Obsidian Gloves
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![]() | 8,000 | ||||||||||
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Level Required | Total Level 300 | ||||||||||
Source | Not obtainable | ||||||||||
Slot | Gloves | ||||||||||
Enchantment Slots | 5 | ||||||||||
Offensive Stats | |||||||||||
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Defensive Stats | |||||||||||
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Augment Bonus | |||||||||||
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Obsidian Gloves is mid-tier gloves which gives medium defensive stats while in combat. Obsidian Gloves is not obtainable anymore, players obtaining the item before being made unobtainable still have their item. They are non-tradable.
How to Acquire
Not obtainable
Enchanting
List of useful Enchantments.
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Slot | Level | Silver Amount | Rune Amount | Runes | Effect per scroll |
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Gloves, Boots | 70 | 800 | 70 | Nature, Mind, Cosmic | Increased chance of augmentation by 1%. |
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Gloves, Boots | 67 | 800 | 70 | Air, Nature | Each crafted item costs 2% less ingredients. |
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Gloves, Boots | 85 | 1000 | 80 | Chaos, Nature, Cosmic | Increases your chance of finding items from slain enemies by 3%. |
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Gloves, Boots | 1 | 100 | 10 | Air, Water, Chaos, Nature | Gain 5% chance per cooking action to gain one Raw Shrimp. |
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Gloves, Boots | 40 | 500 | 50 | Earth, Fire, Water | Decreases chance to burn food while cooking by 4%. |
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Gloves, Boots | 34 | 400 | 40 | Air, Earth, Fire, Cosmic | Gain a chance to find gems while smithing. |
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Gloves, Boots | 46 | 600 | 50 | Earth, Fire, Chaos | Gain a 5% chance per smithing/cooking action to complete another smithing/cooking action. |
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Gloves, Boots | 91 | 1100 | 90 | Air, Earth, Fire, Water, Nature | Gain a 1% chance to produce an extra item during cooking and smithing. |
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Gloves, Boots | 49 | 600 | 60 | Air, Water, Nature, Cosmic | Increase your chance to gain chests while gathering by 20%. |
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Gloves, Boots | 55 | 700 | 60 | Earth, Water, Mind | Increase fish catch chance by 2.5%. |
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Gloves, Boots | 43 | 500 | 50 | Nature, Mind, Cosmic | Reduces essences used in runecrafting by 5%. |
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Gloves, Boots | 58 | 700 | 60 | Nature, Mind | Gain 10% more buff stacks from consumables. |
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Gloves, Boots | 73 | 900 | 70 | Air, Water, Chaos, Mind | Gain 1 more essence per action where essence is acquired. |