of the item's crafting cost, but it varies from item to item.
Augmenting chance can be increased via the Scroll of Chances enchantment. As well as through a global Shrine buff.
List of Augment Upgrades[edit | edit source]
Augmenting Success Formula[edit | edit source]
The chance of an augmentation succeeding is calculated by the formula:
Where L is effective enchanting level, a is the target augmentation level, and c is level of the chances buff.
Augment experience per tier/+[edit | edit source]
This table is accurate for all equipment in their respective tier/amount of scroll slots.
The experience gained from augmentation is calculated by the following formula:
Soulbinding[edit | edit source]
To soulbind an item, you click on it in your inventory and thereafter chose the soulbind option. The item must be below augment +3, for it to be soulbound.
When you soulbind an item, the item start to get experience and levels when it is in use. You are able to augment soulbound items up to their respective item level with a 100% chance, as long as your effective enchanting level is high enough. Soulbinding therefore allows for risk-free augmentation.
Every 3 levels requires an additional base item, see the below table.
Base items required | Augment |
---|---|
1 | 3 → 4 |
2 | 6 → 7 |
3 | 9 → 10 |
4 | 12 → 13 |
5 | 15 → 16 |
6 | 18 → 19 |
For every enchanting mastery level the augmentation cost decreases by 1% for soulbound items:
Changes[edit | edit source]
- 20 July - Update v0.6.6.2 - adjusted the acquisition rate of some augmenting secrets
Skills (Experience Table) | |
---|---|
Gathering | |
Production | |
Magic | |
Combat |
Attack • Strength • Defense • Constitution |