Fire Orb
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![]() | 6,360,000 | ||||||||||
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![]() | 22,500,000 | ||||||||||
Level Required | 85 attack 85 strength | ||||||||||
Source | Combat | ||||||||||
Slot | Shield | ||||||||||
Enchantment Slots | 8 | ||||||||||
Offensive Stats | |||||||||||
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Defensive Stats | |||||||||||
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Augment Bonus | |||||||||||
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Tooltip | |||||||||||
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Fire Orb is an end game-tier shield that provides both offensive and defensive bonuses when in combat. It requires 85 levels in both attack and strength.
Contents
How to Acquire
It is dropped as a very rare drop by Fire Giants or at an increased chance from Elite Fire Giants.
Ability
"Fire Ball" - A fire attack that is 10% slower, 10% more accurate, and does 50% more damage with a cooldown of at least 45 seconds. ABILITY DOES NOT STACK WITH ANCIENT FIRE AMULET.
Enchanting
List of useful Enchantments.
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Slot | Level | Silver Amount | Rune Amount | Runes | Effect per scroll |
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Helm, Body, Legs, Weapon, Shield |
4 | 100 | 20 | Air, Fire, Mind | Decreases the level requirements of the item by 5. |
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Shield, Combat-Amulet |
10 | 200 | 30 | Blood, Nature, Cosmic | Passive healing is increased by 0.5 health per minute. |
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Shield, Combat-Amulet |
- | - | - | - | Increases max health by 4.5. |
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Shield | 79 | 900 | 80 | Blood, Death, Chaos | Gain 10% of the shield's average melee defense as accuracy. The shield no longer provides any defensive bonuses. |