Enlightenment
Description | Gain 1 more essence per action where essence is acquired. |
---|---|
Scroll | |
Scroll of Enlightenment | |
Slot | Gloves (6) Boots (6) |
Source | Enchanting#Scrollcrafting |
Level | 73 |
Silver | 900 |
Rune Amount | 70 |
Rune Type | Air, Water, Chaos, Mind |
Experience | 4,600 |
Enlightenment increases essence gains by 1 for every action, similar to how talismans increase their respective essence gains by 4 when first consumed.
Uses[edit | edit source]
When runecrafting, base and talisman essence gains are multiplied by the number of runes crafted but enlightenment essence is only added at the end.
Scroll[edit | edit source]
Different equipment with the same enchantment do not stack and only the higher applies.
Scroll | Slot | Level | Silver | Rune 1 | Rune 2 | Rune 3 | Rune 4 | Rune 5 | Effect | |
---|---|---|---|---|---|---|---|---|---|---|
Scroll of Enlightenment | Gloves, Boots | 73 | 900 | 70 Air | 70 Water | 70 Chaos | 70 Mind | - | Gain 1 more essence whenever you gain essence. |
Enchantments | |
---|---|
General | |
Non‑Combat | |
Gathering |
Destructive Testing • Nature • Root Digging • Prospector[?] • Naturalist • Fishing • Embers • Gathering • Superheating • Fishing Magnetism • Pungent Bait • Reinforced Line • Bait Preservation • Oil Spill • Deadliest Catch |
Production |
Shrimp Lord • Pyromancy • Cultivation • Refining • Gold Digger • Cooking • Runecrafting • Inferno • Crafting • Chances • Farming • Fertilizing • Efficiency • Master Chef |
Combat |
Weakening • Healing • Overhealing • Reinforcement • Accuracy • Protection • Critical Strike • Force • Recklessness • Patience • Treasure Hunter • Corruption • Fortitude • Aspect of Flame • Aspect of Chaos • Nimble • Demon Skin • Flame Resistance |