Enlightenment
Description | Gain 1 more essence per action where essence is acquired. |
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Scroll | |
Scroll of Enlightenment | |
Slot | Gloves (6) Boots (6) |
Source | Enchanting#Scrollcrafting |
Level | 73 |
Silver | 900 |
Rune Amount | 70 |
Rune Type | Air, Water, Chaos, Mind |
Experience | 4,600 |
Enlightenment increases essence gains by 1 for every action, similar to how talismans increase their respective essence gains by 4 when first consumed.
Uses
When runecrafting, base and talisman essence gains are multiplied by the number of runes crafted but enlightenment essence is only added at the end.
Scroll
Different equipment with the same enchantment do not stack and only the higher applies.
Scroll | Slot | Level | Silver | Rune 1 | Rune 2 | Rune 3 | Rune 4 | Rune 5 | Effect | |
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Scroll of Enlightenment | Gloves, Boots | 73 | 900 | 70 Air | 70 Water | 70 Chaos | 70 Mind | - | Gain 1 more essence whenever you gain essence. |
Enchantments | |
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General | |
Non‑Combat | |
Gathering |
Destructive Testing • Nature • Root Digging • Prospector[?] • Naturalist • Fishing • Embers • Gathering • Superheating • Fishing Magnetism • Pungent Bait • Reinforced Line • Bait Preservation • Oil Spill • Deadliest Catch |
Production |
Shrimp Lord • Pyromancy • Cultivation • Refining • Gold Digger • Cooking • Runecrafting • Inferno • Crafting • Chances • Farming • Fertilizing • Efficiency • Master Chef |
Combat |
Weakening • Healing • Overhealing • Reinforcement • Accuracy • Protection • Critical Strike • Force • Recklessness • Patience • Treasure Hunter • Corruption • Fortitude • Aspect of Flame • Aspect of Chaos • Nimble • Demon Skin • Flame Resistance |